UnrealShare.int

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UnrealShare
Language English
Game 1 Unreal
Status 621/621
Game 2 Unreal Tournament
Status 563/563

Public section (Unreal)

[Public]
Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.UTranslocator,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals")
Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings")
Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali")
Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest")
Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue")
Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female")
Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2")
Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3")
Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male")
Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2")
Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3")
Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4")
Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5")
Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6")
Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7")
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal")
Object=(Name="Fire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Fire")
Object=(Name="AltFire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Alternate Fire")
Object=(Name="NextWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Next Weapon")
Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon")
Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon")
Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward")
Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward")
Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left")
Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right")
Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left")
Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right")
Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up")
Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down")
Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk")
Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe")
Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Movement,Feign Death")
Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item")
Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item")
Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item")
Object=(Name="ActivateTranslator",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Translator")
Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look")
Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up")
Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down")
Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View")
Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview")
Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration")
Object=(Name="Suicide",Class=Class,MetaClass=Engine.Input,Description="Game,Suicide")
Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat")
Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat")
Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores")
Object=(Name="QuickSave",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Save")
Object=(Name="QuickLoad",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Load")
Object=(Name="Shot",Class=Class,MetaClass=Engine.Input,Description="Game,Screenshot")
Object=(Name="Brightness",Class=Class,MetaClass=Engine.Input,Description="Game,Change Brightness")
Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu")
Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu")
Object=(Name="Cancel",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Cancel Connection")
Object=(Name="Disconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Disconnect")
Object=(Name="Reconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Reconnect")
Object=(Name="ConsoleKey",Class=Class,MetaClass=Engine.Input,Description="Console,Console Button")
Object=(Name="ConsoleKeyChar",Class=Class,MetaClass=Engine.Input,Description="Console,Console Character")
Object=(Name="Type",Class=Class,MetaClass=Engine.Input,Description="Console,Quick Console")
Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True)
Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True)
Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True)
Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal)
Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient)
Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)

Public section (Unreal Tournament)

[Public]
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)

Rest of the file (Shared)

[DeathMatchGame]
ClassCaption="Deathmatch"
GlobalNameChange=" changed name to "
NoNameChange=" is already in use"
TimeMessage[0]="5 minutes left in the game!"
TimeMessage[1]="4 minutes left in the game!"
TimeMessage[2]="3 minutes left in the game!"
TimeMessage[3]="2 minutes left in the game!"
TimeMessage[4]="1 minute left in the game!"
TimeMessage[5]="30 seconds left!"
TimeMessage[6]="10 seconds left!"
TimeMessage[7]="5 seconds and counting..."
TimeMessage[8]="4..."
TimeMessage[9]="3..."
TimeMessage[10]="2..."
TimeMessage[11]="1..."
TimeMessage[12]="Time Up!"
GameName="DeathMatch"

[UnrealGameInfo]
DeathMessage[0]="killed"
DeathMessage[1]="ruled"
DeathMessage[2]="smoked"
DeathMessage[3]="slaughtered"
DeathMessage[4]="annihilated"
DeathMessage[5]="put down"
DeathMessage[6]="splooged"
DeathMessage[7]="perforated"
DeathMessage[8]="shredded"
DeathMessage[9]="destroyed"
DeathMessage[10]="whacked"
DeathMessage[11]="canned"
DeathMessage[12]="busted"
DeathMessage[13]="creamed"
DeathMessage[14]="smeared"
DeathMessage[15]="shut out"
DeathMessage[16]="beaten down"
DeathMessage[17]="smacked down"
DeathMessage[18]="pureed"
DeathMessage[19]="sliced"
DeathMessage[20]="diced"
DeathMessage[21]="ripped"
DeathMessage[22]="blasted"
DeathMessage[23]="torn up"
DeathMessage[24]="spanked"
DeathMessage[25]="eviscerated"
DeathMessage[26]="neutered"
DeathMessage[27]="whipped"
DeathMessage[28]="shafted"
DeathMessage[29]="trashed"
DeathMessage[30]="smashed"
DeathMessage[31]="trounced"
DeathModifier[0]="thoroughly "
DeathModifier[1]="completely "
DeathModifier[2]="absolutely "
DeathModifier[3]="totally "
DeathModifier[4]="utterly "
MajorDeathMessage[0]=" ripped a new one"
MajorDeathMessage[1]=" messed up real bad"
MajorDeathMessage[2]=" given a new definition of pain"
HeadLossMessage[0]="decapitated"
HeadLossMessage[1]="beheaded"
DeathVerb=" was "
DeathPrep=" by "
DeathTerm="killed"
ExplodeMessage=" was blown up"
SuicideMessage=" had a sudden heart attack."
FallMessage=" left a small crater."
DrownedMessage=" forgot to come up for air."
BurnedMessage=" was incinerated"
CorrodedMessage=" was slimed"
HackedMessage=" was hacked"
BleededMessage=" bled to death."

[UnrealHUD]
IdentifyName="Name"
IdentifyHealth="Health"
SomeoneName="Someone"
VersionMessage="Version"
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "

[UnrealGameOptionsMenu]
AdvancedString="Advanced Options"
AdvancedHelp="Edit advanced game configuration options."
HelpMessage[1]="Adjust the speed at which time passes in the game."
HelpMessage[2]="If true, reduces the gore in the game."
MenuList[1]="Game Speed"
MenuList[2]="Reduced Gore"
MenuTitle="GAME OPTIONS"

[UnrealQuitMenu]
YesSelString="[YES]  No "
NoSelString=" Yes  [NO]"
HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."
MenuList[0]="A Digital Extremes/Epic Megagames"
MenuList[1]="Collaboration"
MenuList[2]="Game Design: James Schmalz"
MenuList[3]="    Cliff Bleszinski"
MenuList[4]="Level Design: Cliff Bleszinski"
MenuList[5]="    T. Elliot Cannon  Pancho Eekels"
MenuList[6]="    Jeremy War  Cedric Fiorentino"
MenuList[7]="    Shane Caudle"
MenuList[8]="Animator: Dave Carter"
MenuList[9]="Art: James Schmalz "
MenuList[10]="    Mike Leatham  Artur Bialas"
MenuList[11]="Programming: Tim Sweeney  Steven Polge"
MenuList[12]="    Erik de Neve  James Schmalz"
MenuList[13]="    Carlo Vogelsang  Nick Michon"
MenuList[14]="Music: Alexander Brandon"
MenuList[15]="    Michiel van den Bos"
MenuList[16]="Sound Effects: Dave Ewing"
MenuList[17]="Producer for GT: Jason Schreiber"
MenuList[18]="Biz: Mark Rein Nigel Kent"
MenuList[19]="    Craig Lafferty"
MenuList[20]="Oldunreal patch: Jochen Goernitz"
MenuList[21]="    and the Oldunreal community"
MenuTitle="Quit?"

[UnrealIndivBotMenu]
HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change."
HelpMessage[2]="Hit enter to edit the name of this bot."
HelpMessage[3]="Use the left and right arrow keys to change the class of this bot."
HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot."
HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)."
HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)."
MenuList[1]="Configuration"
MenuList[2]="Name"
MenuList[3]="Class"
MenuList[4]="Skin"
MenuList[5]="Skill Adjust"
MenuList[6]="Team"
MenuTitle="Artificial Intelligence Configuration"

[DispersionPistol]
DeathMessage="%o was killed by %k's %w.  What a loser!"
PickupMessage="You got the Dispersion Pistol"
ItemName="Dispersion Pistol"

[UnrealVideoMenu]
LowText="Low"
HighText="High"
ShadowDetail[0]="Blob"
ShadowDetail[1]="Low Res"
ShadowDetail[2]="Mid Res"
ShadowDetail[3]="High Res"
ShadowDetail[4]="Ultra Res"
HelpMessage[1]="Adjust display brightness using the left and right arrow keys."
HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."
HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution."
HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays"
HelpMessage[5]="Use the low texture detail option to improve performance.  Changes to this setting will take effect on the next level change."
HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys."
HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys."
HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys."
HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory.  Changes to this setting will take effect on the next level change."
HelpMessage[10]="If enabled, you will hear voice messages during gametypes that use them."
HelpMessage[11]="If enabled, you will hear a beep when you receive a message."
HelpMessage[12]="If enabled, some specific meshes may use flat shading."
HelpMessage[13]="If enabled, some specific meshes may use curved surfaces for extra detail."
HelpMessage[14]="If enabled, pawns cast shadows. Changes to this setting will take effect on the next level change."
HelpMessage[15]="If enabled, decoration cast shadows. Changes to this setting will take effect on the next level change."
HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions."
HelpMessage[17]="Use this option to precaching map content like sounds and textures."
HelpMessage[18]="Use this option to active/deactivate trilinear filtering."
MenuList[1]="Brightness"
MenuList[2]="Toggle Fullscreen Mode"
MenuList[3]="Select Resolution"
MenuList[4]="Field of View"
MenuList[5]="Texture Detail"
MenuList[6]="Music Volume"
MenuList[7]="Sound Volume"
MenuList[8]="Speech Volume"
MenuList[9]="Sound Quality"
MenuList[10]="Voice Messages"
MenuList[11]="Message Beep"
MenuList[12]="Flat Shading"
MenuList[13]="Curvy Meshes"
MenuList[14]="Cast Shadows"
MenuList[15]="Deco Shadows"
MenuList[16]="Realistic Shadows"
MenuList[17]="PreCaching Content"
MenuList[18]="Trilinear Filtering"
MenuTitle="AUDIO/VIDEO"

[UnrealFavoritesMenu]
EditList[0]="Name for Server:"
EditList[1]="Address:"
HelpMessage[1]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[2]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[3]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[4]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[5]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[6]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[7]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[8]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[9]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[10]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[11]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[12]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
MenuTitle="FAVORITES"

[Translator]
NewMessage="Universal Translator"
HintString="Hint:"
PickupMessage="Press F2 to activate the Translator"
ItemName="Universal Translator"

[UnrealTeamScoreBoard]
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "

[UnrealScoreBoard]
DeadStr="You are dead. Hit [Fire] to respawn!"
SpectatorStr="You are spectating.  Hit [Fire] to view from another player!"

[UnrealServerMenu]
BotTitle="BOTMATCH"
HelpMessage[1]="Choose Game Type."
HelpMessage[2]="Choose Map."
HelpMessage[3]="Modify Game Options."
HelpMessage[4]="Start Game."
HelpMessage[5]="Start a dedicated server on this machine."
MenuList[1]="Select Game"
MenuList[2]="Select Map"
MenuList[3]="Configure Game"
MenuList[4]="Start Game"
MenuList[5]="Launch Dedicated Server"
MenuTitle="MULTIPLAYER"

[UnrealMeshMenu]
HelpMessage[4]="Change your class using the left and right arrow keys."
HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'."
HelpMessage[6]="Should spectate the match instead of playing."
HelpMessage[7]="Press enter to start game."
MenuList[4]="Class:"
MenuList[5]="Passwords are now entered from the Unreal Server browser."
MenuList[6]="Spectate:"
MenuList[7]="Start Game"

[UnrealPlayerMenu]
Teams[0]="Red"
Teams[1]="Blue"
Teams[2]="Green"
Teams[3]="Gold"
Teams[4]="None"
HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game."
HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)."
HelpMessage[3]="Change your skin using the left and right arrow keys."
MenuList[1]="Name: "
MenuList[2]="Team Color:"
MenuList[3]="Skin:"
MenuTitle="Select Digital Representation"

[UnrealJoinGameMenu]
InternetOption="(Dial-Up)"
FastInternetOption="(Dial-Up)"
VeryFastInternetOption="(Broadband)"
HighSpeedInternetOption="(Broadband)"
LANOption="(LAN)"
HelpMessage[1]="Listen for local servers"
HelpMessage[2]="Choose a server from a list of favorites"
HelpMessage[3]="Hit enter to type in a server address.  Hit enter again to go to this server."
HelpMessage[4]="Set networking speed."
HelpMessage[5]="Open Unreal Server List"
MenuList[1]="Find Local Servers"
MenuList[2]="Choose From Favorites"
MenuList[3]="Open"
MenuList[4]="Net Speed"
MenuList[5]="Go to the Unreal server list"
MenuTitle="JOIN GAME"

[UnrealOptionsMenu]
HideString="Hidden"
InternetOption="(Dial-Up)"
FastInternetOption="(Dial-Up)"
VeryFastInternetOption="(Broadband)"
HighSpeedInternetOption="(Broadband)"
LANOption="(LAN)"
HelpMessage[1]="Enable or disable vertical aiming help."
HelpMessage[2]="Toggle enabling of joystick."
HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)"
HelpMessage[5]="Invert the mouse X axis.  When true, pushing the mouse forward causes you to look down rather than up."
HelpMessage[6]="If enabled, when you let go of the mouselook key the view will automatically center itself."
HelpMessage[7]="If enabled, the mouse is always used for looking up and down, with no need for a mouselook key."
HelpMessage[8]="If enabled, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs."
HelpMessage[9]="If enabled, your screen will flash when you fire your weapon."
HelpMessage[10]="Choose the crosshair appearing at the center of your screen"
HelpMessage[11]="Select where your weapon will appear."
HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move."
HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration."
HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)"
HelpMessage[15]="Never auto-switch to better weapon on pickup."
HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration."
HelpMessage[17]="Adjust the amount of bobbing when moving."
HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay."
HelpMessage[19]="Open advanced preferences configuration menu."
MenuList[1]="Auto Aim"
MenuList[2]="Joystick Enabled"
MenuList[3]="Mouse Sensitivity"
MenuList[4]="Mouse Smoothing"
MenuList[5]="Invert Mouse"
MenuList[6]="LookSpring"
MenuList[7]="Always MouseLook"
MenuList[8]="Auto Slope Look"
MenuList[9]="Weapon Flash"
MenuList[10]="Crosshair"
MenuList[11]="Weapon Hand"
MenuList[12]="Dodging"
MenuList[13]="Customize Controls"
MenuList[14]="Prioritize Weapons"
MenuList[15]="No Auto Weapon Switch"
MenuList[16]="HUD Configuration"
MenuList[17]="View Bob"
MenuList[18]="Net Speed"
MenuList[19]="Advanced Options"
MenuTitle="OPTIONS MENU"

[TeamGame]
ClassCaption="Team Play"
NewTeamMessage=" is now on "
TeamColor[0]="Red"
TeamColor[1]="Blue"
TeamColor[2]="Green"
TeamColor[3]="Gold"
GameName="Team Game"

[ASMD]
DeathMessage="%k inflicted mortal damage upon %o with the %w."
PickupMessage="You got the ASMD Rifle"
ItemName="ASMD Rifle"

[UnrealWeaponMenu]
MenuTitle="PRIORITIES"

[UnrealBotConfigMenu]
HelpMessage[1]="If enabled, bots adjust their skill level based on how they are doing against players."
HelpMessage[2]="Base skill level of bots (between 0 and 3)."
HelpMessage[3]="If enabled, bots enter the game in random order. If false, they enter in their configuration order."
HelpMessage[4]="Change the configuration of individual bots."
HelpMessage[5]="Number of bots to start play (max 15)."
HelpMessage[6]="Use bots when playing with other people."
MenuList[1]="Auto-Adjust Skills"
MenuList[2]="Base Skill"
MenuList[3]="Random Order"
MenuList[4]="Configure Individual Bots"
MenuList[5]="Number of Bots"
MenuList[6]="Bots in Multiplayer"
MenuTitle="BOTS"

[Eightball]
DeathMessage="%o was smacked down multiple times by %k's %w."
PickupMessage="You got the Eightball gun"
ItemName="Eightball"

[UnrealKeyboardMenu]
OrString=" or "
HelpMessage[1]=""
MenuList[1]="Fire"
MenuList[2]="Alternate Fire"
MenuList[3]="Move Forward"
MenuList[4]="Move Backward"
MenuList[5]="Turn Left"
MenuList[6]="Turn Right"
MenuList[7]="Strafe Left"
MenuList[8]="Strafe Right"
MenuList[9]="Jump/Up"
MenuList[10]="Crouch/Down"
MenuList[11]="Mouse Look"
MenuList[12]="Activate Item"
MenuList[13]="Next Item"
MenuList[14]="Previous Item"
MenuList[15]="Look Up"
MenuList[16]="Look Down"
MenuList[17]="Center View"
MenuList[18]="Walk"
MenuList[19]="Strafe"
MenuList[20]="Next Weapon"
MenuList[21]="Prev Weapon"
MenuList[22]="Grab Decoration"
MenuList[23]="Show Admin Menu"
MenuList[24]="Show Music Menu"
MenuList[25]="RESET TO DEFAULTS"
MenuTitle="CONTROLS"

[UnrealNewKeyboardMenu]
MenuWidth=340

[CoopGame]
ClassCaption="Cooperative Play"
GameName="Coop Game"

[Cow]
MenuName="Cow"

[ShieldBelt]
PickupMessage="You got the Shield Belt"
ItemName="Shield Belt"

[Flashlight]
ExpireMessage="Flashlight batteries have died."
PickupMessage="You picked up the Flashlight"
ItemName="Flashlight"

[DevilFish]
MenuName="DevilFish"

[UnrealMainMenu]
HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."
HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."
HelpMessage[3]="Hit enter to customize controls."
HelpMessage[4]="Change sound and display options"
HelpMessage[5]="Hit enter to quit game."
HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"
MenuList[1]="GAME"
MenuList[2]="MULTIPLAYER"
MenuList[3]="OPTIONS"
MenuList[4]="AUDIO/VIDEO"
MenuList[5]="QUIT"
MenuList[7]="ORDER INFO"

[UnrealLoadMenu]
RestartString="Restart "
MenuTitle="LOAD GAME"

[UnrealSlotMenu]
EmptySlot="..Empty.."
MonthNames[0]="January"
MonthNames[1]="February"
MonthNames[2]="March"
MonthNames[3]="April"
MonthNames[4]="May"
MonthNames[5]="June"
MonthNames[6]="July"
MonthNames[7]="August"
MonthNames[8]="September"
MonthNames[9]="October"
MonthNames[10]="November"
MonthNames[11]="December"

[TranslatorEvent]
M_NewMessage="New Translator Message"
M_TransMessage="Translator Message"
M_HintMessage="New hint message (press F3 to read)."

[NaliFruit]
PickupMessage="You picked the Nali Healing Fruit +"
ItemName="Nali Healing Fruit "

[Health]
PickupMessage="You picked up a Health Pack +"
ItemName="Health Pack"

[BabyCow]
MenuName="Baby Cow"

[UnrealGameMenu]
HelpMessage[1]="Hit enter to save the current game."
HelpMessage[2]="Hit enter to load a saved game."
HelpMessage[3]="Select a difficulty level, and start a new game."
HelpMessage[4]="Hit enter to modify game options.  Note that you cannot do this if you are playing in a multiplayer game."
HelpMessage[5]="DeathMatch against Bots."
MenuList[1]="SAVE GAME"
MenuList[2]="LOAD GAME"
MenuList[3]="NEW GAME"
MenuList[4]="GAME OPTIONS"
MenuList[5]="BOTMATCH"

[UnrealMultiPlayerMenu]
HelpMessage[1]="Join a network game."
HelpMessage[2]="Set up and start a network game."
HelpMessage[3]="Configure appearance, name, and team name."
MenuList[1]="JOIN GAME"
MenuList[2]="START GAME"
MenuList[3]="PLAYER SETUP"

[UnrealChooseGameMenu]
HelpMessage[1]="Choose which game to play."
HelpMessage[2]="Choose which game to play."
HelpMessage[3]="Choose which game to play."
HelpMessage[4]="Choose which game to play."
HelpMessage[5]="Choose which game to play."
HelpMessage[6]="Choose which game to play."
HelpMessage[7]="Choose which game to play."
HelpMessage[8]="Choose which game to play."
HelpMessage[9]="Choose which game to play."
HelpMessage[10]="Choose which game to play."
HelpMessage[11]="Choose which game to play."
HelpMessage[12]="Choose which game to play."
HelpMessage[13]="Choose which game to play."
HelpMessage[14]="Choose which game to play."
HelpMessage[15]="Choose which game to play."
HelpMessage[16]="Choose which game to play."
HelpMessage[17]="Choose which game to play."
HelpMessage[18]="Choose which game to play."
HelpMessage[19]="Choose which game to play."
MenuTitle="CHOOSE GAME"

[AutoMag]
DeathMessage="%o got gatted by %k's %w."
PickupMessage="You got the Automag"
ItemName="Automag"

[UnrealHelpMenu]
HelpMessage[1]="Open the troubleshooting document."
MenuList[1]="TroubleShooting"
MenuTitle="HELP"

[UnrealDMGameOptionsMenu]
GameStyle[0]="Classic"
GameStyle[1]="Hardcore"
GameStyle[2]="Turbo"
DeathMessages[0]="Classic"
DeathMessages[1]="Weapon Based"
HelpMessage[3]="Number of frags scored by leading player to end game.  If 0, there is no limit."
HelpMessage[4]="Time limit (in minutes) to end game.  If 0, there is no limit."
HelpMessage[5]="Maximum number of players allowed in the game."
HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player."
HelpMessage[7]="Configure bot game and individual parameters."
HelpMessage[8]="Choose Game Style:  Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement."
HelpMessage[9]="Classic or new style (weapon based) deathmessages."
MenuList[3]="Frag limit"
MenuList[4]="Time Limit"
MenuList[5]="Max Players"
MenuList[6]="Weapons Stay"
MenuList[7]="Configure Bots"
MenuList[8]="Game Style"
MenuList[9]="Death Messages"

[YesNoMenu]
YesSelString="[YES]  No"
NoSelString=" Yes  [NO]"

[UnrealListenMenu]
HelpMessage[1]="Hit Enter to select this server."
HelpMessage[2]="Hit Enter to select this server."
HelpMessage[3]="Hit Enter to select this server."
HelpMessage[4]="Hit Enter to select this server."
HelpMessage[5]="Hit Enter to select this server."
HelpMessage[6]="Hit Enter to select this server."
HelpMessage[7]="Hit Enter to select this server."
HelpMessage[8]="Hit Enter to select this server."
HelpMessage[9]="Hit Enter to select this server."
HelpMessage[10]="Hit Enter to select this server."
HelpMessage[11]="Hit Enter to select this server."
HelpMessage[12]="Hit Enter to select this server."
HelpMessage[13]="Hit Enter to select this server."
HelpMessage[14]="Hit Enter to select this server."
HelpMessage[15]="Hit Enter to select this server."
HelpMessage[16]="Hit Enter to select this server."
HelpMessage[17]="Hit Enter to select this server."
HelpMessage[18]="Hit Enter to select this server."
HelpMessage[19]="Hit Enter to select this server."
MenuTitle="LOCAL SERVERS"

[SCUBAGear]
PickupMessage="You picked up the SCUBA Gear"
ItemName="SCUBA Gear"

[Amplifier]
ExpireMessage="Energy Amplifier is out of power."
PickupMessage="You got the Energy Amplifier"
ItemName="Energy Amplifier"

[UnrealNewGameMenu]
HelpMessage[1]="Tourist mode."
HelpMessage[2]="Ready for some action!"
HelpMessage[3]="Not for the faint of heart."
HelpMessage[4]="Death wish."
HelpMessage[5]="For players who want an extra difficulty."
HelpMessage[6]="For the hardcore gamers."
HelpMessage[7]="HOLY SHIT!"
MenuList[1]="EASY"
MenuList[2]="MEDIUM"
MenuList[3]="HARD"
MenuList[4]="UNREAL"
MenuList[5]="EXTREME"
MenuList[6]="NIGHTMARE"
MenuList[7]="ULTRA-UNREAL"

[TazerProj]
ComboKillMessage="%o couldn't avoid the shock blast from %k's %w"

[SinglePlayer]
GameName="Unreal"

[UnrealSaveMenu]
CantSave="CAN'T SAVE WHEN DEAD"
MenuTitle="SAVE GAME"

[Stinger]
DeathMessage="%o was perforated by %k's %w."
PickupMessage="You picked up the Stinger"
ItemName="Stinger"

[RocketCan]
PickupMessage="You picked up 12 Eightballs"
ItemName="Eightballs"

[VoiceBox]
PickupMessage="You picked up the Voice Box"
ItemName="Voice Box"

[WeaponPowerUp]
PickupMessage="You got the Dispersion Pistol Powerup"
ItemName="Dispersion Pistol Powerup"

[Flare]
PickupMessage="You got a Flare"
ItemName="Flare"

[ShellBox]
PickupMessage="You picked up 50 bullets"
ItemName="Bullet Box"

[ASMDAmmo]
PickupMessage="You picked up an ASMD Core"
ItemName="ASMD Core"

[MaleThree]
MenuName="Male 3"

[FemaleOne]
MenuName="Female 1"

[OKMenu]
OKString="[OK]"

[UnrealTeamGameOptionsMenu]
HelpMessage[10]="Percentage of damage taken when hit by friendly fire.  Note that you always take full damage from your own weapons."
MenuList[10]="Friendly Fire Scale"

[UnrealCoopGameOptions]
HelpMessage[3]="Skill level setting."
HelpMessage[4]="If enabled, no friendly fire is allowed."
HelpMessage[5]="If enabled, weapons respawn instantly, but can only be picked up once by a given player."
HelpMessage[6]="If enabled, weapons will be respawned instantly."
HelpMessage[7]="If enabled, items will be respawned instantly."
MenuList[3]="Difficulty"
MenuList[4]="No Friendly Fire"
MenuList[5]="Weapons Stay"
MenuList[6]="Instant Weapon Respawn"
MenuList[7]="Instant Item Respawn"

[SuperHealth]
PickupMessage="You picked up the Super Health Pack"
ItemName="Super Health Pack"

[UpgradeMenu]
MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the Unreal web site for a newer version?"

[StingerAmmo]
PickupMessage="You picked up 40 Tarydium Shards"
ItemName="Tarydium Shards"

[Shells]
PickupMessage="You picked up 12 shells"
ItemName="Shells"

[KevlarSuit]
PickupMessage="You picked up the Kevlar Suit"
ItemName="Kevlar Suit"

[Clip]
PickupMessage="You picked up a Clip"
ItemName="Clip"

[Bandages]
PickupMessage="You got some Bandages +"
ItemName="Bandages"

[Armor]
PickupMessage="You got the Assault Vest"
ItemName="Assault Vest"

[Hawk]
MenuName="Hawk"

Rest of the file (Unreal)

[MiniGunSentry]
PickupMessage="You got an Automatic Sentry Gun"
ItemName="Minigun Sentry"
M_Activated=" deployed."

[Woodruff]
PickupMessage="You got some Master of the Woods +"
ItemName="Master of the Woods"

[UIKeyTrigger]
SuccessMessage="Access granted."
FailtureMessage="You need a key to open this door."

[UTranslocator]
DeathMessage="%o was telefragged by %k."
PickupMessage="You got the Translocator Source Module"
ItemName="Translocator"
ItemArticle="the"

[WoodruffSchool]
PickupMessage="You got a bunch of Master of the Woods +"
Unreal English Localization
Shared files: ALAudio.intCore.intD3DDrv.intD3D9Drv.intEditor.intEngine.intGalaxy.intGlideDrv.intIpDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSetup.intSglDrv.intSoftDrv.intStartup.intUBrowser.intUMenu.intUnrealEd.intUnrealI.intUnrealShare.intUWindow.intWindow.intWinDrv.intXDrv.intXMesaGLDrv.intXOpenGLDrv.int
Unreal exclusives: SetupUnreal.intSetupUnrealPatch.intD3D8Drv.intEFX.intFMODAudioDrv.intOGLDrv.intOldOpenGLDrv.intOldWeapons.intScriptedAI.intSDL2Drv.intSwFMOD.intUnreal.intUnrealIntegrity.intUnrealLinux.intUnrealLinux.bin.intUnrealOSX.intUnrealOSX.bin.intUnrealSDL2.intUnrealSDL2.bin.intUnrealXLinux.intUnrealXLinux.bin.intUWebAdmin.intWebAdminHTML.int
Assets: Bluff.intCeremony.intChizra.intDark.intDasaCellars.intDasaPass.intDCrater.intDig.intDKNightOp.intDmAriza.intDmBeyondTheSun.intDmCurse.intDmDeathFan.intDmDeck16.intDmElsinore.intDmExar.intDMfith.intDmHealPod.intDmMorbias.intDmRadikus.intDmRetrospective.intDmRiot.intDmTundra.intDug.intEndGame.intExtremeBeg.intExtremeCore.intExtremeDark.intExtremeDarkGen.intExtremeDGen.intExtremeEnd.intExtremeGen.intExtremeLab.intFemale1Skins.intFemale2Skins.intGateway.intHarobed.intIsvDeck1.intIsvKran32.intIsvKran4.intMale1Skins.intMale2Skins.intMale3Skins.intNaliBoat.intNaliC.intNaliLord.intNoork.intNyleve.intPassage.intQueenEnd.intRuins.intSkTrooperSkins.intSkyBase.intSkyCaves.intSkyTown.intSpireVillage.intTerraLift.intTerraniux.intTheSunspire.intTrench.intVeloraEnd.intVortex2.int
Return to Na Pali: UDSDemo.intUPak.intUPakFix.intAbyss.intCrashsite.intCrashsite1.intCrashsite2.intDmAthena.intDmDaybreak.intDmHazard.intDmStomp.intDmSunSpeak.intDmTerra.intDuskFalls.intEldora.intEnd.intFoundry.intGlacena.intGlathriel1.intGlathriel2.intInterIntro.intInter1.intInter2.intInter3.intInter4.intInterCrashsite.intInter5.intInter6.intInter7.intInter8.intInter9.intInter10.intInter11.intInter12.intInter13.intInter14.intIntro1.intIntro2.intNagomi.intNagomiSun.intNalic2.intNevec.intSpireLand.intToxic.intUGCredits.intUpack.intVelora.int
Fusion Mappack: DM-Cybrosis.intDM-Letting.intDM-Loxi.intDM-Mojo.intDM-Shrapnel.intDM-Twilight.int
Division Mappack: DmBayC.intDmCreek.intDmDespair.intDmEclipse.intDmKrazy.intDmLocke.intDmMorbfanza.intDmScruular.intDmSplash.intDmVilla.int
Unreal Tournament English Localization
Shared files: ALAudio.intCore.intD3DDrv.intD3D9Drv.intEditor.intEngine.intGalaxy.intGlideDrv.intIpDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSetup.intSglDrv.intSoftDrv.intStartup.intUBrowser.intUMenu.intUnrealEd.intUnrealI.intUnrealShare.intUWindow.intWindow.intWinDrv.intXDrv.intXMesaGLDrv.intXOpenGLDrv.int
UT exclusives: Botpack.intCluster.intSDLDrv.intSDLGLDrv.intSDLSoftDrv.intudemo.intUnrealTournament.intUTBrowser.intUTMenu.intUTServerAdmin.intUWeb.int
Assets: AS-Frigate.intAS-Guardia.intAS-HiSpeed.intAS-Mazon.intAS-Oceanfloor.intAS-Overlord.intAS-Rook.intAS-Tutorial.intBossSkins.intCityIntro.intCommandoSkins.intCTF-Command.intCTF-Coret.intCTF-Dreary.intCTF-EternalCave.intCTF-Face.intCTF-Gauntlet.intCTF-LavaGiant.intCTF-Niven.intCTF-November.intCTF-Tutorial.intDM-Barricade.intDM-Codex.intDM-Conveyor.intDM-Curse][.intDM-Deck16][.intDM-Fetid.intDM-Fractal.intDM-Gothic.intDM-Grinder.intDM-HyperBlast.intDM-KGalleon.intDM-Liandri.intDM-Morbias][.intDM-Morpheus.intDM-Oblivion.intDM-Peak.intDM-Phobos.intDM-Pressure.intDM-Pyramid.intDM-Stalwart.intDM-StalwartXL.intDM-Tempest.intDM-Turbine.intDM-Tutorial.intDM-Zeto.intDOM-Cinder.intDOM-Condemned.intDOM-Cryptic.intDOM-Gearbolt.intDOM-Ghardhen.intDOM-Lament.intDOM-Leadworks.intDOM-MetalDream.intDOM-Olden.intDOM-Sesmar.intDOM-Tutorial.intEOL_Assault.intEOL_Challenge.intEOL_CTF.intEOL_Deathmatch.intEOL_Domination.intEOL_Statues.intFCommandoSkins.intSGirlSkins.intSoldierSkins.intUTCredits.intUT-Logo-Map.int
GOTY Edition: de.intmultimesh.intrelics.intrelicsbindings.inttcowmeshskins.inttnalimeshskins.inttskmskins.intCTF-Cybrosis][.intCTF-Darji16.intCTF-Face][.intCTF-HallOfGiants.intCTF-High.intCTF-Hydro16.intCTF-Kosov.intCTF-Noxion16.intCTF-Nucleus.intCTF-Orbital.intDM-Agony.intDM-ArcaneTemple.intDM-Crane.intDM-Cybrosis][.intDM-HealPod][.intDM-Malevolence.intDM-Mojo][.intDM-Shrapnel][.intDM-SpaceNoxx.int
Bonus Pack 4: skeletalchars.intCTF-Beatitude.intCTF-EpicBoy.intCTF-Face-SE.intCTF-Ratchet.intDM-Bishop.intDM-Closer.intDM-Grit-TOURNEY.intDM-Viridian-TOURNEY.intDOM-Bullet.intDOM-Cidom.intDOM-Lament][.intDOM-WolfsBay.int
Rocket Arena: RocketArena.intRocketArenaMultimesh.intRA-Akuma.intRA-Clawfist.intRA-CliffyB.intRA-DavidM.intRA-DavidM2.intRA-Ebolt.intRA-GE][.intRA-Heiko.intRA-Inoxx.intRA-OutWorld.intRA-Shinigami.intRA-Warren.intRA-Qwerty.intRA-Revolver.int
Chaos UT: ChaosUT.intChaosUTMiscMuts.intChaosGames.intChreks.intChrekSkins.intChrekvoicedozer.intChrekvoicescout.intCTF-CUT_ChaosCastle-pf.intCTF-CUT_Horus.intDM-CUT_Eclipse.intDM-CUT_Proxyking.intDM-CUT_SkullMoon.intDM-CUT_StorageAlpha.intDM-CUT_ThebellTolls.intDM-CUT_WeaponsOfChaos.intDM-CUT_WeaponsOfWar.intUTChaosMap.intKOTH_BaseStationTheta.int