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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
Engine | |
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Language | English |
Game 1 | Unreal |
Status | 121/121 |
Game 2 | Unreal Tournament |
Status | 113/113 |
Game 3 | Unreal Tournament 2004 |
Status | 364/364 |
Public section (Unreal)
[Public] Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.LinkerUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.SHAUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Types",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Decals",Parent="Advanced Options") ; Advanced Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) ; Networking Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload) Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.Gameinfo,Category=Networking,Immediate=True) Preferences=(Caption="Map Lists",Parent="Networking") ; Decals Preferences=(Caption="Blood",Parent="Decals") Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True) Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True) Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True) ; Blood Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
Public section (Unreal Tournament)
[Public] Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Types",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) ; Advanced Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) ; Networking Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Public section (Unreal Tournament 2003)
[Public] ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.MasterMD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.UModUnpackCommandlet,Class=Class,MetaClass=Core.Commandlet) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") ; "Advanced" root Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) ; "Networking" root Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Public section (Unreal Tournament 2004)
[Public] ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.MasterMD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.UModUnpackCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.ExportCacheCommandlet,Class=Class,MetaClass=Core.Commandlet) ; Main roots Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Display",Parent="Advanced Options") Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Joystick",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") ; "Advanced" root Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) ; "Networking" root Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
[Ammo] PickupMessage="You picked up some ammo." ItemName="Ammo" [LevelInfo] Title="Untitled" [ServerCommandlet] HelpCmd=server HelpWebLink=https://www.oldunreal.com/wiki/index.php?title=Commandlet HelpOneLiner="Network game server." HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpParm[0]=Log HelpDesc[0]="Specify the log file to generate." HelpParm[1]=AllAdmin HelpDesc[1]="Give all players admin privileges."
Rest of the file (Unreal & Unreal Tournament)
[Pawn] NameArticle=" a " [Inventory] PickupMessage="Snagged an item" ItemArticle="a" M_Activated=" activated." M_Selected=" selected." M_Deactivated=" deactivated." [Spectator] MenuName="Spectator" [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%ls: %ls (%i players)" NetReceiving="Receiving %ls: %i/%i" NetReceiveOk="Successfully received %ls" NetSend="Sending %ls" NetSending="Sending %ls: %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %ls" ReceiveFile="Receiving %ls (F10 Cancels)" ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining" ConnectingText="Connecting (F10 Cancels):" ConnectingURL=unreal://%ls/%ls
Rest of the file (UT2003 & UT2004)
[Weapon] MessageNoAmmo=" has no ammo" ItemName="Weapon" [DamageType] DeathString="%o was killed by %k." FemaleSuicide="%o killed herself." MaleSuicide="%o killed himself." [UpgradeDrivers] OutdatedDrivers="You are running old graphics card drivers that might not work in conjunction with the game." OursOrWeb="Choose YES to install updated drivers from our CD and NO to visit the manufacturers homepage" InsertCD="Please insert your Unreal Tournament CD 3" NvidiaURL=http://www.nvidia.com/content/drivers/drivers.asp AtiURL=http://www.ati.com/support/driver.html CDButton="Upgrade from CD" WebButton="Upgrade from Web" cancelButton="Don't Upgrade" [KeyNames] Up="UP" Right="RIGHT" Left="LEFT" Down="DOWN" LeftMouse="LEFT MOUSE" RightMouse="RIGHT MOUSE" MiddleMouse="MIDDLE MOUSE" MouseX="MOUSE X" MouseY="MOUSE Y" MouseZ="MOUSE Z" MouseW="MOUSE W" JoyX="JOY X" JoyY="JOY Y" JoyZ="JOY Z" JoyU="JOY U" JoyV="JOY V" JoySlider1="JOYSLIDER 1" JoySlider2="JOYSLIDER 2" MouseWheelUp="MOUSEWHEEL UP" MouseWheelDown="MOUSEWHEEL DOWN" Joy1="JOY 1" Joy2="JOY 2" Joy3="JOY 3" Joy4="JOY 4" Joy5="JOY 5" Joy6="JOY 6" Joy7="JOY 7" Joy8="JOY 8" Joy9="JOY 9" Joy10="JOY 10" Joy11="JOY 11" Joy12="JOY 12" Joy13="JOY 13" Joy14="JOY 14" Joy15="JOY 15" Joy16="JOY 16" Space="SPACE" PageUp="PAGE UP" PageDown="PAGE DOWN" End="END" Home="HOME" Select="SELECT" Print="PRINT" Execute="EXECUTE" PrintScrn="PRINTSCRN" Insert="INSERT" Delete="DELETE" Help="HELP" NumPad0="NUM 0" NumPad1="NUM 1" NumPad2="NUM 2" NumPad3="NUM 3" NumPad4="NUM 4" NumPad5="NUM 5" NumPad6="NUM 6" NumPad7="NUM 7" NumPad8="NUM 8" NumPad9="NUM 9" GreyStar="GREY STAR" GreyPlus="GREY PLUS" Separator="SEPARATOR" GreyMinus="GREY MINUS" NumPadPeriod="NUM ." GreySlash="GREY SLASH" Pause="PAUSE" CapsLock="CAPSLOCK" Tab="TAB" Enter="ENTER" Shift="SHIFT" NumLock="NUMLOCK" Escape="ESCAPE" [UModUnpackCommandlet] HelpCmd=umodunpack HelpOneLiner="Unpack UMOD files" HelpUsage="umodunpack [-option] <filename>" HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=-x HelpDesc[0]="Extract files from <filename>" HelpParm[1]=-l HelpDesc[1]="List files in <filename> without extracting." [MasterMD5Commandlet] HelpCmd=mastermd5 HelpOneLiner="Manipulate the Master MD5 database" HelpUsage="mastermd5 [-option..] <params>" HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=-c HelpDesc[0]="Creates a new MD5 database" HelpParm[1]=-a HelpDesc[1]="Adds new packages to the database" HelpParm[2]=-s HelpDesc[2]="Show the current database." HelpParm[3]=-r HelpDesc[3]="Force the revision of all entries to <param>" [Crushed] DeathString="%o was crushed by %k." FemaleSuicide="%o was crushed." MaleSuicide="%o was crushed." [DamTypeTelefragged] DeathString="%o was telefragged by %k." FemaleSuicide="%o was telefragged by %k." MaleSuicide="%o was telefragged by %k." [FailedConnect] FailMessage[0]="FAILED TO JOIN GAME. NEED PASSWORD." FailMessage[1]="FAILED TO JOIN GAME. WRONG PASSWORD." FailMessage[2]="FAILED TO JOIN GAME. GAME HAS STARTED." FailMessage[3]="FAILED TO JOIN GAME." [FellLava] DeathString="%k made %o take a deadly swim." FemaleSuicide="%o crashed and burned." MaleSuicide="%o crashed and burned." [GameProfile] PositionName[0]="AUTO-ASSIGN" PositionName[1]="DEFENSE" PositionName[2]="OFFENSE" PositionName[3]="ROAM" PositionName[4]="SUPPORT" [Gibbed] DeathString="%o exploded in a shower of body parts." FemaleSuicide="%o exploded in a shower of body parts." MaleSuicide="%o exploded in a shower of body parts." [MatSubAction] Desc="N/A" [Pickup] PickupMessage="Snagged an item." [PlayerController] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="Now viewing from own camera" [SubActionCameraEffect] Desc="Camera effect" [SubActionCameraShake] Desc="Shake" [SubActionFOV] Desc="FOV" [SubActionFade] Desc="Fade" [SubActionGameSpeed] Desc="Game Speed" [SubActionOrientation] Desc="Orientation" [SubActionSceneSpeed] Desc="Scene Speed" [SubActionTrigger] Desc="Trigger" [Suicided] DeathString="%o had an aneurysm." FemaleSuicide="%o had an aneurysm." MaleSuicide="%o had an aneurysm." [TeamInfo] TeamName="Team" ColorNames[0]="Red" ColorNames[1]="Blue" ColorNames[2]="Green" ColorNames[3]="Gold" [Volume] LocationName="unspecified" [WeaponPickup] PickupMessage="You got a weapon" [XBoxPlayerInput] LookPresets[0].PresetName="Linear" LookPresets[1].PresetName="Exponential" LookPresets[2].PresetName="Hybrid" LookPresets[3].PresetName="Custom" [fell] DeathString="%k pushed %o over the edge." FemaleSuicide="%o left a small crater" MaleSuicide="%o left a small crater"
Rest of the file (Unreal)
[PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from " OwnCamera="own camera" FailedView="Failed to change view." CantChangeNameMsg="You can't change your name during a global logged game." [Console] ClassCaption="Standard Unreal Console" LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" [Menu] HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="Yes" NoString="No" OnString="On" OffString="Off" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." MaleGender="his" FemaleGender="her" MaxedOutSpectatorsMsg="Max spectators exceeded" [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." FemDeathMessage="%o was killed by %k's %w." FemKillMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" [DamageType] Name="killed" FemName="killed" AltName="killed" FemAltName="killed" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send %ls" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package %ls is not downloadable" DownloadFailed="Downloading package %ls failed: %ls" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %ls" InvalidUrl="Invalid URL: %ls" InvalidLink="Invalid Link: %ls" FailedBrowse="Failed to enter %ls: %ls" Listen="Listen failed: %ls" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %ls" Pending="Pending connect to %ls failed; %ls" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" Banned="You have been banned" TempBanned="You have been temporarily banned" Kicked="You have been kicked" [General] Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:" UpgradeURL=https://www.oldunreal.com UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [AdminAccessManager] AdminLoginText="Administrator %ls logged in" AdminLogoutText="Administrator %ls logged out" CheatUsedStr="%ls used admin/cheat command: %c" [AutosaveTrigger] AutoSaveString="Auto Saving" [Fonts] WhiteFont=UnrealShare.WhiteFont MedFont=Engine.MedFont LargeFont=Engine.LargeFont BigFont=Engine.BigFont SmallFont=Engine.SmallFont [LinkerUpdateCommandlet] HelpCmd=linkerupdate HelpWebLink=https://www.oldunreal.com/wiki/index.php?title=Commandlet HelpOneLiner="Adds all checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat." HelpUsage="linkerupdate <filename>" HelpParm[0]="<filename>" HelpDesc[0]="The file to calculate the checksum for posterior storage." [SHAUpdateCommandlet] HelpCmd=shaupdate HelpWebLink=https://www.oldunreal.com/wiki/index.php?title=Commandlet HelpOneLiner="Adds all SHA256 checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat." HelpUsage="shaupdate <filename>" HelpParm[0]="<filename>" HelpDesc[0]="The file to calculate the SHA256 checksum for posterior storage."
Rest of the file (Unreal Tournament)
[PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="own camera" FailedView="Failed to change view." [Console] ClassCaption="Standard Unreal Tournament Console" LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" FrameRateText="Frame Rate" AvgText="Avg" LastSecText="Last Sec" MinText="Min" MaxText="Max" fpsText="fps" SecondsText="seconds." FramesText="frames rendered in" [Menu] HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="Yes" NoString="No" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." IPBanned="Your IP address has been banned on this server." [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" [DamageType] Name="killed" AltName="killed" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send %ls" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package %ls is not downloadable" DownloadFailed="Downloading package %ls failed: %ls" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %ls" InvalidUrl="Invalid URL: %ls" InvalidLink="Invalid Link: %ls" FailedBrowse="Failed to enter %ls: %ls" Listen="Listen failed: %ls" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %ls" Pending="Pending connect to %ls failed; %ls" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to upgrade to the latest patch version" RejectedByServer="Rejected by server" NetDecompressFail="Error decompressing file %ls" MD5ChecksumFailed="Package %ls failed an MD5 check." [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreals's Web site:" UpgradeURL=https://www.oldunreal.com UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [CheckSumCommandlet] HelpCmd=checksum HelpWebLink=https://www.oldunreal.com/wiki/index.php?title=Commandlet HelpOneLiner="Calculate package checksum for stat logging" HelpUsage="checksum packagename.u" HelpParm[0]="packagename.u" HelpDesc[0]="Filename to calculate checksum"
Rest of the file (UT2003)
[Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%ls: %ls (%i players)" NetReceiving="Receiving '%ls': %i/%i" NetReceiveOk="Successfully received '%ls'" NetSend="Sending %ls" NetSending="Sending %ls: %i/%i" Connecting="Connecting (F10 to Abort)..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %ls" ReceiveFile="Receiving %ls (F10 Cancels)" ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%%" ConnectingText="" ConnectingURL=unreal://%ls/%ls CorruptConnect="Incompatible Game Files!" [GameInfo] bAlternateMode=False DefaultPlayerName="Player" GameName="Game" GIPropsDisplayText[0]="Bots Skill" GIPropsDisplayText[1]="Weapons Stay" GIPropsDisplayText[2]="Use Map Rotation" GIPropsDisplayText[3]="Gore Level" GIPropsDisplayText[4]="Game Speed" GIPropsDisplayText[5]="Max Spectators" GIPropsDisplayText[6]="Max Players" GIPropsDisplayText[7]="Goal Score" GIPropsDisplayText[8]="Max Lives" GIPropsDisplayText[9]="Time Limit" GIPropsDisplayText[10]="World Stats Logging" GIPropsExtras[0]="0.000000;Novice;1.000000;Average;2.000000;Experienced;3.000000;Skilled;4.000000;Adept;5.000000;Masterful;6.000000;Inhuman;7.000000;Godlike" GIPropsExtras[1]="0;Full Gore;1;Reduced Gore" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send %ls" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package %ls is not downloadable" DownloadFailed="Downloading package %ls failed: %ls" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %ls" InvalidUrl="Invalid URL: %ls" InvalidLink="Invalid Link: %ls" FailedBrowse="Failed to enter %ls: %ls" Listen="Listen failed: %ls" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %ls" Pending="Pending connect to %ls failed; %ls" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to apply the latest patches" InvalidCDKey="Your CD key appears to be invalid. You will need to reinstall the game and enter your CD key to fix this problem." ConnectLost="Connection Lost" [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament 2003 available from Epic's Web site:" UpgradeURL=http://www.unreal.com/upgrade UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [AccessControl] IPBanned="Your IP address has been banned on this server." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." SessionBanned="Your IP address has been banned from the current game session." KickedMsg="You have been forcibly removed from the game." [GameMessage] SwitchLevelMessage="Switching Levels" LeftMessage=" left the game." FailedTeamMessage="Could not find team for player" FailedPlaceMessage="Could not find a starting spot" FailedSpawnMessage="Could not spawn player" EnteredMessage=" entered the game." MaxedOutMessage="Server is already at capacity." OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!" GlobalNameChange="changed name to" NewTeamMessage="is now on" NoNameChange="Name is already in use." VoteStarted="started a vote." VotePassed="Vote passed." MustHaveStats="Must have stats enabled to join this server." NewPlayerMessage="A new player entered the game." [GameReplicationInfo] GRIPropsDisplayText[0]="Server Name" GRIPropsDisplayText[1]="Short Server Name" GRIPropsDisplayText[2]="Admin Name" GRIPropsDisplayText[3]="Admin E-Mail" GRIPropsDisplayText[4]="Message" GRIPropsDisplayText[5]="of" GRIPropsDisplayText[6]="the" GRIPropsDisplayText[7]="day" [PlayerReplicationInfo] StringSpectating="Spectating" StringUnknown="Unknown" [Mutator] FriendlyName="Mutator" Description="Description"
Rest of the file (UT2004)
[Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%ls: %ls (%i players)" NetReceiving="Receiving %ls: %i/%i" NetReceiveOk="Successfully received %ls" NetSend="Sending %ls" NetSending="Sending %ls: %i/%i" Connecting="Connecting (F10 to Abort)..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %ls" ReceiveFile="Receiving %ls (F10 Cancels)" ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%%" ConnectingText="Connecting (F10 Cancels):" ConnectingURL=%ls://%ls/%ls CorruptConnect="Incompatible Game Files!" [GameInfo] bAlternateMode=False GoreLevelText[0]="No Gore" GoreLevelText[1]="Reduced Gore" GoreLevelText[2]="Full Gore" DefaultPlayerName="Player" GameName="Game" GIPropsDisplayText[0]="Bot Skill" GIPropsDisplayText[1]="Weapons Stay" GIPropsDisplayText[2]="Reduce Gore Level" GIPropsDisplayText[3]="Game Speed" GIPropsDisplayText[4]="Max Spectators" GIPropsDisplayText[5]="Max Players" GIPropsDisplayText[6]="Goal Score" GIPropsDisplayText[7]="Max Lives" GIPropsDisplayText[8]="Time Limit" GIPropsDisplayText[9]="World Stats Logging" GIPropsDisplayText[10]="Allow Weapon Throwing" GIPropsDisplayText[11]="Allow Behind View" GIPropsDisplayText[12]="Allow Admin Pausing" GIPropsDisplayText[13]="Kick Idlers Time" GIPropsDisplayText[14]="Weapons shake view" GIPropDescText[0]="Set the skill of your bot opponents." GIPropDescText[1]="When enabled, weapons will always be available for pickup." GIPropDescText[2]="Enable this option to reduce the amount of blood and guts you see." GIPropDescText[3]="Controls how fast time passes in the game." GIPropDescText[4]="Sets the maximum number of spectators that can watch the game." GIPropDescText[5]="Sets the maximum number of players that can join this server." GIPropDescText[6]="The game ends when someone reaches this score." GIPropDescText[7]="Limits how many times players can respawn after dying." GIPropDescText[8]="The game ends after this many minutes of play." GIPropDescText[9]="Enable this option to send game statistics to the UT2004 global stats server" GIPropDescText[10]="When enabled, players can throw their current weapon out." GIPropDescText[11]="Controls whether players can switch to a third person view." GIPropDescText[12]="Controls whether administrators can pause the game." GIPropDescText[13]="Specifies how long to wait before kicking idle player from server." GIPropDescText[14]="When enabled, some weapons cause view shaking while firing." GIPropsExtras[0]="0.000000;Novice;1.000000;Average;2.000000;Experienced;3.000000;Skilled;4.000000;Adept;5.000000;Masterful;6.000000;Inhuman;7.000000;Godlike" NoBindString="[None]" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send %ls" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package %ls is not downloadable" DownloadFailed="Downloading package %ls failed: %ls" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %ls" InvalidUrl="Invalid URL: %ls" InvalidLink="Invalid Link: %ls" FailedBrowse="Failed to enter %ls: %ls" Listen="Listen failed: %ls" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %ls" Pending="Pending connect to %ls failed; %ls" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to apply the latest patches" InvalidCDKey="Your CD key appears to be invalid. You will need to reinstall the game and enter your CD key to fix this problem." ConnectLost="Connection Lost" DemoFileMissing="Missing package %ls for demo playback" DownloadNotAllowed="Downloading %ls not allowed" [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament 2004 available from Epic's Web site:" UpgradeURL=http://www.unreal.com/upgrade UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [AccessControl] IPBanned="Your IP address has been banned on this server." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." SessionBanned="Your IP address has been banned from the current game session." KickedMsg="You have been forcibly removed from the game." DefaultKickReason="None specified" IdleKickReason="Kicked for idling." ACDisplayText[0]="Game Password" ACDisplayText[1]="Access Policies" ACDisplayText[2]="Admin Password" ACDisplayText[3]="Login Delay" ACDescText[0]="If this password is set, players will have to enter it to join this server." ACDescText[1]="Specifies IP addresses or address ranges which have been banned." ACDescText[2]="Password required to login with administrator privileges on this server." ACDescText[3]="Number of seconds user must wait after an unsuccessful login attempt before able to login again." [GameMessage] SwitchLevelMessage="Switching Levels" LeftMessage=" left the game." FailedTeamMessage="Could not find team for player" FailedPlaceMessage="Could not find a starting spot" FailedSpawnMessage="Could not spawn player" EnteredMessage=" entered the game." MaxedOutMessage="Server is already at capacity." OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!" GlobalNameChange="changed name to" NewTeamMessage="is now on" NoNameChange="Name is already in use." VoteStarted="started a vote." VotePassed="Vote passed." MustHaveStats="Must have stats enabled to join this server." CantBeSpectator="Sorry, you cannot become a spectator at this time." CantBePlayer="Sorry, you cannot become an active player at this time." BecameSpectator="became a spectator." NewPlayerMessage="A new player entered the game." KickWarning="You are about to be kicked for idling!" NewSpecMessage="A spectator entered the game/" SpecEnteredMessage=" joined as a spectator." [GameReplicationInfo] GRIPropsDisplayText[0]="Server Name" GRIPropsDisplayText[1]="Admin Name" GRIPropsDisplayText[2]="Admin E-Mail" GRIPropsDisplayText[3]="MOTD" GRIPropDescText[0]="Server name shown on server browser." GRIPropDescText[1]="Server administrator's name" GRIPropDescText[2]="Server administrator's email address." GRIPropDescText[3]="Message of the Day" [PlayerReplicationInfo] StringDead="Dead" StringSpectating="Spectating" StringUnknown="Unknown" [ExportCacheCommandlet] HelpCmd=exportcache HelpOneLIner="Generates cache record entries for the specified packages." HelpUsage="exportcache [-a] [-y] [-v] <package.ext> [package.ext...] [destfilename.ucl]" HelpWebLink=http://unreal.epicgames.com/unrealcaching.htm HelpParm[0]="-a" HelpDesc[0]="Update matching entries in destfilename.ucl. Append any new entries." HelpParm[1]="-y" HelpDesc[1]="Automatically answer 'Yes' to any prompts during the operation." HelpParm[2]="-v" HelpDesc[2]="Verbose output (to ucc.log)" HelpParm[3]="package.ext" HelpDesc[3]="Space delimited list of packages (including extension) that should be exported. Wildcards are supported. Paths are not required." HelpParm[4]="destfilename.ucl" HelpDesc[4]="Destination file for exported entries. Default filename is the name of the package being exported. To export multiple packages to a single .ucl file, you must specify a destination filename." [AdminBase] Msg_PlayerList="Player List:" Msg_AllGameMaps="Maps that are valid (can be added) to" Msg_AllMapLists="Available maplists for %gametype%." Msg_MapRotationList="Active maps for maplist %maplist%." Msg_NoMapsAdded="No maps added to the maplist %maplist%." Msg_AddedMapToList="Maps successfully added to maplist" Msg_NoMapsRemoved="No maps were removed from the maplist %maplist%." Msg_RemovedFromList="Maps successfully removed from maplist" Msg_PlayerBanned="%Player% has been banned from this server" Msg_SessionBanned="%Player% has been banned for this match" Msg_PlayerKicked="%Player% has been kicked" Msg_NextMapNotFound="Next map not found; Restarting same map" Msg_ChangingMapTo="Changing Map to %NextMap%" Msg_NoMapInRotation="No maps configured for %maplist%." Msg_NoMapsFound="No matching maps in maplist %maplist% were found." Msg_MapIsInRotation="Matching %maplist% maps" Msg_MapNotInRotation="Matching maps which are not members of %maplist%." Msg_UnknownParam="Unknown Parameter : %Value%" Msg_NoParamsFound="No Parameters found!" Msg_ParamModified="Modification Successful" Msg_ParamNotModified="Could not Modify Parameter" Msg_MapListAdded="Maplist %listname% successfully added for gametype" Msg_MapListRemoved="Maplist %listname% successfully removed from gametype" Msg_EditingMapList="Now editing maplist" [BroadcastHandler] BHDisplayText[0]="Mute Spectators" BHDisplayText[1]="Partition Spectators" BHDescText[0]="Check this option to prevent spectators from chatting during the game." BHDescText[1]="Check this option to separate spectator chat from player chat." [Canvas] TinyFontName=UT2003Fonts.FontMono SmallFontName=UT2003Fonts.FontMono MedFontName=UT2003Fonts.FontMono800x600 [ChatRoomMessage] AnonText="Someone" ChatRoomString[0]="Invalid channel or channel couldn't be found: '%title%'" ChatRoomString[1]="Already a member of channel '%title%'" ChatRoomString[2]="Channel '%title%' requires a password!" ChatRoomString[3]="Incorrect password specified for channel '%title%'" ChatRoomString[4]="You have been banned from channel '%title%'" ChatRoomString[5]="Couldn't join channel '%title%'. Channel full!" ChatRoomString[6]="You are not allowed to join channel '%title%'" ChatRoomString[7]="Successfully joined channel '%title%'" ChatRoomString[8]="You left channel '%title%'" ChatRoomString[9]="Now speaking on channel '%title%'" ChatRoomString[10]="No longer speaking on channel '%title%'" ChatRoomString[11]="'%pri%' joined channel '%title%'" ChatRoomString[12]="'%pri%' left channel '%title%'" ChatRoomString[13]="Successfully banned '%pri%' from your personal chat channel" ChatRoomString[14]="Voice-chat ban action not successful. No player with the specified ID was found" ChatRoomString[15]="Voice chat is not enabled on this server" [DamRanOver] DeathString="%k ran over %o" FemaleSuicide="%o ran over herself" MaleSuicide="%o ran over himself" [HUD] ProgressFontName=UT2003Fonts.FontEurostile12 FontArrayNames[0]=Engine.DefaultFont FontArrayNames[1]=Engine.DefaultFont FontArrayNames[2]=Engine.DefaultFont FontArrayNames[3]=Engine.DefaultFont FontArrayNames[4]=Engine.DefaultFont FontArrayNames[5]=Engine.DefaultFont FontArrayNames[6]=Engine.DefaultFont FontArrayNames[7]=Engine.DefaultFont FontArrayNames[8]=Engine.DefaultFont [Info] RulesGroup="Rules" GameGroup="Game" ServerGroup="Server" ChatGroup="Chat" BotsGroup="Bots" MapVoteGroup="Map Voting" KickVoteGroup="Kick Voting" [MaplistManager] DefaultListName="Default" InvalidGameType="could not be loaded. Normally, this means an .u file has been deleted, but the .int file has not." ReallyInvalidGameType="The requested gametype '%gametype%' could not be loaded." DefaultListExists="Gametype already has a default list!" [StreamPlaylistManager] DefaultPlaylistName="New Playlist" [SubActionSubTitle] Desc="SubTitle" [Vehicle] VehiclePositionString="in a vehicle" VehicleNameString="Vehicle" [VoiceChatReplicationInfo] PublicChannelNames=("Public","Local") VCDisplayText[0]="Enable Voice Chat" VCDisplayText[1]="Enable local Channel" VCDisplayText[2]="Local Chat Range" VCDisplayText[3]="Local Chat Radius" VCDisplayText[4]="Allowed VoIP Codecs" VCDisplayText[5]="Allowed VoIP LAN Codecs" VCDescText[0]="Enable voice chat on the server." VCDescText[1]="Determines whether the "local" voice chat channel is created, which allows players to broadcast voice transmissions to all players in the immediate vicinity." VCDescText[2]="Maximum distance at which a broadcast on the local channel may be heard" VCDescText[3]="Distance at which local broadcasts begin to fade" VCDescText[4]="Configure which codecs exist on the server and should be used in Internet games." VCDescText[5]="Configure which codecs exist on the server and should be used in LAN games." InstalledCodec=((CodecName="Less Bandwidth",CodecDescription="(4.8kbps) - Uses less bandwidth, but sound is not as clear."),(CodecName="Better Quality",CodecDescription="(9.6kbps) - Uses more bandwidth, but sound is much clearer."))
Categories:
- Unreal Localization
- Unreal English Localization
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files
- Unreal Tournament 2004 Localization
- Unreal Tournament 2004 English Localization
- Unreal Tournament 2004 Completed Localization Files
- Unreal Tournament 2004 Completed English Localization Files