Editor.itt

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Editor
Language Italian
Game 1 Unreal
Status 145/145
Game 2 Unreal Tournament
Status 143/143

Public headers (Unreal)

[Public]
; Shared commandlets
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Unreal-exclusive commandlets
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RipAndTearCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.TextureMergerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
; "Editor" tree
; EN: Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Editor",Parent="Opzioni avanzate")
; EN: Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Avanzate (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
; EN: Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Colori",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
; EN: Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Griglia",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
; EN: Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="Griglia di rotazione",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
; "Commandlets and Exporters" subtree
; EN: Preferences=(Caption="Commandlets and Exporters",Parent="Editor")
Preferences=(Caption="Applecomandi ed Esportatori",Parent="Editor")
; EN: Preferences=(Caption="AudioPackage Commandlet",Parent="Commandlets and Exporters",Class=Editor.AudioPackageCommandlet,Immediate=True)
Preferences=(Caption="Applecomando AudioPackage",Parent="Applecomandi ed Esportatori",Class=Editor.AudioPackageCommandlet,Immediate=True)
; EN: Preferences=(Caption="BatchMeshExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.BatchMeshExportCommandlet,Immediate=True)
Preferences=(Caption="Applecomando BatchMeshExport",Parent="Applecomandi ed Esportatori",Class=Editor.BatchMeshExportCommandlet,Immediate=True)
; EN: Preferences=(Caption="FullBatchExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.FullBatchExportCommandlet,Immediate=True)
Preferences=(Caption="Applecomando FullBatchExport",Parent="Applecomandi ed Esportatori",Class=Editor.FullBatchExportCommandlet,Immediate=True)
; EN: Preferences=(Caption="MusicPackages Commandlet",Parent="Commandlets and Exporters",Class=Editor.MusicPackagesCommandlet,Immediate=True)
Preferences=(Caption="Applecomando MusicPackages",Parent="Applecomandi ed Esportatori",Class=Editor.MusicPackagesCommandlet,Immediate=True)
; EN: Preferences=(Caption="RebuildImports Commandlet",Parent="Commandlets and Exporters",Class=Editor.RebuildImportsCommandlet,Immediate=True)
Preferences=(Caption="Applecomando RebuildImports",Parent="Applecomandi ed Esportatori",Class=Editor.RebuildImportsCommandlet,Immediate=True)
; EN: Preferences=(Caption="SkeletalAnim (PSA) Exporter",Parent="Commandlets and Exporters",Class=Editor.SkeletalAnimExpPSA,Immediate=True)
Preferences=(Caption="Esportatore SkeletalAnim (PSA)",Parent="Applecomandi ed Esportatori",Class=Editor.SkeletalAnimExpPSA,Immediate=True)

Public headers (Unreal Tournament)

[Public]
; Shared commandlets
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet)
; UT-exclusive commandlets
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ResRaysCommandlet,Class=Class,MetaClass=Core.Commandlet)
;Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
; "Editor" tree
; EN: Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Editor",Parent="Opzioni avanzate")
; EN: Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Avanzate (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
; EN: Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Colori",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
; EN: Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Griglia",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
; EN: Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="Griglia di rotazione",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

Rest of the File (Shared)

[MasterCommandlet]
HelpCmd=master
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Build master installer files"
HelpOneLiner="Prepara i file master di installazione"
; EN: HelpUsage="master [-option...] [parm=value]..."
HelpUsage="master [-opzioni...] [parametro=valori]..."
HelpParm[0]="MasterPath"
; EN: HelpDesc[0]="Root directory to copy source files from."
HelpDesc[0]="Directory principale da dove copiare i files sorgente."
HelpParm[1]="SrcPath"
; EN: HelpDesc[1]="Root directory to copy source (release) files to."
HelpDesc[1]="Directory principale dove copiare i files sorgente di release."
HelpParm[2]="RefPath"
; EN: HelpDesc[2]="Path for delta-compressed path reference."
HelpDesc[2]="Percorso per il riferimento al percorso delta-compresso."

[MakeCommandlet]
HelpCmd=make
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuild UnrealScript packages."
HelpOneLiner="Ricostruisce i pacchetti UnrealScript."
; EN: HelpUsage="make [-option...] [parm=value]..."
HelpUsage="make [-opzioni...] [parametro=valore]..."
HelpParm[0]="Silent"
; EN: HelpDesc[0]="No prompts; assume 'yes' to all questions."
HelpDesc[0]="Nessuna richiesta; presuppone "sì" a tutte le domande."
HelpParm[1]="NoBind"
; EN: HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpDesc[1]="Non forzare le funzioni native ad essere collegate ai file DLL."
HelpParm[2]="All"
; EN: HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."
HelpDesc[2]="Ricostruisce da zero (altrimenti la ricostruzione è incrementale)."

[ConformCommandlet]
HelpCmd=conform
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Generate conforming binary files"
HelpOneLiner="Genera file binari conformi"
; EN: HelpUsage="conform existing_file.ext old_file.ext"
HelpUsage="conform file_esistente.ext file_vecchio.ext"
; EN: HelpParm[0]="existing_file.ext"
HelpParm[0]="file_esistente.ext"
; EN: HelpDesc[0]="Existing binary file to load, conform, and save."
HelpDesc[0]="File binario esistente da caricare, conformare e salvare."
; EN: HelpParm[1]="old_file.ext"
HelpParm[1]="file_vecchio.ext"
; EN: HelpDesc[1]="Old file to make source file binary compatible with."
HelpDesc[1]="File vecchio per cui bisogna conformare il file esistente e renderlo compatibile."

[BatchExportCommandlet]
HelpCmd=batchexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Export objects in bulk."
HelpOneLiner="Esporta oggetti in gruppo."
; EN: HelpUsage="batchexport package.ext classname export_ext [path]"
HelpUsage="batchexport package.ext nomeclasse estensione_est [percorso]"
; EN: HelpParm[0]="package.ext"
HelpParm[0]="package.ext"
; EN: HelpDesc[0]="Package whose objects you wish to export."
HelpDesc[0]="Pacchetto in cui si trovano gli oggetti che vuoi esportare."
; EN: HelpParm[1]="classname"
HelpParm[1]="nomeclasse"
; EN: HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpDesc[1]="Classe dell'oggetto da esportare. Può essere uno dei seguenti:"
HelpParm[2]="   "
HelpDesc[2]="   class, texture, sound, music, level, model, polys, textbuffer"
; EN: HelpParm[3]="export_ext"
HelpParm[3]="estensione_est"
; EN: HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpDesc[3]="Estensione del file da esportare. Le estensioni di file accettate per classe sono le seguenti:"
HelpParm[4]="   "
HelpDesc[4]="   class: uc, h"
HelpParm[5]="   "
HelpDesc[5]="   texture: bmp, pcx"
HelpParm[6]="   "
HelpDesc[6]="   sound: wav"
HelpParm[7]="   "
; EN: HelpDesc[7]="   music: s3m, xm, it or any other tracker format"
HelpDesc[7]="   music: s3m, xm, it o qualsiasi altro formato di tracker"
HelpParm[8]="   "
HelpDesc[8]="   level: t3d"
HelpParm[9]="   "
HelpDesc[9]="   model: t3d"
HelpParm[10]="   "
HelpDesc[10]="   polys: t3d"
HelpParm[11]="   "
HelpDesc[11]="   textbuffer: txt"
; EN: HelpParm[12]="path"
HelpParm[12]="percorso"
; EN: HelpDesc[12]="Path to export files to, like C:\MyPath."
HelpDesc[12]="Percorso dove esportare i file, es. C:\MioPercorso."

[PackageFlagCommandlet]
HelpCmd=packageflag
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Set package flags in package files."
HelpOneLiner="Imposta i flag di pacchetto nel file pacchetto."
; EN: HelpUsage="packageflag src.ext [<+|->flag [<+|->flag] ...]"
HelpUsage="packageflag src.ext [<+|->bandiera [<+|->bandiera] ...]"
; EN: HelpParm[0]="src.ext"
HelpParm[0]="src.ext"
; EN: HelpDesc[0]="Existing package file to load."
HelpDesc[0]="File pacchetto esistente da caricare."
; EN: HelpParm[1]="flag"
HelpParm[1]="bandiera"
; EN: HelpDesc[1]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpDesc[1]="+ per impostare un flag, o - per resettare un flag, seguito da uno fra:"
HelpParm[2]="   AllowDownload"
; EN: HelpDesc[2]="   Clients are allowed to download this package from the server."
HelpDesc[2]="   I client possono scaricare questo pacchetto dal server."
HelpParm[3]="   ClientOptional"
; EN: HelpDesc[3]="   Clients can choose to skip downloading this package from the server."
HelpDesc[3]="   I clienti possono scegliere di saltare il download di questo pacchetto dal server."
HelpDesc[4]="   ServerSideOnly"
; EN: HelpDesc[4]="   The package has no network relevancy on a server."
HelpDesc[4]="   Il pacchetto non ha rilevanza di rete su un server."
HelpParm[5]="   BrokenLinks"
; EN: HelpDesc[5]="   The package can be loaded with missing links."
HelpDesc[5]="   Il pacchetto può essere caricato con collegamenti mancanti."
HelpParm[6]="   Unsecure"
; EN: HelpDesc[6]="   Unused."
HelpDesc[6]="   Inutilizzato."

[DataRipCommandlet]
HelpCmd=datarip
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
HelpOneLiner="Crea un pacchetto con i dati su Texture, Musica e Suono estrapolati."
; EN: HelpUsage="datarip srcpackage.ext dstpackage.ext"
HelpUsage="datarip porig.ext pdest.ext"
; EN: HelpParm[0]="srcpackage.ext"
HelpParm[0]="porig.ext"
; EN: HelpDesc[0]="Source Package."
HelpDesc[0]="Pacchetto origine."
; EN: HelpParm[1]="dstpackage.ext"
HelpParm[1]="pdest.ext"
; EN: HelpDesc[1]="Destination Package."
HelpDesc[1]="Pacchetto destinazione."

[UpdateUModCommandlet]
HelpCmd=updateumod
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Add, delete, replace or extract files from an umod."
HelpOneLiner="Aggiunge, elimina, rimpiazza o estrae files da un umod."
; EN: HelpUsage="updateumod UmodFile Command [Filename]"
HelpUsage="updateumod UmodFile Comando [Nomefile]"
; EN: HelpParm[0]="UmodFile"
HelpParm[0]="UmodFile"
; EN: HelpDesc[0]="The umod file to change or view."
HelpDesc[0]="Il file umod da modificare o visualizzare."
; EN: HelpParm[1]="Command"
HelpParm[1]="Comando"
; EN: HelpDesc[1]="Can be one of the following:"
HelpDesc[1]="Può essere uno dei seguenti:"
HelpParm[2]="   EXTRACT"
; EN: HelpDesc[2]="   File extraction"
HelpDesc[2]="   Estrae un file."
HelpParm[3]="   ADD"
; EN: HelpDesc[3]="   File addition"
HelpDesc[3]="   Aggiunge un file."
HelpParm[4]="   DELETE"
; EN: HelpDesc[4]="   File deletion"
HelpDesc[4]="   Elimina un file."
HelpParm[5]="   REPLACE"
; EN: HelpDesc[5]="   File replacement"
HelpDesc[5]="   Sostituisce un file."
HelpParm[6]="   LIST"
; EN: HelpDesc[6]="   File listing"
HelpDesc[6]="   Elenca tutti i file."
; EN: HelpParm[7]="Filename"
HelpParm[7]="Nomefile"
; EN: HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."
HelpDesc[7]="Il file su cui eseguire EXTRACT, ADD, DELETE o REPLACE."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Display checksum for package file."
HelpOneLiner="Mostra il checksum di un file pacchetto."
; EN: HelpUsage="checksumpackage packagename"
HelpUsage="checksumpackage nomepacchetto"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomepacchetto"
; EN: HelpDesc[0]="The name of the package to checksum."
HelpDesc[0]="Il nome del pacchetto di cui mostrare il checksum."

[StripSourceCommandlet]
HelpCmd=StripSource
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Strip the script buffers from a package."
HelpOneLiner="Elimina i buffer di script da un pacchetto."
; EN: HelpUsage="stripsource packagename"
HelpUsage="stripsource nomepacchetto"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomepacchetto"
; EN: HelpDesc[0]="The name of the package to strip sources."
HelpDesc[0]="Il nome del pacchetto per rimuovere i sorgenti."

[DumpIntCommandlet]
HelpCmd=DumpInt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dump the language text contents out of a file."
HelpOneLiner="Scarica il contenuto del testo della lingua da un file."
; EN: HelpUsage="dumpint packagename"
HelpUsage="dumpint nomepacchetto"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomepacchetto"
; EN: HelpDesc[0]="The name of the package to dump language text of."
HelpDesc[0]="Il nome del pacchetto di cui eseguire il dump del testo della lingua."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Simply export a package contents to .uc files in prior directory."
HelpOneLiner="Esportare semplicemente il contenuto di un pacchetto in file .uc nella directory precedente."
; EN: HelpUsage="exportpackage packagename"
HelpUsage="exportpackage nomepacchetto"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomepacchetto"
; EN: HelpDesc[0]="The name of the package to export UC files of."
HelpDesc[0]="Il nome del pacchetto di cui esportare i file UC."

[CompareIntCommandlet]
HelpCmd=CompareInt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
HelpOneLiner="Confronta 2 file di lingua ed elimina / rimuovi le voci di lingua con cui hai confrontato."
; EN: HelpUsage="compareint packageint miscint"
HelpUsage="compareint intDelPacchetto intMisc"
; EN: HelpParm[0]="packageint"
HelpParm[0]="intDelPacchetto"
; EN: HelpDesc[0]="Main language file."
HelpDesc[0]="File della lingua principale."
; EN: HelpParm[1]="miscint"
HelpParm[1]="intMisc"
; EN: HelpDesc[1]="Secondary language file (to edit)."
HelpDesc[1]="File della lingua secondaria (da modificare)."

[ListObjectsCommandlet]
HelpCmd=listobjects
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Lists Objects in package."
HelpOneLiner="Elenca gli oggetti nel pacchetto."
; EN: HelpUsage="listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]"
HelpUsage="listobjects [-switch1 [-switch2 [...]]] <pacchetto> [<classeBase>]"
; EN: HelpParm[0]="-switch1, -switch2..."
HelpParm[0]="-switch1, -switch2 ..."
; EN: HelpDesc[0]="Option switches, can be one or more of the following:"
HelpDesc[0]="I parametri delle opzioni possono essere uno o più dei seguenti:"
HelpParm[1]="   -cp"
; EN: HelpDesc[1]="   Prints pathname instead of name for Class."
HelpDesc[1]="   Stampa il nome del percorso invece del nome per la classe."
HelpParm[2]="   -op"
; EN: HelpDesc[2]="   Prints pathname instead of name for Object."
HelpDesc[2]="   Stampa il nome del percorso invece del nome per Object."
HelpParm[3]="   -na"
; EN: HelpDesc[3]="   Do not align output."
HelpDesc[3]="   Non allineare l'output."
HelpParm[4]="   -ni"
; EN: HelpDesc[4]="   Do not indent object hierarchy."
HelpDesc[4]="   Non indentare la gerarchia degli oggetti."
HelpParm[5]="   -nc"
; EN: HelpDesc[5]="   Do not display class."
HelpDesc[5]="   Non mostrare la classe."
HelpParm[6]="   -co"
; EN: HelpDesc[6]="   Just display Object Classes instead of each Object."
HelpDesc[6]="   Visualizza semplicemente le classi di oggetti invece di ogni oggetto."
HelpParm[7]="pacchetto"
; EN: HelpDesc[7]="Package file."
HelpDesc[7]="File del pacchetto."
; EN: HelpParm[8]="baseclass"
HelpParm[8]="classeBase"
; EN: HelpDesc[8]="Optional base class of listed objects."
HelpDesc[8]="Classe base opzionale degli oggetti elencati."

[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about meshes."
HelpOneLiner="Scarica le informazioni sulle mesh."
; EN: HelpUsage="dumpmeshinfo <pkg>"
HelpUsage="dumpmeshinfo <pkg>"

[CheckUnicodeCommandlet]
HelpCmd=checkunicode
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Checks if the contents of a text file contains Unicode characters."
HelpUsage="Controlla se il contenuto di un file di testo contiene caratteri Unicode."
; EN: HelpOneLiner="checkunicode <filewildcard>"
HelpOneLiner="checkunicode <File jolly>"
; EN: HelpDesc[0]="<filewildcard>"
HelpDesc[0]="<File jolly>"
; EN: HelpParm[0]="The files to check for Unicode characters. Can accept wildcards such as "*" and "?"."
HelpParm[0]="I file per controllare i caratteri Unicode. Può accettare caratteri jolly come "*" e "?"."

Rest of the File (Unreal)

[AudioPackageCommandlet]
HelpCmd=audiopackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Create an audio package out of a directory."
HelpOneLiner="Crea un pacchetto audio da una directory."
; EN: HelpUsage="audiopackage <input directory>"
HelpUsage="audiopackage <directory di input>"

[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about textures."
HelpOneLiner="Scarica le informazioni sulle trame."
; EN: HelpUsage="dumptextureinfo <pkg>"
HelpUsage="dumptextureinfo <pkg>"

[MusicPackagesCommandlet]
HelpCmd=musicpackages
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Creates music packages out of a directory."
HelpOneLiner="Crea pacchetti musicali da una directory."
; EN: HelpUsage="musicpackages <input directory>"
HelpUsage="musicpackages <directory di input>"

[ReduceTexturesCommandlet]
HelpCmd=reducetextures
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Purges unneeded uncompressed mipmaps."
HelpOneLiner="Elimina le mipmap non compresse non necessarie."
; EN: HelpUsage="reducetextures <inpkg> <outpkg>"
HelpUsage="reduceetextures <inpkg> <outpkg>"

[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Saves an embedded package to a separate file."
HelpOneLiner="Salva un pacchetto incorporato in un file separato."
; EN: HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpParm[0]="   "
HelpDesc[0]="   "
HelpParm[1]="   "
HelpDesc[1]="   "

[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Batch exports meshes."
HelpOneLiner="Il batch esporta le mesh."
; EN: HelpUsage="batchmeshexport <pkg> <format> <outpath>"
HelpUsage="batchmeshexport <pkg> <format> <outpath>"

[RebuildImportsCommandlet]
HelpCmd=rebuildimports
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds import script for a package."
HelpOneLiner="Ricostruisce lo script di importazione per un pacchetto."
; EN: HelpUsage="rebuildimports <pkg> [-upkg]"
HelpUsage="rebuildimports <pkg> [-upkg]"
HelpParm[0]="-upkg"
; EN: HelpDesc[0]="Switches output to upkg format. Default is uc."
HelpDesc[0]="Cambia l'output nel formato upkg. L'impostazione predefinita è uc."

[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Batch exports all mip map levels."
HelpOneLiner="Batch esporta tutti i livelli della mappa mip."
; EN: HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"
HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"

[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Extract package with directory structure."
HelpOneLiner="Estrai pacchetto con struttura di directory."
; EN: HelpUsage="fullbatchexport <pkg> <outpath>"
HelpUsage="fullbatchexport <pkg> <outpath>"

[FontPageDiffCommandlet]
HelpCmd=fontpagediff
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Compares font pages."
HelpOneLiner="Confronta le pagine dei caratteri."
; EN: HelpUsage="fontpagediff <left font> <right font>"
HelpUsage="fontpagediff <carattere sinistro> <carattere destro>"

[RipAndTearCommandlet]
HelpCmd=ripandtear
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Splits MyLevel resources from a map and saves the map and its resources as separate packages."
HelpUsage="Divide le risorse MyLevel da una mappa e salva la mappa e le sue risorse come pacchetti separati."
; EN: HelpOneLiner="ripandtear <inputmap> <outputmap> <outputresources>"
HelpOneLiner="ripandtear <Mappa di input> <Mappa di output> <Risorse di output>"
; EN: HelpDesc[0]="<inputmap>"
HelpDesc[0]="<Mappa di input>"
; EN: HelpParm[0]="The map to read MyLevel resources from."
HelpParm[0]="La mappa da cui leggere le risorse MyLevel."
; EN: HelpDesc[1]="<outputmap>"
HelpDesc[1]="<Mappa di output>"
; EN: HelpParm[1]="The map to output the non-MyLevel'd map to."
HelpParm[1]="La mappa su cui eseguire l'output della mappa non MyLevel."
; EN: HelpDesc[2]="<outputresources>"
HelpDesc[2]="<Risorse di output>"
; EN: HelpParm[2]="The class of output resources to take from the input map."
HelpParm[2]="La classe delle risorse di output da prendere dalla mappa di input."

[TextureMergerCommandlet]
HelpCmd=texturemerger
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Merges in textures from ../TextureMerge/<packagename>.utx folder to the target package."
HelpUsage="Unisce le trame dalla cartella ../TextureMerge/<Nome del pacchetto>.utx al pacchetto di destinazione."
; EN: HelpOneLiner="texturemerger <packagename>"
HelpOneLiner="texturemerger <Nome del pacchetto>"
; EN: HelpDesc[0]="<packagename>"
HelpDesc[0]="<Nome del pacchetto>"
; EN: HelpParm[0]="The package where the textures will be saved to."
HelpParm[0]="Il pacchetto in cui verranno salvate le trame."

[FontExporter]
HelpCmd=FontExporter
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Exports font pages."
HelpOneLiner="Esporta le pagine dei caratteri."
; EN: HelpUsage="FontExporter <pkg> <outpath>"
HelpUsage="FontExporter <pkg> <outpath>"

Rest of the File (Unreal Tournament)

[MergeDXTCommandlet]
HelpCmd=mergedxt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Merge DXT textures with standard textures."
HelpOneLiner="Unisci le trame DXT con le trame standard."
; EN: HelpUsage="mergedxt srcpath oldpath destpath"
HelpUsage="mergedxt srcpath oldpath destpath"
; EN: HelpParm[0]="srcpath"
HelpParm[0]="srcpath"
; EN: HelpDesc[0]="Path containing source files."
HelpDesc[0]="Percorso contenente i file di origine."
; EN: HelpParm[1]="oldpath"
HelpParm[1]="oldpath"
; EN: HelpDesc[1]="Path containing old files."
HelpDesc[1]="Percorso contenente vecchi file."
; EN: HelpParm[2]="destpath"
HelpParm[2]="destpath"
; EN: HelpDesc[2]="Path for destination files."
HelpDesc[2]="Percorso per i file di destinazione."

[MD5Commandlet]
HelpCmd=md5
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Manage the Packages.md5 checksums list."
HelpOneLiner="Gestisci l'elenco dei checksum di Packages.md5."
; EN: HelpUsage="md5 [-option Filename|Wildcard]"
HelpUsage="md5 [-option NomeFile|CarattereJolly]"
; EN: HelpParm[0]="-a Wildcard"
HelpParm[0]="-a CarattereJolly"
; EN: HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list."
HelpDesc[0]="Aggiungi tutti i file che corrispondono al carattere jolly all'elenco Packages.md5."
; EN: HelpParm[1]="-l [Filename]"
HelpParm[1]="-l [NomeFile]"
; EN: HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used."
HelpDesc[1]="Stampa il contenuto corrente del file Packages.md5 specificato. Se non viene fornito alcun nome di file, verrà utilizzato Packages.md5."
; EN: HelpParm[2]="-m Filename"
HelpParm[2]="-m NomeFile"
; EN: HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
HelpDesc[2]="Unisce il contenuto di due file Packages.md5. Il nome del file dovrebbe puntare a un file Packages.md5 valido."
; EN: HelpParm[3]="-p Wildcard"
HelpParm[3]="-p CarattereJolly"
; EN: HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list."
HelpDesc[3]="Rimuove il checksum per tutti i file che corrispondono al carattere jolly dall'elenco Packages.md5."

[PackageDumpCommandlet]
HelpCmd=packagedump
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dump the structure of an Unreal Package to stdout."
HelpOneLiner="Scarica la struttura di un pacchetto Unreal su stdout."
; EN: HelpUsage="packagedump [Filename]"
HelpUsage="packagedump [NomeFile]"

[DumpFontInfoCommandlet]
HelpCmd=dumpfontinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about fonts."
HelpOneLiner="Scarica le informazioni sui caratteri."
; EN: HelpUsage="dumpfontinfo <pkg>"
HelpUsage="dumpfontinfo <nomepacchetto>"

[ExecCommandlet]
HelpCmd=exec
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Executes a command file in a minimal editor environment."
HelpOneLiner="Esegue un file di comando in un ambiente di editor minimo."
; EN: HelpUsage="exec filename"
HelpUsage="exec NomeFile"

[ScriptRaysCommandlet]
HelpCmd=scriptrays
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds script source for a package or class"
HelpOneLiner="Ricostruisce l'origine dello script per un pacchetto o una classe"
; EN: HelpUsage="scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]"
HelpUsage="scriptrays <nomepacchetto>[.<cls>] <out_d> [-disassemble|-mugshot]"
; EN: HelpParm[0]="pkg[.cls]"
HelpParm[0]="nomepacchetto[.cls]"
; EN: HelpDesc[0]="Package or class to rebuild."
HelpDesc[0]="Pacchetto o classe da ricostruire."
; EN: HelpParm[1]="out_d"
HelpParm[1]="out_d"
; EN: HelpDesc[1]="Output directory."
HelpDesc[1]="Cartella di destinazione."
HelpParm[2]="-disassemble"
; EN: HelpDesc[2]="Output disassembly instead of code."
HelpDesc[2]="Disassemblaggio dell'output anziché codice."
HelpParm[3]="-mugshot"
; EN: HelpDesc[3]="Output declarations instead of code."
HelpDesc[3]="Dichiarazioni di output invece del codice."

[CheckSumCommandlet]
HelpCmd=checksum
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="checksum packagename.u"
HelpOneLiner="checksum nomepacchetto.u"
; EN: HelpUsage="Calculates package checksum for stat logging."
HelpUsage="Calcola il checksum del pacchetto per la registrazione delle statistiche."
; EN: HelpDesc[0]="packagename.u"
HelpDesc[0]="nomepacchetto.u"
; EN: HelpParm[0]="Filename to calculate the checksum from."
HelpParm[0]="Nome file da cui calcolare il checksum."

[ResRaysCommandlet]
HelpCmd=resrays
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds the import #EXEC statements for a given package."
HelpOneLiner="Ricostruisce le istruzioni di importazione #EXEC per un determinato pacchetto."
; EN: HelpUsage="resrays <package>"
HelpUsage="resrays <nomepacchetto>"
; EN: HelpDesc[0]="<package>"
HelpDesc[0]="<nomepacchetto>"
; EN: HelpParm[0]="The package from where the #EXEC statementes must be rebuilt."
HelpParm[0]="Il pacchetto da cui è necessario ricostruire le istruzioni #EXEC."
Unreal Italian Localization
Shared files: ALAudio.ittCore.ittD3DDrv.ittD3D9Drv.ittEditor.ittEngine.ittGalaxy.ittGlideDrv.ittIpDrv.ittIpServer.ittMeTaLDrv.ittOpenGLDrv.ittSetup.ittSglDrv.ittSoftDrv.ittStartup.ittUBrowser.ittUMenu.ittUnrealEd.ittUnrealI.ittUnrealShare.ittUWindow.ittWindow.ittWinDrv.ittXDrv.ittXMesaGLDrv.ittXOpenGLDrv.itt
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Return to Na Pali: UDSDemo.ittUPak.ittUPakFix.ittAbyss.ittCrashsite.ittCrashsite1.ittCrashsite2.ittDmAthena.ittDmDaybreak.ittDmHazard.ittDmStomp.ittDmSunSpeak.ittDmTerra.ittDuskFalls.ittEldora.ittEnd.ittFoundry.ittGlacena.ittGlathriel1.ittGlathriel2.ittInterIntro.ittInter1.ittInter2.ittInter3.ittInter4.ittInterCrashsite.ittInter5.ittInter6.ittInter7.ittInter8.ittInter9.ittInter10.ittInter11.ittInter12.ittInter13.ittInter14.ittIntro1.ittIntro2.ittNagomi.ittNagomiSun.ittNalic2.ittNevec.ittSpireLand.ittToxic.ittUGCredits.ittUpack.ittVelora.itt
Fusion Mappack: DM-Cybrosis.ittDM-Letting.ittDM-Loxi.ittDM-Mojo.ittDM-Shrapnel.ittDM-Twilight.itt
Division Mappack: DmBayC.ittDmCreek.ittDmDespair.ittDmEclipse.ittDmKrazy.ittDmLocke.ittDmMorbfanza.ittDmScruular.ittDmSplash.ittDmVilla.itt
Unreal Tournament Italian Localization
Shared files: ALAudio.ittCore.ittD3DDrv.ittD3D9Drv.ittEditor.ittEngine.ittGalaxy.ittGlideDrv.ittIpDrv.ittIpServer.ittMeTaLDrv.ittOpenGLDrv.ittSetup.ittSglDrv.ittSoftDrv.ittStartup.ittUBrowser.ittUMenu.ittUnrealEd.ittUnrealI.ittUnrealShare.ittUWindow.ittWindow.ittWinDrv.ittXDrv.ittXMesaGLDrv.ittXOpenGLDrv.itt
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GOTY Edition: de.ittmultimesh.ittrelics.ittrelicsbindings.itttcowmeshskins.itttnalimeshskins.itttskmskins.ittCTF-Cybrosis][.ittCTF-Darji16.ittCTF-Face][.ittCTF-HallOfGiants.ittCTF-High.ittCTF-Hydro16.ittCTF-Kosov.ittCTF-Noxion16.ittCTF-Nucleus.ittCTF-Orbital.ittDM-Agony.ittDM-ArcaneTemple.ittDM-Crane.ittDM-Cybrosis][.ittDM-HealPod][.ittDM-Malevolence.ittDM-Mojo][.ittDM-Shrapnel][.ittDM-SpaceNoxx.itt
Bonus Pack 4: skeletalchars.ittCTF-Beatitude.ittCTF-EpicBoy.ittCTF-Face-SE.ittCTF-Ratchet.ittDM-Bishop.ittDM-Closer.ittDM-Grit-TOURNEY.ittDM-Viridian-TOURNEY.ittDOM-Bullet.ittDOM-Cidom.ittDOM-Lament][.ittDOM-WolfsBay.itt
Rocket Arena: RocketArena.ittRocketArenaMultimesh.ittRA-Akuma.ittRA-Clawfist.ittRA-CliffyB.ittRA-DavidM.ittRA-DavidM2.ittRA-Ebolt.ittRA-GE][.ittRA-Heiko.ittRA-Inoxx.ittRA-OutWorld.ittRA-Shinigami.ittRA-Warren.ittRA-Qwerty.ittRA-Revolver.itt
Chaos UT: ChaosUT.ittChaosUTMiscMuts.ittChaosGames.ittChreks.ittChrekSkins.ittChrekvoicedozer.ittChrekvoicescout.ittCTF-CUT_ChaosCastle-pf.ittCTF-CUT_Horus.ittDM-CUT_Eclipse.ittDM-CUT_Proxyking.ittDM-CUT_SkullMoon.ittDM-CUT_StorageAlpha.ittDM-CUT_ThebellTolls.ittDM-CUT_WeaponsOfChaos.ittDM-CUT_WeaponsOfWar.ittUTChaosMap.ittKOTH_BaseStationTheta.itt