OldOpenGLDrv.est
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Spanish speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
OldOpenGLDrv | |
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Language | Spanish |
Game | Unreal |
Status | 7/7 |
[Public] Object=(Name=OldOpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="Soporte para OldOpenGL",Parent="Rendering",Class=OldOpenGLDrv.OpenGLRenderDevice,Immediate=True) [OpenGLRenderDevice] ClassCaption="Soporte para OldOpenGL" AskInstalled="¿Tienes instalada una tarjeta compatible OldOpenGL aceleradora de gráficos en 3D?" AskUse="¿Quieres que Unreal utilice tu tarjeta aceleradora OldOpenGL?" [Errors] NoFindGL="No se ha podido encontrar el controlador OldOpenGL %ls." MissingFunc="Falta la función OldOpenGL %ls (%i)." ResFailed="No se ha podido ajustar la resolución."