Editor.nlt

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Untranslated lines
The following page contains untranslated lines for the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Dutch speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
Untranslated lines for Unreal
The following page contains untranslated lines for Unreal in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Editor.nlt
Language Dutch
Game Unreal
Status 0/115
Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Dutch speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
Untranslated lines for Unreal Tournament
The following page contains untranslated lines for Unreal Tournament in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Editor.nlt
Language Dutch
Game Unreal Tournament
Status 0/108

Unreal (Public Section)

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
Preferences=(Caption="(**)Editor",Parent="(**)Advanced Options")
Preferences=(Caption="(**)Advanced",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="(**)Colors",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="(**)Grid",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="(**)Rotation Grid",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="(**)AudioPackage Commandlet",Parent="(**)Editor",Class=Editor.AudioPackageCommandlet,Immediate=True)
Preferences=(Caption="(**)MusicPackages Commandlet",Parent="(**)Editor",Class=Editor.MusicPackagesCommandlet,Immediate=True)

Unreal Tournament (Public Section)

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="(**)Editor",Parent="(**)Advanced Options")
Preferences=(Caption="(**)Advanced",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="(**)Colors",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="(**)Grid",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="(**)Rotation Grid",Parent="(**)Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

Rest of the File (Unreal/UT commons)

[MasterCommandlet]
HelpCmd=master
HelpOneLiner="(**)Build master installer files"
HelpUsage="(**)master [-option...] [parm=value]..."
HelpParm[0]="MasterPath"
HelpDesc[0]="(**)Root directory to copy source files from."
HelpParm[1]="SrcPath"
HelpDesc[1]="(**)Root directory to copy source (release) files to."
HelpParm[2]="RefPath"
HelpDesc[2]="(**)Path for delta-compressed path reference."

[MakeCommandlet]
HelpCmd=make
HelpOneLiner="(**)Rebuild UnrealScript packages."
HelpUsage="(**)make [-option...] [parm=value]..."
HelpParm[0]="Silent"
HelpDesc[0]="(**)No prompts; assume 'yes' to all questions."
HelpParm[1]="NoBind"
HelpDesc[1]="(**)Don't force native functions to be bound to DLLs."
HelpParm[2]="All"
HelpDesc[2]="(**)Clean rebuild (otherwise rebuild is incremental)."

[ConformCommandlet]
HelpCmd=conform
HelpOneLiner="(**)Generate conforming binary files"
HelpUsage="(**)conform existing_file.ext old_file.ext"
HelpParm[0]="(**)existingfile.ext"
HelpDesc[0]="(**)Existing binary file to load, conform, and save."
HelpParm[1]="(**)oldfile.ext"
HelpDesc[1]="(**)Old file to make source file binary compatible with."

[BatchExportCommandlet]
HelpCmd=batchexport
HelpOneLiner="(**)Export objects in bulk."
HelpUsage="(**)batchexport package.ext classname export_ext [path]"
HelpParm[0]="(**)package.ext"
HelpDesc[0]="(**)Package whose objects you wish to export."
HelpParm[1]="(**)classname"
HelpDesc[1]="(**)Class of object to export. It can be one of the following:"
HelpParm[2]="   "
HelpDesc[2]="   class, texture, sound, music, level, model, polys, textbuffer"
HelpParm[3]="(**)export_ext"
HelpDesc[3]="(**)File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="   "
HelpDesc[4]="   class: uc, h"
HelpParm[5]="   "
HelpDesc[5]="   texture: bmp, pcx"
HelpParm[6]="   "
HelpDesc[6]="   sound: wav"
HelpParm[7]="   "
HelpDesc[7]="(**)   music: s3m, xm, it or any other tracker format"
HelpParm[8]="   "
HelpDesc[8]="   level: t3d"
HelpParm[9]="   "
HelpDesc[9]="   model: t3d"
HelpParm[10]="   "
HelpDesc[10]="   polys: t3d"
HelpParm[11]="   "
HelpDesc[11]="   textbuffer: txt"
HelpParm[12]="(**)path"
HelpDesc[12]="(**)Path to export files to, like C:\MyPath."

[PackageFlagCommandlet]
HelpCmd=packageflag
HelpOneLiner="(**)Set package flags in package files."
HelpUsage="(**)packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
HelpParm[0]="(**)src.ext"
HelpDesc[0]="(**)Existing package file to load."
HelpParm[1]="(**)dest.ext"
HelpDesc[1]="(**)Name of new package file with the new flag settings."
HelpParm[2]="(**)flag"
HelpDesc[2]="(**)+ to set a flag, or - to remove a flag, followed by one of:"
HelpParm[3]="   "
HelpDesc[3]="   AllowDownload"
HelpParm[4]="   "
HelpDesc[4]="   ClientOptional"
HelpParm[5]="   "
HelpDesc[5]="   ServerSideOnly"
HelpParm[6]="   "
HelpDesc[6]="   BrokenLinks"
HelpParm[7]="   "
HelpDesc[7]="   Unsecure"

[DataRipCommandlet]
HelpCmd=datarip
HelpOneLiner="(**)Create a package with Texture, Music and Sound data ripped out."
HelpUsage="(**)datarip srcpackage.ext dstpackage.ext"
HelpParm[0]="(**)srcpackage.ext"
HelpDesc[0]="(**)Source Package."
HelpParm[1]="(**)dstpackage.ext"
HelpDesc[1]="(**)Destination Package."

[UpdateUModCommandlet]
HelpCmd=updateumod
HelpOneLiner="(**)Add, delete, replace or extract files from an umod."
HelpUsage="(**)updateumod UmodFile Command [Filename]"
HelpParm[0]="(**)UmodFile"
HelpDesc[0]="(**)The umod file to change or view."
HelpParm[1]="(**)Command"
HelpDesc[1]="(**)Can be one of the following:"
HelpParm[2]="   "
HelpDesc[2]="   EXTRACT (file extraction)"
HelpParm[3]="   "
HelpDesc[3]="   ADD (file addition)"
HelpParm[4]="   "
HelpDesc[4]="   DELETE (file deletion)"
HelpParm[5]="   "
HelpDesc[5]="   REPLACE (file replacement)"
HelpParm[6]="   "
HelpDesc[6]="   LIST (file listing)"
HelpParm[7]="(**)Filename"
HelpDesc[7]="(**)The file to EXTRACT, ADD, DELETE or REPLACE."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
HelpOneLiner="(**)Display checksum for package file."
HelpUsage="(**)checksumpackage packagename"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to checksum."

[StripSourceCommandlet]
HelpCmd=StripSource
HelpOneLiner="(**)Strip the script buffers from a package."
HelpUsage="(**)stripsource packagename"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to strip sources."

[DumpIntCommandlet]
HelpCmd=DumpInt
HelpOneLiner="(**)Dump the language text contents out of a file."
HelpUsage="(**)dumpint packagename"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to dump language text of."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
HelpOneLiner="(**)Simply export a package contents to .uc files in prior directory."
HelpUsage="(**)exportpackage packagename"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to export UC files of."

[CompareIntCommandlet]
HelpCmd=CompareInt
HelpOneLiner="(**)Compare 2 language files and delete/remove language entries that you compare with."
HelpUsage="(**)compareint packageint miscint"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="(**)packageint"
HelpDesc[0]="(**)Main language file."
HelpParm[1]="(**)miscint"
HelpDesc[1]="(**)Secondary language file (to edit)."

[ListObjectsCommandlet]
HelpCmd=listobjects
HelpOneLiner="(**)Lists Objects in package."
HelpUsage="(**)listobjects [-s1 -s2 ...] <packagefile> [<baseclass>]"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="-cp"
HelpDesc[0]="(**)Prints pathname instead of name for Class."
HelpParm[1]="-op"
HelpDesc[1]="(**)Prints pathname instead of name for Object."
HelpParm[2]="-na"
HelpDesc[2]="(**)Do not align output."
HelpParm[3]="-ni"
HelpDesc[3]="(**)Do not indent object hierarchy."
HelpParm[4]="-nc"
HelpDesc[4]="(**)Do not display class."
HelpParm[5]="-co"
HelpDesc[5]="(**)Just display Object Classes instead of each Object."
HelpParm[6]="(**)packagefile"
HelpDesc[6]="(**)Package file."
HelpParm[7]="(**)baseclass"
HelpDesc[7]="(**)Optional base class of listed objects."

Rest of the File (Unreal exclusives)

[AudioPackageCommandlet]
HelpCmd=audiopackage
HelpOneLiner="(**)Create an audio package out of a directory."
HelpUsage="(**)audiopackage <inputdirectory>"
HelpWebLink="http://www.oldunreal.com"

[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
HelpOneLiner="(**)Dumps information about textures."
HelpUsage="(**)dumptextureinfo <packagefile>"
HelpWebLink="http://www.oldunreal.com"

[MusicPackagesCommandlet]
HelpCmd=musicpackages
HelpOneLiner="(**)Creates music packages out of a directory."
HelpUsage="(**)musicpackages <inputdirectory>"
HelpWebLink="http://www.oldunreal.com"

[ReduceTexturesCommandlet]
HelpCmd=reducetextures
HelpOneLiner="(**)Purges unneeded uncompressed mipmaps."
HelpUsage="(**)reducetextures <inpkg> <outpkg>"
HelpWebLink="http://www.oldunreal.com"

[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
HelpOneLiner="(**)Saves an embedded package to a separate file."
HelpUsage="(**)saveembedded <pkg> <embpkg> <outfile>"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="   "
HelpDesc[0]="   "
HelpParm[1]="   "
HelpDesc[1]="   "

[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
HelpOneLiner="(**)Dumps information about meshes."
HelpUsage="(**)dumptextureinfo <pkg>"
HelpWebLink="http://www.oldunreal.com"

[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
HelpOneLiner="(**)Batch exports meshes."
HelpUsage="(**)batchmeshexport <pkg> <format> <outpath>"
HelpWebLink="http://www.oldunreal.com"

[RebuildImportsCommandlet]
HelpCmd=rebuildimports
HelpOneLiner="(**)Rebuilds import script for a package."
HelpUsage="(**)rebuildimports <pkg> [-upkg]"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]="-upkg"
HelpDesc[0]="(**)Switches output to upkg format. Default is uc."

[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
HelpOneLiner="(**)Batch exports all mip map levels."
HelpUsage="(**)prodigiosuminparvo <pkg> <format> <outpath>"
HelpWebLink="http://www.oldunreal.com"

[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
HelpOneLiner="(**)Extract package with directory structure."
HelpUsage="(**)fullbatchexport <pkg> <outpath>"
HelpWebLink="http://www.oldunreal.com"

[FontPageDiffCommandlet]
HelpCmd=fontpagediff
HelpOneLiner="(**)Compares font pages."
HelpUsage="(**)fontpagediff <left font> <right font>"
HelpWebLink="http://www.oldunreal.com"

[FontExporter]
HelpCmd=FontExporter
HelpOneLiner="(**)Exports font pages."
HelpUsage="(**)FontExporter <pkg> <outpath>"
HelpWebLink="http://www.oldunreal.com"

Rest of the File (UT exclusives)

[MergeDXTCommandlet]
HelpCmd=mergedxt
HelpOneLiner="(**)Merge DXT textures with standard textures."
HelpUsage="(**)mergedxt srcpath oldpath destpath"
HelpParm[0]="(**)srcpath"
HelpDesc[0]="(**)Path containing source files."
HelpParm[1]="(**)oldpath"
HelpDesc[1]="(**)Path containing old files."
HelpParm[2]="(**)destpath"
HelpDesc[2]="(**)Path for destination files."

[MD5Commandlet]
HelpCmd=md5
HelpOneLiner="(**)Manage the Packages.md5 checksums list."
HelpUsage="(**)md5 [-option] [filename|wildcard]"
HelpParm[0]="-a wildcard"
HelpDesc[0]="(**)Add all files matching the wildcard to the Packages.md5 list."
HelpParm[1]="-l [filename]"
HelpDesc[1]="(**)Prints the current contents of the specified Packages.md5 file. If no filename is given, Packages.md5 will be used."
HelpParm[2]="-m filename"
HelpDesc[2]="(**)Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
HelpParm[3]="-p wildcard"
HelpDesc[3]="(**)Removes the checksum for the all files matching the wildcard from the Packages.md5 list."

[PackageDumpCommandlet]
HelpCmd=packagedump
HelpOneLiner="(**)Dump the structure of an Unreal Package to stdout."
HelpUsage="(**)packagedump [Filename]"

[DumpFontInfoCommandlet]
HelpCmd=dumpfontinfo
HelpOneLiner="(**)Dumps information about fonts."
HelpUsage="(**)dumpfontinfo <pkg>"
HelpWebLink="http://www.oldunreal.com"

[ExecCommandlet]
HelpCmd=exec
HelpOneLiner="(**)Executes a command file in a minimal editor environment."
HelpUsage="(**)exec filename"
Unreal Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltEditor.nltEngine.nltIpDrv.nltSetup.nltStartup.nltUnrealEd.nltWindow.nltWinDrv.nltD3D9Drv.nltFMODAudioDrv.nltGalaxy.nltGlideDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSglDrv.nltSoftDrv.nltUBrowser.nltUMenu.nltUnrealI.nltUnrealShare.nltUWindow.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nlt
Unreal exclusives: SetupUnreal.nltSetupUnrealPatch.nltD3D8Drv.nltEFX.nltOGLDrv.nltOldOpenGLDrv.nltOldWeapons.nltPhysXPhysics.nltScriptedAI.nltSDL2Drv.nltSwFMOD.nltUnreal.nltUnrealIntegrity.nltUnrealLinux.nltUnrealLinux.bin.nltUnrealOSX.nltUnrealOSX.bin.nltUnrealSDL2.nltUnrealSDL2.bin.nltUnrealXLinux.nltUnrealXLinux.bin.nltUWebAdmin.nltWebAdminHTML.nlt
Assets: Bluff.nltCeremony.nltChizra.nltDark.nltDasaCellars.nltDasaPass.nltDCrater.nltDig.nltDKNightOp.nltDmAriza.nltDmBeyondTheSun.nltDmCurse.nltDmDeathFan.nltDmDeck16.nltDmElsinore.nltDmExar.nltDMfith.nltDmHealPod.nltDmMorbias.nltDmRadikus.nltDmRetrospective.nltDmRiot.nltDmTundra.nltDug.nltEndGame.nltExtremeBeg.nltExtremeCore.nltExtremeDark.nltExtremeDarkGen.nltExtremeDGen.nltExtremeEnd.nltExtremeGen.nltExtremeLab.nltFemale1Skins.nltFemale2Skins.nltGateway.nltHarobed.nltIsvDeck1.nltIsvKran32.nltIsvKran4.nltMale1Skins.nltMale2Skins.nltMale3Skins.nltNaliBoat.nltNaliC.nltNaliLord.nltNoork.nltNyleve.nltPassage.nltQueenEnd.nltRuins.nltSkTrooperSkins.nltSkyBase.nltSkyCaves.nltSkyTown.nltSpireVillage.nltTerraLift.nltTerraniux.nltTheSunspire.nltTrench.nltVeloraEnd.nltVortex2.nlt
Return to Na Pali: UDSDemo.nltUPak.nltUPakFix.nltAbyss.nltCrashsite.nltCrashsite1.nltCrashsite2.nltDmAthena.nltDmDaybreak.nltDmHazard.nltDmStomp.nltDmSunSpeak.nltDmTerra.nltDuskFalls.nltEldora.nltEnd.nltFoundry.nltGlacena.nltGlathriel1.nltGlathriel2.nltInterIntro.nltInter1.nltInter2.nltInter3.nltInter4.nltInterCrashsite.nltInter5.nltInter6.nltInter7.nltInter8.nltInter9.nltInter10.nltInter11.nltInter12.nltInter13.nltInter14.nltIntro1.nltIntro2.nltNagomi.nltNagomiSun.nltNalic2.nltNevec.nltSpireLand.nltToxic.nltUGCredits.nltUpack.nltVelora.nlt
Fusion Mappack: DM-Cybrosis.nltDM-Letting.nltDM-Loxi.nltDM-Mojo.nltDM-Shrapnel.nltDM-Twilight.nlt
Division Mappack: DmBayC.nltDmCreek.nltDmDespair.nltDmEclipse.nltDmKrazy.nltDmLocke.nltDmMorbfanza.nltDmScruular.nltDmSplash.nltDmVilla.nlt
Unreal Tournament Dutch Localization
Shared files: ALAudio.nltCore.nltD3DDrv.nltEditor.nltEngine.nltIpDrv.nltSetup.nltStartup.nltUnrealEd.nltWindow.nltWinDrv.nltD3D9Drv.nltFMODAudioDrv.nltGalaxy.nltGlideDrv.nltIpServer.nltMeTaLDrv.nltOpenGLDrv.nltSglDrv.nltSoftDrv.nltUBrowser.nltUMenu.nltUnrealI.nltUnrealShare.nltUWindow.nltXDrv.nltXMesaGLDrv.nltXOpenGLDrv.nltUWeb.nlt
UT exclusives: Botpack.nltCluster.nltSDLDrv.nltSDLGLDrv.nltSDLSoftDrv.nltudemo.nltUnrealTournament.nltUTBrowser.nltUTMenu.nltUTServerAdmin.nlt
Assets: AS-Frigate.nltAS-Guardia.nltAS-HiSpeed.nltAS-Mazon.nltAS-Oceanfloor.nltAS-Overlord.nltAS-Rook.nltAS-Tutorial.nltBossSkins.nltCityIntro.nltCommandoSkins.nltCTF-Command.nltCTF-Coret.nltCTF-Dreary.nltCTF-EternalCave.nltCTF-Face.nltCTF-Gauntlet.nltCTF-LavaGiant.nltCTF-Niven.nltCTF-November.nltCTF-Tutorial.nltDM-Barricade.nltDM-Codex.nltDM-Conveyor.nltDM-Curse][.nltDM-Deck16][.nltDM-Fetid.nltDM-Fractal.nltDM-Gothic.nltDM-Grinder.nltDM-HyperBlast.nltDM-KGalleon.nltDM-Liandri.nltDM-Morbias][.nltDM-Morpheus.nltDM-Oblivion.nltDM-Peak.nltDM-Phobos.nltDM-Pressure.nltDM-Pyramid.nltDM-Stalwart.nltDM-StalwartXL.nltDM-Tempest.nltDM-Turbine.nltDM-Tutorial.nltDM-Zeto.nltDOM-Cinder.nltDOM-Condemned.nltDOM-Cryptic.nltDOM-Gearbolt.nltDOM-Ghardhen.nltDOM-Lament.nltDOM-Leadworks.nltDOM-MetalDream.nltDOM-Olden.nltDOM-Sesmar.nltDOM-Tutorial.nltEOL_Assault.nltEOL_Challenge.nltEOL_CTF.nltEOL_Deathmatch.nltEOL_Domination.nltEOL_Statues.nltFCommandoSkins.nltSGirlSkins.nltSoldierSkins.nltUTCredits.nltUT-Logo-Map.nlt
GOTY Edition: de.nltmultimesh.nltrelics.nltrelicsbindings.nlttcowmeshskins.nlttnalimeshskins.nlttskmskins.nltCTF-Cybrosis][.nltCTF-Darji16.nltCTF-Face][.nltCTF-HallOfGiants.nltCTF-High.nltCTF-Hydro16.nltCTF-Kosov.nltCTF-Noxion16.nltCTF-Nucleus.nltCTF-Orbital.nltDM-Agony.nltDM-ArcaneTemple.nltDM-Crane.nltDM-Cybrosis][.nltDM-HealPod][.nltDM-Malevolence.nltDM-Mojo][.nltDM-Shrapnel][.nltDM-SpaceNoxx.nlt
Bonus Pack 4: skeletalchars.nltCTF-Beatitude.nltCTF-EpicBoy.nltCTF-Face-SE.nltCTF-Ratchet.nltDM-Bishop.nltDM-Closer.nltDM-Grit-TOURNEY.nltDM-Viridian-TOURNEY.nltDOM-Bullet.nltDOM-Cidom.nltDOM-Lament][.nltDOM-WolfsBay.nlt
Rocket Arena: RocketArena.nltRocketArenaMultimesh.nltRA-Akuma.nltRA-Clawfist.nltRA-CliffyB.nltRA-DavidM.nltRA-DavidM2.nltRA-Ebolt.nltRA-GE][.nltRA-Heiko.nltRA-Inoxx.nltRA-OutWorld.nltRA-Shinigami.nltRA-Warren.nltRA-Qwerty.nltRA-Revolver.nlt
Chaos UT: ChaosUT.nltChaosUTMiscMuts.nltChaosGames.nltChreks.nltChrekSkins.nltChrekvoicedozer.nltChrekvoicescout.nltCTF-CUT_ChaosCastle-pf.nltCTF-CUT_Horus.nltDM-CUT_Eclipse.nltDM-CUT_Proxyking.nltDM-CUT_SkullMoon.nltDM-CUT_StorageAlpha.nltDM-CUT_ThebellTolls.nltDM-CUT_WeaponsOfChaos.nltDM-CUT_WeaponsOfWar.nltUTChaosMap.nltKOTH_BaseStationTheta.nlt