IpDrv.plt
Jump to navigation
Jump to search
Localization Project page |
---|
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Polish speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
---|
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
IpDrv | |
---|---|
Language | Polish |
Game 1 | Unreal |
Status | 20/20 |
Game 2 | Unreal Tournament |
Status | 20/20 |
[Public] Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.CompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.DecompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver) Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor) Preferences=(Caption="TCP/IP Network Play",Parent="Networking",Class=IpDrv.TcpNetDriver) Preferences=(Caption="Server Beacon",Parent="Networking",Class=IpDrv.UdpBeacon,Immediate=True) [UpdateServerCommandlet] HelpCmd=updateserver HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Service Unreal Engine auto update requests." HelpOneLiner="Obsługa żądań aktualizacji automatycznej dla silnika Unreal." ; EN: HelpUsage="updateserver [-option...] [parm=value]" HelpUsage="updateserver [-opcja...] [parametr=wartość]" HelpParm[0]="ConfigFile" ; EN: HelpDesc[0]="Configuration file to use. Default: UpdateServer.ini." HelpDesc[0]="Plik konfiguracyjny, który będzie używany. Domyślnie: UpdateServer.ini." [MasterServerCommandlet] HelpCmd=masterserver HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Maintain master list of servers." HelpOneLiner="Przechowuje główną listę serwerów." ; EN: HelpUsage="masterserver [-option...] [parm=value]" HelpUsage="masterserver [-opcja...] [parametr=wartość]" HelpParm[0]="ConfigFile" ; EN: HelpDesc[0]="Configuration file to use. Default: MasterServer.ini." HelpDesc[0]="Plik konfiguracyjny, który będzie używany. Domyślnie: MasterServer.ini." [CompressCommandlet] HelpCmd=compress HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Compress an Unreal package for auto-downloading. A file with extension .uz will be created." HelpOneLiner="Pakuje plik, aby można go było automatycznie pobrać. Zostanie stworzony plik z rozszerzeniem .uz." ; EN: HelpUsage="compress File1 [File2 [File3 ...]]" HelpUsage="compress Plik1 [Plik2 [Plik3 ...]]" ; EN: HelpParm[0]="Files" HelpParm[0]="Pliki" ; EN: HelpDesc[0]="The wildcard or file names to compress." HelpDesc[0]="Pliki do skompresowania. Dopuszczalne użycie "dzikiej karty"." [DecompressCommandlet] HelpCmd=decompress HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" ; EN: HelpOneLiner="Decompress a file compressed with ucc compress." HelpOneLiner="Rozpakowuje plik stworzony komendą ucc compress." ; EN: HelpUsage="decompress CompressedFile" HelpUsage="decompress SkompresowanyPlik" ; EN: HelpParm[0]="CompressedFile" HelpParm[0]="SkompresowanyPlik" ; EN: HelpDesc[0]="The .uz file to decompress." HelpDesc[0]="Plik .uz do rozpakowania." [TcpNetDriver] ; EN: ClassCaption="TCP/IP Network Play" ClassCaption="Protokół TCP/IP" [UdpBeacon] ; EN: ClassCaption="Server LAN Beacon" ClassCaption="Nadajnik serwera"
Categories:
- Unreal Localization
- Unreal Polish Localization
- Unreal Completed Localization Files
- Unreal Completed Polish Localization Files
- Completed Polish Localization Files
- Unreal Tournament Localization
- Unreal Tournament Polish Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed Polish Localization Files