User contributions for GreatEmerald
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- 10:01, 26 June 2012 diff hist +63 Golem Studio →Default attributes: Explained TangentCount
- 09:59, 26 June 2012 diff hist +90 Golem Studio →Default attributes: Notes about relays
- 09:53, 26 June 2012 diff hist −99 Golem Studio →Entity window: Cleanup
- 09:50, 26 June 2012 diff hist +200 Golem Studio →Actions tab: Explained Immediate Action
- 09:45, 26 June 2012 diff hist +1,140 Golem Studio →Render window: Keystrokes
- 16:36, 25 June 2012 diff hist +3,409 Golem Studio Fixes and expansions
- 18:16, 24 June 2012 diff hist +310 Golem Studio →Materials tab
- 17:33, 24 June 2012 diff hist +1,553 Golem Studio →Materials tab: Expanded
- 13:34, 24 June 2012 diff hist +574 Golem Studio →Materials tab: Small update
- 12:06, 23 June 2012 diff hist +1,342 Golem Studio →Context menu options: Completed that
- 11:25, 22 June 2012 diff hist +4,126 Golem Studio →Joints tab
- 11:22, 21 June 2012 diff hist +2,316 Golem Studio →Physical Ragdoll: Another semi-long table incoming.
- 11:21, 21 June 2012 diff hist +156 N File:GlmEd-Ragdoll-Joints.png The ''Joints'' tab of the ''Edit Object'' window, when editing a ''Physical Ragdoll'' object in Golem Studio. Category:Golem Category:Unreal II current
- 10:51, 21 June 2012 diff hist +174 N File:GlmEd-Ragdoll-Solids.png The ''Solids'' tab of the ''Edit Object'' window, when editing the properties of a ''Physical Ragdoll'' object in Golem Studio. Category:Golem Category:Unreal II current
- 18:46, 20 June 2012 diff hist +1,816 Golem Studio →Model: Completed this as well
- 17:16, 20 June 2012 diff hist +292 User talk:GreatEmerald current
- 17:08, 20 June 2012 diff hist +285 User:GreatEmerald current
- 09:54, 20 June 2012 diff hist +4,823 Golem Studio →Materials tab: Finished
- 09:53, 20 June 2012 diff hist +271 N File:GlmEd-Material-Reflective.png The model of Aida, with every material given a Constant colour yellow, second colour function argument set to ''Constant'' and using auto generated ''Reflection Vector'' coordiante source. She looks like a golden statue this way. Edited and rendered in [
- 09:49, 20 June 2012 diff hist +191 N File:GlmEd-Material-DotProduct3.png The model of Aida, with the body and head textures changed to use the ''DotProduct3'' colour function. She looks like a being of pure magic this way. Edited and rendered in Golem Studio.
- 09:46, 20 June 2012 diff hist +179 N File:GlmEd-Material-Subtract.png The model of Aida, made by changing the head and body material stage colour functions to ''Subtract''. She looks like a dark elf this way. Edited and rendered in Golem Studio.
- 18:25, 19 June 2012 diff hist +3,487 Golem Studio →Materials: This is also going to take a while.
- 16:45, 19 June 2012 diff hist +129 N File:GlmEd-Materials.png The ''Materials'' tab in the ''Edit Object'' window of Golem Studio, seen when editing objects in the ''Materials'' category.
- 16:24, 19 June 2012 diff hist +2,065 Golem Studio →Lipsync Curve: Finished this section
- 21:02, 18 June 2012 diff hist +6 Golem Studio →Default attributes
- 21:02, 18 June 2012 diff hist +2,093 Golem Studio →Working with objects: Added LOD section
- 21:59, 16 June 2012 diff hist +2,557 Golem Studio →Sub-Attributes tab: Finished this huge section, finally.
- 13:12, 16 June 2012 diff hist +1,749 Golem Studio →Entity Scripts: Added info on the sub-attributes tab
- 12:26, 16 June 2012 diff hist +2,049 Golem Studio →Abilities: Phew, this huge table is finally complete!
- 22:03, 15 June 2012 diff hist +1,431 Golem Studio →Abilities: Still not done, but close.
- 10:47, 15 June 2012 diff hist +10,078 Golem Studio →Abilities: Now getting close to the end, but it's still a bit of a way to go
- 08:56, 14 June 2012 diff hist +3,503 Golem Studio →Abilities: Yeap, this is still not halfway done.
- 22:46, 13 June 2012 diff hist +3,367 Golem Studio →Scripts tab: Oh boy, this table is going to be a thing.
- 15:30, 13 June 2012 diff hist +4,523 Golem Studio →Working with objects: Started entity scripts. This will take a while.
- 15:13, 13 June 2012 diff hist +97 N File:GlmEd-Scripts.png The Scripts tab in the Edit Object window of an Entity Scripts object, from the Golem Studio.
- 11:05, 13 June 2012 diff hist +120 Golem Studio →Custom attributes: A few more expansions
- 10:44, 13 June 2012 diff hist +386 Golem Studio →Custom attributes: And now I understand parameters. Awesome.
- 10:37, 13 June 2012 diff hist +69 Golem Studio →Entity window: Explained params
- 10:18, 13 June 2012 diff hist +169 Golem Studio →Working with objects: One is now known
- 21:39, 12 June 2012 diff hist +7,253 Golem Studio →Working with objects: Expanded, the last list is still missing a few entries
- 13:54, 12 June 2012 diff hist +2,439 Golem Studio
- 13:44, 12 June 2012 diff hist +111 N File:GlmEd-Hierarchy.png The Hierearchy tab of the Edit Object window from Golem Studio, listing some of the bones in the Aida mesh.
- 12:24, 12 June 2012 diff hist +313 Golem Studio →Agent tab: A note
- 12:21, 12 June 2012 diff hist +2,008 Golem Studio →Agent tab: Finished this section. Now for the fun part.
- 11:53, 12 June 2012 diff hist +109 N File:GlmEd-EntityAgent.png The Agent tab in the Entity window, in Golem Studio. It's run through Wine and has a custom skin applied.
- 22:25, 11 June 2012 diff hist +3,715 Golem Studio →Interface: More expansion!
- 17:56, 11 June 2012 diff hist +6,237 Golem Studio More expansion
- 16:50, 11 June 2012 diff hist +59 N File:GlmEd-EditObject.png The Edit Object window of the Golem Studio, using Wine.
- 16:12, 11 June 2012 diff hist +54 N File:GlmEd-NewObject.png The New Object window of Golem Studio, using Wine.
- 16:39, 10 June 2012 diff hist +1,697 Golem Studio →Interface: Slight expansion
- 21:50, 9 June 2012 diff hist +3,684 Golem Studio More expansion
- 21:28, 9 June 2012 diff hist +121 N File:Golem-preferences.png The preferences window of the Golem Studio. The render window background colour has been changed from black to white.
- 20:58, 9 June 2012 diff hist +1,601 Golem Studio →Program logic
- 20:57, 9 June 2012 diff hist +97 N File:GolemStudio.png The four windows of the Golem Studio, showing a new workspace with a generated cube rendered.
- 17:10, 8 June 2012 diff hist +21 m Mapping Insistent terminology!
- 17:07, 8 June 2012 diff hist +6,656 N Golem Studio Initial draft, still vastly incomplete
- 14:32, 14 April 2012 diff hist 0 m Dialog Parameters Typo current
- 14:31, 14 April 2012 diff hist +116 m Dialog Parameters
- 18:00, 13 April 2012 diff hist +426 Talk:Conversation (U2) →Validity of this page
- 07:29, 13 April 2012 diff hist +1 m Dialog Parameters Fixed category
- 20:48, 12 April 2012 diff hist +165 Dialog Editor →Script Mode: Added a note
- 20:46, 12 April 2012 diff hist +715 Dialog Editor →Known Bugs
- 20:39, 12 April 2012 diff hist +1,527 Dialog Editor →Script Mode: Expanded
- 20:14, 12 April 2012 diff hist +328 Dialog Editor →Node Mode: Status bar
- 14:07, 12 April 2012 diff hist +1,168 Dialog Editor Expanded.
- 14:04, 12 April 2012 diff hist +100 N File:DialogEditor-Property.png The Node Property window of the Unreal II Dialog Editor. Category:Mods Category:Mapping
- 13:36, 12 April 2012 diff hist +40 m File:DialogEditor-Properties.png Categories
- 13:34, 12 April 2012 diff hist +66 N File:DialogEditor-Properties.png The ''Node Properties'' window of the Unreal II Dialog Editor.
- 06:18, 10 April 2012 diff hist +70 Dialog Editor →Node Mode
- 22:08, 9 April 2012 diff hist +80 Scripting / Modding Added a link to dialog editor.
- 22:07, 9 April 2012 diff hist +2,073 N Dialog Editor Initial version, largely incomplete!
- 17:52, 9 April 2012 diff hist +342 N Talk:Dynamic array Cleanup? current
- 11:50, 9 April 2012 diff hist +4,239 Unreal II UCC Finished
- 19:27, 8 April 2012 diff hist +1,692 Unreal II UCC Added information about Make
- 12:59, 8 April 2012 diff hist +95 Scripting / Modding Added link to UCC guide
- 12:59, 8 April 2012 diff hist +11,362 N Unreal II UCC Created page with "'''UCC''', the Unreal Code Compiler (or UnrealOS Execution Environment) that comes with '''Unreal II''', has some functionality not present in any other Unreal Engine games. T..."
- 17:50, 26 June 2011 diff hist +297 Oldunreal 227 Linux FAQ →Unreal segfaults at startup
- 17:44, 26 June 2011 diff hist +47 Oldunreal 227 Linux FAQ →On which graphic card is Unreal running on?
- 17:43, 26 June 2011 diff hist +9 Oldunreal 227 Linux FAQ →On which distributions is Unreal 227 running on?
- 12:32, 3 June 2009 diff hist +89 INI templates →nVidia
- 12:30, 3 June 2009 diff hist −8,988 INI templates/GeForce Go 7900 Cleanup
- 12:20, 3 June 2009 diff hist +122 INI templates →Submitting: Made more clear
- 20:32, 2 June 2009 diff hist −9,079 INI templates/Form You don't edit this page! Copy and paste it to another one!
- 20:23, 22 May 2009 diff hist +693 N Talk:Oldunreal 227 Linux FAQ Created page with 'I've spotted a few discussable things in this page. First of all, isn't SuSE 11.0 actually OpenSUSE 11.0? SuSE are old OSs, up to number 8 I think. Also, it works just fine under...'
- 14:47, 20 May 2009 diff hist +39 INI templates/ATIHD2600 →Settings
- 14:23, 19 May 2009 diff hist −6 INI templates/Intel855 →Settings: Oops, misread Dohnal's page :D
- 21:25, 18 May 2009 diff hist +14 INI templates →Graphics cards
- 21:24, 18 May 2009 diff hist +123 INI templates
- 21:23, 18 May 2009 diff hist +188 INI templates/Intel855
- 21:23, 18 May 2009 diff hist +188 INI templates/ATIHD2600
- 21:22, 18 May 2009 diff hist +188 INI templates/Form
- 21:20, 18 May 2009 diff hist +2,509 N INI templates/Form Created page with 'This is an '''example page''' for submitting a new INI template. You can copy this page and then edit for your needs to add your own INI. Settings listed here are for the '''Exa...'
- 21:00, 18 May 2009 diff hist +33 INI templates Added HT 2600 XT
- 20:59, 18 May 2009 diff hist +2,822 N INI templates/ATIHD2600 Created page with 'Settings listed here are for the '''ATI Radeon HD 2600 XT graphics card'''. Currently there is one entry by GreatEmerald. =GreatEmerald= ===Card specifica...'
- 20:47, 18 May 2009 diff hist +28 INI templates/Intel855
- 22:41, 17 May 2009 diff hist +84 INI templates/Intel855 →Game specifications
- 19:24, 17 May 2009 diff hist +24 INI templates/Intel855 →Game specifications: Renderer table section added
- 17:45, 17 May 2009 diff hist +1,791 N INI templates Created page with 'This page contains various sets of settings, optimised for different graphics cards, sound cards and processors. =Using= If you want to apply one of the settings listed here, co...'
- 17:44, 17 May 2009 diff hist +3,619 N INI templates/Intel855 Created page with 'Settings listed here are for the '''Intel Corporation 82852/855GM Integrated Graphics Devices'''. Currently there is one entry by GreatEmerald. =GreatEmera...'
- 15:58, 23 January 2009 diff hist +666 Oldunreal 227 FAQ Network tip