MeTaLDrv.nlt
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Untranslated lines for Unreal |
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The following page contains untranslated lines for Unreal in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
Untranslated lines for Unreal Tournament |
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The following page contains untranslated lines for Unreal Tournament in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian |
MeTaLDrv | |
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Language | Dutch |
Game 1 | Unreal |
Status | 0/4 |
Game 2 | Unreal Tournament |
Status | 0/4 |
Contents
[Public] Object=(Name=MeTaLDrv.MeTaLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=S3_6.dll) Preferences=(Caption="(**)S3 MeTaL Support",Parent="(**)Rendering",Class=MeTaLDrv.MeTaLRenderDevice,Immediate=True)
Rest of the file (Unreal)
[MeTaLRenderDevice] ClassCaption="(**)S3 MeTaL Support" AskInstalled="(**)Do you have a Savage 3D card installed?" AskUse="(**)Do you want Unreal to use your Savage 3D card?"
Rest of the file (Unreal Tournament)
[MeTaLRenderDevice] ClassCaption="(**)S3 MeTaL Support" AskInstalled="(**)Do you have a Savage 3D card installed?" AskUse="(**)Do you want Unreal Tournament to use your Savage 3D card?"
Categories:
- Incomplete Localization Files
- Incomplete Dutch Localization Files
- Unreal Incomplete Localization Files
- Unreal Incomplete Dutch Localization Files
- Unreal Tournament Incomplete Localization Files
- Unreal Tournament Incomplete Dutch Localization Files
- Unreal Localization
- Unreal Dutch Localization
- Unreal Tournament Localization
- Unreal Tournament Dutch Localization