Difference between revisions of "Engine.nlt"

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|language=Dutch
|language=Dutch
|game=Unreal
|game=Unreal
|lines_done=0
|lines_done=142
|lines_total=138
|lines_total=142
|game2=Unreal Tournament
|game2=Unreal Tournament
|lines_done2=0
|lines_done2=110
|lines_total2=129
|lines_total2=110
}}
}}
__TOC__
__TOC__
Line 15: Line 15:
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.LinkerUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.SHAUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Main roots
; Main roots
Preferences=(Caption="(**)Advanced",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="(**)Rendering",Parent="(**)Advanced Options")
Preferences=(Caption="Geavanceerd",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Audio",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="(**)Networking",Parent="(**)Advanced Options")
Preferences=(Caption="Renderen",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Game Types",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="(**)Display",Parent="(**)Advanced Options")
Preferences=(Caption="Audio",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Joystick",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="(**)Drivers",Parent="(**)Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Netwerken",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Game Settings",Parent="(**)Advanced Options",Class=Engine.GameInfo,Immediate=True)
; EN: Preferences=(Caption="Game Types",Parent="Advanced Options")
Preferences=(Caption="(**)Decals",Parent="(**)Advanced Options")
Preferences=(Caption="Speltypen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Display",Parent="Advanced Options")
Preferences=(Caption="Scherm",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Joystick",Parent="Advanced Options")
Preferences=(Caption="Joystick",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Bestuurders",Parent="Geavanceerde opties",Class=Engine.Engine,Immediate=False,Category=Drivers)
; EN: Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Spelinstellingen",Parent="Geavanceerde opties",Class=Engine.GameInfo,Immediate=True)
; EN: Preferences=(Caption="Decals",Parent="Advanced Options")
Preferences=(Caption="Stickers",Parent="Geavanceerde opties")
; Advanced
; Advanced
Preferences=(Caption="(**)Game Engine Settings",Parent="(**)Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
; EN: Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="(**)Key Aliases",Parent="(**)Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Game Engine-instellingen",Parent="Geavanceerd",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="(**)Raw Key Bindings",Parent="(**)Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
; EN: Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Sleutel aliassen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=Aliases)
; EN: Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Ruwe sleutelbindingen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=RawKeys)
; Networking
; Networking
Preferences=(Caption="(**)Public Server Information",Parent="(**)Networking",Class=Engine.GameReplicationInfo,Immediate=True)
; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="(**)Channel Download",Parent="(**)Networking",Class=Engine.ChannelDownload)
Preferences=(Caption="Openbare serverinformatie",Parent="Netwerken",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="(**)Connection Notifications",Parent="(**)Networking",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
; EN: Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload)
Preferences=(Caption="(**)Map Lists",Parent="(**)Networking")
Preferences=(Caption="Kanaal downloaden",Parent="Netwerken",Class=Engine.ChannelDownload)
; EN: Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
Preferences=(Caption="Verbindingsmeldingen",Parent="Netwerken",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
; EN: Preferences=(Caption="Map Lists",Parent="Networking")
Preferences=(Caption="Kaartlijsten",Parent="Netwerken")
; Decals
; Decals
Preferences=(Caption="(**)Blood",Parent="(**)Decals")
; EN: Preferences=(Caption="Blood",Parent="Decals")
Preferences=(Caption="(**)Pawn Shadow",Parent="(**)Decals",Class=Engine.PawnShadow,Immediate=True)
Preferences=(Caption="Bloed",Parent="Stickers")
Preferences=(Caption="(**)Decoration Shadow",Parent="(**)Decals",Class=Engine.DecoShadow,Immediate=True)
; EN: Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True)
Preferences=(Caption="(**)Projectile Shadow",Parent="(**)Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Pion schaduw",Parent="Stickers",Class=Engine.PawnShadow,Immediate=True)
; EN: Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
Preferences=(Caption="Decoratie schaduw",Parent="Stickers",Class=Engine.DecoShadow,Immediate=True)
; EN: Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Projectiel Shadow",Parent="Stickers",Class=Engine.ProjectileShadow,Immediate=True)
; Blood
; Blood
Preferences=(Caption="(**)Server",Parent="(**)Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
Preferences=(Caption="Server",Parent="Bloed",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
</pre>
</pre>
== Public section (Unreal Tournament) ==
== Public section (Unreal Tournament) ==
Line 49: Line 73:
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Main roots
; Main roots
Preferences=(Caption="(**)Advanced",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="(**)Rendering",Parent="(**)Advanced Options")
Preferences=(Caption="Geavanceerd",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Audio",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="(**)Networking",Parent="(**)Advanced Options")
Preferences=(Caption="Renderen",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Game Types",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="(**)Display",Parent="(**)Advanced Options")
Preferences=(Caption="Audio",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Joystick",Parent="(**)Advanced Options")
; EN: Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="(**)Drivers",Parent="(**)Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Netwerken",Parent="Geavanceerde opties")
Preferences=(Caption="(**)Game Settings",Parent="(**)Advanced Options",Class=Engine.GameInfo,Immediate=True)
; EN: Preferences=(Caption="Game Types",Parent="Advanced Options")
Preferences=(Caption="Speltypen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Display",Parent="Advanced Options")
Preferences=(Caption="Scherm",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Joystick",Parent="Advanced Options")
Preferences=(Caption="Joystick",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Bestuurders",Parent="Geavanceerde opties",Class=Engine.Engine,Immediate=False,Category=Drivers)
; EN: Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Spelinstellingen",Parent="Geavanceerde opties",Class=Engine.GameInfo,Immediate=True)
; Advanced
; Advanced
Preferences=(Caption="(**)Game Engine Settings",Parent="(**)Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
; EN: Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="(**)Key Aliases",Parent="(**)Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Game Engine-instellingen",Parent="Geavanceerd",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="(**)Raw Key Bindings",Parent="(**)Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
; EN: Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Sleutel aliassen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=Aliases)
; EN: Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Ruwe sleutelbindingen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=RawKeys)
; Networking
; Networking
Preferences=(Caption="(**)Public Server Information",Parent="(**)Networking",Class=Engine.GameReplicationInfo,Immediate=True)
; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Openbare serverinformatie",Parent="Netwerken",Class=Engine.GameReplicationInfo,Immediate=True)
</pre>
</pre>
== Rest of the file (Shared) ==
== Rest of the file (Shared) ==
<pre>
<pre>
[PlayerPawn]
[PlayerPawn]
QuickSaveString="(**)Quick Saving"
; EN: QuickSaveString="Quick Saving"
NoPauseMessage="(**)Game is not pauseable"
QuickSaveString="Snel opslaan"
ViewingFrom="(**)Now viewing from "
; EN: NoPauseMessage="Game is not pauseable"
OwnCamera="(**)own camera"
NoPauseMessage="Het spel kan niet worden onderbroken"
FailedView="(**)Failed to change view."
; EN: ViewingFrom="Now viewing from "
CantChangeNameMsg="(**)You can't change your name during a global logged game."
ViewingFrom="Nu bekijken van "
; EN: OwnCamera="own camera"
OwnCamera="eigen camera"
; EN: FailedView="Failed to change view."
FailedView="Kan weergave niet wijzigen."
; EN: CantChangeNameMsg="You can't change your name during a global logged game."
CantChangeNameMsg="U kunt uw naam niet wijzigen tijdens een wereldwijd gelogd spel."


[Pawn]
[Pawn]
NameArticle="(**) a "
; EN: NameArticle=" a "
NameArticle=" een "


[Inventory]
[Inventory]
PickupMessage="(**)Snagged an item."
; EN: PickupMessage="Snagged an item"
ItemArticle="(**)a"
PickupMessage="Een item vastgelopen"
M_Activated="(**) activated."
; EN: ItemArticle="a"
M_Selected="(**) selected."
ItemArticle="een"
M_Deactivated="(**) deactivated."
; EN: M_Activated=" activated."
M_Activated=" geactiveerd."
; EN: M_Selected=" selected."
M_Selected=" geselecteerd."
; EN: M_Deactivated=" deactivated."
M_Deactivated=" gedeactiveerd."


[LevelInfo]
[LevelInfo]
Title="(**)Untitled"
; EN: Title="Untitled"
Title="Ongetiteld"


[Weapon]
[Weapon]
MessageNoAmmo="(**) has no ammo."
; EN: MessageNoAmmo=" has no ammo."
DeathMessage="(**)%o was killed by %k's %w."
MessageNoAmmo=" heeft geen munitie."
PickupMessage="(**)You got a weapon"
; EN: DeathMessage="%o was killed by %k's %w."
ItemName="(**)Weapon"
DeathMessage="%o werd gedood door %w van %k."
DeathMessage[0]="(**)%o was killed by %k's %w."
; EN: PickupMessage="You got a weapon"
DeathMessage[1]="(**)%o was killed by %k's %w."
PickupMessage="Je hebt een wapen"
DeathMessage[2]="(**)%o was killed by %k's %w."
; EN: ItemName="Weapon"
DeathMessage[3]="(**)%o was killed by %k's %w."
ItemName="Wapen"
; EN: DeathMessage[0]="%o was killed by %k's %w."
DeathMessage[0]="%o werd gedood door %w van %k."
; EN: DeathMessage[1]="%o was killed by %k's %w."
DeathMessage[1]="%o werd gedood door %w van %k."
; EN: DeathMessage[2]="%o was killed by %k's %w."
DeathMessage[2]="%o werd gedood door %w van %k."
; EN: DeathMessage[3]="%o was killed by %k's %w."
DeathMessage[3]="%o werd gedood door %w van %k."


[Ammo]
[Ammo]
PickupMessage="(**)You picked up some ammo."
; EN: PickupMessage="You picked up some ammo"
PickupMessage="Je hebt wat munitie opgehaald"
; EN: ItemName="Ammo"
ItemName="Munitie"


[Counter]
[Counter]
CountMessage="(**)Only %i more to go..."
; EN: CountMessage="Only %i more to go..."
CompleteMessage="(**)Completed!"
CountMessage="Nog maar %i te gaan ..."
; EN: CompleteMessage="Completed!"
CompleteMessage="Voltooid!"


[Spectator]
[Spectator]
MenuName="(**)Spectator"
; EN: MenuName="Spectator"
MenuName="Toeschouwer"


[DamageType]
[DamageType]
Name="(**)killed"
; EN: Name="killed"
AltName="(**)killed"
Name="gedood"
NameFem="(**)killed"
; EN: AltName="killed"
AltNameFem="(**)killed"
AltName="gedood"


[Progress]
[Progress]
CancelledConnect="(**)Cancelled Connect Attempt"
; EN: CancelledConnect="Cancelled Connect Attempt"
RunningNet="(**)%ls: %ls (%i players)"
CancelledConnect="Verbindingspoging geannuleerd"
NetReceiving="(**)Receiving "%ls": %i/%i"
; EN: RunningNet="%ls: %ls (%i players)"
NetReceiveOk="(**)Successfully received "%ls""
RunningNet="%ls: %ls (%i spelers)"
NetSend="(**)Sending "%ls""
; EN: NetReceiving="Receiving "%ls": %i/%i"
NetSending="(**)Sending "%ls": %i/%i"
NetReceiving=""%ls" ontvangen: %i/%i"
Connecting="(**)Connecting..."
; EN: NetReceiveOk="Successfully received "%ls""
Listening="(**)Listening for clients..."
NetReceiveOk=""%ls" ontvangen"
Loading="(**)Loading"
; EN: NetSend="Sending "%ls""
Saving="(**)Saving"
NetSend=""%ls" verzenden"
Paused="(**)Paused by %ls"
; EN: NetSending="Sending "%ls": %i/%i"
ReceiveFile="(**)Receiving "%ls" (F10 Cancels)"
NetSending="Verzenden van "%ls": %i/%i"
ReceiveOptionalFile="(**)Receiving optional file "%ls" (Press F10 to Skip)"
; EN: Connecting="Connecting..."
ReceiveSize="(**)Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
Connecting="Verbinden..."
ConnectingText="(**)Connecting (F10 Cancels):"
; EN: Listening="Listening for clients..."
Listening="Luisteren naar klanten ..."
; EN: Loading="Loading"
Loading="Bezig met laden"
; EN: Saving="Saving"
Saving="Besparing"
; EN: Paused="Paused by %ls"
Paused="Onderbroken door %ls"
; EN: ReceiveFile="Receiving "%ls" (F10 Cancels)"
ReceiveFile=""%ls" ontvangen (F10 geannuleerd)"
; EN: ReceiveOptionalFile="Receiving optional file "%ls" (Press F10 to Skip)"
ReceiveOptionalFile="Optioneel bestand "%ls" ontvangen (druk op F10 om over te slaan)"
; EN: ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ReceiveSize="Grootte %iK, voltooid %3.1f%% = %iK, %i Pakketten resterend"
; EN: ConnectingText="Connecting (F10 Cancels):"
ConnectingText="Verbinden (F10 geannuleerd):"
ConnectingURL="unreal://%ls/%ls"
ConnectingURL="unreal://%ls/%ls"


Line 143: Line 222:
[ServerCommandlet]
[ServerCommandlet]
HelpCmd=server
HelpCmd=server
HelpWebLink="http://www.oldunreal.com/wiki"
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
HelpOneLiner="(**)Network game server."
; EN: HelpOneLiner="Network game server."
HelpUsage="(**)server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpOneLiner="Netwerkspelserver."
; EN: HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpUsage="server map.unr[?game=Speltype] [-option...] [parm=waarde]..."
HelpParm[0]="Log"
HelpParm[0]="Log"
HelpDesc[0]="(**)Specify the log file to generate."
; EN: HelpDesc[0]="Specify the log file to generate."
HelpDesc[0]="Geef het logboekbestand op dat u wilt genereren."
HelpParm[1]="AllAdmin"
HelpParm[1]="AllAdmin"
HelpDesc[1]="(**)Give all players admin privileges."
; EN: HelpDesc[1]="Give all players admin privileges."
HelpDesc[1]="Geef alle spelers beheerdersrechten."
</pre>
</pre>
== Rest of the file (Unreal) ==
== Rest of the file (Unreal) ==
<pre>
<pre>
[Console]
[Console]
LoadingMessage="(**)LOADING"
; EN: ClassCaption="Standard Unreal Console"
SavingMessage="(**)SAVING"
ClassCaption="Standaard Unreal-console"
ConnectingMessage="(**)CONNECTING"
; EN: LoadingMessage="LOADING"
PausedMessage="(**)PAUSED"
LoadingMessage="BEZIG MET LADEN"
PrecachingMessage="(**)PRECACHING"
; EN: SavingMessage="SAVING"
ClassCaption="(**)Standard Unreal Console"
SavingMessage="BESPARING"
ChatChannel="(**)(CHAT) "
; EN: ConnectingMessage="CONNECTING"
TeamChannel="(**)(TEAM) "
ConnectingMessage="VERBINDEN"
; EN: PausedMessage="PAUSED"
PausedMessage="PAUZE"
; EN: PrecachingMessage="PRECACHING"
PrecachingMessage="VOORBEREIDING"
; EN: ChatChannel="(CHAT) "
ChatChannel="(CHAT) "
; EN: TeamChannel="(TEAM) "
TeamChannel="(TEAM) "


[Menu]
[Menu]
MenuList=" "
MenuList=" "
HelpMessage=" "
HelpMessage=" "
HelpMessage[1]="(**)This menu has not yet been implemented."
; EN: HelpMessage[1]="This menu has not yet been implemented."
LeftString="(**)Left"
HelpMessage[1]="Dit menu is nog niet geïmplementeerd."
RightString="(**)Right"
; EN: LeftString="Left"
CenterString="(**)Center"
LeftString="Links"
EnabledString="(**)Enabled"
; EN: RightString="Right"
DisabledString="(**)Disabled"
RightString="Rechtsaf"
YesString="(**)Yes"
; EN: CenterString="Center"
NoString="(**)No"
CenterString="Centrum"
OnString="(**)On"
; EN: EnabledString="Enabled"
OffString="(**)Off"
EnabledString="Ingeschakeld"
; EN: DisabledString="Disabled"
DisabledString="Gehandicapt"
; EN: YesString="Yes"
YesString="Ja"
; EN: NoString="No"
NoString="Nee"
; EN: OnString="On"
OnString="Aan"
; EN: OffString="Off"
OffString="Uit"


[GameInfo]
[GameInfo]
SwitchLevelMessage="(**)Switching Levels"
; EN: SwitchLevelMessage="Switching Levels"
DefaultPlayerName="(**)Player"
SwitchLevelMessage="Schakelen tussen niveaus"
LeftMessage="(**) left the game."
DefaultPlayerName="Player"
FailedSpawnMessage="(**)Failed to spawn player actor"
; EN: LeftMessage=" left the game."
FailedPlaceMessage="(**)Could not find starting spot (level might need a "PlayerStart" actor)"
LeftMessage=" heeft het spel verlaten."
FailedTeamMessage="(**)Could not find team for player"
; EN: FailedSpawnMessage="Failed to spawn player actor"
NameChangedMessage="(**)Name changed to "
FailedSpawnMessage="Kan speleracteur niet spawnen"
EnteredMessage="(**) entered the game."
; EN: FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)"
GameName="(**)Game"
FailedPlaceMessage="Kan startplaats niet vinden (niveau heeft mogelijk een "PlayerStart" -acteur nodig)"
MaxedOutMessage="(**)Server is already at capacity."
; EN: FailedTeamMessage="Could not find team for player"
WrongPassword="(**)The password you entered is incorrect."
FailedTeamMessage="Kan team voor speler niet vinden"
NeedPassword="(**)You need to enter a password to join this game."
; EN: NameChangedMessage="Name changed to "
MaleGender="(**)his"
NameChangedMessage="Naam gewijzigd in "
FemaleGender="(**)her"
; EN: EnteredMessage=" entered the game."
EnteredMessage=" ging het spel binnen."
; EN: GameName="Game"
GameName="Spel"
; EN: MaxedOutMessage="Server is already at capacity."
MaxedOutMessage="De server is al bezet."
; EN: WrongPassword="The password you entered is incorrect."
WrongPassword="Het ingevoerde wachtwoord is onjuist."
; EN: NeedPassword="You need to enter a password to join this game."
NeedPassword="Je moet een wachtwoord invoeren om mee te doen aan dit spel."
; EN: MaleGender="his"
MaleGender="zijn"
; EN: FemaleGender="her"
FemaleGender="haar"


[Errors]
[Errors]
NetOpen="(**)Error opening file"
; EN: NetOpen="Error opening file"
NetWrite="(**)Error writing to file"
NetOpen="Fout bij openen van bestand"
NetRefused="(**)Server refused to send "%ls""
; EN: NetWrite="Error writing to file"
NetClose="(**)Error closing file"
NetWrite="Fout bij schrijven naar bestand"
NetSize="(**)File size mismatch"
; EN: NetRefused="Server refused to send "%ls""
NetMove="(**)Error moving file"
NetRefused="Server weigerde "%ls" te verzenden"
NetInvalid="(**)Received invalid file request"
; EN: NetClose="Error closing file"
NoDownload="(**)Package "%ls" is not downloadable"
NetClose="Fout bij sluiten van bestand"
DownloadFailed="(**)Downloading package "%ls" failed: %ls"
; EN: NetSize="File size mismatch"
RequestDenied="(**)Server requested file from pending level: Denied"
NetSize="Bestandsgrootte komt niet overeen"
ConnectionFailed="(**)Connection failed"
; EN: NetMove="Error moving file"
ChAllocate="(**)Couldn't allocate channel"
NetMove="Fout bij verplaatsen van bestand"
NetAlready="(**)Already networking"
; EN: NetInvalid="Received invalid file request"
NetListen="(**)Listen failed: No linker context available"
NetInvalid="Ongeldig bestandsverzoek ontvangen"
LoadEntry="(**)Can't load Entry: %ls"
; EN: NoDownload="Package "%ls" is not downloadable"
InvalidUrl="(**)Invalid URL: %ls"
NoDownload="Pakket "%ls" kan niet worden gedownload"
InvalidLink="(**)Invalid Link: %ls"
; EN: DownloadFailed="Downloading package "%ls" failed: %ls"
FailedBrowse="(**)Failed to enter %ls: %ls"
DownloadFailed="Het downloaden van pakket "%ls" is mislukt: %ls"
Listen="(**)Listen failed: %ls"
; EN: RequestDenied="Server requested file from pending level: Denied"
AbortToEntry="(**)Failed; returning to Entry"
RequestDenied="Door server opgevraagd bestand van niveau in behandeling: geweigerd"
ServerOpen="(**)Servers can't open network URLs"
; EN: ConnectionFailed="Connection failed"
ServerListen="(**)Dedicated server can't listen: %ls"
ConnectionFailed="Verbinding mislukt"
Pending="(**)Pending connect to "%ls" failed; %ls"
; EN: ChAllocate="Couldn't allocate channel"
LoadPlayerClass="(**)Failed to load player class"
ChAllocate="Kan kanaal niet toewijzen"
ServerOutdated="(**)Server's version is outdated"
; EN: NetAlready="Already networking"
Banned="(**)You have been banned"
NetAlready="Al aan het netwerken"
TempBanned="(**)You have been temporarily banned"
; EN: NetListen="Listen failed: No linker context available"
Kicked="(**)You have been kicked"
NetListen="Luister mislukt: geen linkercontext beschikbaar"
; EN: LoadEntry="Can't load Entry: %ls"
LoadEntry="Kan invoer niet laden: %ls"
; EN: InvalidUrl="Invalid URL: %ls"
InvalidUrl="Ongeldige URL: %ls"
; EN: InvalidLink="Invalid Link: %ls"
InvalidLink="Ongeldige link: %ls"
; EN: FailedBrowse="Failed to enter %ls: %ls"
FailedBrowse="Het invoeren van %ls: %ls is mislukt"
; EN: Listen="Listen failed: %ls"
Listen="Luister mislukt: %ls"
; EN: AbortToEntry="Failed; returning to Entry"
AbortToEntry="Mislukt; terugkeren naar Entry"
; EN: ServerOpen="Servers can't open network URLs"
ServerOpen="Servers kunnen geen netwerk-URL's openen"
; EN: ServerListen="Dedicated server can't listen: %ls"
ServerListen="Dedicated server kan niet luisteren: %ls"
; EN: Pending="Pending connect to "%ls" failed; %ls"
Pending="In afwachting van verbinding met "%ls" is mislukt; %ls"
; EN: LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Het laden van de spelerklasse is mislukt"
; EN: ServerOutdated="Server's version is outdated"
ServerOutdated="De serverversie is verouderd"
; EN: Banned="You have been banned"
Banned="Je bent verbannen"
; EN: TempBanned="You have been temporarily banned"
TempBanned="Je bent tijdelijk verbannen"
; EN: Kicked="You have been kicked"
Kicked="Je bent geschopt"
 
[General]
; EN: Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:"
Upgrade="Om toegang te krijgen tot deze server, heb je de laatste gratis update voor Unreal nodig die beschikbaar is op de website van OldUnreals:"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
; EN: UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
UpgradeQuestion="Wilt u uw webbrowser starten en nu naar de upgradepagina gaan?"
; EN: Version="Version %i"
Version="Versie %i"


[AdminAccessManager]
[AdminAccessManager]
AdminLoginText="(**)Administrator %ls logged in"
; EN: AdminLoginText="Administrator %ls logged in"
AdminLogoutText="(**)Administrator %ls logged out"
AdminLoginText="Beheerder %ls ingelogd"
CheatUsedStr="(**)%ls used admin/cheat command: %c"
; EN: AdminLogoutText="Administrator %ls logged out"
AdminLogoutText="Beheerder %ls is uitgelogd"
; EN: CheatUsedStr="%ls used admin/cheat command: %c"
CheatUsedStr="%ls gebruikte het admin / cheat commando: %c"


[Fonts]
[Fonts]
Line 235: Line 389:
SmallFont=Engine.SmallFont
SmallFont=Engine.SmallFont


[General]
[LinkerUpdateCommandlet]
Upgrade="(**)To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:"
HelpCmd=linkerupdate
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
UpgradeQuestion="(**)Do you want to launch your web browser and go to the upgrade page now?"
; EN: HelpOneLiner="Adds all checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
Version="(**)Version %i"
HelpOneLiner="Voegt alle checksums van de bestanden in de directory automatisch toe aan het bestand SHALinkerCache.ini. Gebruikt door de anticheat UnrealIntegrity."
; EN: HelpUsage="linkerupdate <filename>"
HelpUsage="linkerupdate <Bestandsnaam>"
; EN: HelpParm[0]="<filename>"
HelpParm[0]="<Bestandsnaam>"
; EN: HelpDesc[0]="The file to calculate the checksum for posterior storage."
HelpDesc[0]="Het bestand om de checksum voor posterieure opslag te berekenen."
 
[SHAUpdateCommandlet]
HelpCmd=shaupdate
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Adds all SHA256 checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
HelpOneLiner="Voegt automatisch alle "SHA256" checksums van de bestanden in de directory toe aan het bestand SHALinkerCache.ini. Gebruikt door de anticheat UnrealIntegrity."
; EN: HelpUsage="shaupdate <filename>"
HelpUsage="shaupdate <Bestandsnaam>"
; EN: HelpParm[0]="<filename>"
HelpParm[0]="<Bestandsnaam>"
; EN: HelpDesc[0]="The file to calculate the SHA256 checksum for posterior storage."
HelpDesc[0]="Het bestand om de SHA256 checksum te berekenen voor posterieure opslag."
</pre>
</pre>
== Rest of the file (Unreal Tournament) ==
== Rest of the file (Unreal Tournament) ==
<pre>
<pre>
[Console]
[Console]
ClassCaption="(**)Standard Unreal Tournament Console"
; EN: ClassCaption="Standard Unreal Tournament Console"
LoadingMessage="(**)LOADING"
ClassCaption="Standaard Unreal Tournament-console"
SavingMessage="(**)SAVING"
; EN: LoadingMessage="LOADING"
ConnectingMessage="(**)CONNECTING"
LoadingMessage="BEZIG MET LADEN"
PausedMessage="(**)PAUSED"
; EN: SavingMessage="SAVING"
PrecachingMessage="(**)PRECACHING"
SavingMessage="BESPARING"
ChatChannel="(**)(CHAT) "
; EN: ConnectingMessage="CONNECTING"
TeamChannel="(**)(TEAM) "
ConnectingMessage="VERBINDEN"
; EN: PausedMessage="PAUSED"
PausedMessage="PAUZE"
; EN: PrecachingMessage="PRECACHING"
PrecachingMessage="VOORBEREIDING"
; EN: ChatChannel="(CHAT) "
ChatChannel="(CHAT) "
; EN: TeamChannel="(TEAM) "
TeamChannel="(TEAM) "


[Menu]
[Menu]
HelpMessage=""
MenuList=" "
MenuList=""
HelpMessage=" "
HelpMessage[1]="(**)This menu has not yet been implemented."
; EN: HelpMessage[1]="This menu has not yet been implemented."
LeftString="(**)Left"
HelpMessage[1]="Dit menu is nog niet geïmplementeerd."
RightString="(**)Right"
; EN: LeftString="Left"
CenterString="(**)Center"
LeftString="Links"
EnabledString="(**)Enabled"
; EN: RightString="Right"
DisabledString="(**)Disabled"
RightString="Rechtsaf"
YesString="(**)yes"
; EN: CenterString="Center"
NoString="(**)no"
CenterString="Centrum"
; EN: EnabledString="Enabled"
EnabledString="Ingeschakeld"
; EN: DisabledString="Disabled"
DisabledString="Gehandicapt"
; EN: YesString="Yes"
YesString="Ja"
; EN: NoString="No"
NoString="Nee"


[GameInfo]
[GameInfo]
SwitchLevelMessage="(**)Switching Levels"
; EN: SwitchLevelMessage="Switching Levels"
DefaultPlayerName="(**)Player"
SwitchLevelMessage="Schakelen tussen niveaus"
LeftMessage="(**) left the game."
DefaultPlayerName="Player"
FailedSpawnMessage="(**)Failed to spawn player actor"
; EN: LeftMessage=" left the game."
FailedPlaceMessage="(**)Could not find starting spot (level might need a 'PlayerStart' actor)"
LeftMessage=" heeft het spel verlaten."
FailedTeamMessage="(**)Could not find team for player"
; EN: FailedSpawnMessage="Failed to spawn player actor"
NameChangedMessage="(**)Name changed to "
FailedSpawnMessage="Kan speleracteur niet spawnen"
EnteredMessage="(**) entered the game."
; EN: FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)"
GameName="(**)Game"
FailedPlaceMessage="Kan startplaats niet vinden (niveau heeft mogelijk een "PlayerStart" -acteur nodig)"
MaxedOutMessage="(**)Server is already at capacity."
; EN: FailedTeamMessage="Could not find team for player"
WrongPassword="(**)The password you entered is incorrect."
FailedTeamMessage="Kan team voor speler niet vinden"
NeedPassword="(**)You need to enter a password to join this game."
; EN: NameChangedMessage="Name changed to "
IPBanned="(**)Your IP address has been banned on this server."
NameChangedMessage="Naam gewijzigd in "
MaleGender="(**)his"
; EN: EnteredMessage=" entered the game."
FemaleGender="(**)her"
EnteredMessage=" ging het spel binnen."
; EN: GameName="Game"
GameName="Spel"
; EN: MaxedOutMessage="Server is already at capacity."
MaxedOutMessage="De server is al bezet."
; EN: WrongPassword="The password you entered is incorrect."
WrongPassword="Het ingevoerde wachtwoord is onjuist."
; EN: NeedPassword="You need to enter a password to join this game."
NeedPassword="Je moet een wachtwoord invoeren om mee te doen aan dit spel."
; EN: MaleGender="his"
MaleGender="zijn"
; EN: FemaleGender="her"
FemaleGender="haar"
; EN: IPBanned="Your IP address has been banned on this server."
IPBanned="Uw IP-adres is geblokkeerd op deze server."


[Errors]
[Errors]
NetOpen="(**)Error opening file"
; EN: NetOpen="Error opening file"
NetWrite="(**)Error writing to file"
NetOpen="Fout bij openen van bestand"
NetRefused="(**)Server refused to send '%ls'"
; EN: NetWrite="Error writing to file"
NetClose="(**)Error closing file"
NetWrite="Fout bij schrijven naar bestand"
NetSize="(**)File size mismatch"
; EN: NetRefused="Server refused to send "%ls""
NetMove="(**)Error moving file"
NetRefused="Server weigerde "%ls" te verzenden"
NetInvalid="(**)Received invalid file request"
; EN: NetClose="Error closing file"
NoDownload="(**)Package '%ls' is not downloadable"
NetClose="Fout bij sluiten van bestand"
DownloadFailed="(**)Downloading package '%ls' failed: %ls"
; EN: NetSize="File size mismatch"
RequestDenied="(**)Server requested file from pending level: Denied"
NetSize="Bestandsgrootte komt niet overeen"
ConnectionFailed="(**)Connection failed"
; EN: NetMove="Error moving file"
ChAllocate="(**)Couldn't allocate channel"
NetMove="Fout bij verplaatsen van bestand"
NetAlready="(**)Already networking"
; EN: NetInvalid="Received invalid file request"
NetListen="(**)Listen failed: No linker context available"
NetInvalid="Ongeldig bestandsverzoek ontvangen"
LoadEntry="(**)Can't load Entry: %ls"
; EN: NoDownload="Package "%ls" is not downloadable"
InvalidUrl="(**)Invalid URL: %ls"
NoDownload="Pakket "%ls" kan niet worden gedownload"
InvalidLink="(**)Invalid Link: %ls"
; EN: DownloadFailed="Downloading package "%ls" failed: %ls"
FailedBrowse="(**)Failed to enter %ls: %ls"
DownloadFailed="Het downloaden van pakket "%ls" is mislukt: %ls"
Listen="(**)Listen failed: %ls"
; EN: RequestDenied="Server requested file from pending level: Denied"
AbortToEntry="(**)Failed; returning to Entry"
RequestDenied="Door server opgevraagd bestand van niveau in behandeling: geweigerd"
ServerOpen="(**)Servers can't open network URLs"
; EN: ConnectionFailed="Connection failed"
ServerListen="(**)Dedicated server can't listen: %ls"
ConnectionFailed="Verbinding mislukt"
Pending="(**)Pending connect to '%ls' failed; %ls"
; EN: ChAllocate="Couldn't allocate channel"
LoadPlayerClass="(**)Failed to load player class"
ChAllocate="Kan kanaal niet toewijzen"
ServerOutdated="(**)Server's version is outdated"
; EN: NetAlready="Already networking"
ClientOutdated="(**)You need to upgrade to the latest patch version"
NetAlready="Al aan het netwerken"
RejectedByServer="(**)Rejected by server"
; EN: NetListen="Listen failed: No linker context available"
NetDecompressFail="(**)Error decompressing file '%ls'"
NetListen="Luister mislukt: geen linkercontext beschikbaar"
MD5ChecksumFailed="(**)Package %ls failed an MD5 check."
; EN: LoadEntry="Can't load Entry: %ls"
LoadEntry="Kan invoer niet laden: %ls"
; EN: InvalidUrl="Invalid URL: %ls"
InvalidUrl="Ongeldige URL: %ls"
; EN: InvalidLink="Invalid Link: %ls"
InvalidLink="Ongeldige link: %ls"
; EN: FailedBrowse="Failed to enter %ls: %ls"
FailedBrowse="Het invoeren van %ls: %ls is mislukt"
; EN: Listen="Listen failed: %ls"
Listen="Luister mislukt: %ls"
; EN: AbortToEntry="Failed; returning to Entry"
AbortToEntry="Mislukt; terugkeren naar Entry"
; EN: ServerOpen="Servers can't open network URLs"
ServerOpen="Servers kunnen geen netwerk-URL's openen"
; EN: ServerListen="Dedicated server can't listen: %ls"
ServerListen="Dedicated server kan niet luisteren: %ls"
; EN: Pending="Pending connect to "%ls" failed; %ls"
Pending="In afwachting van verbinding met "%ls" is mislukt; %ls"
; EN: LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Het laden van de spelerklasse is mislukt"
; EN: ServerOutdated="Server's version is outdated"
ServerOutdated="De serverversie is verouderd"
; EN: ClientOutdated="You need to upgrade to the latest patch version"
ClientOutdated="U moet upgraden naar de nieuwste patchversie"
; EN: RejectedByServer="Rejected by server"
RejectedByServer="Geweigerd door server"
; EN: NetDecompressFail="Error decompressing file "%ls""
NetDecompressFail="Fout bij het decomprimeren van bestand "%ls""
; EN: MD5ChecksumFailed="Package %ls failed an MD5 check."
MD5ChecksumFailed="Pakket %ls is niet geslaagd voor een MD5-controle."


[General]
[General]
Upgrade="(**)To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:"
; EN: Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreals's Web site:"
Upgrade="Om toegang te krijgen tot deze server, heb je de laatste gratis update voor Unreal Tournament nodig die beschikbaar is op de website van OldUnreals:"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
UpgradeQuestion="(**)Do you want to launch your web browser and go to the upgrade page now?"
; EN: UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
Version="(**)Version %i"
UpgradeQuestion="Wilt u uw webbrowser starten en nu naar de upgradepagina gaan?"
; EN: Version="Version %i"
Version="Versie %i"


[CheckSumCommandlet]
[CheckSumCommandlet]
HelpCmd=checksum
HelpCmd=checksum
HelpWebLink="http://www.oldunreal.com/wiki"
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
HelpOneLiner="(**)Calculate package checksum for stat logging"
; EN: HelpOneLiner="Calculate package checksum for stat logging"
HelpUsage="(**)checksum packagename.u"
HelpOneLiner="Bereken pakket checksum voor stat logging"
HelpParm[0]="(**)packagename.u"
; EN: HelpUsage="checksum packagename.u"
HelpDesc[0]="(**)Filename to calculate checksum"
HelpUsage="checksum pakketnaam.u"
; EN: HelpParm[0]="packagename.u"
HelpParm[0]="pakketnaam.u"
; EN: HelpDesc[0]="Filename to calculate checksum"
HelpDesc[0]="Bestandsnaam om checksum te berekenen"
</pre>
</pre>
{{Navbox Localization Language-Specific
{{Navbox Localization Language-Specific

Latest revision as of 19:43, 8 May 2021

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Dutch speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
Engine
Language Dutch
Game 1 Unreal
Status 142/142
Game 2 Unreal Tournament
Status 110/110

Public section (Unreal)

[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.LinkerUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.SHAUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Main roots
; EN: Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Geavanceerd",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Renderen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Audio",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="Netwerken",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Game Types",Parent="Advanced Options")
Preferences=(Caption="Speltypen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Display",Parent="Advanced Options")
Preferences=(Caption="Scherm",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Joystick",Parent="Advanced Options")
Preferences=(Caption="Joystick",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Bestuurders",Parent="Geavanceerde opties",Class=Engine.Engine,Immediate=False,Category=Drivers)
; EN: Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Spelinstellingen",Parent="Geavanceerde opties",Class=Engine.GameInfo,Immediate=True)
; EN: Preferences=(Caption="Decals",Parent="Advanced Options")
Preferences=(Caption="Stickers",Parent="Geavanceerde opties")
; Advanced
; EN: Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Game Engine-instellingen",Parent="Geavanceerd",Class=Engine.GameEngine,Category=Settings,Immediate=True)
; EN: Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Sleutel aliassen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=Aliases)
; EN: Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Ruwe sleutelbindingen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=RawKeys)
; Networking
; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Openbare serverinformatie",Parent="Netwerken",Class=Engine.GameReplicationInfo,Immediate=True)
; EN: Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload)
Preferences=(Caption="Kanaal downloaden",Parent="Netwerken",Class=Engine.ChannelDownload)
; EN: Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
Preferences=(Caption="Verbindingsmeldingen",Parent="Netwerken",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
; EN: Preferences=(Caption="Map Lists",Parent="Networking")
Preferences=(Caption="Kaartlijsten",Parent="Netwerken")
; Decals
; EN: Preferences=(Caption="Blood",Parent="Decals")
Preferences=(Caption="Bloed",Parent="Stickers")
; EN: Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True)
Preferences=(Caption="Pion schaduw",Parent="Stickers",Class=Engine.PawnShadow,Immediate=True)
; EN: Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
Preferences=(Caption="Decoratie schaduw",Parent="Stickers",Class=Engine.DecoShadow,Immediate=True)
; EN: Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Projectiel Shadow",Parent="Stickers",Class=Engine.ProjectileShadow,Immediate=True)
; Blood
; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
Preferences=(Caption="Server",Parent="Bloed",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)

Public section (Unreal Tournament)

[Public]
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Main roots
; EN: Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Geavanceerd",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Renderen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Audio",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="Netwerken",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Game Types",Parent="Advanced Options")
Preferences=(Caption="Speltypen",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Display",Parent="Advanced Options")
Preferences=(Caption="Scherm",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Joystick",Parent="Advanced Options")
Preferences=(Caption="Joystick",Parent="Geavanceerde opties")
; EN: Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Bestuurders",Parent="Geavanceerde opties",Class=Engine.Engine,Immediate=False,Category=Drivers)
; EN: Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Spelinstellingen",Parent="Geavanceerde opties",Class=Engine.GameInfo,Immediate=True)
; Advanced
; EN: Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Game Engine-instellingen",Parent="Geavanceerd",Class=Engine.GameEngine,Category=Settings,Immediate=True)
; EN: Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Sleutel aliassen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=Aliases)
; EN: Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Ruwe sleutelbindingen",Parent="Geavanceerd",Class=Engine.Input,Immediate=True,Category=RawKeys)
; Networking
; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Openbare serverinformatie",Parent="Netwerken",Class=Engine.GameReplicationInfo,Immediate=True)

Rest of the file (Shared)

[PlayerPawn]
; EN: QuickSaveString="Quick Saving"
QuickSaveString="Snel opslaan"
; EN: NoPauseMessage="Game is not pauseable"
NoPauseMessage="Het spel kan niet worden onderbroken"
; EN: ViewingFrom="Now viewing from "
ViewingFrom="Nu bekijken van "
; EN: OwnCamera="own camera"
OwnCamera="eigen camera"
; EN: FailedView="Failed to change view."
FailedView="Kan weergave niet wijzigen."
; EN: CantChangeNameMsg="You can't change your name during a global logged game."
CantChangeNameMsg="U kunt uw naam niet wijzigen tijdens een wereldwijd gelogd spel."

[Pawn]
; EN: NameArticle=" a "
NameArticle=" een "

[Inventory]
; EN: PickupMessage="Snagged an item"
PickupMessage="Een item vastgelopen"
; EN: ItemArticle="a"
ItemArticle="een"
; EN: M_Activated=" activated."
M_Activated=" geactiveerd."
; EN: M_Selected=" selected."
M_Selected=" geselecteerd."
; EN: M_Deactivated=" deactivated."
M_Deactivated=" gedeactiveerd."

[LevelInfo]
; EN: Title="Untitled"
Title="Ongetiteld"

[Weapon]
; EN: MessageNoAmmo=" has no ammo."
MessageNoAmmo=" heeft geen munitie."
; EN: DeathMessage="%o was killed by %k's %w."
DeathMessage="%o werd gedood door %w van %k."
; EN: PickupMessage="You got a weapon"
PickupMessage="Je hebt een wapen"
; EN: ItemName="Weapon"
ItemName="Wapen"
; EN: DeathMessage[0]="%o was killed by %k's %w."
DeathMessage[0]="%o werd gedood door %w van %k."
; EN: DeathMessage[1]="%o was killed by %k's %w."
DeathMessage[1]="%o werd gedood door %w van %k."
; EN: DeathMessage[2]="%o was killed by %k's %w."
DeathMessage[2]="%o werd gedood door %w van %k."
; EN: DeathMessage[3]="%o was killed by %k's %w."
DeathMessage[3]="%o werd gedood door %w van %k."

[Ammo]
; EN: PickupMessage="You picked up some ammo"
PickupMessage="Je hebt wat munitie opgehaald"
; EN: ItemName="Ammo"
ItemName="Munitie"

[Counter]
; EN: CountMessage="Only %i more to go..."
CountMessage="Nog maar %i te gaan ..."
; EN: CompleteMessage="Completed!"
CompleteMessage="Voltooid!"

[Spectator]
; EN: MenuName="Spectator"
MenuName="Toeschouwer"

[DamageType]
; EN: Name="killed"
Name="gedood"
; EN: AltName="killed"
AltName="gedood"

[Progress]
; EN: CancelledConnect="Cancelled Connect Attempt"
CancelledConnect="Verbindingspoging geannuleerd"
; EN: RunningNet="%ls: %ls (%i players)"
RunningNet="%ls: %ls (%i spelers)"
; EN: NetReceiving="Receiving "%ls": %i/%i"
NetReceiving=""%ls" ontvangen: %i/%i"
; EN: NetReceiveOk="Successfully received "%ls""
NetReceiveOk=""%ls" ontvangen"
; EN: NetSend="Sending "%ls""
NetSend=""%ls" verzenden"
; EN: NetSending="Sending "%ls": %i/%i"
NetSending="Verzenden van "%ls": %i/%i"
; EN: Connecting="Connecting..."
Connecting="Verbinden..."
; EN: Listening="Listening for clients..."
Listening="Luisteren naar klanten ..."
; EN: Loading="Loading"
Loading="Bezig met laden"
; EN: Saving="Saving"
Saving="Besparing"
; EN: Paused="Paused by %ls"
Paused="Onderbroken door %ls"
; EN: ReceiveFile="Receiving "%ls" (F10 Cancels)"
ReceiveFile=""%ls" ontvangen (F10 geannuleerd)"
; EN: ReceiveOptionalFile="Receiving optional file "%ls" (Press F10 to Skip)"
ReceiveOptionalFile="Optioneel bestand "%ls" ontvangen (druk op F10 om over te slaan)"
; EN: ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ReceiveSize="Grootte %iK, voltooid %3.1f%% = %iK, %i Pakketten resterend"
; EN: ConnectingText="Connecting (F10 Cancels):"
ConnectingText="Verbinden (F10 geannuleerd):"
ConnectingURL="unreal://%ls/%ls"

[WarpZoneInfo]
OtherSideURL=""

[Pickup]
ExpireMessage=""

[SpecialEvent]
DamageString=""

[ServerCommandlet]
HelpCmd=server
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Network game server."
HelpOneLiner="Netwerkspelserver."
; EN: HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpUsage="server map.unr[?game=Speltype] [-option...] [parm=waarde]..."
HelpParm[0]="Log"
; EN: HelpDesc[0]="Specify the log file to generate."
HelpDesc[0]="Geef het logboekbestand op dat u wilt genereren."
HelpParm[1]="AllAdmin"
; EN: HelpDesc[1]="Give all players admin privileges."
HelpDesc[1]="Geef alle spelers beheerdersrechten."

Rest of the file (Unreal)

[Console]
; EN: ClassCaption="Standard Unreal Console"
ClassCaption="Standaard Unreal-console"
; EN: LoadingMessage="LOADING"
LoadingMessage="BEZIG MET LADEN"
; EN: SavingMessage="SAVING"
SavingMessage="BESPARING"
; EN: ConnectingMessage="CONNECTING"
ConnectingMessage="VERBINDEN"
; EN: PausedMessage="PAUSED"
PausedMessage="PAUZE"
; EN: PrecachingMessage="PRECACHING"
PrecachingMessage="VOORBEREIDING"
; EN: ChatChannel="(CHAT) "
ChatChannel="(CHAT) "
; EN: TeamChannel="(TEAM) "
TeamChannel="(TEAM) "

[Menu]
MenuList=" "
HelpMessage=" "
; EN: HelpMessage[1]="This menu has not yet been implemented."
HelpMessage[1]="Dit menu is nog niet geïmplementeerd."
; EN: LeftString="Left"
LeftString="Links"
; EN: RightString="Right"
RightString="Rechtsaf"
; EN: CenterString="Center"
CenterString="Centrum"
; EN: EnabledString="Enabled"
EnabledString="Ingeschakeld"
; EN: DisabledString="Disabled"
DisabledString="Gehandicapt"
; EN: YesString="Yes"
YesString="Ja"
; EN: NoString="No"
NoString="Nee"
; EN: OnString="On"
OnString="Aan"
; EN: OffString="Off"
OffString="Uit"

[GameInfo]
; EN: SwitchLevelMessage="Switching Levels"
SwitchLevelMessage="Schakelen tussen niveaus"
DefaultPlayerName="Player"
; EN: LeftMessage=" left the game."
LeftMessage=" heeft het spel verlaten."
; EN: FailedSpawnMessage="Failed to spawn player actor"
FailedSpawnMessage="Kan speleracteur niet spawnen"
; EN: FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)"
FailedPlaceMessage="Kan startplaats niet vinden (niveau heeft mogelijk een "PlayerStart" -acteur nodig)"
; EN: FailedTeamMessage="Could not find team for player"
FailedTeamMessage="Kan team voor speler niet vinden"
; EN: NameChangedMessage="Name changed to "
NameChangedMessage="Naam gewijzigd in "
; EN: EnteredMessage=" entered the game."
EnteredMessage=" ging het spel binnen."
; EN: GameName="Game"
GameName="Spel"
; EN: MaxedOutMessage="Server is already at capacity."
MaxedOutMessage="De server is al bezet."
; EN: WrongPassword="The password you entered is incorrect."
WrongPassword="Het ingevoerde wachtwoord is onjuist."
; EN: NeedPassword="You need to enter a password to join this game."
NeedPassword="Je moet een wachtwoord invoeren om mee te doen aan dit spel."
; EN: MaleGender="his"
MaleGender="zijn"
; EN: FemaleGender="her"
FemaleGender="haar"

[Errors]
; EN: NetOpen="Error opening file"
NetOpen="Fout bij openen van bestand"
; EN: NetWrite="Error writing to file"
NetWrite="Fout bij schrijven naar bestand"
; EN: NetRefused="Server refused to send "%ls""
NetRefused="Server weigerde "%ls" te verzenden"
; EN: NetClose="Error closing file"
NetClose="Fout bij sluiten van bestand"
; EN: NetSize="File size mismatch"
NetSize="Bestandsgrootte komt niet overeen"
; EN: NetMove="Error moving file"
NetMove="Fout bij verplaatsen van bestand"
; EN: NetInvalid="Received invalid file request"
NetInvalid="Ongeldig bestandsverzoek ontvangen"
; EN: NoDownload="Package "%ls" is not downloadable"
NoDownload="Pakket "%ls" kan niet worden gedownload"
; EN: DownloadFailed="Downloading package "%ls" failed: %ls"
DownloadFailed="Het downloaden van pakket "%ls" is mislukt: %ls"
; EN: RequestDenied="Server requested file from pending level: Denied"
RequestDenied="Door server opgevraagd bestand van niveau in behandeling: geweigerd"
; EN: ConnectionFailed="Connection failed"
ConnectionFailed="Verbinding mislukt"
; EN: ChAllocate="Couldn't allocate channel"
ChAllocate="Kan kanaal niet toewijzen"
; EN: NetAlready="Already networking"
NetAlready="Al aan het netwerken"
; EN: NetListen="Listen failed: No linker context available"
NetListen="Luister mislukt: geen linkercontext beschikbaar"
; EN: LoadEntry="Can't load Entry: %ls"
LoadEntry="Kan invoer niet laden: %ls"
; EN: InvalidUrl="Invalid URL: %ls"
InvalidUrl="Ongeldige URL: %ls"
; EN: InvalidLink="Invalid Link: %ls"
InvalidLink="Ongeldige link: %ls"
; EN: FailedBrowse="Failed to enter %ls: %ls"
FailedBrowse="Het invoeren van %ls: %ls is mislukt"
; EN: Listen="Listen failed: %ls"
Listen="Luister mislukt: %ls"
; EN: AbortToEntry="Failed; returning to Entry"
AbortToEntry="Mislukt; terugkeren naar Entry"
; EN: ServerOpen="Servers can't open network URLs"
ServerOpen="Servers kunnen geen netwerk-URL's openen"
; EN: ServerListen="Dedicated server can't listen: %ls"
ServerListen="Dedicated server kan niet luisteren: %ls"
; EN: Pending="Pending connect to "%ls" failed; %ls"
Pending="In afwachting van verbinding met "%ls" is mislukt; %ls"
; EN: LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Het laden van de spelerklasse is mislukt"
; EN: ServerOutdated="Server's version is outdated"
ServerOutdated="De serverversie is verouderd"
; EN: Banned="You have been banned"
Banned="Je bent verbannen"
; EN: TempBanned="You have been temporarily banned"
TempBanned="Je bent tijdelijk verbannen"
; EN: Kicked="You have been kicked"
Kicked="Je bent geschopt"

[General]
; EN: Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:"
Upgrade="Om toegang te krijgen tot deze server, heb je de laatste gratis update voor Unreal nodig die beschikbaar is op de website van OldUnreals:"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
; EN: UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
UpgradeQuestion="Wilt u uw webbrowser starten en nu naar de upgradepagina gaan?"
; EN: Version="Version %i"
Version="Versie %i"

[AdminAccessManager]
; EN: AdminLoginText="Administrator %ls logged in"
AdminLoginText="Beheerder %ls ingelogd"
; EN: AdminLogoutText="Administrator %ls logged out"
AdminLogoutText="Beheerder %ls is uitgelogd"
; EN: CheatUsedStr="%ls used admin/cheat command: %c"
CheatUsedStr="%ls gebruikte het admin / cheat commando: %c"

[Fonts]
WhiteFont=UnrealShare.WhiteFont
MedFont=Engine.MedFont
LargeFont=Engine.LargeFont
BigFont=Engine.BigFont
SmallFont=Engine.SmallFont

[LinkerUpdateCommandlet]
HelpCmd=linkerupdate
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Adds all checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
HelpOneLiner="Voegt alle checksums van de bestanden in de directory automatisch toe aan het bestand SHALinkerCache.ini. Gebruikt door de anticheat UnrealIntegrity."
; EN: HelpUsage="linkerupdate <filename>"
HelpUsage="linkerupdate <Bestandsnaam>"
; EN: HelpParm[0]="<filename>"
HelpParm[0]="<Bestandsnaam>"
; EN: HelpDesc[0]="The file to calculate the checksum for posterior storage."
HelpDesc[0]="Het bestand om de checksum voor posterieure opslag te berekenen."

[SHAUpdateCommandlet]
HelpCmd=shaupdate
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Adds all SHA256 checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
HelpOneLiner="Voegt automatisch alle "SHA256" checksums van de bestanden in de directory toe aan het bestand SHALinkerCache.ini. Gebruikt door de anticheat UnrealIntegrity."
; EN: HelpUsage="shaupdate <filename>"
HelpUsage="shaupdate <Bestandsnaam>"
; EN: HelpParm[0]="<filename>"
HelpParm[0]="<Bestandsnaam>"
; EN: HelpDesc[0]="The file to calculate the SHA256 checksum for posterior storage."
HelpDesc[0]="Het bestand om de SHA256 checksum te berekenen voor posterieure opslag."

Rest of the file (Unreal Tournament)

[Console]
; EN: ClassCaption="Standard Unreal Tournament Console"
ClassCaption="Standaard Unreal Tournament-console"
; EN: LoadingMessage="LOADING"
LoadingMessage="BEZIG MET LADEN"
; EN: SavingMessage="SAVING"
SavingMessage="BESPARING"
; EN: ConnectingMessage="CONNECTING"
ConnectingMessage="VERBINDEN"
; EN: PausedMessage="PAUSED"
PausedMessage="PAUZE"
; EN: PrecachingMessage="PRECACHING"
PrecachingMessage="VOORBEREIDING"
; EN: ChatChannel="(CHAT) "
ChatChannel="(CHAT) "
; EN: TeamChannel="(TEAM) "
TeamChannel="(TEAM) "

[Menu]
MenuList=" "
HelpMessage=" "
; EN: HelpMessage[1]="This menu has not yet been implemented."
HelpMessage[1]="Dit menu is nog niet geïmplementeerd."
; EN: LeftString="Left"
LeftString="Links"
; EN: RightString="Right"
RightString="Rechtsaf"
; EN: CenterString="Center"
CenterString="Centrum"
; EN: EnabledString="Enabled"
EnabledString="Ingeschakeld"
; EN: DisabledString="Disabled"
DisabledString="Gehandicapt"
; EN: YesString="Yes"
YesString="Ja"
; EN: NoString="No"
NoString="Nee"

[GameInfo]
; EN: SwitchLevelMessage="Switching Levels"
SwitchLevelMessage="Schakelen tussen niveaus"
DefaultPlayerName="Player"
; EN: LeftMessage=" left the game."
LeftMessage=" heeft het spel verlaten."
; EN: FailedSpawnMessage="Failed to spawn player actor"
FailedSpawnMessage="Kan speleracteur niet spawnen"
; EN: FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)"
FailedPlaceMessage="Kan startplaats niet vinden (niveau heeft mogelijk een "PlayerStart" -acteur nodig)"
; EN: FailedTeamMessage="Could not find team for player"
FailedTeamMessage="Kan team voor speler niet vinden"
; EN: NameChangedMessage="Name changed to "
NameChangedMessage="Naam gewijzigd in "
; EN: EnteredMessage=" entered the game."
EnteredMessage=" ging het spel binnen."
; EN: GameName="Game"
GameName="Spel"
; EN: MaxedOutMessage="Server is already at capacity."
MaxedOutMessage="De server is al bezet."
; EN: WrongPassword="The password you entered is incorrect."
WrongPassword="Het ingevoerde wachtwoord is onjuist."
; EN: NeedPassword="You need to enter a password to join this game."
NeedPassword="Je moet een wachtwoord invoeren om mee te doen aan dit spel."
; EN: MaleGender="his"
MaleGender="zijn"
; EN: FemaleGender="her"
FemaleGender="haar"
; EN: IPBanned="Your IP address has been banned on this server."
IPBanned="Uw IP-adres is geblokkeerd op deze server."

[Errors]
; EN: NetOpen="Error opening file"
NetOpen="Fout bij openen van bestand"
; EN: NetWrite="Error writing to file"
NetWrite="Fout bij schrijven naar bestand"
; EN: NetRefused="Server refused to send "%ls""
NetRefused="Server weigerde "%ls" te verzenden"
; EN: NetClose="Error closing file"
NetClose="Fout bij sluiten van bestand"
; EN: NetSize="File size mismatch"
NetSize="Bestandsgrootte komt niet overeen"
; EN: NetMove="Error moving file"
NetMove="Fout bij verplaatsen van bestand"
; EN: NetInvalid="Received invalid file request"
NetInvalid="Ongeldig bestandsverzoek ontvangen"
; EN: NoDownload="Package "%ls" is not downloadable"
NoDownload="Pakket "%ls" kan niet worden gedownload"
; EN: DownloadFailed="Downloading package "%ls" failed: %ls"
DownloadFailed="Het downloaden van pakket "%ls" is mislukt: %ls"
; EN: RequestDenied="Server requested file from pending level: Denied"
RequestDenied="Door server opgevraagd bestand van niveau in behandeling: geweigerd"
; EN: ConnectionFailed="Connection failed"
ConnectionFailed="Verbinding mislukt"
; EN: ChAllocate="Couldn't allocate channel"
ChAllocate="Kan kanaal niet toewijzen"
; EN: NetAlready="Already networking"
NetAlready="Al aan het netwerken"
; EN: NetListen="Listen failed: No linker context available"
NetListen="Luister mislukt: geen linkercontext beschikbaar"
; EN: LoadEntry="Can't load Entry: %ls"
LoadEntry="Kan invoer niet laden: %ls"
; EN: InvalidUrl="Invalid URL: %ls"
InvalidUrl="Ongeldige URL: %ls"
; EN: InvalidLink="Invalid Link: %ls"
InvalidLink="Ongeldige link: %ls"
; EN: FailedBrowse="Failed to enter %ls: %ls"
FailedBrowse="Het invoeren van %ls: %ls is mislukt"
; EN: Listen="Listen failed: %ls"
Listen="Luister mislukt: %ls"
; EN: AbortToEntry="Failed; returning to Entry"
AbortToEntry="Mislukt; terugkeren naar Entry"
; EN: ServerOpen="Servers can't open network URLs"
ServerOpen="Servers kunnen geen netwerk-URL's openen"
; EN: ServerListen="Dedicated server can't listen: %ls"
ServerListen="Dedicated server kan niet luisteren: %ls"
; EN: Pending="Pending connect to "%ls" failed; %ls"
Pending="In afwachting van verbinding met "%ls" is mislukt; %ls"
; EN: LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Het laden van de spelerklasse is mislukt"
; EN: ServerOutdated="Server's version is outdated"
ServerOutdated="De serverversie is verouderd"
; EN: ClientOutdated="You need to upgrade to the latest patch version"
ClientOutdated="U moet upgraden naar de nieuwste patchversie"
; EN: RejectedByServer="Rejected by server"
RejectedByServer="Geweigerd door server"
; EN: NetDecompressFail="Error decompressing file "%ls""
NetDecompressFail="Fout bij het decomprimeren van bestand "%ls""
; EN: MD5ChecksumFailed="Package %ls failed an MD5 check."
MD5ChecksumFailed="Pakket %ls is niet geslaagd voor een MD5-controle."

[General]
; EN: Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreals's Web site:"
Upgrade="Om toegang te krijgen tot deze server, heb je de laatste gratis update voor Unreal Tournament nodig die beschikbaar is op de website van OldUnreals:"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
; EN: UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
UpgradeQuestion="Wilt u uw webbrowser starten en nu naar de upgradepagina gaan?"
; EN: Version="Version %i"
Version="Versie %i"

[CheckSumCommandlet]
HelpCmd=checksum
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Calculate package checksum for stat logging"
HelpOneLiner="Bereken pakket checksum voor stat logging"
; EN: HelpUsage="checksum packagename.u"
HelpUsage="checksum pakketnaam.u"
; EN: HelpParm[0]="packagename.u"
HelpParm[0]="pakketnaam.u"
; EN: HelpDesc[0]="Filename to calculate checksum"
HelpDesc[0]="Bestandsnaam om checksum te berekenen"
Unreal Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltEditor.nltEngine.nltIpDrv.nltSetup.nltStartup.nltUnrealEd.nltWindow.nltWinDrv.nltD3D9Drv.nltFMODAudioDrv.nltGalaxy.nltGlideDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSglDrv.nltSoftDrv.nltUBrowser.nltUMenu.nltUnrealI.nltUnrealShare.nltUWindow.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nlt
Unreal exclusives: SetupUnreal.nltSetupUnrealPatch.nltD3D8Drv.nltEFX.nltOGLDrv.nltOldOpenGLDrv.nltOldWeapons.nltPhysXPhysics.nltScriptedAI.nltSDL2Drv.nltSwFMOD.nltUnreal.nltUnrealIntegrity.nltUnrealLinux.nltUnrealLinux.bin.nltUnrealOSX.nltUnrealOSX.bin.nltUnrealSDL2.nltUnrealSDL2.bin.nltUnrealXLinux.nltUnrealXLinux.bin.nltUWebAdmin.nltWebAdminHTML.nlt
Assets: Bluff.nltCeremony.nltChizra.nltDark.nltDasaCellars.nltDasaPass.nltDCrater.nltDig.nltDKNightOp.nltDmAriza.nltDmBeyondTheSun.nltDmCurse.nltDmDeathFan.nltDmDeck16.nltDmElsinore.nltDmExar.nltDMfith.nltDmHealPod.nltDmMorbias.nltDmRadikus.nltDmRetrospective.nltDmRiot.nltDmTundra.nltDug.nltEndGame.nltExtremeBeg.nltExtremeCore.nltExtremeDark.nltExtremeDarkGen.nltExtremeDGen.nltExtremeEnd.nltExtremeGen.nltExtremeLab.nltFemale1Skins.nltFemale2Skins.nltGateway.nltHarobed.nltIsvDeck1.nltIsvKran32.nltIsvKran4.nltMale1Skins.nltMale2Skins.nltMale3Skins.nltNaliBoat.nltNaliC.nltNaliLord.nltNoork.nltNyleve.nltPassage.nltQueenEnd.nltRuins.nltSkTrooperSkins.nltSkyBase.nltSkyCaves.nltSkyTown.nltSpireVillage.nltTerraLift.nltTerraniux.nltTheSunspire.nltTrench.nltVeloraEnd.nltVortex2.nlt
Return to Na Pali: UDSDemo.nltUPak.nltUPakFix.nltAbyss.nltCrashsite.nltCrashsite1.nltCrashsite2.nltDmAthena.nltDmDaybreak.nltDmHazard.nltDmStomp.nltDmSunSpeak.nltDmTerra.nltDuskFalls.nltEldora.nltEnd.nltFoundry.nltGlacena.nltGlathriel1.nltGlathriel2.nltInterIntro.nltInter1.nltInter2.nltInter3.nltInter4.nltInterCrashsite.nltInter5.nltInter6.nltInter7.nltInter8.nltInter9.nltInter10.nltInter11.nltInter12.nltInter13.nltInter14.nltIntro1.nltIntro2.nltNagomi.nltNagomiSun.nltNalic2.nltNevec.nltSpireLand.nltToxic.nltUGCredits.nltUpack.nltVelora.nlt
Fusion Mappack: DM-Cybrosis.nltDM-Letting.nltDM-Loxi.nltDM-Mojo.nltDM-Shrapnel.nltDM-Twilight.nlt
Division Mappack: DmBayC.nltDmCreek.nltDmDespair.nltDmEclipse.nltDmKrazy.nltDmLocke.nltDmMorbfanza.nltDmScruular.nltDmSplash.nltDmVilla.nlt
Unreal Tournament Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltEditor.nltEngine.nltIpDrv.nltSetup.nltStartup.nltUnrealEd.nltWindow.nltWinDrv.nltD3D9Drv.nltFMODAudioDrv.nltGalaxy.nltGlideDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSglDrv.nltSoftDrv.nltUBrowser.nltUMenu.nltUnrealI.nltUnrealShare.nltUWindow.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nltUWeb.nlt
UT exclusives: Botpack.nltCluster.nltSDLDrv.nltSDLGLDrv.nltSDLSoftDrv.nltudemo.nltUnrealTournament.nltUTBrowser.nltUTMenu.nltUTServerAdmin.nlt
Assets: AS-Frigate.nltAS-Guardia.nltAS-HiSpeed.nltAS-Mazon.nltAS-Oceanfloor.nltAS-Overlord.nltAS-Rook.nltAS-Tutorial.nltBossSkins.nltCityIntro.nltCommandoSkins.nltCTF-Command.nltCTF-Coret.nltCTF-Dreary.nltCTF-EternalCave.nltCTF-Face.nltCTF-Gauntlet.nltCTF-LavaGiant.nltCTF-Niven.nltCTF-November.nltCTF-Tutorial.nltDM-Barricade.nltDM-Codex.nltDM-Conveyor.nltDM-Curse][.nltDM-Deck16][.nltDM-Fetid.nltDM-Fractal.nltDM-Gothic.nltDM-Grinder.nltDM-HyperBlast.nltDM-KGalleon.nltDM-Liandri.nltDM-Morbias][.nltDM-Morpheus.nltDM-Oblivion.nltDM-Peak.nltDM-Phobos.nltDM-Pressure.nltDM-Pyramid.nltDM-Stalwart.nltDM-StalwartXL.nltDM-Tempest.nltDM-Turbine.nltDM-Tutorial.nltDM-Zeto.nltDOM-Cinder.nltDOM-Condemned.nltDOM-Cryptic.nltDOM-Gearbolt.nltDOM-Ghardhen.nltDOM-Lament.nltDOM-Leadworks.nltDOM-MetalDream.nltDOM-Olden.nltDOM-Sesmar.nltDOM-Tutorial.nltEOL_Assault.nltEOL_Challenge.nltEOL_CTF.nltEOL_Deathmatch.nltEOL_Domination.nltEOL_Statues.nltFCommandoSkins.nltSGirlSkins.nltSoldierSkins.nltUTCredits.nltUT-Logo-Map.nlt
GOTY Edition: de.nltmultimesh.nltrelics.nltrelicsbindings.nlttcowmeshskins.nlttnalimeshskins.nlttskmskins.nltCTF-Cybrosis][.nltCTF-Darji16.nltCTF-Face][.nltCTF-HallOfGiants.nltCTF-High.nltCTF-Hydro16.nltCTF-Kosov.nltCTF-Noxion16.nltCTF-Nucleus.nltCTF-Orbital.nltDM-Agony.nltDM-ArcaneTemple.nltDM-Crane.nltDM-Cybrosis][.nltDM-HealPod][.nltDM-Malevolence.nltDM-Mojo][.nltDM-Shrapnel][.nltDM-SpaceNoxx.nlt
Bonus Pack 4: skeletalchars.nltCTF-Beatitude.nltCTF-EpicBoy.nltCTF-Face-SE.nltCTF-Ratchet.nltDM-Bishop.nltDM-Closer.nltDM-Grit-TOURNEY.nltDM-Viridian-TOURNEY.nltDOM-Bullet.nltDOM-Cidom.nltDOM-Lament][.nltDOM-WolfsBay.nlt
Rocket Arena: RocketArena.nltRocketArenaMultimesh.nltRA-Akuma.nltRA-Clawfist.nltRA-CliffyB.nltRA-DavidM.nltRA-DavidM2.nltRA-Ebolt.nltRA-GE][.nltRA-Heiko.nltRA-Inoxx.nltRA-OutWorld.nltRA-Shinigami.nltRA-Warren.nltRA-Qwerty.nltRA-Revolver.nlt
Chaos UT: ChaosUT.nltChaosUTMiscMuts.nltChaosGames.nltChreks.nltChrekSkins.nltChrekvoicedozer.nltChrekvoicescout.nltCTF-CUT_ChaosCastle-pf.nltCTF-CUT_Horus.nltDM-CUT_Eclipse.nltDM-CUT_Proxyking.nltDM-CUT_SkullMoon.nltDM-CUT_StorageAlpha.nltDM-CUT_ThebellTolls.nltDM-CUT_WeaponsOfChaos.nltDM-CUT_WeaponsOfWar.nltUTChaosMap.nltKOTH_BaseStationTheta.nlt