Difference between revisions of "UnrealI.det"
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< | {{Infobox Localization | ||
|name=UnrealI | |||
|language=German | |||
|game=Unreal | |||
|lines_done=0 | |||
|lines_total=100 | |||
|game2=Unreal Tournament | |||
|lines_done2=0 | |||
|lines_total2=96 | |||
}} | |||
__TOC__ | |||
== Public section (Unreal) == | |||
<pre> | |||
[Public] | |||
Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) | |||
Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) | |||
Object=(Name=UnrealI.FlakCannon,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.RazorJack,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.Rifle,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.Minigun,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.QuadShot,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.PeaceMaker,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Female 2") | |||
Object=(Name=UnrealI.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 1") | |||
Object=(Name=UnrealI.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 2") | |||
Object=(Name=UnrealI.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Skaarj Trooper") | |||
Object=(Name=UnrealI.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Female 2") | |||
Object=(Name=UnrealI.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 1") | |||
Object=(Name=UnrealI.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 2") | |||
Object=(Name=UnrealI.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Skaarj Trooper") | |||
Object=(Name=UnrealI.NaliPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Nali") | |||
Preferences=(Caption="(**)Darkmatch",Parent="(**)Game Types",Class=UnrealI.DarkMatch,Immediate=True) | |||
Preferences=(Caption="(**)King Of The Hill",Parent="(**)Game Types",Class=UnrealI.KingOfTheHill,Immediate=True) | |||
Preferences=(Caption="(**)Darkmatch Maps",Parent="(**)Map Lists",Class=UnrealI.DkMapList,Immediate=True) | |||
</pre> | |||
== Public section (Unreal Tournament) == | |||
<pre> | |||
[Public] | |||
Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealI.FlakCannon,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.RazorJack,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.Rifle,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.Minigun,Class=Class,MetaClass=Engine.Weapon) | |||
Object=(Name=UnrealI.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Female 2") | |||
Object=(Name=UnrealI.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 1") | |||
Object=(Name=UnrealI.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 2") | |||
Object=(Name=UnrealI.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Skaarj Trooper") | |||
Object=(Name=UnrealI.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Female 2") | |||
Object=(Name=UnrealI.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 1") | |||
Object=(Name=UnrealI.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 2") | |||
Object=(Name=UnrealI.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Skaarj Trooper") | |||
</pre> | |||
== Rest of the file (Shared) == | |||
<pre> | |||
[IntroNullHud] | |||
ESCMessage="(**)Press ESC to begin" | |||
[EndgameHud] | |||
Message1="(**)The Skaarj escape pod has broken free from the planet's gravitational pull... barely. Yet it's fuel has depleted and you drift aimlessly." | |||
Message2="(**)From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed." | |||
Message3="(**)Before the crash landing, you were trapped in a cramped cell. Now, once again you are confined in a prison." | |||
Message4="(**)But, you feel confident that someone will come upon your small vessel... eventually." | |||
Message5="(**)Until then, you drift and hope." | |||
Message6="(**)Press fire to restart" | |||
Message5= | |||
[KingOfTheHill] | |||
ClassCaption="(**)King Of The Hill" | |||
KingMessage="(**) is the new king of the hill!" | |||
GameName="(**)King of the Hill" | |||
[ParentBlob] | |||
BlobKillMessage="(**)was corroded by a Blob" | |||
[FlakCannon] | |||
DeathMessage="(**)%o was ripped to shreds by %k's %w." | |||
PickupMessage="(**)You got the Flak Cannon" | |||
ItemName="(**)Flak Cannon" | |||
[Rifle] | |||
DeathMessage="(**)%k put a bullet through %o's head." | |||
PickupMessage="(**)You got the Rifle" | |||
ItemName="(**)Sniper Rifle" | |||
[Queen] | |||
NameArticle="(**) the " | |||
[SkaarjPlayer] | |||
MenuName="(**)Skaarj Trooper" | |||
[NaliPlayer] | |||
MenuName="(**)Nali" | |||
[WarLord] | |||
NameArticle="(**) the " | |||
[Minigun] | |||
DeathMessage="(**)%k's %w turned %o into a leaky piece of meat." | |||
PickupMessage="(**)You got the Minigun" | |||
ItemName="(**)Minigun" | |||
[GESBioRifle] | |||
DeathMessage="(**)%o drank a glass of %k's dripping green load." | |||
PickupMessage="(**)You got the GES BioRifle" | |||
ItemName="(**)GES Bio Rifle" | |||
[Squid] | |||
MenuName="(**)Squid" | |||
[DarkMatch] | |||
ClassCaption="(**)Darkmatch" | |||
GameName="(**)Darkmatch" | |||
[SearchLight] | |||
ExpireMessage="(**)The Search Light batteries have died." | |||
PickupMessage="(**)You picked up the Search Light" | |||
ItemName="(**)Search Light" | |||
[RazorAmmo] | |||
PickupMessage="(**)You picked up Razor Blades" | |||
ItemName="(**)Razor Blades" | |||
[FlakBox] | |||
PickupMessage="(**)You picked up 10 Flak Shells" | |||
ItemName="(**)Flak Shells" | |||
[MaleOne] | |||
MenuName="(**)Male 1" | |||
[RifleAmmo] | |||
PickupMessage="(**)You got 8 Rifle rounds." | |||
ItemName="(**)Rifle Rounds" | |||
[Seeds] | |||
PickupMessage="(**)You got the Nali Fruit Seeds" | |||
ItemName="(**)Nali Fruit Seeds" | |||
[JumpBoots] | |||
ExpireMessage="(**)The Jump Boots have drained" | |||
PickupMessage="(**)You picked up the Jump Boots" | |||
ItemName="(**)Jump Boots" | |||
[ForceField] | |||
M_NoRoom="(**)No room to activate Force Field." | |||
PickupMessage="(**)You picked up the Force Field" | |||
ItemName="(**)Force Field" | |||
[RazorJack] | |||
DeathMessage="(**)%k took a bloody chunk out of %o with the %w." | |||
PickupMessage="(**)You got the RazorJack" | |||
ItemName="(**)RazorJack" | |||
[FemaleTwo] | |||
MenuName="(**)Female 2" | |||
[MaleTwo] | |||
MenuName="(**)Male 2" | |||
[Sludge] | |||
PickupMessage="(**)You picked up 25 Kilos of Tarydium Biosludge" | |||
ItemName="(**)Tarydium Biosludge" | |||
[Invisibility] | |||
ExpireMessage="(**)Invisibility has worn off." | |||
PickupMessage="(**)You have Invisibility" | |||
ItemName="(**)Invisibility" | |||
[AsbestosSuit] | |||
PickupMessage="(**)You picked up the Asbestos Suit" | |||
ItemName="(**)Asbestos Suit" | |||
[Fell] | |||
Name="(**)fell" | |||
AltName="(**)fell" | |||
[FlakShellAmmo] | |||
PickupMessage="(**)You got a Flak Shell." | |||
ItemName="(**)Flak Shell" | |||
[Drowned] | |||
Name="(**)drowned" | |||
AltName="(**)drowned" | |||
[Decapitated] | |||
Name="(**)beheaded" | |||
AltName="(**)decapitated" | |||
[Dampener] | |||
ExpireMessage="(**)Acoustic dampener has run out." | |||
PickupMessage="(**)You got the Acoustic Dampener" | |||
ItemName="(**)Acoustic Dampener" | |||
[Corroded] | |||
Name="(**)corroded" | |||
AltName="(**)slimed" | |||
[ToxinSuit] | |||
PickupMessage="(**)You picked up the Toxin Suit" | |||
ItemName="(**)Toxin Suit" | |||
[Burned] | |||
Name="(**)burned" | |||
AltName="(**)flame-broiled" | |||
[PowerShield] | |||
PickupMessage="(**)You got the Power Shield" | |||
ItemName="(**)Power Shield" | |||
[RifleRound] | |||
PickupMessage="(**)You got a Rifle Round" | |||
ItemName="(**)Rifle Round" | |||
</pre> | |||
== Rest of the file (Unreal) == | |||
<pre> | |||
[QuadShot] | |||
DeathMessage="(**)%o was blasted to bits by %k's %w." | |||
PickupMessage="(**)You got the Quad-Barreled Shotgun" | |||
ItemName="(**)Quad-Barreled Shotgun" | |||
[PeaceMaker] | |||
PickupMessage="(**)You got the Peacemaker" | |||
ItemName="(**)Peacemaker" | |||
[WoodruffSeeds] | |||
PickupMessage="(**)You got the Woodruff Seeds" | |||
ItemName="(**)Woodruff Seeds" | |||
</pre> | |||
{{Navbox Localization Language-Specific | |||
|language=German | |||
|game=Unreal | |||
}} | |||
{{Navbox Localization Language-Specific | |||
|language=German | |||
|game=Unreal Tournament | |||
}} |
Revision as of 20:43, 17 March 2021
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent German speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Untranslated lines for Unreal |
---|
The following page contains untranslated lines for Unreal in the German language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
Untranslated lines for Unreal Tournament |
---|
The following page contains untranslated lines for Unreal Tournament in the German language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
UnrealI | |
---|---|
Language | German |
Game 1 | Unreal |
Status | 0/100 |
Game 2 | Unreal Tournament |
Status | 0/96 |
Public section (Unreal)
[Public] Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealI.FlakCannon,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.RazorJack,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.Rifle,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.Minigun,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.QuadShot,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.PeaceMaker,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Female 2") Object=(Name=UnrealI.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 1") Object=(Name=UnrealI.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 2") Object=(Name=UnrealI.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Skaarj Trooper") Object=(Name=UnrealI.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Female 2") Object=(Name=UnrealI.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 1") Object=(Name=UnrealI.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 2") Object=(Name=UnrealI.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Skaarj Trooper") Object=(Name=UnrealI.NaliPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Nali") Preferences=(Caption="(**)Darkmatch",Parent="(**)Game Types",Class=UnrealI.DarkMatch,Immediate=True) Preferences=(Caption="(**)King Of The Hill",Parent="(**)Game Types",Class=UnrealI.KingOfTheHill,Immediate=True) Preferences=(Caption="(**)Darkmatch Maps",Parent="(**)Map Lists",Class=UnrealI.DkMapList,Immediate=True)
Public section (Unreal Tournament)
[Public] Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealI.FlakCannon,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.RazorJack,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.Rifle,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.Minigun,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealI.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Female 2") Object=(Name=UnrealI.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 1") Object=(Name=UnrealI.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Male 2") Object=(Name=UnrealI.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="(**)Skaarj Trooper") Object=(Name=UnrealI.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Female 2") Object=(Name=UnrealI.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 1") Object=(Name=UnrealI.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Male 2") Object=(Name=UnrealI.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="(**)Skaarj Trooper")
[IntroNullHud] ESCMessage="(**)Press ESC to begin" [EndgameHud] Message1="(**)The Skaarj escape pod has broken free from the planet's gravitational pull... barely. Yet it's fuel has depleted and you drift aimlessly." Message2="(**)From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed." Message3="(**)Before the crash landing, you were trapped in a cramped cell. Now, once again you are confined in a prison." Message4="(**)But, you feel confident that someone will come upon your small vessel... eventually." Message5="(**)Until then, you drift and hope." Message6="(**)Press fire to restart" [KingOfTheHill] ClassCaption="(**)King Of The Hill" KingMessage="(**) is the new king of the hill!" GameName="(**)King of the Hill" [ParentBlob] BlobKillMessage="(**)was corroded by a Blob" [FlakCannon] DeathMessage="(**)%o was ripped to shreds by %k's %w." PickupMessage="(**)You got the Flak Cannon" ItemName="(**)Flak Cannon" [Rifle] DeathMessage="(**)%k put a bullet through %o's head." PickupMessage="(**)You got the Rifle" ItemName="(**)Sniper Rifle" [Queen] NameArticle="(**) the " [SkaarjPlayer] MenuName="(**)Skaarj Trooper" [NaliPlayer] MenuName="(**)Nali" [WarLord] NameArticle="(**) the " [Minigun] DeathMessage="(**)%k's %w turned %o into a leaky piece of meat." PickupMessage="(**)You got the Minigun" ItemName="(**)Minigun" [GESBioRifle] DeathMessage="(**)%o drank a glass of %k's dripping green load." PickupMessage="(**)You got the GES BioRifle" ItemName="(**)GES Bio Rifle" [Squid] MenuName="(**)Squid" [DarkMatch] ClassCaption="(**)Darkmatch" GameName="(**)Darkmatch" [SearchLight] ExpireMessage="(**)The Search Light batteries have died." PickupMessage="(**)You picked up the Search Light" ItemName="(**)Search Light" [RazorAmmo] PickupMessage="(**)You picked up Razor Blades" ItemName="(**)Razor Blades" [FlakBox] PickupMessage="(**)You picked up 10 Flak Shells" ItemName="(**)Flak Shells" [MaleOne] MenuName="(**)Male 1" [RifleAmmo] PickupMessage="(**)You got 8 Rifle rounds." ItemName="(**)Rifle Rounds" [Seeds] PickupMessage="(**)You got the Nali Fruit Seeds" ItemName="(**)Nali Fruit Seeds" [JumpBoots] ExpireMessage="(**)The Jump Boots have drained" PickupMessage="(**)You picked up the Jump Boots" ItemName="(**)Jump Boots" [ForceField] M_NoRoom="(**)No room to activate Force Field." PickupMessage="(**)You picked up the Force Field" ItemName="(**)Force Field" [RazorJack] DeathMessage="(**)%k took a bloody chunk out of %o with the %w." PickupMessage="(**)You got the RazorJack" ItemName="(**)RazorJack" [FemaleTwo] MenuName="(**)Female 2" [MaleTwo] MenuName="(**)Male 2" [Sludge] PickupMessage="(**)You picked up 25 Kilos of Tarydium Biosludge" ItemName="(**)Tarydium Biosludge" [Invisibility] ExpireMessage="(**)Invisibility has worn off." PickupMessage="(**)You have Invisibility" ItemName="(**)Invisibility" [AsbestosSuit] PickupMessage="(**)You picked up the Asbestos Suit" ItemName="(**)Asbestos Suit" [Fell] Name="(**)fell" AltName="(**)fell" [FlakShellAmmo] PickupMessage="(**)You got a Flak Shell." ItemName="(**)Flak Shell" [Drowned] Name="(**)drowned" AltName="(**)drowned" [Decapitated] Name="(**)beheaded" AltName="(**)decapitated" [Dampener] ExpireMessage="(**)Acoustic dampener has run out." PickupMessage="(**)You got the Acoustic Dampener" ItemName="(**)Acoustic Dampener" [Corroded] Name="(**)corroded" AltName="(**)slimed" [ToxinSuit] PickupMessage="(**)You picked up the Toxin Suit" ItemName="(**)Toxin Suit" [Burned] Name="(**)burned" AltName="(**)flame-broiled" [PowerShield] PickupMessage="(**)You got the Power Shield" ItemName="(**)Power Shield" [RifleRound] PickupMessage="(**)You got a Rifle Round" ItemName="(**)Rifle Round"
Rest of the file (Unreal)
[QuadShot] DeathMessage="(**)%o was blasted to bits by %k's %w." PickupMessage="(**)You got the Quad-Barreled Shotgun" ItemName="(**)Quad-Barreled Shotgun" [PeaceMaker] PickupMessage="(**)You got the Peacemaker" ItemName="(**)Peacemaker" [WoodruffSeeds] PickupMessage="(**)You got the Woodruff Seeds" ItemName="(**)Woodruff Seeds"
Categories:
- Incomplete Localization Files
- Incomplete German Localization Files
- Unreal Incomplete Localization Files
- Unreal Incomplete German Localization Files
- Unreal Tournament Incomplete Localization Files
- Unreal Tournament Incomplete German Localization Files
- Unreal Localization
- Unreal German Localization
- Unreal Tournament Localization
- Unreal Tournament German Localization