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|Localization Project page|
|This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).|
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Italian speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
|This page in other languages|
|English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese|
[LevelInfo0] ; EN: Title="Noork's Elbow" Title="Il Passaggio di Noork" ; EN: LevelEntryText="Entering Noork's Elbow" LevelEntryText="Arrivo al Passaggio di Noork" [LevelSummary] ; EN: Title="Noork's Elbow" Title="Il Passaggio di Noork" ; EN: LevelEntryText="Entering Noork's Elbow" LevelEntryText="Arrivo al Passaggio di Noork" [TranslatorEvent4] ; EN: Hint="Search all the houses on your way to the ruins. Watch out for enemies lurking along the way." Hint="Cerca in tutte le case lungo la strada verso le rovine. Attento ai nemici in agguato." [TranslatorEvent0] ; EN: Message="Log: L. Goeranov: We've been stuck here for days. There are plenty of fish to eat but they taste kinda funny. I never liked fish." Message="Diario: L. Goeranov: siamo bloccati qui da giorni. Abbiamo molto pesce da mangiare, ma ha un gusto strano. Non mi è mai piaciuto il pesce." ; EN: Hint="You might get a helping hand from a friendly individual at the ruins' drawbridge." Hint="Presso il ponte levatoio, nelle rovine, una persona amichevole potrebbe aiutarti."