XDrv.nlt
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We're moving! |
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The localization project is moving to the Github repository. Completed and incomplete pages will be transferred there. |
Untranslated lines for Unreal |
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The following page contains untranslated lines for Unreal in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
Untranslated lines for Unreal Tournament |
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The following page contains untranslated lines for Unreal Tournament in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian |
XDrv | |
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Language | Dutch |
Game 1 | Unreal |
Status | 0/12 |
Game 2 | Unreal Tournament |
Status | 0/12 |
[Public] Class=(Class=XDrv.XClient,SuperClass=Engine.Client) Preferences=(Caption="(**)XDrv",Parent="(**)Display",Class=XDrv.XClient,Immediate=True,Category=Display) Preferences=(Caption="(**)XDrv",Parent="(**)Joystick",Class=XDrv.XClient,Immediate=True,Category=Joystick) [Errors] Failed3D="(**)3D hardware initialization failed" [General] ViewPersp="(**)Perspective map" ViewXY="(**)Overhead map" ViewXZ="(**)XZ map" ViewYZ="(**)YZ map" ViewOther="(**)Viewport" Color16="(**)&16-bit color" Color32="(**)&32-bit color" AdvancedOptions="(**)Advanced Options" [XClient] ClassCaption="(**)Standard XDrv Linux Manager"