UMenu.nlt

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Untranslated lines for Unreal
The following page contains untranslated lines for Unreal in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Untranslated lines for Unreal Tournament
The following page contains untranslated lines for Unreal Tournament in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
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UMenu
Language Dutch
Game 1 Unreal
Status 0/792
Game 2 Unreal Tournament
Status 0/680

Public section (Unreal)

[public]
Object=(Name=UMenu.UMenuUGLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Unreal")
Object=(Name=UMenu.UnrealConsole,Class=Class,MetaClass=Engine.Console)
Object=(Name=UMenu.UMenuGoldLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Gold")
Object=(Name=UMenu.UMenuBlueLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Ice")
Object=(Name=UMenu.UMenuMetalLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Metal")

Public section (Unreal Tournament)

[Public]
Object=(Name=UMenu.UMenuGoldLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Gold")
Object=(Name=UMenu.UMenuBlueLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Ice")
Object=(Name=UMenu.UMenuMetalLookAndFeel,Class=Class,MetaClass=UWindow.UWindowLookAndFeel,Description="(**)Metal")

Rest of the file (Shared)

[UMenuBotmatchClientWindow]
StartMatchTab="(**)Match"
RulesTab="(**)Rules"
SettingsTab="(**)Settings"
BotConfigTab="(**)Bots"
StartText="(**)Start"

[UMenuModMenuItem]
MenuCaption="(**)&My Mod"
MenuHelp="(**)This text goes on the status bar"

[UMenuPlayerMeshClient]
FaceText="(**)Face"
BodyText="(**)Body"

[UMenuServerSetupPage]
EditAreaWidth=134
AdminEmailText="(**)Admin E-mail"
AdminEMailHelp="(**)Enter an e-mail address so users of this server can contact you."
AdminNameText="(**)Admin Name"
AdminNameHelp="(**)Enter the name of this server's administrator."
MOTDLine1Text="(**)MOTD Line 1"
MOTDLine1Help="(**)Enter a message of the day which will be presented to users upon joining your server."
MOTDLine2Text="(**)MOTD Line 2"
MOTDLine2Help="(**)Enter a message of the day which will be presented to users upon joining your server."
MOTDLine3Text="(**)MOTD Line 3"
MOTDLine3Help="(**)Enter a message of the day which will be presented to users upon joining your server."
MOTDLine4Text="(**)MOTD Line 4"
MOTDLine4Help="(**)Enter a message of the day which will be presented to users upon joining your server."
ServerNameText="(**)Server Name"
ServerNameHelp="(**)Enter the full description for your server, to appear in query tools such as UBrowser or GameSpy."
DoUplinkText="(**)Advertise Server"
DoUplinkHelp="(**)If checked, your server will be advertised to the Master Server, so your server will appear in the global server list."
ngWorldStatsText="(**)Stats Logging"
ngWorldStatsHelp="(**)If checked, your server will record and store a log of gameplay stats."
LanPlayText="(**)Optimize for LAN"
LanPlayHelp="(**)If checked, a dedicated server started will be optimized for play on a LAN."

[UMenuStatusBar]
DefaultHelp="(**)Press ESC to return to the game"
DefaultIntroHelp="(**)Use the Game menu to start a new game."

[UMenuMultiplayerMenu]
StartName="(**)&Start New Multiplayer Game"
StartHelp="(**)Start your own network game which others can join."
BrowserName="(**)&Find Internet Games"
BrowserHelp="(**)Search for games currently in progress on the Internet."
LANName="(**)Find &LAN Games"
LANHelp="(**)Search for games of your local LAN."
OpenLocationName="(**)Open &Location"
OpenLocationHelp="(**)Connect to a server using its IP address or unreal:// URL."
PatchName="(**)Download Latest &Update"
PatchHelp="(**)Find the latest update to the game on the web!"
DisconnectName="(**)&Disconnect from Server"
DisconnectHelp="(**)Disconnect from the current server."
ReconnectName="(**)&Reconnect to Server"
ReconnectHelp="(**)Attempt to reconnect to the last server you were connected to."
SuggestPlayerSetupTitle="(**)Check Player Name"
SuggestPlayerSetupText="(**)Your name is currently set to "Player". It is recommended that you go to Player Setup and give yourself another name before playing a multiplayer game.\n\nWould you like to go to Player Setup instead?"
SuggestNetspeedTitle="(**)Check Internet Speed"
SuggestNetspeedText="(**)You haven't yet configured the type of Internet connection you will be playing with. It is recommended that you go to the Network Settings screen to ensure you have the best online gaming experience.\n\nWould you like to go to Network Settings instead?"

[UMenuGameSettingsBase]
StyleText="(**)Game Style:"
Styles[0]="(**)Classic"
Styles[1]="(**)Hardcore"
Styles[2]="(**)Turbo"
StyleHelp="(**)Choose your game style. Hardcore is 10% faster with a 50% damage increase. Turbo also adds ultra fast player movement."
SpeedText="(**)Game Speed"
SpeedHelp="(**)Adjust the speed of the game."

[UMenuBotConfigBase]
BaseText="(**)Base Skill:"
BaseHelp="(**)This is the base skill level of the bots."
Skills[0]="(**)Novice"
Skills[1]="(**)Average"
Skills[2]="(**)Skilled"
Skills[3]="(**)Masterful"
SkillTaunts[0]="(**)They won't hurt you...much."
SkillTaunts[1]="(**)Don't get cocky."
SkillTaunts[2]="(**)You think you're tough?"
SkillTaunts[3]="(**)You're already dead."
NumBotsText="(**)Number of Bots"
NumBotsHelp="(**)This is the number of bots that you will play against."
AutoAdjustText="(**)Auto Adjust Skill"
AutoAdjustHelp="(**)If checked, bots will increase or decrease their skill to match your skill level."
RandomText="(**)Random Order"
RandomHelp="(**)If checked, bots will be chosen at random from the list of bot configurations."
ConfigBotsText="(**)Configure"
ConfigBotsHelp="(**)Configure the names, appearance and other attributes of individual bots."
AtLeastOneBotTitle="(**)Configure Bots"
AtLeastOneBotText="(**)You must choose at least one bot in order to use the configure bots screen."

[UMenuScreenshotCW]
PlayersText="(**)Players"

[UMenuWeaponPriorityListBox]
WeaponPriorityHelp="(**)Click and drag a weapon name in the list on the left to change its priority. Weapons higher in the list have higher priority."

[UMenuBotConfigClientWindow]
BIMText="(**)Enable Bots"
BIMHelp="(**)If checked, bots will be present in your new multiplayer game."

[UMenuMutatorCW]
ExcludeCaption="(**)Mutators not Used"
ExcludeHelp="(**)Click and drag a mutator to the right hand column to include that mutator in this game."
IncludeCaption="(**)Mutators Used"
IncludeHelp="(**)Click and drag a mutator to the left hand column to remove it from the mutator list, or drag it up or down to re-order it in the mutator list."
KeepText="(**)Always use this Mutator configuration"
KeepHelp="(**)If checked, these Mutators will always be used when starting games."

[UMenuTeamGameRulesCWindow]
FFText="(**)Friendly Fire:"
FFHelp="(**)Slide to adjust the amount of damage friendly fire imparts to other teammates."

[UMenuStartGameClientWindow]
DedicatedText="(**)Dedicated"
DedicatedHelp="(**)Press to launch a dedicated server."
ServerText="(**)Server"

[UMenuOptionsWindow]
WindowTitle="(**)Preferences"
WindowWidth=300

[UMenuWeaponPriorityListArea]
AutoSwitchText="(**)Auto-Switch Weapons"
AutoSwitchHelp="(**)Automatically switch to a higher priority weapon when you pick it up. If unchecked, you must switch to the new weapon manually."

[UMenuPlayerWindow]
WindowTitle="(**)Player Setup"

[UMenuWeaponPriorityWindow]
WindowTitle="(**)Weapons"

[UMenuMapListWindow]
WindowTitle="(**)Map List"

[UMenuMutatorWindow]
WindowTitle="(**)Configure Mutators"

[UMenuGameMenu]
NewGameName="(**)&New"
NewGameHelp="(**)Select to setup a new single player game."
LoadName="(**)&Load"
LoadHelp="(**)Select to load a previously saved game."
SaveName="(**)&Save"
SaveHelp="(**)Select to save your current game."
BotmatchName="(**)&Botmatch"
BotmatchHelp="(**)Select to begin a game of Botmatch: Deathmatch with Bots!"
QuitName="(**)&Quit"
QuitHelp="(**)Select to save preferences and exit the game."
QuitTitle="(**)Confirm Quit"
QuitText="(**)Are you sure you want to Quit?"

[UMenuBotmatchWindow]
WindowTitle="(**)Botmatch"

[UMenuStartGameWindow]
WindowTitle="(**)Start Network Game"

[UMenuLoadGameWindow]
WindowTitle="(**)Load Game"

[UMenuHelpWindow]
WindowTitle="(**)Help"

[UMenuNewGameWindow]
WindowTitle="(**)New Game"

[UMenuSaveGameWindow]
WindowTitle="(**)Save Game"

[UMenuConfigIndivBotsWindow]
WindowTitle="(**)Configure Individual Bots"

Rest of the file (Unreal)

[UnrealConsole]
ClassCaption="(**)UMenu Browser Console"

[UMenuMenuBar]
GameName="(**)&Game"
GameHelp="(**)Start a new game, load a game, or quit."
MultiplayerName="(**)&Multiplayer"
MultiplayerHelp="(**)Host or join a multiplayer game."
OptionsName="(**)&Options"
OptionsHelp="(**)Configure settings."
ToolName="(**)&Tools"
ToolHelp="(**)Enable various system tools."
HelpName="(**)&Help"
HelpHelp="(**)Enable or disable help."
VersionName="(**)Version"
ModName="(**)M&od"
ModHelp="(**)Configure user-created mods you have installed."
DemoName="(**)&Recording"
DemoHelp="(**)Demo recording, record a game which you can view later."

[UTCreditsCW]
ProgrammersText="(**)Programming"
LevelDesignText="(**)Level Design"
ArtText="(**)Art & Models"
MusicSoundText="(**)Music & Sound"
BizText="(**)Biz"
PatchText="(**)Oldunreal 227 Patch"

[UMenuVideoClientWindow]
EditAreaWidth=110
DriverText="(**)Video Driver"
DriverHelp="(**)This is the current video driver. Press the Restart button to change it."
ShowWindowedText="(**)Show Fullscreen"
ShowWindowedHelp="(**)If checked, runs Unreal in fullscreen mode."
ResolutionText="(**)Resolution"
ResolutionHelp="(**)Select a new screen resolution."
ColorDepthText="(**)Color Depth"
ColorDepthHelp="(**)Select a new color depth."
BitsText="(**)bit"
TextureDetailText="(**)World Texture Detail"
TextureDetailHelp="(**)Change the texture detail of world geometry. Use a lower texture detail to improve game performance."
Details[0]="(**)High"
Details[1]="(**)Medium"
Details[2]="(**)Low"
SkinDetailText="(**)Skin Detail"
SkinDetailHelp="(**)Change the detail of player skins. Use a lower skin detail to improve game performance."
BrightnessText="(**)Brightness"
BrightnessHelp="(**)Adjust display brightness."
ScaleText="(**)Font Size"
ScaleHelp="(**)Adjust the size of elements in the User Interface."
ScaleSizes[0]="(**)Normal"
ScaleSizes[1]="(**)Double"
TranslatorScaleText="(**)Translator Size"
TranslatorScaleHelp="(**)Adjust the size of the Translator."
TranslatorScaleSizes[0]="1x"
TranslatorScaleSizes[1]="2x"
TranslatorScaleSizes[2]="3x"
TranslatorScaleSizes[3]="4x"
MouseText="(**)GUI Mouse Speed"
MouseHelp="(**)Adjust the speed of the mouse in the User Interface."
GuiSkinText="(**)GUI Skin"
GuiSkinHelp="(**)Change the look of the User Interface windows to a custom skin."
ConfirmSettingsTitle="(**)Confirm Video Settings Change"
ConfirmSettingsText="(**)Are you sure you wish to keep these new video settings?"
ConfirmSettingsCancelTitle="(**)Video Settings Change"
ConfirmSettingsCancelText="(**)Your previous video settings have been restored."
ConfirmTextureDetailTitle="(**)Confirm Texture Detail"
ConfirmTextureDetailText="(**)Increasing texture detail above its default value may degrade performance on some machines."
ConfirmDriverTitle="(**)Change Video Driver"
ConfirmDriverText="(**)Do you want to restart Unreal with the selected video driver?"
PawnShadowText="(**)Pawn shadows"
PawnShadowHelp="(**)Detail of shadows that pawns should cast on ground (the changes will take effect after a map change)."
PawnShadowList[0]="(**)None"
PawnShadowList[1]="(**)Blob"
PawnShadowList[2]="(**)Real-Time Low"
PawnShadowList[3]="(**)Real-Time Medium"
PawnShadowList[4]="(**)Real-Time High"
PawnShadowList[5]="(**)Real-Time Ultra"
ShowDecalsText="(**)Show Decals"
ShowDecalsHelp="(**)If checked, impact and gore decals will be used in game."
MinFramerateText="(**)Min Desired Framerate"
MinFramerateHelp="(**)If your framerate falls below this value, Unreal will reduce special effects to increase the framerate."
DynamicLightsText="(**)Use Dynamic Lighting"
DynamicLightsHelp="(**)If checked, dynamic lighting will be used in game."
WeaponFlashText="(**)Weapon Flash"
WeaponFlashHelp="(**)If checked, your screen will flash when you fire your weapon."
FovAngleText="(**)FOV Angle"
FovAngleHelp="(**)Horizontal FOV (field of view) angle in degrees"
DecoShadowsText="(**)Decoration shadows"
DecoShadowsHelp="(**)Whether decorations should cast shadows to the ground."
FlatShadingText="(**)Mesh flat shading"
FlatShadingHelp="(**)Allow specific meshes render with flat shading lighting."
CurvyMeshText="(**)Curvy meshes"
CurvyMeshHelp="(**)Allow specific meshes render with some curved surfaces."
UsePrecacheText="(**)Precache Content"
UsePrecacheHelp="(**)Use this option for precaching map content (such as sounds and textures)."
TrilinearFilteringText="(**)Trilinear Filtering"
TrilinearFilteringHelp="(**)Use this option to activate/deactivate trilinear texture filtering."
AnisotropicFilteringText="(**)Anisotropic Filtering"
AnisotropicFilteringHelp="(**)Anisotropic texture filtering."
AnisotropicFilteringModes[0]="(**)Off"
AnisotropicFilteringModes[1]="%Nx"
AntialiasingText="(**)Antialiasing"
AntialiasingHelp="(**)Antialiasing mode."
AntialiasingModes[0]="(**)Off"
AntialiasingModes[1]="(**)On"
AntialiasingModes[2]="%Nx"
VSyncText="(**)Vertical Synchronization"
VSyncHelp="(**)Vertical synchronization"
VSyncModes[0]="(**)Off"
VSyncModes[1]="(**)On"
VSyncModes[2]="(**)Adaptive"
NotAvailableText="(**)Not available"

[UMenuPlayerSetupClient]
EditAreaWidth=110
NameText="(**)Name:"
NameHelp="(**)Set your player name."
TeamText="(**)Team:"
Teams[0]="(**)Red"
Teams[1]="(**)Blue"
Teams[2]="(**)Green"
Teams[3]="(**)Gold"
NoTeam="(**)None"
TeamHelp="(**)Select the team you wish to play on."
ClassText="(**)Class:"
ClassHelp="(**)Select your player class."
SkinText="(**)Skin:"
SkinHelp="(**)Choose a skin for your player."
FaceText="(**)Face:"
FaceHelp="(**)Choose a face for your player."
SpectatorText="(**)Play as Spectator"
SpectatorHelp="(**)Check this checkbox to watch the action in the game as a spectator."

[UMenuStartMatchClientWindow]
GameText="(**)Game Type:"
GameClassText="(**)Game Class:"
GameHelp="(**)Select the type of game to play."
MapText="(**)Map Name:"
MapHelp="(**)Select the map to play."
MapListText="(**)Map List"
MapListHelp="(**)Click this button to change the list of maps which will be cycled."
MutatorText="(**)Mutators"
MutatorHelp="(**)Mutators are scripts which modify gameplay. Press this button to choose which mutators to use."
FilterInvalidGameClassesText="(**)Filter Invalid Game Classes"
FilterInvalidGameClassesHelp="(**)When checked, invalid classes are not listed (validation may be slow)."
InvalidGameClass="(**)<Invalid Game Class>"

[UMenuCustomizeClientWindow]
EditAreaWidth=155
LocalizedKeyName[1]="(**)Left Mouse"
LocalizedKeyName[2]="(**)Right Mouse"
LocalizedKeyName[3]="(**)Cancel"
LocalizedKeyName[4]="(**)Middle Mouse"
LocalizedKeyName[5]="(**)Unknown 05"
LocalizedKeyName[6]="(**)Unknown 06"
LocalizedKeyName[7]="(**)Unknown 07"
LocalizedKeyName[8]="(**)Backspace"
LocalizedKeyName[9]="(**)Tab"
LocalizedKeyName[10]="(**)Unknown 0A"
LocalizedKeyName[11]="(**)Unknown 0B"
LocalizedKeyName[12]="(**)Unknown 0C"
LocalizedKeyName[13]="(**)Enter"
LocalizedKeyName[14]="(**)Unknown 0E"
LocalizedKeyName[15]="(**)Unknown 0F"
LocalizedKeyName[16]="(**)Shift"
LocalizedKeyName[17]="(**)Control"
LocalizedKeyName[18]="(**)Alt"
LocalizedKeyName[19]="(**)Pause"
LocalizedKeyName[20]="(**)Caps Lock"
LocalizedKeyName[21]="(**)Mouse 4"
LocalizedKeyName[22]="(**)Mouse 5"
LocalizedKeyName[23]="(**)Mouse 6"
LocalizedKeyName[24]="(**)Mouse 7"
LocalizedKeyName[25]="(**)Mouse 8"
LocalizedKeyName[26]="(**)Unknown 1A"
LocalizedKeyName[27]="(**)Escape"
LocalizedKeyName[28]="(**)Unknown 1C"
LocalizedKeyName[29]="(**)Unknown 1D"
LocalizedKeyName[30]="(**)Unknown 1E"
LocalizedKeyName[31]="(**)Unknown 1F"
LocalizedKeyName[32]="(**)Space"
LocalizedKeyName[33]="(**)Page Up"
LocalizedKeyName[34]="(**)Page Down"
LocalizedKeyName[35]="(**)End"
LocalizedKeyName[36]="(**)Home"
LocalizedKeyName[37]="(**)Left"
LocalizedKeyName[38]="(**)Up"
LocalizedKeyName[39]="(**)Right"
LocalizedKeyName[40]="(**)Down"
LocalizedKeyName[41]="(**)Select"
LocalizedKeyName[42]="(**)Print"
LocalizedKeyName[43]="(**)Execute"
LocalizedKeyName[44]="(**)Prnt Scrn"
LocalizedKeyName[45]="(**)Insert"
LocalizedKeyName[46]="(**)Delete"
LocalizedKeyName[47]="(**)Help"
LocalizedKeyName[48]="(**)0"
LocalizedKeyName[49]="(**)1"
LocalizedKeyName[50]="(**)2"
LocalizedKeyName[51]="(**)3"
LocalizedKeyName[52]="(**)4"
LocalizedKeyName[53]="(**)5"
LocalizedKeyName[54]="(**)6"
LocalizedKeyName[55]="(**)7"
LocalizedKeyName[56]="(**)8"
LocalizedKeyName[57]="(**)9"
LocalizedKeyName[58]="(**)Unknown 3A"
LocalizedKeyName[59]="(**)Unknown 3B"
LocalizedKeyName[60]="(**)Unknown 3C"
LocalizedKeyName[61]="(**)Unknown 3D"
LocalizedKeyName[62]="(**)Unknown 3E"
LocalizedKeyName[63]="(**)Unknown 3F"
LocalizedKeyName[64]="(**)Unknown 40"
LocalizedKeyName[65]="(**)A"
LocalizedKeyName[66]="(**)B"
LocalizedKeyName[67]="(**)C"
LocalizedKeyName[68]="(**)D"
LocalizedKeyName[69]="(**)E"
LocalizedKeyName[70]="(**)F"
LocalizedKeyName[71]="(**)G"
LocalizedKeyName[72]="(**)H"
LocalizedKeyName[73]="(**)I"
LocalizedKeyName[74]="(**)J"
LocalizedKeyName[75]="(**)K"
LocalizedKeyName[76]="(**)L"
LocalizedKeyName[77]="(**)M"
LocalizedKeyName[78]="(**)N"
LocalizedKeyName[79]="(**)O"
LocalizedKeyName[80]="(**)P"
LocalizedKeyName[81]="(**)Q"
LocalizedKeyName[82]="(**)R"
LocalizedKeyName[83]="(**)S"
LocalizedKeyName[84]="(**)T"
LocalizedKeyName[85]="(**)U"
LocalizedKeyName[86]="(**)V"
LocalizedKeyName[87]="(**)W"
LocalizedKeyName[88]="(**)X"
LocalizedKeyName[89]="(**)Y"
LocalizedKeyName[90]="(**)Z"
LocalizedKeyName[91]="(**)Unknown 5B"
LocalizedKeyName[92]="(**)Unknown 5C"
LocalizedKeyName[93]="(**)Unknown 5D"
LocalizedKeyName[94]="(**)Unknown 5E"
LocalizedKeyName[95]="(**)Unknown 5F"
LocalizedKeyName[96]="(**)Num. Pad 0"
LocalizedKeyName[97]="(**)Num. Pad 1"
LocalizedKeyName[98]="(**)Num. Pad 2"
LocalizedKeyName[99]="(**)Num. Pad 3"
LocalizedKeyName[100]="(**)Num. Pad 4"
LocalizedKeyName[101]="(**)Num. Pad 5"
LocalizedKeyName[102]="(**)Num. Pad 6"
LocalizedKeyName[103]="(**)Num. Pad 7"
LocalizedKeyName[104]="(**)Num. Pad 8"
LocalizedKeyName[105]="(**)Num. Pad 9"
LocalizedKeyName[106]="(**)Num. Pad *"
LocalizedKeyName[107]="(**)Num. Pad +"
LocalizedKeyName[108]="(**)Separator"
LocalizedKeyName[109]="(**)Num. Pad -"
LocalizedKeyName[110]="(**)Num. Pad ."
LocalizedKeyName[111]="(**)Num. Pad /"
LocalizedKeyName[112]="(**)F1"
LocalizedKeyName[113]="(**)F2"
LocalizedKeyName[114]="(**)F3"
LocalizedKeyName[115]="(**)F4"
LocalizedKeyName[116]="(**)F5"
LocalizedKeyName[117]="(**)F6"
LocalizedKeyName[118]="(**)F7"
LocalizedKeyName[119]="(**)F8"
LocalizedKeyName[120]="(**)F9"
LocalizedKeyName[121]="(**)F10"
LocalizedKeyName[122]="(**)F11"
LocalizedKeyName[123]="(**)F12"
LocalizedKeyName[124]="(**)F13"
LocalizedKeyName[125]="(**)F14"
LocalizedKeyName[126]="(**)F15"
LocalizedKeyName[127]="(**)F16"
LocalizedKeyName[128]="(**)F17"
LocalizedKeyName[129]="(**)F18"
LocalizedKeyName[130]="(**)F19"
LocalizedKeyName[131]="(**)F20"
LocalizedKeyName[132]="(**)F21"
LocalizedKeyName[133]="(**)F22"
LocalizedKeyName[134]="(**)F23"
LocalizedKeyName[135]="(**)F24"
LocalizedKeyName[136]="(**)Unknown 88"
LocalizedKeyName[137]="(**)Unknown 89"
LocalizedKeyName[138]="(**)Unknown 8A"
LocalizedKeyName[139]="(**)Unknown 8B"
LocalizedKeyName[140]="(**)Unknown 8C"
LocalizedKeyName[141]="(**)Unknown 8D"
LocalizedKeyName[142]="(**)Unknown 8E"
LocalizedKeyName[143]="(**)Unknown 8F"
LocalizedKeyName[144]="(**)Num. Lock"
LocalizedKeyName[145]="(**)Scroll Lock"
LocalizedKeyName[146]="(**)Unknown 92"
LocalizedKeyName[147]="(**)Unknown 93"
LocalizedKeyName[148]="(**)Unknown 94"
LocalizedKeyName[149]="(**)Unknown 95"
LocalizedKeyName[150]="(**)Unknown 96"
LocalizedKeyName[151]="(**)Unknown 97"
LocalizedKeyName[152]="(**)Unknown 98"
LocalizedKeyName[153]="(**)Unknown 99"
LocalizedKeyName[154]="(**)Unknown 9A"
LocalizedKeyName[155]="(**)Unknown 9B"
LocalizedKeyName[156]="(**)Unknown 9C"
LocalizedKeyName[157]="(**)Unknown 9D"
LocalizedKeyName[158]="(**)Unknown 9E"
LocalizedKeyName[159]="(**)Unknown 9F"
LocalizedKeyName[160]="(**)Left Shift"
LocalizedKeyName[161]="(**)Right Shift"
LocalizedKeyName[162]="(**)Left Ctrl."
LocalizedKeyName[163]="(**)Right Ctrl."
LocalizedKeyName[164]="(**)Unknown A4"
LocalizedKeyName[165]="(**)Unknown A5"
LocalizedKeyName[166]="(**)Unknown A6"
LocalizedKeyName[167]="(**)Unknown A7"
LocalizedKeyName[168]="(**)Unknown A8"
LocalizedKeyName[169]="(**)Unknown A9"
LocalizedKeyName[170]="(**)Unknown AA"
LocalizedKeyName[171]="(**)Unknown AB"
LocalizedKeyName[172]="(**)Unknown AC"
LocalizedKeyName[173]="(**)Unknown AD"
LocalizedKeyName[174]="(**)Unknown AE"
LocalizedKeyName[175]="(**)Unknown AF"
LocalizedKeyName[176]="(**)Unknown B0"
LocalizedKeyName[177]="(**)Unknown B1"
LocalizedKeyName[178]="(**)Unknown B2"
LocalizedKeyName[179]="(**)Unknown B3"
LocalizedKeyName[180]="(**)Unknown B4"
LocalizedKeyName[181]="(**)Unknown B5"
LocalizedKeyName[182]="(**)Unknown B6"
LocalizedKeyName[183]="(**)Unknown B7"
LocalizedKeyName[184]="(**)Unknown B8"
LocalizedKeyName[185]="(**)Unknown B9"
LocalizedKeyName[186]="(**)Semicolon"
LocalizedKeyName[187]="(**)Equals"
LocalizedKeyName[188]="(**)Comma"
LocalizedKeyName[189]="(**)Minus"
LocalizedKeyName[190]="(**)Period"
LocalizedKeyName[191]="(**)Slash"
LocalizedKeyName[192]="(**)Tilde"
LocalizedKeyName[193]="(**)Unknown C1"
LocalizedKeyName[194]="(**)Unknown C2"
LocalizedKeyName[195]="(**)Unknown C3"
LocalizedKeyName[196]="(**)Unknown C4"
LocalizedKeyName[197]="(**)Unknown C5"
LocalizedKeyName[198]="(**)Unknown C6"
LocalizedKeyName[199]="(**)Unknown C7"
LocalizedKeyName[200]="(**)Joystick 1"
LocalizedKeyName[201]="(**)Joystick 2"
LocalizedKeyName[202]="(**)Joystick 3"
LocalizedKeyName[203]="(**)Joystick 4"
LocalizedKeyName[204]="(**)Joystick 5"
LocalizedKeyName[205]="(**)Joystick 6"
LocalizedKeyName[206]="(**)Joystick 7"
LocalizedKeyName[207]="(**)Joystick 8"
LocalizedKeyName[208]="(**)Joystick 9"
LocalizedKeyName[209]="(**)Joystick 10"
LocalizedKeyName[210]="(**)Joystick 11"
LocalizedKeyName[211]="(**)Joystick 12"
LocalizedKeyName[212]="(**)Joystick 13"
LocalizedKeyName[213]="(**)Joystick 14"
LocalizedKeyName[214]="(**)Joystick 15"
LocalizedKeyName[215]="(**)Joystick 16"
LocalizedKeyName[216]="(**)Unknown D8"
LocalizedKeyName[217]="(**)Unknown D9"
LocalizedKeyName[218]="(**)Unknown DA"
LocalizedKeyName[219]="(**)Left Bracket"
LocalizedKeyName[220]="(**)Backslash"
LocalizedKeyName[221]="(**)Right Bracket"
LocalizedKeyName[222]="(**)Single Quote"
LocalizedKeyName[223]="(**)Unknown DF"
LocalizedKeyName[224]="(**)Joystick X"
LocalizedKeyName[225]="(**)Joystick Y"
LocalizedKeyName[226]="(**)Joystick Z"
LocalizedKeyName[227]="(**)Joystick R"
LocalizedKeyName[228]="(**)Mouse X"
LocalizedKeyName[229]="(**)Mouse Y"
LocalizedKeyName[230]="(**)Mouse Z"
LocalizedKeyName[231]="(**)Mouse W"
LocalizedKeyName[232]="(**)Joystick U"
LocalizedKeyName[233]="(**)Joystick V"
LocalizedKeyName[234]="(**)Unknown EA"
LocalizedKeyName[235]="(**)Unknown EB"
LocalizedKeyName[236]="(**)Mouse Wheel Up"
LocalizedKeyName[237]="(**)Mouse Wheel Down"
LocalizedKeyName[238]="(**)Unknown 10E"
LocalizedKeyName[239]="(**)Unknown 10F"
LocalizedKeyName[240]="(**)Joystick Pov Up"
LocalizedKeyName[241]="(**)Joystick Pov Down"
LocalizedKeyName[242]="(**)Joystick Pov Left"
LocalizedKeyName[243]="(**)Joystick Pov Right"
LocalizedKeyName[244]="(**)Unknown F4"
LocalizedKeyName[245]="(**)Unknown F5"
LocalizedKeyName[246]="(**)Attention"
LocalizedKeyName[247]="(**)Cr Sel"
LocalizedKeyName[248]="(**)Ex Sel"
LocalizedKeyName[249]="(**)Er Eof"
LocalizedKeyName[250]="(**)Play"
LocalizedKeyName[251]="(**)Zoom"
LocalizedKeyName[252]="(**)No Name"
LocalizedKeyName[253]="(**)PA1"
LocalizedKeyName[254]="(**)OEM Clear"
LabelList[0]="(**)Fire"
LabelList[1]="(**)Alternate Fire"
LabelList[2]="(**)Move Forward"
LabelList[3]="(**)Move Backwards"
LabelList[4]="(**)Turn Left"
LabelList[5]="(**)Turn Right"
LabelList[6]="(**)Strafe Left"
LabelList[7]="(**)Strafe Right"
LabelList[8]="(**)Jump/Up"
LabelList[9]="(**)Crouch/Down"
LabelList[10]="(**)Mouse Look"
LabelList[11]="(**)Activate Item"
LabelList[12]="(**)Next Item"
LabelList[13]="(**)Previous Item"
LabelList[14]="(**)Look Up"
LabelList[15]="(**)Look Down"
LabelList[16]="(**)Center View"
LabelList[17]="(**)Walk"
LabelList[18]="(**)Strafe"
LabelList[19]="(**)Next Weapon"
LabelList[20]="(**)Prev. Weapon"
LabelList[21]="(**)Throw Weapon"
LabelList[22]="(**)Feign Death"
LabelList[23]="(**)Music Menu"
LabelList[24]="(**)Chat"
LabelList[25]="(**)Team Chat"
LabelList[26]="(**)Show Scores"
LabelList[27]="(**)Grab Decoration"
LabelList[28]="(**)Toggle Behindview"
OrString="(**) or "
CustomizeHelp="(**)Click the blue rectangle and then press the key to bind to this control."
DefaultsText="(**)Reset"
DefaultsHelp="(**)Reset all controls to their default settings."
JoystickText="(**)Joystick"
JoyXText="(**)X Axis"
JoyXHelp="(**)Select the behavior for the left-right axis of your joystick."
JoyXOptions[0]="(**)Strafe Left/Right"
JoyXOptions[1]="(**)Turn Left/Right"
JoyYText="(**)Y Axis"
JoyYHelp="(**)Select the behavior for the up-down axis of your joystick."
JoyYOptions[0]="(**)Move Forward/Back"
JoyYOptions[1]="(**)Look Up/Down"

[UMenuGameRulesBase]
bSingleColumn=False
FragText="(**)Frag Limit"
FragHelp="(**)The game will end if a player achieves this many frags. A value of 0 sets no frag limit."
TimeText="(**)Time Limit"
TimeHelp="(**)The game will end if after this many minutes. A value of 0 sets no time limit."
MaxPlayersText="(**)Max Connections"
MaxPlayersHelp="(**)Maximum number of human players allowed to connect to the game."
MaxSpectatorsText="(**)Max Spectators"
MaxSpectatorsHelp="(**)Maximum number of spectators allowed to connect to the game."
WeaponsText="(**)Weapons Stay"
WeaponsHelp="(**)If checked, weapons will stay at their pickup location after being picked up, instead of respawning."
HumansOnlyText="(**)Humans Only"
HumansOnlyHelp="(**)If checked, only human player classes are allowed."

[UMenuBotSetupBase]
BotText="(**)Bot:"
BotHelp="(**)Select the bot you wish to configure."
BotWord="(**)Bot"
DefaultsText="(**)Reset"
DefaultsHelp="(**)Reset all bot configurations to their default settings."
BotSkillText="(**)Bot Skill:"
BotSkillHelp="(**)Adjust the bot difficulty (easy-hard)."
BotAccurText="(**)Accuracy:"
BotAccurHelp="(**)Adjust the bot aiming skill (bad aiming-good aiming)."
BotCombatStyleText="(**)Combat style:"
BotCombatStyleHelp="(**)Adjust the bot combat style (stay far away attacking-aggressively approach their enemy)."
BotAlertnessText="(**)Alertness:"
BotAlertnessHelp="(**)The bot alertness (unaware of their surroundings-fully aware of their surroundings)."
BotCampingText="(**)Camping:"
BotCampingHelp="(**)Adjust how likely it is for the bot stay around camping (hunt at all time-camp a lot)."
FavoriteWeaponText="(**)Favorite Weapon:"
FavoriteWeaponHelp="(**)This bot's prefered weapon of choice."
NoFavoriteWeapon="(**)None prefered"
NameHelp="(**)Set this bot's name."
TeamText="(**)Color:"
TeamHelp="(**)Select the team color for this bot."
ClassHelp="(**)Select this bot's class."
SkinHelp="(**)Choose a skin for this bot."
FaceHelp="(**)Choose a face for this bot."

[UMenuGameOptionsClientWindow]
EditAreaWidth=120
LanguageText="(**)Language"
LanguageHelp="(**)This is the current game language. Change it and press Restart button in order to apply changes."
ConsoleText="(**)Console"
ConsoleHelp="(**)This option determines the look of console and menus. Press Restart button to apply the changes."
WeaponHandText="(**)Weapon Hand"
WeaponHandHelp="(**)Select where your weapon will appear."
LeftName="(**)Left"
CenterName="(**)Center"
RightName="(**)Right"
HiddenName="(**)Hidden"
ViewBobText="(**)View Bob"
ViewBobHelp="(**)Use the slider to adjust the amount your view will bob when moving."
SpeedText="(**)Game Speed"
GoreText="(**)Gore Level"
GoreHelp="(**)Choose the level of gore you wish to see in the game."
GoreLevels[0]="(**)Normal"
GoreLevels[1]="(**)Reduced"
GoreLevels[2]="(**)Ultra-Low"
LocalText="(**)ngStats Local Logging"
LocalHelp="(**)If checked, your system will log local botmatch and single player tournament games for stat compilation."

[UMenuNetworkClientWindow]
EditAreaWidth=130
NetSpeedText="(**)Internet Connection"
NetSpeedHelp="(**)Select the closest match to your internet connection. Try to change this setting if you're getting huge lag."
NetSpeeds[0]="(**)(Dial-Up Networking)"
NetSpeeds[1]="(**)(Dial-Up Networking)"
NetSpeeds[2]="(**)(Broadband)"
NetSpeeds[3]="(**)(Broadband)"
NetSpeeds[4]="(**)(LAN)"

[UMenuInputOptionsClientWindow]
AutoAimText="(**)Auto Aim"
AutoAimHelp="(**)Enable or disable vertical aiming help."
JoystickText="(**)Joystick"
JoystickHelp="(**)Enable or disable joystick."
RawHIDInputText="(**)Raw HID Input"
RawHIDInputHelp="(**)Enabling Raw HID Input on Windows machines will improve mouse smoothness and is not affected by mouse acceleration. The game is restarted for this setting to take effect."
ConfirmRawHIDRestartTitle="(**)Confirm Raw HID Input Restart"
ConfirmRawHIDText="(**)In order to enable/disable Raw HID Input, this option will restart Unreal now."
SensitivityText="(**)Mouse Sensitivity"
SensitivityHelp="(**)Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
InvertMouseText="(**)Invert Mouse"
InvertMouseHelp="(**)Invert the mouse X axis.  When true, pushing the mouse forward causes you to look down rather than up."
LookSpringText="(**)Look Spring"
LookSpringHelp="(**)If checked, releasing the mouselook key will automatically center the view. Only valid if Mouselook is disabled."
MouselookText="(**)Mouse Look"
MouselookHelp="(**)If checked, the mouse is always used for controlling your view direction."
MouseSmoothText="(**)Max Smoothing"
MouseSmoothHelp="(**)If checked, mouse input will be smoothed more to improve Mouselook smoothness."
bMouseSmoothText="(**)Mouse Smoothing"
bMouseSmoothHelp="(**)If checked, mouse input will be smoothed to improve Mouselook smoothness."
AutoSlopeText="(**)Auto Slope"
AutoSlopeHelp="(**)If checked, your view will automatically adjust to look up and down slopes and stairs. Only valid if Mouselook is disabled."
DodgingText="(**)Dodging"
DodgingHelp="(**)If checked, double tapping the movement keys (forward, back, and strafe left or right) will result in a fast dodge move."
DodgeClickTimeText="(**)Dodge Click Time"
DodgeClickTimeHelp="(**)Maximal double click interval in seconds for dodge move."

[UMenuAudioClientWindow]
EditAreaWidth=110
DriverText="(**)Audio Driver"
DriverHelp="(**)This is the current audio driver. Press the Restart button in order to pick a different sound driver."
ConfirmDriverTitle="(**)Change Audio Driver..."
ConfirmDriverText="(**)Do you want to restart Unreal with the selected audio driver?"
SoundQualityText="(**)Sound Quality"
SoundQualityHelp="(**)Use low sound quality to improve game performance on machines with less than 32 MB memory."
Details[0]="(**)Low"
Details[1]="(**)High"
MusicVolumeText="(**)Music Volume"
MusicVolumeHelp="(**)Increase or decrease music volume."
SoundVolumeText="(**)Sound Volume"
SoundVolumeHelp="(**)Increase or decrease sound effects volume."
VoiceVolumeText="(**)Voice Volume"
VoiceVolumeHelp="(**)Increase or decrease speech, taunt and grunt effects volume."
VoiceMessagesText="(**)Voice Messages"
VoiceMessagesHelp="(**)If checked, you will hear voice messages and commands from other players."
MessageBeepText="(**)Message Beep"
MessageBeepHelp="(**)If checked, you will hear a beep sound when chat message received."
NotAvailableText="(**)Not available"

[UMenuNewGameClientWindow]
GameHelp="(**)Select your game to play."
GameText="(**)Campaign:"
SkillText="(**)Difficulty:"
Skills[0]="(**)Easy"
Skills[1]="(**)Medium"
Skills[2]="(**)Hard"
Skills[3]="(**)Unreal"
Skills[4]="(**)Extreme"
Skills[5]="(**)Nightmare"
Skills[6]="(**)Ultra-Unreal"
SkillStrings[0]="(**)Tourist mode."
SkillStrings[1]="(**)Ready for some action!"
SkillStrings[2]="(**)Not for the faint of heart."
SkillStrings[3]="(**)Death wish."
SkillStrings[4]="(**)For players who want an extra difficulty."
SkillStrings[5]="(**)For the hardcore gamers."
SkillStrings[6]="(**)HOLY SHIT!"
SkillHelp="(**)Select the difficulty you wish to play at."
UseMutText="(**)Use Mutators"
UseMutHelp="(**)If should use mutators in this game."
AdvancedText="(**)Advanced..."

[UMenuMapListCW]
DefaultText="(**)Use Map List: "
DefaultHelp="(**)Choose a default map list to load, or choose Custom and configure the map list by hand."
RandomText="(**)Shuffle Maps:"
RandomHelp="(**)Play these maps in random order."
CustomText="(**)Custom"
ExcludeCaption="(**)Maps Not Cycled"
ExcludeHelp="(**)Click and drag a map to the right hand column to include that map in the map cycle list."
IncludeCaption="(**)Maps Cycled"
IncludeHelp="(**)Click and drag a map to the left hand column to remove it from the map cycle list, or drag it up or down to re-order it in the map cycle list."

[UMenuOptionsClientWindow]
ConfirmTitle="(**)Save Settings and Restart..."
ConfirmText="(**)This option will restart Unreal now and will run with selected settings. ¿Do you want to do this?"
RestartButtonText="(**)Restart"
RestartButtonHelp="(**)Press this button to restart the game with current settings."
GamePlayTab="(**)Game"
InputTab="(**)Input"
ControlsTab="(**)Controls"
AudioTab="(**)Audio"
VideoTab="(**)Video"
NetworkTab="(**)Network"
HUDTab="(**)HUD"

[UMenuHUDConfigCW]
HUDConfigText="(**)HUD Layout"
HUDConfigHelp="(**)Use the left and right arrow keys to select a Heads Up Display configuration."
CrosshairText="(**)Crosshair Style"
CrosshairHelp="(**)Choose the crosshair appearing at the center of your screen."
RTNPHeadingText="(**)Return to Na Pali:"
RTNPHeadingHelp="(**)Next settings are only for the mission pack: Return to Na Pali"
CinematicText="(**)Cinematic styled cutscenes"
CinematicHelp="(**)Shows/Hides the cinematic widescreen style in cutscenes"
SubtitlesText="(**)Show subtitles"
SubtitlesHelp="(**)Shows/Hides the subtitles text in cutscenes"

[UMenuToolsMenu]
ConsoleName="(**)System &Console"
ConsoleHelp="(**)This option brings up the Unreal Console.  You can use the console to enter advanced commands and cheats."
TimeDemoName="(**)T&imeDemo Statistics"
TimeDemoHelp="(**)Enable the TimeDemo statistic to measure your frame rate."
LogName="(**)Show &Log"
LogHelp="(**)Show the Unreal log window."
MusicMName="(**)&Music Menu"
MusicMHelp="(**)Music menu: Allows you to play a custom music during game (Warning: many anti-cheat mods may not like the custom musics)."
AdminMName="(**)&Admin Menu"
AdminMHelp="(**)Admin menu: Allows you to do various things, such as kicking/banning/unbanning clients (note: only works on 227 servers and when youre logged in as administrator)."
DebugModeName="(**)&Debug mode"
DebugModeHelp="(**)Enable UWindow debug mode for debugging."

[UMenuSaveGameClientWindow]
CantSave="(**)Cannot Save: You are dead."
SlotHelp="(**)Press to save the current game to this slot:"

[UMenuSlotClientWindow]
MonthNames[0]="(**)January"
MonthNames[1]="(**)February"
MonthNames[2]="(**)March"
MonthNames[3]="(**)April"
MonthNames[4]="(**)May"
MonthNames[5]="(**)June"
MonthNames[6]="(**)July"
MonthNames[7]="(**)August"
MonthNames[8]="(**)September"
MonthNames[9]="(**)October"
MonthNames[10]="(**)November"
MonthNames[11]="(**)December"
SlotHelp="(**)Press to activate this slot. (Save/Load)"
FoundOldGameSavesTitle="(**)Old game saves found..."
FoundOldGameSavesText="(**)Found some game saves created with an older engine version than the current. These files are unusable now with this version."

[UMenuHelpMenu]
ContextName="(**)&Context Help"
ContextHelp="(**)Enable and disable this context help area at the bottom of the screen."
AboutName="(**)About &Unreal"
AboutHelp="(**)See the credits about who created this game."
EpicGamesURLName="(**)About &Epic Games"
EpicGamesURLHelp="(**)Click to open Epic Games webpage!"
SupportURLName="(**)Technical Support"
SupportURLHelp="(**)Click to open the technical support web page at Oldunreal."

[UMenuLoadGameClientWindow]
RestartText="(**)Restart"
RestartHelp="(**)Press to restart the current level."
SlotHelp="(**)Press to load game from this slot:"

[UMenuOptionsMenu]
PreferencesName="(**)P&references"
PreferencesHelp="(**)Change your game options, audio and video setup, HUD configuration, controls and other options."
PrioritizeName="(**)&Weapons"
PrioritizeHelp="(**)Change your weapon priority, view and set weapon options."
DesktopName="(**)Show &Desktop"
DesktopHelp="(**)Toggle between showing your game behind the menus, or the desktop logo."
PlayerMenuName="(**)&Player Setup"
PlayerMenuHelp="(**)Configure your player setup for multiplayer and botmatch gaming."
AdvancedOptionsName="(**)&Advanced Options"
AdvancedOptionsHelp="(**)Bring up the Advanced Options menu, where you can configure most of the custom mods."

[UMenuStatsMenu]
ViewLocalName="(**)View Local ngStats"
ViewLocalHelp="(**)View your game statistics accumulated in single player and practice games."
ViewGlobalName="(**)View Global ngWorldStats"
ViewGlobalHelp="(**)View your game statistics accumulated online."
AboutName="(**)Help with &ngStats"
AboutHelp="(**)Get information about local stat logging."
About2Name="(**)Help with &ngWorldStats"
About2Help="(**)Get information about global stat logging."

[UMenuModMenu]
CantUseTitle="(**)Note: Mod menu"
CantUseInfo="(**)You can't use mod menu items during online play."

[UnrealCreditsWindow]
WindowTitle="(**)Unreal Credits"

[UMenuRecGrid]
FileNameText="(**)File name"

[UMenuStartRec]
StartRecText="(**)Start demorec"
RecordInfo="(**)Output file name:"

[UMenuDemoRecMenu]
RecordName="(**)&Record game"
RecordHelp="(**)Start and end a recording."
PlaybackName="(**)&Play demo"
PlaybackHelp="(**)Play a recorded demo."
StopDemoName="(**)&Stop demo"
StopDemoHelp="(**)Stop the current demo."

[UMenuRecPlay]
PlayDemoText="(**)Play demo"

[UMenuRecPlayWindow]
WindowTitle="(**)Play recording"

[UMenuStartRecWindow]
WindowTitle="(**)Start recording"

[UMenuNewStandaloneGameWindow]
WindowTitle="(**)New Standalone Game"

[UMenuSinglePlayerSettingsCWindow]
SkillText="(**)Difficulty:"
SkillHelp="(**)Select the difficulty you wish to play at."
EditAreaWidth=90

[UMenuCoopGameRulesCWindow]
FriendlyFireText="(**)Friendly Fire"
FriendlyFireHelp="(**)If checked, friendly fire damage is allowed"
InstantWeaponRespawnText="(**)Instant Weapon Respawn"
InstantWeaponRespawnHelp="(**)If checked, weapons will be respawned instantly"
InstantItemRespawnText="(**)Instant Item Respawn"
InstantItemRespawnHelp="(**)If checked, items will be respawned instantly"

[UnrealCreditsCW]
ProgrammersText="(**)Programming"
LevelDesignText="(**)Level design"
ArtText="(**)Art and graphical design"
MusicSoundText="(**)Sound and music"
BizText="(**)Biz"
PatchText="(**)OldUnreal v227 Patch"

[UMenuWeaponPriorityCW]
ListAreaWidth=150

Rest of the file (Unreal Tournament)

[UMenuMenuBar]
GameName="(**)&Game"
GameHelp="(**)Start a new game, load a game, or quit."
MultiplayerName="(**)&Multiplayer"
MultiplayerHelp="(**)Host or join a multiplayer game."
OptionsName="(**)&Options"
OptionsHelp="(**)Configure settings."
StatsName="(**)&Stats"
StatsHelp="(**)Manage your local and world stats."
ToolName="(**)&Tools"
ToolHelp="(**)Enable various system tools."
HelpName="(**)&Help"
HelpHelp="(**)Enable or disable help."
VersionName="(**)Version"
ModName="(**)Mo&d"
ModHelp="(**)Configure user-created mods you have installed."

[UTCreditsCW]
ProgrammersText="(**)Programming"
LevelDesignText="(**)Level Design"
ArtText="(**)Art & Models"
MusicSoundText="(**)Music & Sound"
BizText="(**)Biz"

[UMenuVideoClientWindow]
DriverText="(**)Video Driver"
DriverHelp="(**)This is the current video driver. Use the Change button to change video drivers."
DriverButtonText="(**)Change"
DriverButtonHelp="(**)Press this button to change your video driver."
ResolutionText="(**)Resolution"
ResolutionHelp="(**)Select a new screen resolution."
ColorDepthText="(**)Color Depth"
ColorDepthHelp="(**)Select a new color depth."
BitsText="(**)bit"
TextureDetailText="(**)World Texture Detail"
TextureDetailHelp="(**)Change the texture detail of world geometry.  Use a lower texture detail to improve game performance."
Details[0]="(**)High"
Details[1]="(**)Medium"
Details[2]="(**)Low"
SkinDetailText="(**)Skin Detail"
SkinDetailHelp="(**)Change the detail of player skins. Use a lower skin detail to improve game performance."
BrightnessText="(**)Brightness"
BrightnessHelp="(**)Adjust display brightness."
MouseText="(**)GUI Mouse Speed"
MouseHelp="(**)Adjust the speed of the mouse in the User Interface."
GuiSkinText="(**)GUI Skin"
GuiSkinHelp="(**)Change the look of the User Interface windows to a custom skin."
ConfirmSettingsTitle="(**)Confirm Video Settings Change"
ConfirmSettingsText="(**)Are you sure you wish to keep these new video settings?"
ConfirmSettingsCancelTitle="(**)Video Settings Change"
ConfirmSettingsCancelText="(**)Your previous video settings have been restored."
ConfirmTextureDetailTitle="(**)Confirm Texture Detail"
ConfirmTextureDetailText="(**)Increasing texture detail above its default value may degrade performance on some machines.\n\nAre you sure you want to make this change?"
ConfirmDriverTitle="(**)Change Video Driver"
ConfirmDriverText="(**)This option will restart Unreal Tournament now, and enable you to change your video driver.  Do you want to do this?"
ShowDecalsText="(**)Show Decals"
ShowDecalsHelp="(**)If checked, impact and gore decals will be used in game."
MinFramerateText="(**)Min Desired Framerate"
MinFramerateHelp="(**)If your framerate falls below this value, Unreal Tournament will reduce special effects to increase your framerate."
MaxFramerateText="(**)Framerate Limit"
MaxFramerateHelp="(**)Limits the framerate to the specified value. A value of zero means no limit."
DynamicLightsText="(**)Use Dynamic Lighting"
DynamicLightsHelp="(**)If checked, dynamic lighting will be used in game."
AutoGUIScalingText="(**)Override GUI Scaling"
AutoGUIScalingHelp="(**)If checked, you can control the scale of the menu and in-game windows."
GUIScalingText="(**)GUI Scaling Factor"
GUIScalingHelp="(**)Adjust the scale of the user interface."
InGameFontScalingText="(**)Override Font Scaling"
InGameFontScalingHelp="(**)If checked, you can control the scale of your in-game fonts using the slider below."
InGameFontScalingSliderText="(**)Font Scaling Factor"
InGameFontScalingSliderHelp="(**)Adjust the scale of the in-game fonts."
VSyncText="(**)VSync"
VSyncHelp="(**)VSync synchronizes the frame rate of the game with the refresh rate of your monitor. This can reduce screen tearing."
VSyncStates[0]="(**)Disabled"
VSyncStates[1]="(**)Enabled"
VSyncStates[2]="(**)Adaptive"
VSyncStates[3]="(**)Driver-Controlled"
VSyncStates[4]="(**)Not Supported"

[UMenuPlayerSetupClient]
NameText="(**)Name:"
NameHelp="(**)Set your player name."
TeamText="(**)Team:"
Teams[0]="(**)Red"
Teams[1]="(**)Blue"
Teams[2]="(**)Green"
Teams[3]="(**)Gold"
NoTeam="(**)None"
TeamHelp="(**)Select the team you wish to play on."
ClassText="(**)Class:"
ClassHelp="(**)Select your player class."
SkinText="(**)Skin:"
SkinHelp="(**)Choose a skin for your player."
FaceText="(**)Face:"
FaceHelp="(**)Choose a face for your player."

[UMenuStartMatchClientWindow]
GameText="(**)Game Type:"
GameHelp="(**)Select the type of game to play."
MapText="(**)Map Name:"
MapHelp="(**)Select the map to play."
MapListText="(**)Map List"
MapListHelp="(**)Click this button to change the list of maps which will be cycled."
MutatorText="(**)Mutators"
MutatorHelp="(**)Mutators are scripts which modify gameplay.  Press this button to choose which mutators to use."

[UMenuCustomizeClientWindow]
LocalizedKeyName[1]="(**)Left Mouse"
LocalizedKeyName[2]="(**)Right Mouse"
LocalizedKeyName[3]="(**)Cancel"
LocalizedKeyName[4]="(**)Middle Mouse"
LocalizedKeyName[5]="(**)Unknown 05"
LocalizedKeyName[6]="(**)Unknown 06"
LocalizedKeyName[7]="(**)Unknown 07"
LocalizedKeyName[8]="(**)Backspace"
LocalizedKeyName[9]="(**)Tab"
LocalizedKeyName[10]="(**)Unknown 0A"
LocalizedKeyName[11]="(**)Unknown 0B"
LocalizedKeyName[12]="(**)Unknown 0C"
LocalizedKeyName[13]="(**)Enter"
LocalizedKeyName[14]="(**)Unknown 0E"
LocalizedKeyName[15]="(**)Unknown 0F"
LocalizedKeyName[16]="(**)Shift"
LocalizedKeyName[17]="(**)Ctrl"
LocalizedKeyName[18]="(**)Alt"
LocalizedKeyName[19]="(**)Pause"
LocalizedKeyName[20]="(**)Caps Lock"
LocalizedKeyName[21]="(**)Mouse 4"
LocalizedKeyName[22]="(**)Mouse 5"
LocalizedKeyName[23]="(**)Mouse 6"
LocalizedKeyName[24]="(**)Mouse 7"
LocalizedKeyName[25]="(**)Mouse 8"
LocalizedKeyName[26]="(**)Unknown 1A"
LocalizedKeyName[27]="(**)Escape"
LocalizedKeyName[28]="(**)Unknown 1C"
LocalizedKeyName[29]="(**)Unknown 1D"
LocalizedKeyName[30]="(**)Unknown 1E"
LocalizedKeyName[31]="(**)Unknown 1F"
LocalizedKeyName[32]="(**)Space"
LocalizedKeyName[33]="(**)Page Up"
LocalizedKeyName[34]="(**)Page Down"
LocalizedKeyName[35]="(**)End"
LocalizedKeyName[36]="(**)Home"
LocalizedKeyName[37]="(**)Left"
LocalizedKeyName[38]="(**)Up"
LocalizedKeyName[39]="(**)Right"
LocalizedKeyName[40]="(**)Down"
LocalizedKeyName[41]="(**)Select"
LocalizedKeyName[42]="(**)Print"
LocalizedKeyName[43]="(**)Execute"
LocalizedKeyName[44]="(**)Print Screen"
LocalizedKeyName[45]="(**)Insert"
LocalizedKeyName[46]="(**)Delete"
LocalizedKeyName[47]="(**)Help"
LocalizedKeyName[48]="(**)0"
LocalizedKeyName[49]="(**)1"
LocalizedKeyName[50]="(**)2"
LocalizedKeyName[51]="(**)3"
LocalizedKeyName[52]="(**)4"
LocalizedKeyName[53]="(**)5"
LocalizedKeyName[54]="(**)6"
LocalizedKeyName[55]="(**)7"
LocalizedKeyName[56]="(**)8"
LocalizedKeyName[57]="(**)9"
LocalizedKeyName[58]="(**)Unknown 3A"
LocalizedKeyName[59]="(**)Unknown 3B"
LocalizedKeyName[60]="(**)Unknown 3C"
LocalizedKeyName[61]="(**)Unknown 3D"
LocalizedKeyName[62]="(**)Unknown 3E"
LocalizedKeyName[63]="(**)Unknown 3F"
LocalizedKeyName[64]="(**)Unknown 40"
LocalizedKeyName[65]="(**)A"
LocalizedKeyName[66]="(**)B"
LocalizedKeyName[67]="(**)C"
LocalizedKeyName[68]="(**)D"
LocalizedKeyName[69]="(**)E"
LocalizedKeyName[70]="(**)F"
LocalizedKeyName[71]="(**)G"
LocalizedKeyName[72]="(**)H"
LocalizedKeyName[73]="(**)I"
LocalizedKeyName[74]="(**)J"
LocalizedKeyName[75]="(**)K"
LocalizedKeyName[76]="(**)L"
LocalizedKeyName[77]="(**)M"
LocalizedKeyName[78]="(**)N"
LocalizedKeyName[79]="(**)O"
LocalizedKeyName[80]="(**)P"
LocalizedKeyName[81]="(**)Q"
LocalizedKeyName[82]="(**)R"
LocalizedKeyName[83]="(**)S"
LocalizedKeyName[84]="(**)T"
LocalizedKeyName[85]="(**)U"
LocalizedKeyName[86]="(**)V"
LocalizedKeyName[87]="(**)W"
LocalizedKeyName[88]="(**)X"
LocalizedKeyName[89]="(**)Y"
LocalizedKeyName[90]="(**)Z"
LocalizedKeyName[91]="(**)Unknown 5B"
LocalizedKeyName[92]="(**)Unknown 5C"
LocalizedKeyName[93]="(**)Unknown 5D"
LocalizedKeyName[94]="(**)Unknown 5E"
LocalizedKeyName[95]="(**)Unknown 5F"
LocalizedKeyName[96]="(**)Num. Pad 0"
LocalizedKeyName[97]="(**)Num. Pad 1"
LocalizedKeyName[98]="(**)Num. Pad 2"
LocalizedKeyName[99]="(**)Num. Pad 3"
LocalizedKeyName[100]="(**)Num. Pad 4"
LocalizedKeyName[101]="(**)Num. Pad 5"
LocalizedKeyName[102]="(**)Num. Pad 6"
LocalizedKeyName[103]="(**)Num. Pad 7"
LocalizedKeyName[104]="(**)Num. Pad 8"
LocalizedKeyName[105]="(**)Num. Pad 9"
LocalizedKeyName[106]="(**)Num. Pad *"
LocalizedKeyName[107]="(**)Num. Pad +"
LocalizedKeyName[108]="(**)Separator"
LocalizedKeyName[109]="(**)Num. Pad -"
LocalizedKeyName[110]="(**)Num. Pad ."
LocalizedKeyName[111]="(**)Num. Pad /"
LocalizedKeyName[112]="(**)F1"
LocalizedKeyName[113]="(**)F2"
LocalizedKeyName[114]="(**)F3"
LocalizedKeyName[115]="(**)F4"
LocalizedKeyName[116]="(**)F5"
LocalizedKeyName[117]="(**)F6"
LocalizedKeyName[118]="(**)F7"
LocalizedKeyName[119]="(**)F8"
LocalizedKeyName[120]="(**)F9"
LocalizedKeyName[121]="(**)F10"
LocalizedKeyName[122]="(**)F11"
LocalizedKeyName[123]="(**)F12"
LocalizedKeyName[124]="(**)F13"
LocalizedKeyName[125]="(**)F14"
LocalizedKeyName[126]="(**)F15"
LocalizedKeyName[127]="(**)F16"
LocalizedKeyName[128]="(**)F17"
LocalizedKeyName[129]="(**)F18"
LocalizedKeyName[130]="(**)F19"
LocalizedKeyName[131]="(**)F20"
LocalizedKeyName[132]="(**)F21"
LocalizedKeyName[133]="(**)F22"
LocalizedKeyName[134]="(**)F23"
LocalizedKeyName[135]="(**)F24"
LocalizedKeyName[136]="(**)Unknown 88"
LocalizedKeyName[137]="(**)Unknown 89"
LocalizedKeyName[138]="(**)Unknown 8A"
LocalizedKeyName[139]="(**)Unknown 8B"
LocalizedKeyName[140]="(**)Unknown 8C"
LocalizedKeyName[141]="(**)Unknown 8D"
LocalizedKeyName[142]="(**)Unknown 8E"
LocalizedKeyName[143]="(**)Unknown 8F"
LocalizedKeyName[144]="(**)Num Lock"
LocalizedKeyName[145]="(**)Scroll Lock"
LocalizedKeyName[146]="(**)Unknown 92"
LocalizedKeyName[147]="(**)Unknown 93"
LocalizedKeyName[148]="(**)Unknown 94"
LocalizedKeyName[149]="(**)Unknown 95"
LocalizedKeyName[150]="(**)Unknown 96"
LocalizedKeyName[151]="(**)Unknown 97"
LocalizedKeyName[152]="(**)Unknown 98"
LocalizedKeyName[153]="(**)Unknown 99"
LocalizedKeyName[154]="(**)Unknown 9A"
LocalizedKeyName[155]="(**)Unknown 9B"
LocalizedKeyName[156]="(**)Unknown 9C"
LocalizedKeyName[157]="(**)Unknown 9D"
LocalizedKeyName[158]="(**)Unknown 9E"
LocalizedKeyName[159]="(**)Unknown 9F"
LocalizedKeyName[160]="(**)Left Shift"
LocalizedKeyName[161]="(**)Right Shift"
LocalizedKeyName[162]="(**)Left Ctrl."
LocalizedKeyName[163]="(**)Right Ctrl."
LocalizedKeyName[164]="(**)Unknown A4"
LocalizedKeyName[165]="(**)Unknown A5"
LocalizedKeyName[166]="(**)Unknown A6"
LocalizedKeyName[167]="(**)Unknown A7"
LocalizedKeyName[168]="(**)Unknown A8"
LocalizedKeyName[169]="(**)Unknown A9"
LocalizedKeyName[170]="(**)Unknown AA"
LocalizedKeyName[171]="(**)Unknown AB"
LocalizedKeyName[172]="(**)Unknown AC"
LocalizedKeyName[173]="(**)Unknown AD"
LocalizedKeyName[174]="(**)Unknown AE"
LocalizedKeyName[175]="(**)Unknown AF"
LocalizedKeyName[176]="(**)Unknown B0"
LocalizedKeyName[177]="(**)Unknown B1"
LocalizedKeyName[178]="(**)Unknown B2"
LocalizedKeyName[179]="(**)Unknown B3"
LocalizedKeyName[180]="(**)Unknown B4"
LocalizedKeyName[181]="(**)Unknown B5"
LocalizedKeyName[182]="(**)Unknown B6"
LocalizedKeyName[183]="(**)Unknown B7"
LocalizedKeyName[184]="(**)Unknown B8"
LocalizedKeyName[185]="(**)Unknown B9"
LocalizedKeyName[186]="(**)Semicolon"
LocalizedKeyName[187]="(**)Equals"
LocalizedKeyName[188]="(**)Comma"
LocalizedKeyName[189]="(**)Minus"
LocalizedKeyName[190]="(**)Period"
LocalizedKeyName[191]="(**)Slash"
LocalizedKeyName[192]="(**)Tilde"
LocalizedKeyName[193]="(**)Unknown C1"
LocalizedKeyName[194]="(**)Unknown C2"
LocalizedKeyName[195]="(**)Unknown C3"
LocalizedKeyName[196]="(**)Unknown C4"
LocalizedKeyName[197]="(**)Unknown C5"
LocalizedKeyName[198]="(**)Unknown C6"
LocalizedKeyName[199]="(**)Unknown C7"
LocalizedKeyName[200]="(**)Joystick 1"
LocalizedKeyName[201]="(**)Joystick 2"
LocalizedKeyName[202]="(**)Joystick 3"
LocalizedKeyName[203]="(**)Joystick 4"
LocalizedKeyName[204]="(**)Joystick 5"
LocalizedKeyName[205]="(**)Joystick 6"
LocalizedKeyName[206]="(**)Joystick 7"
LocalizedKeyName[207]="(**)Joystick 8"
LocalizedKeyName[208]="(**)Joystick 9"
LocalizedKeyName[209]="(**)Joystick 10"
LocalizedKeyName[210]="(**)Joystick 11"
LocalizedKeyName[211]="(**)Joystick 12"
LocalizedKeyName[212]="(**)Joystick 13"
LocalizedKeyName[213]="(**)Joystick 14"
LocalizedKeyName[214]="(**)Joystick 15"
LocalizedKeyName[215]="(**)Joystick 16"
LocalizedKeyName[216]="(**)Unknown D8"
LocalizedKeyName[217]="(**)Unknown D9"
LocalizedKeyName[218]="(**)Unknown DA"
LocalizedKeyName[219]="(**)Left Bracket"
LocalizedKeyName[220]="(**)Backslash"
LocalizedKeyName[221]="(**)Right Bracket"
LocalizedKeyName[222]="(**)Single Quote"
LocalizedKeyName[223]="(**)Unknown DF"
LocalizedKeyName[224]="(**)Joystick X"
LocalizedKeyName[225]="(**)Joystick Y"
LocalizedKeyName[226]="(**)Joystick Z"
LocalizedKeyName[227]="(**)Joystick R"
LocalizedKeyName[228]="(**)Mouse X"
LocalizedKeyName[229]="(**)Mouse Y"
LocalizedKeyName[230]="(**)Mouse Z"
LocalizedKeyName[231]="(**)Mouse W"
LocalizedKeyName[232]="(**)Joystick U"
LocalizedKeyName[233]="(**)Joystick V"
LocalizedKeyName[234]="(**)Unknown EA"
LocalizedKeyName[235]="(**)Unknown EB"
LocalizedKeyName[236]="(**)Mouse Wheel Up"
LocalizedKeyName[237]="(**)Mouse Wheel Down"
LocalizedKeyName[238]="(**)Unknown 10E"
LocalizedKeyName[239]="(**)Unknown 10F"
LocalizedKeyName[240]="(**)Joystick Pov Up"
LocalizedKeyName[241]="(**)Joystick Pov Down"
LocalizedKeyName[242]="(**)Joystick Pov Left"
LocalizedKeyName[243]="(**)Joystick Pov Right"
LocalizedKeyName[244]="(**)Unknown F4"
LocalizedKeyName[245]="(**)Unknown F5"
LocalizedKeyName[246]="(**)Attention"
LocalizedKeyName[247]="(**)Cr Sel"
LocalizedKeyName[248]="(**)Ex Sel"
LocalizedKeyName[249]="(**)Er Eof"
LocalizedKeyName[250]="(**)Play"
LocalizedKeyName[251]="(**)Zoom"
LocalizedKeyName[252]="(**)No Name"
LocalizedKeyName[253]="(**)PA1"
LocalizedKeyName[254]="(**)OEM Clear"
LabelList[0]="(**)Fire"
LabelList[1]="(**)Alternate Fire"
LabelList[2]="(**)Move Forward"
LabelList[3]="(**)Move Backwards"
LabelList[4]="(**)Turn Left"
LabelList[5]="(**)Turn Right"
LabelList[6]="(**)Strafe Left"
LabelList[7]="(**)Strafe Right"
LabelList[8]="(**)Jump/Up"
LabelList[9]="(**)Crouch/Down"
LabelList[10]="(**)Mouse Look"
LabelList[11]="(**)Activate Item"
LabelList[12]="(**)Next Item"
LabelList[13]="(**)Previous Item"
LabelList[14]="(**)Look Up"
LabelList[15]="(**)Look Down"
LabelList[16]="(**)Center View"
LabelList[17]="(**)Walk"
LabelList[18]="(**)Strafe"
LabelList[19]="(**)Next Weapon"
LabelList[20]="(**)Throw Weapon"
LabelList[21]="(**)Feign Death"
OrString="(**) or "
CustomizeHelp="(**)Click the blue rectangle and then press the key to bind to this control."
DefaultsText="(**)Reset"
DefaultsHelp="(**)Reset all controls to their default settings."
JoystickText="(**)Joystick"
JoyXText="(**)X Axis"
JoyXHelp="(**)Select the behavior for the left-right axis of your joystick."
JoyXOptions[0]="(**)Strafe Left/Right"
JoyXOptions[1]="(**)Turn Left/Right"
JoyYText="(**)Y Axis"
JoyYHelp="(**)Select the behavior for the up-down axis of your joystick."
JoyYOptions[0]="(**)Move Forward/Back"
JoyYOptions[1]="(**)Look Up/Down"

[UMenuGameRulesBase]
FragText="(**)Frag Limit"
FragHelp="(**)The game will end if a player achieves this many frags. A value of 0 sets no frag limit."
TimeText="(**)Time Limit"
TimeHelp="(**)The game will end if after this many minutes. A value of 0 sets no time limit."
MaxPlayersText="(**)Max Connections"
MaxPlayersHelp="(**)Maximum number of human players allowed to connect to the game."
MaxSpectatorsText="(**)Max Spectators"
MaxSpectatorsHelp="(**)Maximum number of spectators allowed to connect to the game."
WeaponsText="(**)Weapons Stay"
WeaponsHelp="(**)If checked, weapons will stay at their pickup location after being picked up, instead of respawning."

[UMenuBotSetupBase]
BotText="(**)Bot:"
BotHelp="(**)Select the bot you wish to configure."
BotWord="(**)Bot"
DefaultsText="(**)Reset"
DefaultsHelp="(**)Reset all bot configurations to their default settings."
NameHelp="(**)Set this bot's name."
TeamText="(**)Color:"
TeamHelp="(**)Select the team color for this bot."
ClassHelp="(**)Select this bot's class."
SkinHelp="(**)Choose a skin for this bot."
FaceHelp="(**)Choose a face for this bot."

[UMenuGameOptionsClientWindow]
WeaponFlashText="(**)Weapon Flash"
WeaponFlashHelp="(**)If checked, your screen will flash when you fire your weapon."
WeaponHandText="(**)Weapon Hand"
WeaponHandHelp="(**)Select where your weapon will appear."
LeftName="(**)Left"
CenterName="(**)Center"
RightName="(**)Right"
HiddenName="(**)Hidden"
DodgingText="(**)Dodging"
DodgingHelp="(**)If checked, double tapping the movement keys (forward, back, and strafe left or right) will result in a fast dodge move."
ViewBobText="(**)View Bob"
ViewBobHelp="(**)Use the slider to adjust the amount your view will bob when moving."
SpeedText="(**)Game Speed"
GoreText="(**)Gore Level"
GoreHelp="(**)Choose the level of gore you wish to see in the game."
GoreLevels[0]="(**)Normal"
GoreLevels[1]="(**)Reduced"
GoreLevels[2]="(**)Ultra-Low"
LocalText="(**)Local Logging"
LocalHelp="(**)If checked, your system will log local botmatch and single player tournament games for stat compilation."

[UMenuNetworkClientWindow]
NetSpeedText="(**)Internet Connection"
NetSpeedHelp="(**)Select the closest match to your internet connection. Try selecting a lower setting if you're getting huge lag."
NetSpeeds[0]="(**)Modem (28.8K - 56K)"
NetSpeeds[1]="(**)ISDN"
NetSpeeds[2]="(**)Cable, xDSL"
NetSpeeds[3]="(**)LAN"

[UMenuInputOptionsClientWindow]
AutoAimText="(**)Auto Aim"
AutoAimHelp="(**)Enable or disable vertical aiming help."
JoystickText="(**)Joystick"
JoystickHelp="(**)Enable or disable joystick."
SensitivityText="(**)Mouse Sensitivity"
SensitivityHelp="(**)Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
InvertMouseText="(**)Invert Mouse"
InvertMouseHelp="(**)Invert the mouse X axis.  When true, pushing the mouse forward causes you to look down rather than up."
LookSpringText="(**)Look Spring"
LookSpringHelp="(**)If checked, releasing the mouselook key will automatically center the view. Only valid if Mouselook is disabled."
MouselookText="(**)Mouselook"
MouselookHelp="(**)If checked, the mouse is always used for controlling your view direction."
AutoSlopeText="(**)Auto Slope"
AutoSlopeHelp="(**)If checked, your view will automatically adjust to look up and down slopes and stairs. Only valid if Mouselook is disabled."
MouseSmoothText="(**)Mouse Smoothing"
MouseSmoothHelp="(**)If checked, mouse input will be smoothed to improve Mouselook smoothness."
MouseSmoothDetail[0]="(**)Disable"
MouseSmoothDetail[1]="(**)Normal"
MouseSmoothDetail[2]="(**)Full"
MouseInputText="(**)Mouse Input"
MouseInputHelp="(**)Selects the source of Mouse Input. You must restart the game for this setting to take effect."
MouseInputDetail[0]="(**)Cursor"
MouseInputDetail[1]="(**)DirectInput"
MouseInputDetail[2]="(**)Raw Input"
MouseInputSettingsChangedText="(**)This setting will take effect when the game restarts. Do you want to restart the game now?"
MouseInputSettingsChangedTitle="(**)Mouse Input Settings Changed"

[UMenuAudioClientWindow]
DriverText="(**)Audio Driver"
DriverHelp="(**)This is the current audio driver. Use the Change button to change audio drivers."
DriverButtonText="(**)Change"
DriverButtonHelp="(**)Press this button to change your audio driver."
ConfirmDriverTitle="(**)Change Audio Driver"
ConfirmDriverText="(**)This option will restart Unreal Tournament now, and enable you to change your audio driver.  Do you want to do this?"
SoundQualityText="(**)Sound Quality"
SoundQualityHelp="(**)Use low sound quality to improve game performance on machines with less than 32 Mb memory."
Details[0]="(**)Low"
Details[1]="(**)High"
OutputRateText="(**)Output Rate"
OutputRateHelp="(**)Changes the audio sampling rate, affecting sound quality."
MusicVolumeText="(**)Music Volume"
MusicVolumeHelp="(**)Increase or decrease music volume."
SoundVolumeText="(**)Sound Volume"
SoundVolumeHelp="(**)Increase or decrease sound effects volume."
SpeechVolumeText="(**)Speech Volume"
SpeechVolumeHelp="(**)Increase or decrease speech volume."
VoiceMessagesText="(**)Voice Messages"
VoiceMessagesHelp="(**)If checked, you will hear voice messages and commands from other players."
MessageBeepText="(**)Message Beep"
MessageBeepHelp="(**)If checked, you will hear a beep sound when chat message received."
OutputDeviceText="(**)Output Device"
OutputDeviceHelp="(**)This is your current audio output device."
OutputDeviceDefault="(**)System Default"

[UMenuNewGameClientWindow]
SkillText="(**)Skill Level:"
Skills[0]="(**)Easy"
Skills[1]="(**)Medium"
Skills[2]="(**)Hard"
Skills[3]="(**)Unreal"
SkillStrings[0]="(**)Tourist mode."
SkillStrings[1]="(**)Ready for some action!"
SkillStrings[2]="(**)Not for the faint of heart."
SkillStrings[3]="(**)Death wish."
SkillHelp="(**)Select the difficulty you wish to play at."

[UMenuMapListCW]
DefaultText="(**)Use Map List: "
DefaultHelp="(**)Choose a default map list to load, or choose Custom and configure the map list by hand."
CustomText="(**)Custom"
ExcludeCaption="(**)Maps Not Cycled"
ExcludeHelp="(**)Click and drag a map to the right hand column to include that map in the map cycle list."
IncludeCaption="(**)Maps Cycled"
IncludeHelp="(**)Click and drag a map to the left hand column to remove it from the map cycle list, or drag it up or down to re-order it in the map cycle list."

[UMenuOptionsClientWindow]
GamePlayTab="(**)Game"
InputTab="(**)Input"
ControlsTab="(**)Controls"
AudioTab="(**)Audio"
VideoTab="(**)Video"
NetworkTab="(**)Network"
HUDTab="(**)HUD"

[UMenuHUDConfigCW]
HUDConfigText="(**)HUD Layout"
HUDConfigHelp="(**)Use the left and right arrow keys to select a Heads Up Display configuration."
CrosshairText="(**)Crosshair Style"
CrosshairHelp="(**)Choose the crosshair appearing at the center of your screen."

[UMenuToolsMenu]
ConsoleName="(**)System &Console"
ConsoleHelp="(**)This option brings up the Unreal Console.  You can use the console to enter advanced commands and cheats."
TimeDemoName="(**)T&imeDemo Statistics"
TimeDemoHelp="(**)Enable the TimeDemo statistic to measure your frame rate."
LogName="(**)Show &Log"
LogHelp="(**)Show the Unreal Tournament log window."

[UMenuSaveGameClientWindow]
CantSave="(**)Cannot Save: You are dead."

[UMenuSlotClientWindow]
MonthNames[0]="(**)January"
MonthNames[1]="(**)February"
MonthNames[2]="(**)March"
MonthNames[3]="(**)April"
MonthNames[4]="(**)May"
MonthNames[5]="(**)June"
MonthNames[6]="(**)July"
MonthNames[7]="(**)August"
MonthNames[8]="(**)September"
MonthNames[9]="(**)October"
MonthNames[10]="(**)November"
MonthNames[11]="(**)December"
SlotHelp="(**)Press to activate this slot. (Save/Load)"

[UMenuHelpMenu]
ContextName="(**)&Context Help"
ContextHelp="(**)Enable and disable this context help area at the bottom of the screen."
EpicGamesURLName="(**)About &Epic Games"
EpicGamesURLHelp="(**)Click to open Epic Games webpage!"
SupportURLName="(**)Technical Support"
SupportURLHelp="(**)Click to open the technical support web page at OldUnreaal."
AboutName="(**)&Unreal Tournament Credits"
AboutHelp="(**)Display credits."

[UMenuLoadGameClientWindow]
RestartText="(**)Restart"
RestartHelp="(**)Press to restart the current level."

[UMenuOptionsMenu]
PreferencesName="(**)P&references"
PreferencesHelp="(**)Change your game options, audio and video setup, HUD configuration, controls and other options."
PrioritizeName="(**)&Weapons"
PrioritizeHelp="(**)Change your weapon priority, view and set weapon options."
DesktopName="(**)Show &Desktop"
DesktopHelp="(**)Toggle between showing your game behind the menus, or the desktop logo."
PlayerMenuName="(**)&Player Setup"
PlayerMenuHelp="(**)Configure your player setup for multiplayer and botmatch gaming."

[UMenuStatsMenu]
ViewLocalName="(**)View Local ngStats"
ViewLocalHelp="(**)View your game statistics accumulated in single player and practice games."
ViewGlobalName="(**)View Global ngWorldStats"
ViewGlobalHelp="(**)View your game statistics accumulated online."
AboutName="(**)Help with &ngStats"
AboutHelp="(**)Get information about local stat logging."
About2Name="(**)Help with &ngWorldStats"
About2Help="(**)Get information about global stat logging."
DisabledName="(**)Disabled"
DisabledHelp="(**)This menu was disabled in Unreal Tournament v469."

[UTCreditsWindow]
WindowTitle="(**)Unreal Tournament Credits"


Unreal Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltD3D9Drv.nltEditor.nltEngine.nltGalaxy.nltGlideDrv.nltIpDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSetup.nltSglDrv.nltSoftDrv.nltStartup.nltUBrowser.nltUMenu.nltUnrealEd.nltUnrealI.nltUnrealShare.nltUWindow.nltWindow.nltWinDrv.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nlt
Unreal exclusives: SetupUnreal.nltSetupUnrealPatch.nltD3D8Drv.nltEFX.nltFMODAudioDrv.nltOGLDrv.nltOldOpenGLDrv.nltOldWeapons.nltScriptedAI.nltSDL2Drv.nltSwFMOD.nltUnreal.nltUnrealIntegrity.nltUnrealLinux.nltUnrealLinux.bin.nltUnrealOSX.nltUnrealOSX.bin.nltUnrealSDL2.nltUnrealSDL2.bin.nltUnrealXLinux.nltUnrealXLinux.bin.nltUWebAdmin.nltWebAdminHTML.nlt
Assets: Bluff.nltCeremony.nltChizra.nltDark.nltDasaCellars.nltDasaPass.nltDCrater.nltDig.nltDKNightOp.nltDmAriza.nltDmBeyondTheSun.nltDmCurse.nltDmDeathFan.nltDmDeck16.nltDmElsinore.nltDmExar.nltDMfith.nltDmHealPod.nltDmMorbias.nltDmRadikus.nltDmRetrospective.nltDmRiot.nltDmTundra.nltDug.nltEndGame.nltExtremeBeg.nltExtremeCore.nltExtremeDark.nltExtremeDarkGen.nltExtremeDGen.nltExtremeEnd.nltExtremeGen.nltExtremeLab.nltFemale1Skins.nltFemale2Skins.nltGateway.nltHarobed.nltIsvDeck1.nltIsvKran32.nltIsvKran4.nltMale1Skins.nltMale2Skins.nltMale3Skins.nltNaliBoat.nltNaliC.nltNaliLord.nltNoork.nltNyleve.nltPassage.nltQueenEnd.nltRuins.nltSkTrooperSkins.nltSkyBase.nltSkyCaves.nltSkyTown.nltSpireVillage.nltTerraLift.nltTerraniux.nltTheSunspire.nltTrench.nltVeloraEnd.nltVortex2.nlt
Return to Na Pali: UDSDemo.nltUPak.nltUPakFix.nltAbyss.nltCrashsite.nltCrashsite1.nltCrashsite2.nltDmAthena.nltDmDaybreak.nltDmHazard.nltDmStomp.nltDmSunSpeak.nltDmTerra.nltDuskFalls.nltEldora.nltEnd.nltFoundry.nltGlacena.nltGlathriel1.nltGlathriel2.nltInterIntro.nltInter1.nltInter2.nltInter3.nltInter4.nltInterCrashsite.nltInter5.nltInter6.nltInter7.nltInter8.nltInter9.nltInter10.nltInter11.nltInter12.nltInter13.nltInter14.nltIntro1.nltIntro2.nltNagomi.nltNagomiSun.nltNalic2.nltNevec.nltSpireLand.nltToxic.nltUGCredits.nltUpack.nltVelora.nlt
Fusion Mappack: DM-Cybrosis.nltDM-Letting.nltDM-Loxi.nltDM-Mojo.nltDM-Shrapnel.nltDM-Twilight.nlt
Division Mappack: DmBayC.nltDmCreek.nltDmDespair.nltDmEclipse.nltDmKrazy.nltDmLocke.nltDmMorbfanza.nltDmScruular.nltDmSplash.nltDmVilla.nlt
Unreal Tournament Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltD3D9Drv.nltEditor.nltEngine.nltGalaxy.nltGlideDrv.nltIpDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSetup.nltSglDrv.nltSoftDrv.nltStartup.nltUBrowser.nltUMenu.nltUnrealEd.nltUnrealI.nltUnrealShare.nltUWindow.nltWindow.nltWinDrv.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nlt
UT exclusives: Botpack.nltCluster.nltSDLDrv.nltSDLGLDrv.nltSDLSoftDrv.nltudemo.nltUnrealTournament.nltUTBrowser.nltUTMenu.nltUTServerAdmin.nltUWeb.nlt
Assets: AS-Frigate.nltAS-Guardia.nltAS-HiSpeed.nltAS-Mazon.nltAS-Oceanfloor.nltAS-Overlord.nltAS-Rook.nltAS-Tutorial.nltBossSkins.nltCityIntro.nltCommandoSkins.nltCTF-Command.nltCTF-Coret.nltCTF-Dreary.nltCTF-EternalCave.nltCTF-Face.nltCTF-Gauntlet.nltCTF-LavaGiant.nltCTF-Niven.nltCTF-November.nltCTF-Tutorial.nltDM-Barricade.nltDM-Codex.nltDM-Conveyor.nltDM-Curse][.nltDM-Deck16][.nltDM-Fetid.nltDM-Fractal.nltDM-Gothic.nltDM-Grinder.nltDM-HyperBlast.nltDM-KGalleon.nltDM-Liandri.nltDM-Morbias][.nltDM-Morpheus.nltDM-Oblivion.nltDM-Peak.nltDM-Phobos.nltDM-Pressure.nltDM-Pyramid.nltDM-Stalwart.nltDM-StalwartXL.nltDM-Tempest.nltDM-Turbine.nltDM-Tutorial.nltDM-Zeto.nltDOM-Cinder.nltDOM-Condemned.nltDOM-Cryptic.nltDOM-Gearbolt.nltDOM-Ghardhen.nltDOM-Lament.nltDOM-Leadworks.nltDOM-MetalDream.nltDOM-Olden.nltDOM-Sesmar.nltDOM-Tutorial.nltEOL_Assault.nltEOL_Challenge.nltEOL_CTF.nltEOL_Deathmatch.nltEOL_Domination.nltEOL_Statues.nltFCommandoSkins.nltSGirlSkins.nltSoldierSkins.nltUTCredits.nltUT-Logo-Map.nlt
GOTY Edition: de.nltmultimesh.nltrelics.nltrelicsbindings.nlttcowmeshskins.nlttnalimeshskins.nlttskmskins.nltCTF-Cybrosis][.nltCTF-Darji16.nltCTF-Face][.nltCTF-HallOfGiants.nltCTF-High.nltCTF-Hydro16.nltCTF-Kosov.nltCTF-Noxion16.nltCTF-Nucleus.nltCTF-Orbital.nltDM-Agony.nltDM-ArcaneTemple.nltDM-Crane.nltDM-Cybrosis][.nltDM-HealPod][.nltDM-Malevolence.nltDM-Mojo][.nltDM-Shrapnel][.nltDM-SpaceNoxx.nlt
Bonus Pack 4: skeletalchars.nltCTF-Beatitude.nltCTF-EpicBoy.nltCTF-Face-SE.nltCTF-Ratchet.nltDM-Bishop.nltDM-Closer.nltDM-Grit-TOURNEY.nltDM-Viridian-TOURNEY.nltDOM-Bullet.nltDOM-Cidom.nltDOM-Lament][.nltDOM-WolfsBay.nlt
Rocket Arena: RocketArena.nltRocketArenaMultimesh.nltRA-Akuma.nltRA-Clawfist.nltRA-CliffyB.nltRA-DavidM.nltRA-DavidM2.nltRA-Ebolt.nltRA-GE][.nltRA-Heiko.nltRA-Inoxx.nltRA-OutWorld.nltRA-Shinigami.nltRA-Warren.nltRA-Qwerty.nltRA-Revolver.nlt
Chaos UT: ChaosUT.nltChaosUTMiscMuts.nltChaosGames.nltChreks.nltChrekSkins.nltChrekvoicedozer.nltChrekvoicescout.nltCTF-CUT_ChaosCastle-pf.nltCTF-CUT_Horus.nltDM-CUT_Eclipse.nltDM-CUT_Proxyking.nltDM-CUT_SkullMoon.nltDM-CUT_StorageAlpha.nltDM-CUT_ThebellTolls.nltDM-CUT_WeaponsOfChaos.nltDM-CUT_WeaponsOfWar.nltUTChaosMap.nltKOTH_BaseStationTheta.nlt