WinDrv.int
Jump to navigation
Jump to search
This page in other languages |
---|
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian |
WinDrv | |
---|---|
Language | English |
Game 1 | Unreal |
Status | 13/13 |
Game 2 | Unreal Tournament |
Status | 13/13 |
[Public] Class=(Class=WinDrv.WindowsClient,SuperClass=Engine.Client,Compat="Win32,Win64") Preferences=(Caption="Windows",Parent="Display",Class=WinDrv.WindowsClient,Immediate=True,Category=Display) Preferences=(Caption="Windows",Parent="Joystick",Class=WinDrv.WindowsClient,Immediate=True,Category=Joystick) [Errors] Failed3D="3D hardware initialization failed" DDrawMode="DirectDraw was unable to set the requested video mode." [General] ViewPersp="Perspective map" ViewXY="Overhead map" ViewXZ="XZ map" ViewYZ="YZ map" ViewOther="Viewport" Color16="&16-bit color" Color32="&32-bit color" AdvancedOptions="Advanced Options" [WindowsClient] ClassCaption="Standard Windows Manager"