Difference between revisions of "English .int/Unreal Gold"
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For the Unreal Tournament translation, go [[English .int/UT|here]]. Be aware that some files are shared between translations, most of the time without any difference between them. Files with a shared filename which need a separate translation are placed in separate sections in the same file. (See [[Engine.int]] for an example.) | For the Unreal Tournament translation, go [[English .int/UT|here]]. Be aware that some files are shared between translations, most of the time without any difference between them. Files with a shared filename which need a separate translation are placed in separate sections in the same file. (See [[Engine.int]] for an example.) |
Revision as of 20:31, 2 October 2020
Oldunreal Localization Project |
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Portals: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
Unreal: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
UT99: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
UT2004: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
Guidelines: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
English localization | |
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Game | Unreal |
For the Unreal Tournament translation, go here. Be aware that some files are shared between translations, most of the time without any difference between them. Files with a shared filename which need a separate translation are placed in separate sections in the same file. (See Engine.int for an example.)
See also Language Guidelines and the English-specifics page for common namings and things to bear in mind when editing this translation.
PatchFile 227
These files are shared between Unreal/RTNP/Unreal Gold and Unreal Tournament.
- ALAudio.int
- Core.int
- D3DDrv.int
- D3D9Drv.int
- Editor.int
- Engine.int
- FMODAudioDrv.int
- Galaxy.int
- GlideDrv.int
- IpDrv.int
- IpServer.int
- MeTaLDrv.int
- OpenGLDrv.int
- Setup.int
- SglDrv.int
- SoftDrv.int
- Startup.int
- UBrowser.int
- UMenu.int
- UnrealEd.int
- UnrealI.int
- UnrealShare.int
- UWindow.int
- Window.int
- WinDrv.int
- XDrv.int
- XMesaGLDrv.int
- XOpenGLDrv.int
Other important files
- D3D8Drv.int
- EFX.int
- OGLDrv.int
- OldOpenGLDrv.int
- OldWeapons.int
- ScriptedAI.int
- SDL2Drv.int
- SwFMOD.int
- Unreal.int
- UnrealIntegrity.int
- UnrealLinux.int
- UnrealLinux.bin.int
- UnrealOSX.int
- UnrealOSX.bin.int
- UnrealSDL2.int
- UnrealSDL2.bin.int
- UnrealXLinux.int
- UnrealXLinux.bin.int
- UWebAdmin.int
- WebAdminHTML.int
Assets
Includes v227j additions.
- Bluff.int
- Ceremony.int
- Chizra.int
- Dark.int
- DasaCellars.int
- DasaPass.int
- DCrater.int
- Dig.int
- DKNightOp.int
- DmAriza.int
- DmBeyondTheSun.int
- DmCurse.int
- DmDeathFan.int
- DmDeck16.int
- DmElsinore.int
- DmExar.int
- DMfith.int
- DmHealPod.int
- DmMorbias.int
- DmRadikus.int
- DmRetrospective.int
- DmRiot.int
- DmTundra.int
- Dug.int
- EndGame.int
- ExtremeBeg.int
- ExtremeCore.int
- ExtremeDark.int
- ExtremeDarkGen.int
- ExtremeDGen.int
- ExtremeEnd.int
- ExtremeGen.int
- ExtremeLab.int
- Female1Skins.int
- Female2Skins.int
- Gateway.int
- Harobed.int
- IsvDeck1.int
- IsvKran32.int
- IsvKran4.int
- Male1Skins.int
- Male2Skins.int
- Male3Skins.int
- NaliBoat.int
- NaliC.int
- NaliLord.int
- Noork.int
- Nyleve.int
- Passage.int
- QueenEnd.int
- Ruins.int
- SkTrooperSkins.int
- SkyBase.int
- SkyCaves.int
- SkyTown.int
- SpireVillage.int
- TerraLift.int
- Terraniux.int
- TheSunspire.int
- Trench.int
- VeloraEnd.int
- Vortex2.int
Return to Na Pali
- UDSDemo.int
- UPak.int
- UPakFix.int
- Abyss.int
- Crashsite.int
- Crashsite1.int
- Crashsite2.int
- DmAthena.int
- DmDaybreak.int
- DmHazard.int
- DmStomp.int
- DmSunSpeak.int
- DmTerra.int
- DuskFalls.int
- Eldora.int
- End.int
- Foundry.int
- Glacena.int
- Glathriel1.int
- Glathriel2.int
- InterIntro.int
- Inter1.int
- Inter2.int
- Inter3.int
- Inter4.int
- InterCrashsite.int
- Inter5.int
- Inter6.int
- Inter7.int
- Inter8.int
- Inter9.int
- Inter10.int
- Inter11.int
- Inter12.int
- Inter13.int
- Inter14.int
- Intro1.int
- Intro2.int
- Nagomi.int
- NagomiSun.int
- Nalic2.int
- Nevec.int
- SpireLand.int
- Toxic.int
- UGCredits.int
- Upack.int
- Velora.int
Fusion MapPack
Division MapPack
Since v227j has support for these levels (namely, if they're located in the Unreal installation, they'll display levelshots when picked up), we might as well go all-in and add .int support for these maps.
- DmBayC.int (Unreal Special Edition)
- DmCreek.int (Unreal Special Edition)
- DmDespair.int (Unreal RTNP Cut Beta Map)
- DmEclipse.int (Unreal Beta Map)
- DmKrazy.int (Unreal Special Edition)
- DmLocke.int (GW Press Addon)
- DmMorbfanza.int (Unreal Beta Map)
- DmScruular.int (GW Press Addon)
- DmSplash.int (Unreal Beta Map)
- DmVilla.int (GW Press Addon)