Difference between revisions of "FMODAudioDrv.ctt"
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(Created page with "<nowiki>[Public]</nowiki> Object=(Name=FMODAudioDrv.FMODAudioDevice,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=) Preferences=(Caption="Àudio",Parent="Opcions Av...") |
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< | {{Infobox Localization | ||
|name=FMODAudioDrv | |||
Object=(Name=FMODAudioDrv.FMODAudioDevice,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect= | |language=English | ||
|game=Unreal | |||
|lines_done=2 | |||
|lines_total=2 | |||
}} | |||
<pre> | |||
[Public] | |||
Object=(Name=FMODAudioDrv.FMODAudioDevice,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=,Compat="Win32,Lin32") | |||
Preferences=(Caption="Àudio 3D FMOD",Parent="Àudio",Class=FMODAudioDrv.FMODAudioDevice,Immediate=True) | Preferences=(Caption="Àudio 3D FMOD",Parent="Àudio",Class=FMODAudioDrv.FMODAudioDevice,Immediate=True) | ||
[FMODAudioDevice] | |||
ClassCaption="Àudio 3D FMOD" | ClassCaption="Àudio 3D FMOD" | ||
</pre> | |||
{{Navbox Localization Language-Specific | |||
|language=English | |||
|game=Unreal | |||
}} |
Revision as of 12:19, 24 October 2020
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
FMODAudioDrv | |
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Language | English |
Game | Unreal |
Status | 2/2 |
[Public] Object=(Name=FMODAudioDrv.FMODAudioDevice,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=,Compat="Win32,Lin32") Preferences=(Caption="Àudio 3D FMOD",Parent="Àudio",Class=FMODAudioDrv.FMODAudioDevice,Immediate=True) [FMODAudioDevice] ClassCaption="Àudio 3D FMOD"