Difference between revisions of "UnrealShare.int"
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|language=English | |language=English | ||
|game=Unreal | |game=Unreal | ||
|lines_done= | |lines_done=651 | ||
|lines_total= | |lines_total=651 | ||
|game2=Unreal Tournament | |game2=Unreal Tournament | ||
|lines_done2= | |lines_done2=510 | ||
|lines_total2= | |lines_total2=510 | ||
}} | }} | ||
__TOC__ | __TOC__ | ||
Line 16: | Line 16: | ||
Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo) | |||
Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo) | ||
Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo) | Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo) | ||
Line 53: | Line 53: | ||
Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon") | Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon") | ||
Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon") | Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon") | ||
Object=(Name="SwitchWeapon 1",Class=Class,MetaClass=Engine.Input,Description="Weapon,Disp. Pistol") | |||
Object=(Name="SwitchWeapon 2",Class=Class,MetaClass=Engine.Input,Description="Weapon,AutoMag/4-Shot") | |||
Object=(Name="SwitchWeapon 3",Class=Class,MetaClass=Engine.Input,Description="Weapon,Stinger/CAR") | |||
Object=(Name="SwitchWeapon 4",Class=Class,MetaClass=Engine.Input,Description="Weapon,ASMD/UMS GL") | |||
Object=(Name="SwitchWeapon 5",Class=Class,MetaClass=Engine.Input,Description="Weapon,8-Ball/UMS RL/Peacemaker") | |||
Object=(Name="SwitchWeapon 6",Class=Class,MetaClass=Engine.Input,Description="Weapon,Flak Cannon") | |||
Object=(Name="SwitchWeapon 7",Class=Class,MetaClass=Engine.Input,Description="Weapon,RazorJack") | |||
Object=(Name="SwitchWeapon 8",Class=Class,MetaClass=Engine.Input,Description="Weapon,GES BioRifle") | |||
Object=(Name="SwitchWeapon 9",Class=Class,MetaClass=Engine.Input,Description="Weapon,Sniper Rifle") | |||
Object=(Name="SwitchWeapon 10",Class=Class,MetaClass=Engine.Input,Description="Weapon,Minigun/Transloc.") | |||
Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward") | Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward") | ||
Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward") | Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward") | ||
Line 97: | Line 107: | ||
Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True) | Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True) | ||
</pre> | </pre> | ||
== Public section (Unreal Tournament) == | == Public section (Unreal Tournament) == | ||
<pre> | <pre> | ||
[Public] | [Public] | ||
;Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo) | |||
;Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo) | |||
;Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo) | |||
;Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo) | |||
;Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo) | |||
;Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo) | |||
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon) | Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon) | ||
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon) | Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon) | ||
Line 112: | Line 129: | ||
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer) | Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer) | ||
</pre> | </pre> | ||
== Rest of the file (Shared) == | == Rest of the file (Shared) == | ||
<pre> | <pre> | ||
[DeathMatchGame] | [DeathMatchGame] | ||
GlobalNameChange=" changed name to " | GlobalNameChange=" changed name to " | ||
NoNameChange=" is already in use" | NoNameChange=" is already in use" | ||
Line 133: | Line 150: | ||
GameName="DeathMatch" | GameName="DeathMatch" | ||
[UnrealGameOptionsMenu] | |||
AdvancedString="Advanced Options" | |||
AdvancedHelp="Edit advanced game configuration options." | |||
HelpMessage[1]="Adjust the speed at which time passes in the game." | |||
HelpMessage[2]="If true, reduces the gore in the game." | |||
MenuList[1]="Game Speed" | |||
MenuList[2]="Reduced Gore" | |||
MenuTitle="GAME OPTIONS" | |||
[UnrealQuitMenu] | |||
YesSelString=" [YES] No" | |||
NoSelString=" Yes [NO]" | |||
HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity." | |||
MenuList[0]="A Digital Extremes/Epic Megagames" | |||
MenuList[1]="Collaboration" | |||
MenuList[2]="Game Design: James Schmalz" | |||
MenuList[3]=" Cliff Bleszinski" | |||
MenuList[4]="Level Design: Cliff Bleszinski" | |||
MenuList[5]=" T. Elliot Cannon Pancho Eekels" | |||
MenuList[6]=" Jeremy War Cedric Fiorentino" | |||
MenuList[7]=" Shane Caudle" | |||
MenuList[8]="Animator: Dave Carter" | |||
MenuList[9]="Art: James Schmalz " | |||
MenuList[10]=" Mike Leatham Artur Bialas" | |||
MenuList[11]="Programming: Tim Sweeney Steven Polge" | |||
MenuList[12]=" Erik de Neve James Schmalz" | |||
MenuList[13]=" Carlo Vogelsang Nick Michon" | |||
MenuList[14]="Music: Alexander Brandon" | |||
MenuList[15]=" Michiel van den Bos" | |||
MenuList[16]="Sound Effects: Dave Ewing" | |||
MenuList[17]="Producer for GT: Jason Schreiber" | |||
MenuList[18]="Biz: Mark Rein Nigel Kent" | |||
MenuList[19]=" Craig Lafferty" | |||
MenuList[20]="Oldunreal patch: Jochen Goernitz" | |||
MenuList[21]=" and the Oldunreal community" | |||
MenuTitle="Quit?" | |||
[UnrealIndivBotMenu] | |||
HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change." | |||
HelpMessage[2]="Hit enter to edit the name of this bot." | |||
HelpMessage[3]="Use the left and right arrow keys to change the class of this bot." | |||
HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot." | |||
HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)." | |||
HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)." | |||
MenuList[1]="Configuration" | |||
MenuList[2]="Name" | |||
MenuList[3]="Class" | |||
MenuList[4]="Skin" | |||
MenuList[5]="Skill Adjust" | |||
MenuList[6]="Team" | |||
MenuTitle="Artificial Intelligence Configuration" | |||
[UnrealFavoritesMenu] | |||
EditList[0]="Name for Server:" | |||
EditList[1]="Address:" | |||
HelpMessage[1]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[2]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[3]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[4]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[5]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[6]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[7]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[8]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[9]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[10]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[11]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
HelpMessage[12]="Hit enter to go to this server. Hit the right arrow key to edit this entry." | |||
MenuTitle="FAVORITES" | |||
[UnrealTeamScoreBoard] | |||
TeamName[0]="Red Team: " | |||
TeamName[1]="Blue Team: " | |||
TeamName[2]="Green Team: " | |||
TeamName[3]="Gold Team: " | |||
[UnrealServerMenu] | |||
BotTitle="BOTMATCH" | |||
HelpMessage[1]="Choose Game Type." | |||
HelpMessage[2]="Choose Map." | |||
HelpMessage[3]="Modify Game Options." | |||
HelpMessage[4]="Start Game." | |||
HelpMessage[5]="Start a dedicated server on this machine." | |||
MenuList[1]="Select Game" | |||
MenuList[2]="Select Map" | |||
MenuList[3]="Configure Game" | |||
MenuList[4]="Start Game" | |||
MenuList[5]="Launch Dedicated Server" | |||
MenuTitle="MULTIPLAYER" | |||
[TeamGame] | |||
ClassCaption="Team Game" | |||
NewTeamMessage=" is now on " | |||
TeamColor[0]="Red" | |||
TeamColor[1]="Blue" | |||
TeamColor[2]="Green" | |||
TeamColor[3]="Gold" | |||
GameName="Team Game" | |||
[UnrealWeaponMenu] | |||
MenuTitle="PRIORITIES" | |||
[UnrealBotConfigMenu] | |||
HelpMessage[1]="If true, bots adjust their skill level based on how they are doing against players." | |||
HelpMessage[2]="Base skill level of bots (between 0 and 3)." | |||
HelpMessage[3]="If true, bots enter the game in random order. If false, they enter in their configuration order." | |||
HelpMessage[4]="Change the configuration of individual bots." | |||
HelpMessage[5]="Number of bots to start play (max 15)." | |||
HelpMessage[6]="Use bots when playing with other people." | |||
MenuList[1]="Auto-Adjust Skills" | |||
MenuList[2]="Base Skill" | |||
MenuList[3]="Random Order" | |||
MenuList[4]="Configure Individual Bots" | |||
MenuList[5]="Number of Bots" | |||
MenuList[6]="Bots in Multiplayer" | |||
MenuTitle="BOTS" | |||
[ShieldBelt] | |||
PickupMessage="You got the Shield Belt." | |||
ItemName="Shield Belt" | |||
[Flashlight] | |||
ExpireMessage="Flashlight batteries have died." | |||
PickupMessage="You picked up the flashlight" | |||
ItemName="Flashlight" | |||
[UnrealLoadMenu] | |||
RestartString="Restart " | |||
MenuTitle="LOAD GAME" | |||
[UnrealMainMenu] | |||
HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch." | |||
HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team." | |||
HelpMessage[3]="Hit enter to customize controls." | |||
HelpMessage[4]="Change sound and display options" | |||
HelpMessage[5]="Hit enter to quit game." | |||
HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!" | |||
MenuList[1]="GAME" | |||
MenuList[2]="MULTIPLAYER" | |||
MenuList[3]="OPTIONS" | |||
MenuList[4]="AUDIO/VIDEO" | |||
MenuList[5]="QUIT" | |||
MenuList[7]="ORDER INFO" | |||
[UnrealGameMenu] | |||
HelpMessage[1]="Hit enter to save the current game." | |||
HelpMessage[2]="Hit enter to load a saved game." | |||
HelpMessage[3]="Select a difficulty level, and start a new game." | |||
HelpMessage[4]="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game." | |||
HelpMessage[5]="DeathMatch against Bots." | |||
MenuList[1]="SAVE GAME" | |||
MenuList[2]="LOAD GAME" | |||
MenuList[3]="NEW GAME" | |||
MenuList[4]="GAME OPTIONS" | |||
MenuList[5]="BOTMATCH" | |||
[NaliFruit] | |||
PickupMessage="You picked the Nali Healing Fruit +" | |||
ItemName="Nali Healing Fruit" | |||
[Health] | |||
PickupMessage="You picked up a Health Pack +" | |||
ItemName="Health Pack" | |||
[UnrealMultiPlayerMenu] | |||
HelpMessage[1]="Join a network game." | |||
HelpMessage[2]="Set up and start a network game." | |||
HelpMessage[3]="Configure appearance, name, and team name." | |||
MenuList[1]="JOIN GAME" | |||
MenuList[2]="START GAME" | |||
MenuList[3]="PLAYER SETUP" | |||
[YesNoMenu] | |||
YesSelString="[YES] No" | |||
NoSelString=" Yes [NO]" | |||
[UnrealListenMenu] | |||
HelpMessage[1]="Hit Enter to select this server." | |||
HelpMessage[2]="Hit Enter to select this server." | |||
HelpMessage[3]="Hit Enter to select this server." | |||
HelpMessage[4]="Hit Enter to select this server." | |||
HelpMessage[5]="Hit Enter to select this server." | |||
HelpMessage[6]="Hit Enter to select this server." | |||
HelpMessage[7]="Hit Enter to select this server." | |||
HelpMessage[8]="Hit Enter to select this server." | |||
HelpMessage[9]="Hit Enter to select this server." | |||
HelpMessage[10]="Hit Enter to select this server." | |||
HelpMessage[11]="Hit Enter to select this server." | |||
HelpMessage[12]="Hit Enter to select this server." | |||
HelpMessage[13]="Hit Enter to select this server." | |||
HelpMessage[14]="Hit Enter to select this server." | |||
HelpMessage[15]="Hit Enter to select this server." | |||
HelpMessage[16]="Hit Enter to select this server." | |||
HelpMessage[17]="Hit Enter to select this server." | |||
HelpMessage[18]="Hit Enter to select this server." | |||
HelpMessage[19]="Hit Enter to select this server." | |||
MenuTitle="LOCAL SERVERS" | |||
[SCUBAGear] | |||
PickupMessage="You picked up the SCUBA gear" | |||
ItemName="SCUBA Gear" | |||
[CoopGame] | |||
ClassCaption="Coop Game" | |||
GameName="Coop Game" | |||
[UnrealHelpMenu] | |||
HelpMessage[1]="Open the troubleshooting document." | |||
MenuList[1]="TroubleShooting" | |||
MenuTitle="HELP" | |||
[SinglePlayer] | |||
GameName="Unreal" | |||
[UnrealSaveMenu] | |||
CantSave="CAN'T SAVE WHEN DEAD" | |||
MenuTitle="SAVE GAME" | |||
[RocketCan] | |||
PickupMessage="You picked up 12 Eightballs" | |||
ItemName="Eightballs" | |||
[Amplifier] | |||
ExpireMessage="Amplifier is out of power." | |||
PickupMessage="You got the Energy Amplifier" | |||
ItemName="Energy Amplifier" | |||
[VoiceBox] | |||
PickupMessage="You picked up the Voice Box" | |||
ItemName="Voice Box" | |||
[Shellbox] | |||
PickupMessage="You picked up 50 bullets" | |||
ItemName="Bullet Box" | |||
[Flare] | |||
PickupMessage="You got a Flare" | |||
ItemName="Flare" | |||
[WeaponPowerUp] | |||
PickupMessage="You got the Dispersion Pistol Powerup" | |||
ItemName="Dispersion Pistol Powerup" | |||
[ASMDAmmo] | |||
PickupMessage="You picked up an ASMD core" | |||
ItemName="ASMD Core" | |||
[MaleThree] | |||
MenuName="Male 3" | |||
[MaleThreeBot] | |||
MenuName="Male 3" | |||
[FemaleOne] | |||
MenuName="Female 1" | |||
[FemaleOneBot] | |||
MenuName="Female 1" | |||
[OKMenu] | |||
OKString="[OK]" | |||
[StingerAmmo] | |||
PickupMessage="You picked up 40 Tarydium Shards" | |||
ItemName="Tarydium Shards" | |||
[UnrealTeamGameOptionsMenu] | |||
HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons." | |||
MenuList[10]="Friendly Fire Scale" | |||
[SuperHealth] | |||
PickupMessage="You picked up the Super Health Pack" | |||
ItemName="Super Health Pack" | |||
[Shells] | |||
PickupMessage="You picked up 12 shells" | |||
ItemName="Shells" | |||
[Clip] | |||
PickupMessage="You picked up a clip" | |||
ItemName="Clip" | |||
[Bandages] | |||
PickupMessage="You got some bandages +" | |||
ItemName="Bandages" | |||
[Armor] | |||
PickupMessage="You got the Assault Vest" | |||
ItemName="Assault Vest" | |||
[KevlarSuit] | |||
PickupMessage="You picked up the Kevlar Suit" | |||
ItemName="Kevlar Suit" | |||
[BabyCow] | |||
NameArticle=" a " | |||
MenuName="Baby Cow" | |||
[Bird] | |||
NameArticle=" a " | |||
MenuName="Bird" | |||
[Biterfish] | |||
NameArticle=" a " | |||
MenuName="Biterfish" | |||
[BiterfishSchool] | |||
NameArticle=" a " | |||
MenuName="Biterfish" | |||
[Brute] | |||
NameArticle=" a " | |||
MenuName="Brute" | |||
[Cave Manta] | |||
NameArticle=" the " | |||
MenuName="Cave Manta" | |||
[Cow] | |||
NameArticle=" a " | |||
MenuName="Nali Cow" | |||
[Devilfish] | |||
NameArticle=" a " | |||
MenuName="Devilfish" | |||
[Fly] | |||
NameArticle=" a " | |||
MenuName="Fly" | |||
[Lesser Brute] | |||
NameArticle=" a " | |||
MenuName="Lesser Brute" | |||
[Manta] | |||
NameArticle=" a " | |||
MenuName="Manta" | |||
[Nali] | |||
NameArticle=" a " | |||
MenuName="Nali" | |||
[NaliPriest] | |||
NameArticle=" a " | |||
MenuName="Nali Priest" | |||
[NaliRabbit] | |||
NameArticle=" a " | |||
MenuName="Nali Rabbit" | |||
[Skaarj] | |||
NameArticle=" a " | |||
MenuName="Skaarj" | |||
[SkaarjScout] | |||
NameArticle=" a " | |||
MenuName="Skaarj Scout" | |||
[SkaarjWarrior] | |||
NameArticle=" a " | |||
MenuName="Skaarj Warrior" | |||
[Slith] | |||
NameArticle=" a " | |||
MenuName="Slith" | |||
[Tentacle] | |||
NameArticle=" a " | |||
MenuName="Tentacle" | |||
</pre> | |||
== Rest of the file (Unreal) == | |||
<pre> | |||
[UnrealGameInfo] | [UnrealGameInfo] | ||
DeathMessage[0]="killed" | DeathMessage[0]="killed" | ||
FemDeathMessage[0]="killed" | |||
DeathMessage[1]="ruled" | DeathMessage[1]="ruled" | ||
FemDeathMessage[1]="ruled" | |||
DeathMessage[2]="smoked" | DeathMessage[2]="smoked" | ||
FemDeathMessage[2]="smoked" | |||
DeathMessage[3]="slaughtered" | DeathMessage[3]="slaughtered" | ||
FemDeathMessage[3]="slaughtered" | |||
DeathMessage[4]="annihilated" | DeathMessage[4]="annihilated" | ||
FemDeathMessage[4]="annihilated" | |||
DeathMessage[5]="put down" | DeathMessage[5]="put down" | ||
FemDeathMessage[5]="put down" | |||
DeathMessage[6]="splooged" | DeathMessage[6]="splooged" | ||
FemDeathMessage[6]="splooged" | |||
DeathMessage[7]="perforated" | DeathMessage[7]="perforated" | ||
FemDeathMessage[7]="perforated" | |||
DeathMessage[8]="shredded" | DeathMessage[8]="shredded" | ||
FemDeathMessage[8]="shredded" | |||
DeathMessage[9]="destroyed" | DeathMessage[9]="destroyed" | ||
FemDeathMessage[9]="destroyed" | |||
DeathMessage[10]="whacked" | DeathMessage[10]="whacked" | ||
FemDeathMessage[10]="whacked" | |||
DeathMessage[11]="canned" | DeathMessage[11]="canned" | ||
FemDeathMessage[11]="canned" | |||
DeathMessage[12]="busted" | DeathMessage[12]="busted" | ||
FemDeathMessage[12]="busted" | |||
DeathMessage[13]="creamed" | DeathMessage[13]="creamed" | ||
FemDeathMessage[13]="creamed" | |||
DeathMessage[14]="smeared" | DeathMessage[14]="smeared" | ||
FemDeathMessage[14]="smeared" | |||
DeathMessage[15]="shut out" | DeathMessage[15]="shut out" | ||
FemDeathMessage[15]="shut out" | |||
DeathMessage[16]="beaten down" | DeathMessage[16]="beaten down" | ||
FemDeathMessage[16]="beaten down" | |||
DeathMessage[17]="smacked down" | DeathMessage[17]="smacked down" | ||
FemDeathMessage[17]="smacked down" | |||
DeathMessage[18]="pureed" | DeathMessage[18]="pureed" | ||
FemDeathMessage[18]="pureed" | |||
DeathMessage[19]="sliced" | DeathMessage[19]="sliced" | ||
FemDeathMessage[19]="sliced" | |||
DeathMessage[20]="diced" | DeathMessage[20]="diced" | ||
FemDeathMessage[20]="diced" | |||
DeathMessage[21]="ripped" | DeathMessage[21]="ripped" | ||
FemDeathMessage[21]="ripped" | |||
DeathMessage[22]="blasted" | DeathMessage[22]="blasted" | ||
FemDeathMessage[22]="blasted" | |||
DeathMessage[23]="torn up" | DeathMessage[23]="torn up" | ||
FemDeathMessage[23]="torn up" | |||
DeathMessage[24]="spanked" | DeathMessage[24]="spanked" | ||
FemDeathMessage[24]="spanked" | |||
DeathMessage[25]="eviscerated" | DeathMessage[25]="eviscerated" | ||
FemDeathMessage[25]="eviscerated" | |||
DeathMessage[26]="neutered" | DeathMessage[26]="neutered" | ||
FemDeathMessage[26]="neutered" | |||
DeathMessage[27]="whipped" | DeathMessage[27]="whipped" | ||
FemDeathMessage[27]="whipped" | |||
DeathMessage[28]="shafted" | DeathMessage[28]="shafted" | ||
FemDeathMessage[28]="shafted" | |||
DeathMessage[29]="trashed" | DeathMessage[29]="trashed" | ||
FemDeathMessage[29]="trashed" | |||
DeathMessage[30]="smashed" | DeathMessage[30]="smashed" | ||
FemDeathMessage[30]="smashed" | |||
DeathMessage[31]="trounced" | DeathMessage[31]="trounced" | ||
FemDeathMessage[31]="trounced" | |||
DeathModifier[0]="thoroughly " | DeathModifier[0]="thoroughly " | ||
DeathModifier[1]="completely " | DeathModifier[1]="completely " | ||
Line 172: | Line 592: | ||
DeathModifier[4]="utterly " | DeathModifier[4]="utterly " | ||
MajorDeathMessage[0]=" ripped a new one" | MajorDeathMessage[0]=" ripped a new one" | ||
FemMajorDeathMessage[0]=" ripped a new one" | |||
MajorDeathMessage[1]=" messed up real bad" | MajorDeathMessage[1]=" messed up real bad" | ||
FemMajorDeathMessage[1]=" messed up real bad" | |||
MajorDeathMessage[2]=" given a new definition of pain" | MajorDeathMessage[2]=" given a new definition of pain" | ||
FemMajorDeathMessage[2]=" given a new definition of pain" | |||
HeadLossMessage[0]="decapitated" | HeadLossMessage[0]="decapitated" | ||
FemHeadLossMessage[0]="decapitated" | |||
HeadLossMessage[1]="beheaded" | HeadLossMessage[1]="beheaded" | ||
FemHeadLossMessage[1]="beheaded" | |||
DeathVerb=" was " | DeathVerb=" was " | ||
DeathPrep=" by " | DeathPrep=" by " | ||
DeathTerm="killed" | DeathTerm="killed" | ||
FemDeathTerm="killed" | |||
ExplodeMessage=" was blown up" | ExplodeMessage=" was blown up" | ||
FemExplodeMessage=" was blown up" | |||
SuicideMessage=" had a sudden heart attack." | SuicideMessage=" had a sudden heart attack." | ||
FemSuicideMessage=" had a sudden heart attack." | |||
FallMessage=" left a small crater." | FallMessage=" left a small crater." | ||
FemFallMessage=" left a small crater." | |||
DrownedMessage=" forgot to come up for air." | DrownedMessage=" forgot to come up for air." | ||
FemDrownedMessage=" forgot to come up for air." | |||
BurnedMessage=" was incinerated" | BurnedMessage=" was incinerated" | ||
FemBurnedMessage=" was incinerated" | |||
CorrodedMessage=" was slimed" | CorrodedMessage=" was slimed" | ||
FemCorrodedMessage=" was slimed" | |||
HackedMessage=" was hacked" | HackedMessage=" was hacked" | ||
FemHackedMessage=" was hacked" | |||
BleededMessage=" bled to death." | BleededMessage=" bled to death." | ||
FemBleededMessage=" bled to death." | |||
[UnrealHUD] | [UnrealHUD] | ||
Line 197: | Line 631: | ||
TeamName[2]="Green Team: " | TeamName[2]="Green Team: " | ||
TeamName[3]="Gold Team: " | TeamName[3]="Gold Team: " | ||
DemoPlaybackProg="Demo: %f %" | |||
DemoRecInfo="[REC]" | |||
[DispersionPistol] | [DispersionPistol] | ||
DeathMessage="%o was killed by %k's %w. What a loser!" | DeathMessage="%o was killed by %k's %w. What a loser!" | ||
FemDeathMessage="%o was killed by %k's %w. What a loser!" | |||
FemKillMessage="%o was killed by %k's %w. What a loser!" | |||
PickupMessage="You got the Dispersion Pistol" | PickupMessage="You got the Dispersion Pistol" | ||
ItemName="Dispersion Pistol" | ItemName="Dispersion Pistol" | ||
Line 259: | Line 644: | ||
HighText="High" | HighText="High" | ||
ShadowDetail[0]="Blob" | ShadowDetail[0]="Blob" | ||
ShadowDetail[1]=" | ShadowDetail[1]="LowRes" | ||
ShadowDetail[2]=" | ShadowDetail[2]="MedRes" | ||
ShadowDetail[3]=" | ShadowDetail[3]="HighRes" | ||
ShadowDetail[4]=" | ShadowDetail[4]="UltraRes" | ||
SkyFogDetail[0]="High Detail" | |||
SkyFogDetail[1]="Low Detail" | |||
SkyFogDetail[2]="Off" | |||
HelpMessage[1]="Adjust display brightness using the left and right arrow keys." | HelpMessage[1]="Adjust display brightness using the left and right arrow keys." | ||
HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration." | HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration." | ||
Line 272: | Line 660: | ||
HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys." | HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys." | ||
HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change." | HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change." | ||
HelpMessage[10]="If | HelpMessage[10]="If true, you will hear voice messages during gametypes that use them." | ||
HelpMessage[11]="If | HelpMessage[11]="If true, you will hear a beep when you receive a message." | ||
HelpMessage[12]="If | HelpMessage[12]="If true, some specific meshes may use flat shading." | ||
HelpMessage[13]="If | HelpMessage[13]="If true, some specific meshes may use curved surfaces for extra detail." | ||
HelpMessage[14]="If | HelpMessage[14]="If true, pawns cast shadows. Changes to this setting will take effect on the next level change." | ||
HelpMessage[15]=" | HelpMessage[15]="if true, decoration cast shadows. Changes to this setting will take effect on the next level change." | ||
HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions." | HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions. Changes to this setting will take effect on the next level change." | ||
HelpMessage[17]="Use this option to precaching map content like sounds and textures." | HelpMessage[17]="Use this option to precaching map content like sounds and textures." | ||
HelpMessage[18]="Use this option to active/deactivate trilinear filtering." | HelpMessage[18]="Use this option to active/deactivate trilinear filtering." | ||
HelpMessage[19]="Skybox fogging." | |||
HelpMessage[20]="The scaling of user HUD." | |||
MenuList[1]="Brightness" | MenuList[1]="Brightness" | ||
MenuList[2]="Toggle Fullscreen Mode" | MenuList[2]="Toggle Fullscreen Mode" | ||
Line 299: | Line 689: | ||
MenuList[17]="PreCaching Content" | MenuList[17]="PreCaching Content" | ||
MenuList[18]="Trilinear Filtering" | MenuList[18]="Trilinear Filtering" | ||
MenuList[19]="Skybox Fogging" | |||
MenuList[20]="HUD Scale" | |||
MenuTitle="AUDIO/VIDEO" | MenuTitle="AUDIO/VIDEO" | ||
[Translator] | [Translator] | ||
Line 323: | Line 698: | ||
PickupMessage="Press F2 to activate the Translator" | PickupMessage="Press F2 to activate the Translator" | ||
ItemName="Universal Translator" | ItemName="Universal Translator" | ||
[UnrealMeshMenu] | [UnrealMeshMenu] | ||
Line 382: | Line 733: | ||
HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server." | HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server." | ||
HelpMessage[4]="Set networking speed." | HelpMessage[4]="Set networking speed." | ||
HelpMessage[5]="Open | HelpMessage[5]="Open GameSpy Lite" | ||
MenuList[1]="Find Local Servers" | MenuList[1]="Find Local Servers" | ||
MenuList[2]="Choose From Favorites" | MenuList[2]="Choose From Favorites" | ||
Line 402: | Line 753: | ||
HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)" | HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)" | ||
HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up." | HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up." | ||
HelpMessage[6]="If | HelpMessage[6]="If true, when you let go of the mouselook key the view will automatically center itself." | ||
HelpMessage[7]="If | HelpMessage[7]="If true, the mouse is always used for looking up and down, with no need for a mouselook key." | ||
HelpMessage[8]="If | HelpMessage[8]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs." | ||
HelpMessage[9]="If | HelpMessage[9]="If true, your screen will flash when you fire your weapon." | ||
HelpMessage[10]="Choose the crosshair appearing at the center of your screen" | HelpMessage[10]="Choose the crosshair appearing at the center of your screen" | ||
HelpMessage[11]="Select where your weapon will appear." | HelpMessage[11]="Select where your weapon will appear." | ||
Line 414: | Line 765: | ||
HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration." | HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration." | ||
HelpMessage[17]="Adjust the amount of bobbing when moving." | HelpMessage[17]="Adjust the amount of bobbing when moving." | ||
HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay." | HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay." | ||
HelpMessage[19]="Open advanced preferences configuration menu." | HelpMessage[19]="This option determines the look of console and menus. Press Enter to restart the game and apply the changes." | ||
HelpMessage[20]="Open advanced preferences configuration menu." | |||
MenuList[1]="Auto Aim" | MenuList[1]="Auto Aim" | ||
MenuList[2]="Joystick Enabled" | MenuList[2]="Joystick Enabled" | ||
Line 421: | Line 773: | ||
MenuList[4]="Mouse Smoothing" | MenuList[4]="Mouse Smoothing" | ||
MenuList[5]="Invert Mouse" | MenuList[5]="Invert Mouse" | ||
MenuList[6]=" | MenuList[6]="Look Spring" | ||
MenuList[7]="Always | MenuList[7]="Always Mouse Look" | ||
MenuList[8]="Auto Slope Look" | MenuList[8]="Auto Slope Look" | ||
MenuList[9]="Weapon Flash" | MenuList[9]="Weapon Flash" | ||
Line 434: | Line 786: | ||
MenuList[17]="View Bob" | MenuList[17]="View Bob" | ||
MenuList[18]="Net Speed" | MenuList[18]="Net Speed" | ||
MenuList[19]="Advanced Options" | MenuList[19]="Console" | ||
MenuList[20]="Advanced Options" | |||
MenuTitle="OPTIONS MENU" | MenuTitle="OPTIONS MENU" | ||
[ASMD] | [ASMD] | ||
DeathMessage="%k inflicted mortal damage upon %o with the %w." | DeathMessage="%k inflicted mortal damage upon %o with the %w." | ||
FemDeathMessage="%k inflicted mortal damage upon %o with the %w." | |||
FemKillMessage="%k inflicted mortal damage upon %o with the %w." | |||
PickupMessage="You got the ASMD" | PickupMessage="You got the ASMD" | ||
ItemName="ASMD" | ItemName="ASMD" | ||
[Eightball] | [Eightball] | ||
DeathMessage="%o was smacked down multiple times by %k's %w." | DeathMessage="%o was smacked down multiple times by %k's %w." | ||
FemDeathMessage="%o was smacked down multiple times by %k's %w." | |||
FemKillMessage="%o was smacked down multiple times by %k's %w." | |||
PickupMessage="You got the Eightball gun" | PickupMessage="You got the Eightball gun" | ||
ItemName="Eightball" | ItemName="Eightball" | ||
Line 498: | Line 828: | ||
MenuList[20]="Next Weapon" | MenuList[20]="Next Weapon" | ||
MenuList[21]="Prev Weapon" | MenuList[21]="Prev Weapon" | ||
MenuList[22]="Grab | MenuList[22]="Grab" | ||
MenuList[23]="Show Admin Menu" | MenuList[23]="Show Admin Menu" | ||
MenuList[24]="Show Music Menu" | MenuList[24]="Show Music Menu" | ||
MenuList[25]="RESET TO DEFAULTS" | MenuList[25]="RESET TO DEFAULTS" | ||
MenuTitle="CONTROLS" | MenuTitle="CONTROLS" | ||
[UnrealSlotMenu] | [UnrealSlotMenu] | ||
MonthNames[0]="January" | MonthNames[0]="January" | ||
MonthNames[1]="February" | MonthNames[1]="February" | ||
Line 558: | Line 847: | ||
MonthNames[10]="November" | MonthNames[10]="November" | ||
MonthNames[11]="December" | MonthNames[11]="December" | ||
EmptySlot="..Empty.." | |||
[TranslatorEvent] | [TranslatorEvent] | ||
Line 564: | Line 854: | ||
M_HintMessage="New hint message (press F3 to read)." | M_HintMessage="New hint message (press F3 to read)." | ||
[ | [AutoMag] | ||
DeathMessage="%o got gatted by %k's %w." | |||
FemDeathMessage="%o got gatted by %k's %w." | |||
FemKillMessage="%o got gatted by %k's %w." | |||
PickupMessage="You got the AutoMag" | |||
ItemName="Automag" | |||
[UnrealChooseGameMenu] | [UnrealChooseGameMenu] | ||
HelpMessage[1]="Choose which game to play." | HelpMessage[1]="Choose which game to play." | ||
MenuTitle="CHOOSE GAME" | MenuTitle="CHOOSE GAME" | ||
[UnrealDMGameOptionsMenu] | [UnrealDMGameOptionsMenu] | ||
Line 647: | Line 885: | ||
MenuList[8]="Game Style" | MenuList[8]="Game Style" | ||
MenuList[9]="Death Messages" | MenuList[9]="Death Messages" | ||
[UnrealNewGameMenu] | [UnrealNewGameMenu] | ||
ModeString[0]="Enhanced" | |||
ModeString[1]="Classic" | |||
HelpMessage[1]="Tourist mode." | HelpMessage[1]="Tourist mode." | ||
HelpMessage[2]="Ready for some action!" | HelpMessage[2]="Ready for some action!" | ||
Line 691: | Line 896: | ||
HelpMessage[6]="For the hardcore gamers." | HelpMessage[6]="For the hardcore gamers." | ||
HelpMessage[7]="HOLY SHIT!" | HelpMessage[7]="HOLY SHIT!" | ||
HelpMessage[8]="Should gameplay contain some minor bugfixes or remain classic?" | |||
MenuList[1]="EASY" | MenuList[1]="EASY" | ||
MenuList[2]="MEDIUM" | MenuList[2]="MEDIUM" | ||
Line 698: | Line 904: | ||
MenuList[6]="NIGHTMARE" | MenuList[6]="NIGHTMARE" | ||
MenuList[7]="ULTRA-UNREAL" | MenuList[7]="ULTRA-UNREAL" | ||
MenuList[8]="Balance Mode: " | |||
[ | |||
[Stinger] | [Stinger] | ||
DeathMessage="%o was perforated by %k's %w." | DeathMessage="%o was perforated by %k's %w." | ||
FemDeathMessage="%o was perforated by %k's %w." | |||
FemKillMessage="%o was perforated by %k's %w." | |||
PickupMessage="You picked up the Stinger" | PickupMessage="You picked up the Stinger" | ||
ItemName="Stinger" | ItemName="Stinger" | ||
[UnrealCoopGameOptions] | [UnrealCoopGameOptions] | ||
HelpMessage[3]="Skill level setting." | HelpMessage[3]="Skill level setting." | ||
HelpMessage[4 | HelpMessage[4]="If enabled, weapons respawn instantly, but can only be picked up once by a given player." | ||
HelpMessage[5]="If enabled, no friendly fire is allowed." | |||
HelpMessage[6]="If enabled, weapons will be respawned instantly." | HelpMessage[6]="If enabled, weapons will be respawned instantly." | ||
HelpMessage[7]="If enabled, items will be respawned instantly." | HelpMessage[7]="If enabled, items will be respawned instantly." | ||
Line 762: | Line 924: | ||
MenuList[6]="Instant Weapon Respawn" | MenuList[6]="Instant Weapon Respawn" | ||
MenuList[7]="Instant Item Respawn" | MenuList[7]="Instant Item Respawn" | ||
[UpgradeMenu] | [UpgradeMenu] | ||
MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the | MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the OldUnreal web site for a newer version?" | ||
[ | [UnrealScoreBoard] | ||
DeadStr="You are dead. Hit [Fire] to respawn!" | |||
SpectatorStr="You are spectating. Hit [Fire] to view from another player!" | |||
[ | [TazerProj] | ||
ComboKillMessage="%o couldn't avoid the shock blast from %k's %w" | |||
[ | [UnrealNewKeyboardMenu] | ||
MenuWidth=340 | |||
[ | [Hawk] | ||
NameArticle=" a " | |||
MenuName="Hawk" | |||
[ | [UTranslocator] | ||
PickupMessage="You got | DeathMessage="%o was telefragged by %k." | ||
ItemName=" | PickupMessage="You got the Translocator Source Module" | ||
ItemName="Translocator" | |||
ItemArticle="the" | |||
[MiniGunSentry] | [MiniGunSentry] | ||
PickupMessage="You got an Automatic Sentry Gun" | PickupMessage="You got an Automatic Sentry Gun" | ||
ItemName="Minigun Sentry" | ItemName="Minigun Sentry" | ||
M_Activated=" deployed." | M_Activated=" deployed." | ||
[UIKeyTrigger] | |||
SuccessMessage="Access granded." | |||
FailtureMessage="You need a key to open this door." | |||
[Woodruff] | [Woodruff] | ||
PickupMessage="You got some Master of the | PickupMessage="You got some Master of the woods +" | ||
ItemName="Master of the Woods" | ItemName="Master of the Woods" | ||
[ | [WoodruffSchool] | ||
PickupMessage="You got a bundle Master of the woods +" | |||
ItemName="Master of the woods" | |||
</pre> | |||
== Rest of the file (Unreal Tournament) == | |||
<pre> | |||
[UnrealGameInfo] | |||
DeathMessage[0]="killed" | |||
DeathMessage[1]="ruled" | |||
DeathMessage[2]="smoked" | |||
DeathMessage[3]="slaughtered" | |||
DeathMessage[4]="annihilated" | |||
DeathMessage[5]="put down" | |||
DeathMessage[6]="splooged" | |||
DeathMessage[7]="perforated" | |||
DeathMessage[8]="shredded" | |||
DeathMessage[9]="destroyed" | |||
DeathMessage[10]="whacked" | |||
DeathMessage[11]="canned" | |||
DeathMessage[12]="busted" | |||
DeathMessage[13]="creamed" | |||
DeathMessage[14]="smeared" | |||
DeathMessage[15]="shut out" | |||
DeathMessage[16]="beaten down" | |||
DeathMessage[17]="smacked down" | |||
DeathMessage[18]="pureed" | |||
DeathMessage[19]="sliced" | |||
DeathMessage[20]="diced" | |||
DeathMessage[21]="ripped" | |||
DeathMessage[22]="blasted" | |||
DeathMessage[23]="torn up" | |||
DeathMessage[24]="spanked" | |||
DeathMessage[25]="eviscerated" | |||
DeathMessage[26]="neutered" | |||
DeathMessage[27]="whipped" | |||
DeathMessage[28]="shafted" | |||
DeathMessage[29]="trashed" | |||
DeathMessage[30]="smashed" | |||
DeathMessage[31]="trounced" | |||
DeathModifier[0]="thoroughly " | |||
DeathModifier[1]="completely " | |||
DeathModifier[2]="absolutely " | |||
DeathModifier[3]="totally " | |||
DeathModifier[4]="utterly " | |||
MajorDeathMessage[0]="ripped a new one" | |||
MajorDeathMessage[1]="messed up real bad" | |||
MajorDeathMessage[2]="given a new definition of pain" | |||
HeadLossMessage[0]="decapitated" | |||
HeadLossMessage[1]="beheaded" | |||
DeathVerb=" was " | |||
DeathPrep=" by " | |||
DeathTerm="killed" | |||
ExplodeMessage=" was blown up." | |||
SuicideMessage=" had a sudden heart attack." | |||
FallMessage=" left a small crater." | |||
DrownedMessage=" forgot to come up for air." | |||
BurnedMessage=" was incinerated." | |||
CorrodedMessage=" was slimed." | |||
HackedMessage=" was hacked." | |||
[UnrealHUD] | |||
IdentifyName="Name" | |||
IdentifyHealth="Health" | |||
VersionMessage="Version" | |||
TeamName[0]="Red Team: " | |||
TeamName[1]="Blue Team: " | |||
TeamName[2]="Green Team: " | |||
TeamName[3]="Gold Team: " | |||
[DispersionPistol] | |||
DeathMessage="%o was killed by %k's %w. What a loser!" | |||
PickupMessage="You got the Dispersion Pistol" | |||
ItemName="Dispersion Pistol" | |||
[UnrealVideoMenu] | |||
LowText="Low" | |||
HighText="High" | |||
HelpMessage[1]="Adjust display brightness using the left and right arrow keys." | |||
HelpMessage[2]="Display Unreal Tournament in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration." | |||
HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution." | |||
HelpMessage[4]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change." | |||
HelpMessage[5]="Adjust the volume of the music using the left and right arrow keys." | |||
HelpMessage[6]="Adjust the volume of sound effects in the game using the left and right arrow keys." | |||
HelpMessage[7]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change." | |||
HelpMessage[8]="If true, you will hear voice messages during gametypes that use them." | |||
HelpMessage[9]="If true, you will hear a beep when you receive a message." | |||
MenuList[1]="Brightness" | |||
MenuList[2]="Toggle Fullscreen Mode" | |||
MenuList[3]="Select Resolution" | |||
MenuList[4]="Texture Detail" | |||
MenuList[5]="Music Volume" | |||
MenuList[6]="Sound Volume" | |||
MenuList[7]="Sound Quality" | |||
MenuList[8]="Voice Messages" | |||
MenuList[9]="Message Beep" | |||
MenuTitle="AUDIO/VIDEO" | |||
[Translator] | |||
NewMessage="Universal Translator" | |||
PickupMessage="Press F2 to activate the Translator" | |||
ItemName="Universal Translator" | |||
[UnrealMeshMenu] | |||
HelpMessage[4]="Change your class using the left and right arrow keys." | |||
HelpMessage[5]="Enter the admin password here, or game password if required." | |||
HelpMessage[6]="Press enter to start game." | |||
MenuList[4]="Class:" | |||
MenuList[5]="Password:" | |||
MenuList[6]="Start Game" | |||
[UnrealPlayerMenu] | |||
Teams[0]="Red" | |||
Teams[1]="Blue" | |||
Teams[2]="Green" | |||
Teams[3]="Gold" | |||
HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game." | |||
HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)." | |||
HelpMessage[3]="Change your skin using the left and right arrow keys." | |||
MenuList[1]="Name: " | |||
MenuList[2]="Team Color:" | |||
MenuList[3]="Skin:" | |||
MenuTitle="Select Digital Representation" | |||
[UnrealJoinGameMenu] | |||
InternetOption=" Internet (28.8 - 56K)" | |||
FastInternetOption=" Fast Internet (ISDN, cable modem)" | |||
LANOption=" LAN" | |||
HelpMessage[1]="Listen for local servers" | |||
HelpMessage[2]="Choose a server from a list of favorites" | |||
HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server." | |||
HelpMessage[4]="Set networking speed." | |||
HelpMessage[5]="Open GameSpy Lite" | |||
MenuList[1]="Find Local Servers" | |||
MenuList[2]="Choose From Favorites" | |||
MenuList[3]="Open" | |||
MenuList[4]="Net Speed" | |||
MenuList[5]="Go to the UT server list" | |||
MenuTitle="JOIN GAME" | |||
[UnrealOptionsMenu] | |||
HideString="Hidden" | |||
InternetOption="Modem" | |||
FastInternetOption="ISDN/Cable" | |||
LANOption=" LAN" | |||
HelpMessage[1]="Enable or disable vertical aiming help." | |||
HelpMessage[2]="Toggle enabling of joystick." | |||
HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game." | |||
HelpMessage[4]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up." | |||
HelpMessage[5]="If true, when you let go of the mouselook key the view will automatically center itself." | |||
HelpMessage[6]="If true, the mouse is always used for looking up and down, with no need for a mouselook key." | |||
HelpMessage[7]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs." | |||
HelpMessage[8]="If true, your screen will flash when you fire your weapon." | |||
HelpMessage[9]="Choose the crosshair appearing at the center of your screen" | |||
HelpMessage[10]="Select where your weapon will appear." | |||
HelpMessage[11]="If enabled, double tapping on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move." | |||
HelpMessage[12]="Hit enter to customize keyboard, mouse, and joystick configuration." | |||
HelpMessage[13]="Hit enter to prioritize weapon switching order." | |||
HelpMessage[14]="Use the left and right arrow keys to select a Heads Up Display configuration." | |||
HelpMessage[15]="Adjust the amount of bobbing when moving." | |||
HelpMessage[16]="Set your optimal networking speed. This has an impact on internet gameplay." | |||
HelpMessage[17]="Open advanced preferences configuration menu." | |||
MenuList[1]="Auto Aim" | |||
MenuList[2]="Joystick Enabled" | |||
MenuList[3]="Mouse Sensitivity" | |||
MenuList[4]="Invert Mouse" | |||
MenuList[5]="LookSpring" | |||
MenuList[6]="Always MouseLook" | |||
MenuList[7]="Auto Slope Look" | |||
MenuList[8]="Weapon Flash" | |||
MenuList[9]="Crosshair" | |||
MenuList[10]="Weapon Hand" | |||
MenuList[11]="Dodging" | |||
MenuList[12]="Customize Controls" | |||
MenuList[13]="Prioritize Weapons" | |||
MenuList[14]="HUD Configuration" | |||
MenuList[15]="View Bob" | |||
MenuList[16]="Net Speed" | |||
MenuList[17]="Advanced Options" | |||
MenuTitle="OPTIONS MENU" | |||
[ASMD] | |||
DeathMessage="%k inflicted mortal damage upon %o with the %w." | |||
PickupMessage="You got the ASMD" | |||
ItemName="ASMD" | |||
[Eightball] | |||
DeathMessage="%o was smacked down multiple times by %k's %w." | |||
PickupMessage="You got the Eightball gun" | |||
ItemName="Eightball" | |||
[UnrealKeyboardMenu] | |||
OrString=" or " | |||
HelpMessage[1]="" | |||
MenuList[1]="Fire" | |||
MenuList[2]="Alternate Fire" | |||
MenuList[3]="Move Forward" | |||
MenuList[4]="Move Backward" | |||
MenuList[5]="Turn Left" | |||
MenuList[6]="Turn Right" | |||
MenuList[7]="Strafe Left" | |||
MenuList[8]="Strafe Right" | |||
MenuList[9]="Jump/Up" | |||
MenuList[10]="Crouch/Down" | |||
MenuList[11]="Mouse Look" | |||
MenuList[12]="Activate Item" | |||
MenuList[13]="Next Item" | |||
MenuList[14]="Previous Item" | |||
MenuList[15]="Look Up" | |||
MenuList[16]="Look Down" | |||
MenuList[17]="Center View" | |||
MenuList[18]="Walk" | |||
MenuList[19]="Strafe" | |||
MenuList[20]="Next Weapon" | |||
MenuList[21]="RESET TO DEFAULTS" | |||
MenuTitle="CONTROLS" | |||
[UnrealSlotMenu] | |||
MonthNames[0]="January" | |||
MonthNames[1]="February" | |||
MonthNames[2]="March" | |||
MonthNames[3]="April" | |||
MonthNames[4]="May" | |||
MonthNames[5]="June" | |||
MonthNames[6]="July" | |||
MonthNames[7]="August" | |||
MonthNames[8]="September" | |||
MonthNames[9]="October" | |||
MonthNames[10]="November" | |||
MonthNames[11]="December" | |||
[TranslatorEvent] | |||
M_NewMessage="New Translator Message" | |||
M_TransMessage="Translator Message" | |||
[AutoMag] | |||
DeathMessage="%o got gatted by %k's %w." | |||
PickupMessage="You got the AutoMag" | |||
ItemName="Automag" | |||
[UnrealChooseGameMenu] | |||
HelpMessage[1]="Choose which game to play." | |||
HelpMessage[2]="Choose which game to play." | |||
HelpMessage[3]="Choose which game to play." | |||
HelpMessage[4]="Choose which game to play." | |||
HelpMessage[5]="Choose which game to play." | |||
HelpMessage[6]="Choose which game to play." | |||
HelpMessage[7]="Choose which game to play." | |||
HelpMessage[8]="Choose which game to play." | |||
HelpMessage[9]="Choose which game to play." | |||
HelpMessage[10]="Choose which game to play." | |||
HelpMessage[11]="Choose which game to play." | |||
HelpMessage[12]="Choose which game to play." | |||
HelpMessage[13]="Choose which game to play." | |||
HelpMessage[14]="Choose which game to play." | |||
HelpMessage[15]="Choose which game to play." | |||
HelpMessage[16]="Choose which game to play." | |||
HelpMessage[17]="Choose which game to play." | |||
HelpMessage[18]="Choose which game to play." | |||
HelpMessage[19]="Choose which game to play." | |||
MenuTitle="CHOOSE GAME" | |||
[UnrealDMGameOptionsMenu] | |||
GameStyle[0]="Classic" | |||
GameStyle[1]="Hardcore" | |||
GameStyle[2]="Turbo" | |||
HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit." | |||
HelpMessage[4]="Time limit (in minutes) to end game. If 0, there is no limit." | |||
HelpMessage[5]="Maximum number of players allowed in the game." | |||
HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player." | |||
HelpMessage[7]="Configure bot game and individual parameters." | |||
HelpMessage[8]="Choose Game Style: Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement." | |||
HelpMessage[9]="Classic or new style (weapon based) deathmessages." | |||
MenuList[3]="Frag limit" | |||
MenuList[4]="Time Limit" | |||
MenuList[5]="Max Players" | |||
MenuList[6]="Weapons Stay" | |||
MenuList[7]="Configure Bots" | |||
MenuList[8]="Game Style" | |||
MenuList[9]="Death Messages" | |||
[UnrealNewGameMenu] | |||
HelpMessage[1]="Tourist mode." | |||
HelpMessage[2]="Ready for some action!" | |||
HelpMessage[3]="Not for the faint of heart." | |||
HelpMessage[4]="Death wish." | |||
MenuList[1]="EASY" | |||
MenuList[2]="MEDIUM" | |||
MenuList[3]="HARD" | |||
MenuList[4]="UNREAL" | |||
[Stinger] | |||
DeathMessage="%o was perforated by %k's %w." | |||
PickupMessage="You picked up the Stinger" | |||
ItemName="Stinger" | |||
[UnrealCoopGameOptions] | |||
Difficulties[0]="Easy" | |||
Difficulties[1]="Medium" | |||
Difficulties[2]="Hard" | |||
Difficulties[3]="Unreal" | |||
HelpMessage[3]="Skill level setting." | |||
MenuList[3]="Difficulty" | |||
[ | [UpgradeMenu] | ||
MenuList[1]="You need a newer version of Unreal Tournament to play on this server. Would you like to go to the OldUnreal web site for a newer version?" | |||
[ | [WaterZone] | ||
ZoneName="Underwater" | |||
</pre> | </pre> | ||
{{Navbox Localization Language-Specific | {{Navbox Localization Language-Specific | ||
|language=English | |language=English |
Revision as of 15:19, 12 March 2022
Localization Project page |
---|
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
UnrealShare | |
---|---|
Language | English |
Game 1 | Unreal |
Status | 651/651 |
Game 2 | Unreal Tournament |
Status | 510/510 |
Public section (Unreal)
[Public] Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.UTranslocator,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1") Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3") Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator") Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1") Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3") Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer) Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals") Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings") Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali") Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest") Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue") Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female") Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2") Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3") Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male") Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2") Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3") Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4") Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5") Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6") Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7") Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal") Object=(Name="Fire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Fire") Object=(Name="AltFire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Alternate Fire") Object=(Name="NextWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Next Weapon") Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon") Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon") Object=(Name="SwitchWeapon 1",Class=Class,MetaClass=Engine.Input,Description="Weapon,Disp. Pistol") Object=(Name="SwitchWeapon 2",Class=Class,MetaClass=Engine.Input,Description="Weapon,AutoMag/4-Shot") Object=(Name="SwitchWeapon 3",Class=Class,MetaClass=Engine.Input,Description="Weapon,Stinger/CAR") Object=(Name="SwitchWeapon 4",Class=Class,MetaClass=Engine.Input,Description="Weapon,ASMD/UMS GL") Object=(Name="SwitchWeapon 5",Class=Class,MetaClass=Engine.Input,Description="Weapon,8-Ball/UMS RL/Peacemaker") Object=(Name="SwitchWeapon 6",Class=Class,MetaClass=Engine.Input,Description="Weapon,Flak Cannon") Object=(Name="SwitchWeapon 7",Class=Class,MetaClass=Engine.Input,Description="Weapon,RazorJack") Object=(Name="SwitchWeapon 8",Class=Class,MetaClass=Engine.Input,Description="Weapon,GES BioRifle") Object=(Name="SwitchWeapon 9",Class=Class,MetaClass=Engine.Input,Description="Weapon,Sniper Rifle") Object=(Name="SwitchWeapon 10",Class=Class,MetaClass=Engine.Input,Description="Weapon,Minigun/Transloc.") Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward") Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward") Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left") Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right") Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left") Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right") Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up") Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down") Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk") Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe") Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Movement,Feign Death") Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item") Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item") Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item") Object=(Name="ActivateTranslator",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Translator") Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look") Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up") Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down") Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View") Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview") Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration") Object=(Name="Suicide",Class=Class,MetaClass=Engine.Input,Description="Game,Suicide") Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat") Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat") Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores") Object=(Name="QuickSave",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Save") Object=(Name="QuickLoad",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Load") Object=(Name="Shot",Class=Class,MetaClass=Engine.Input,Description="Game,Screenshot") Object=(Name="Brightness",Class=Class,MetaClass=Engine.Input,Description="Game,Change Brightness") Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu") Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu") Object=(Name="Cancel",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Cancel Connection") Object=(Name="Disconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Disconnect") Object=(Name="Reconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Reconnect") Object=(Name="ConsoleKey",Class=Class,MetaClass=Engine.Input,Description="Console,Console Button") Object=(Name="ConsoleKeyChar",Class=Class,MetaClass=Engine.Input,Description="Console,Console Character") Object=(Name="Type",Class=Class,MetaClass=Engine.Input,Description="Console,Quick Console") Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True) Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True) Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True) Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal) Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient) Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)
Public section (Unreal Tournament)
[Public] ;Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo) ;Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo) ;Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo) ;Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo) ;Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo) ;Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo) Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon) Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1") Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3") Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator") Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1") Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3") Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
[DeathMatchGame] GlobalNameChange=" changed name to " NoNameChange=" is already in use" TimeMessage[0]="5 minutes left in the game!" TimeMessage[1]="4 minutes left in the game!" TimeMessage[2]="3 minutes left in the game!" TimeMessage[3]="2 minutes left in the game!" TimeMessage[4]="1 minute left in the game!" TimeMessage[5]="30 seconds left!" TimeMessage[6]="10 seconds left!" TimeMessage[7]="5 seconds and counting..." TimeMessage[8]="4..." TimeMessage[9]="3..." TimeMessage[10]="2..." TimeMessage[11]="1..." TimeMessage[12]="Time Up!" GameName="DeathMatch" [UnrealGameOptionsMenu] AdvancedString="Advanced Options" AdvancedHelp="Edit advanced game configuration options." HelpMessage[1]="Adjust the speed at which time passes in the game." HelpMessage[2]="If true, reduces the gore in the game." MenuList[1]="Game Speed" MenuList[2]="Reduced Gore" MenuTitle="GAME OPTIONS" [UnrealQuitMenu] YesSelString=" [YES] No" NoSelString=" Yes [NO]" HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity." MenuList[0]="A Digital Extremes/Epic Megagames" MenuList[1]="Collaboration" MenuList[2]="Game Design: James Schmalz" MenuList[3]=" Cliff Bleszinski" MenuList[4]="Level Design: Cliff Bleszinski" MenuList[5]=" T. Elliot Cannon Pancho Eekels" MenuList[6]=" Jeremy War Cedric Fiorentino" MenuList[7]=" Shane Caudle" MenuList[8]="Animator: Dave Carter" MenuList[9]="Art: James Schmalz " MenuList[10]=" Mike Leatham Artur Bialas" MenuList[11]="Programming: Tim Sweeney Steven Polge" MenuList[12]=" Erik de Neve James Schmalz" MenuList[13]=" Carlo Vogelsang Nick Michon" MenuList[14]="Music: Alexander Brandon" MenuList[15]=" Michiel van den Bos" MenuList[16]="Sound Effects: Dave Ewing" MenuList[17]="Producer for GT: Jason Schreiber" MenuList[18]="Biz: Mark Rein Nigel Kent" MenuList[19]=" Craig Lafferty" MenuList[20]="Oldunreal patch: Jochen Goernitz" MenuList[21]=" and the Oldunreal community" MenuTitle="Quit?" [UnrealIndivBotMenu] HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change." HelpMessage[2]="Hit enter to edit the name of this bot." HelpMessage[3]="Use the left and right arrow keys to change the class of this bot." HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot." HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)." HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)." MenuList[1]="Configuration" MenuList[2]="Name" MenuList[3]="Class" MenuList[4]="Skin" MenuList[5]="Skill Adjust" MenuList[6]="Team" MenuTitle="Artificial Intelligence Configuration" [UnrealFavoritesMenu] EditList[0]="Name for Server:" EditList[1]="Address:" HelpMessage[1]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[2]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[3]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[4]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[5]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[6]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[7]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[8]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[9]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[10]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[11]="Hit enter to go to this server. Hit the right arrow key to edit this entry." HelpMessage[12]="Hit enter to go to this server. Hit the right arrow key to edit this entry." MenuTitle="FAVORITES" [UnrealTeamScoreBoard] TeamName[0]="Red Team: " TeamName[1]="Blue Team: " TeamName[2]="Green Team: " TeamName[3]="Gold Team: " [UnrealServerMenu] BotTitle="BOTMATCH" HelpMessage[1]="Choose Game Type." HelpMessage[2]="Choose Map." HelpMessage[3]="Modify Game Options." HelpMessage[4]="Start Game." HelpMessage[5]="Start a dedicated server on this machine." MenuList[1]="Select Game" MenuList[2]="Select Map" MenuList[3]="Configure Game" MenuList[4]="Start Game" MenuList[5]="Launch Dedicated Server" MenuTitle="MULTIPLAYER" [TeamGame] ClassCaption="Team Game" NewTeamMessage=" is now on " TeamColor[0]="Red" TeamColor[1]="Blue" TeamColor[2]="Green" TeamColor[3]="Gold" GameName="Team Game" [UnrealWeaponMenu] MenuTitle="PRIORITIES" [UnrealBotConfigMenu] HelpMessage[1]="If true, bots adjust their skill level based on how they are doing against players." HelpMessage[2]="Base skill level of bots (between 0 and 3)." HelpMessage[3]="If true, bots enter the game in random order. If false, they enter in their configuration order." HelpMessage[4]="Change the configuration of individual bots." HelpMessage[5]="Number of bots to start play (max 15)." HelpMessage[6]="Use bots when playing with other people." MenuList[1]="Auto-Adjust Skills" MenuList[2]="Base Skill" MenuList[3]="Random Order" MenuList[4]="Configure Individual Bots" MenuList[5]="Number of Bots" MenuList[6]="Bots in Multiplayer" MenuTitle="BOTS" [ShieldBelt] PickupMessage="You got the Shield Belt." ItemName="Shield Belt" [Flashlight] ExpireMessage="Flashlight batteries have died." PickupMessage="You picked up the flashlight" ItemName="Flashlight" [UnrealLoadMenu] RestartString="Restart " MenuTitle="LOAD GAME" [UnrealMainMenu] HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch." HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team." HelpMessage[3]="Hit enter to customize controls." HelpMessage[4]="Change sound and display options" HelpMessage[5]="Hit enter to quit game." HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!" MenuList[1]="GAME" MenuList[2]="MULTIPLAYER" MenuList[3]="OPTIONS" MenuList[4]="AUDIO/VIDEO" MenuList[5]="QUIT" MenuList[7]="ORDER INFO" [UnrealGameMenu] HelpMessage[1]="Hit enter to save the current game." HelpMessage[2]="Hit enter to load a saved game." HelpMessage[3]="Select a difficulty level, and start a new game." HelpMessage[4]="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game." HelpMessage[5]="DeathMatch against Bots." MenuList[1]="SAVE GAME" MenuList[2]="LOAD GAME" MenuList[3]="NEW GAME" MenuList[4]="GAME OPTIONS" MenuList[5]="BOTMATCH" [NaliFruit] PickupMessage="You picked the Nali Healing Fruit +" ItemName="Nali Healing Fruit" [Health] PickupMessage="You picked up a Health Pack +" ItemName="Health Pack" [UnrealMultiPlayerMenu] HelpMessage[1]="Join a network game." HelpMessage[2]="Set up and start a network game." HelpMessage[3]="Configure appearance, name, and team name." MenuList[1]="JOIN GAME" MenuList[2]="START GAME" MenuList[3]="PLAYER SETUP" [YesNoMenu] YesSelString="[YES] No" NoSelString=" Yes [NO]" [UnrealListenMenu] HelpMessage[1]="Hit Enter to select this server." HelpMessage[2]="Hit Enter to select this server." HelpMessage[3]="Hit Enter to select this server." HelpMessage[4]="Hit Enter to select this server." HelpMessage[5]="Hit Enter to select this server." HelpMessage[6]="Hit Enter to select this server." HelpMessage[7]="Hit Enter to select this server." HelpMessage[8]="Hit Enter to select this server." HelpMessage[9]="Hit Enter to select this server." HelpMessage[10]="Hit Enter to select this server." HelpMessage[11]="Hit Enter to select this server." HelpMessage[12]="Hit Enter to select this server." HelpMessage[13]="Hit Enter to select this server." HelpMessage[14]="Hit Enter to select this server." HelpMessage[15]="Hit Enter to select this server." HelpMessage[16]="Hit Enter to select this server." HelpMessage[17]="Hit Enter to select this server." HelpMessage[18]="Hit Enter to select this server." HelpMessage[19]="Hit Enter to select this server." MenuTitle="LOCAL SERVERS" [SCUBAGear] PickupMessage="You picked up the SCUBA gear" ItemName="SCUBA Gear" [CoopGame] ClassCaption="Coop Game" GameName="Coop Game" [UnrealHelpMenu] HelpMessage[1]="Open the troubleshooting document." MenuList[1]="TroubleShooting" MenuTitle="HELP" [SinglePlayer] GameName="Unreal" [UnrealSaveMenu] CantSave="CAN'T SAVE WHEN DEAD" MenuTitle="SAVE GAME" [RocketCan] PickupMessage="You picked up 12 Eightballs" ItemName="Eightballs" [Amplifier] ExpireMessage="Amplifier is out of power." PickupMessage="You got the Energy Amplifier" ItemName="Energy Amplifier" [VoiceBox] PickupMessage="You picked up the Voice Box" ItemName="Voice Box" [Shellbox] PickupMessage="You picked up 50 bullets" ItemName="Bullet Box" [Flare] PickupMessage="You got a Flare" ItemName="Flare" [WeaponPowerUp] PickupMessage="You got the Dispersion Pistol Powerup" ItemName="Dispersion Pistol Powerup" [ASMDAmmo] PickupMessage="You picked up an ASMD core" ItemName="ASMD Core" [MaleThree] MenuName="Male 3" [MaleThreeBot] MenuName="Male 3" [FemaleOne] MenuName="Female 1" [FemaleOneBot] MenuName="Female 1" [OKMenu] OKString="[OK]" [StingerAmmo] PickupMessage="You picked up 40 Tarydium Shards" ItemName="Tarydium Shards" [UnrealTeamGameOptionsMenu] HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons." MenuList[10]="Friendly Fire Scale" [SuperHealth] PickupMessage="You picked up the Super Health Pack" ItemName="Super Health Pack" [Shells] PickupMessage="You picked up 12 shells" ItemName="Shells" [Clip] PickupMessage="You picked up a clip" ItemName="Clip" [Bandages] PickupMessage="You got some bandages +" ItemName="Bandages" [Armor] PickupMessage="You got the Assault Vest" ItemName="Assault Vest" [KevlarSuit] PickupMessage="You picked up the Kevlar Suit" ItemName="Kevlar Suit" [BabyCow] NameArticle=" a " MenuName="Baby Cow" [Bird] NameArticle=" a " MenuName="Bird" [Biterfish] NameArticle=" a " MenuName="Biterfish" [BiterfishSchool] NameArticle=" a " MenuName="Biterfish" [Brute] NameArticle=" a " MenuName="Brute" [Cave Manta] NameArticle=" the " MenuName="Cave Manta" [Cow] NameArticle=" a " MenuName="Nali Cow" [Devilfish] NameArticle=" a " MenuName="Devilfish" [Fly] NameArticle=" a " MenuName="Fly" [Lesser Brute] NameArticle=" a " MenuName="Lesser Brute" [Manta] NameArticle=" a " MenuName="Manta" [Nali] NameArticle=" a " MenuName="Nali" [NaliPriest] NameArticle=" a " MenuName="Nali Priest" [NaliRabbit] NameArticle=" a " MenuName="Nali Rabbit" [Skaarj] NameArticle=" a " MenuName="Skaarj" [SkaarjScout] NameArticle=" a " MenuName="Skaarj Scout" [SkaarjWarrior] NameArticle=" a " MenuName="Skaarj Warrior" [Slith] NameArticle=" a " MenuName="Slith" [Tentacle] NameArticle=" a " MenuName="Tentacle"
Rest of the file (Unreal)
[UnrealGameInfo] DeathMessage[0]="killed" FemDeathMessage[0]="killed" DeathMessage[1]="ruled" FemDeathMessage[1]="ruled" DeathMessage[2]="smoked" FemDeathMessage[2]="smoked" DeathMessage[3]="slaughtered" FemDeathMessage[3]="slaughtered" DeathMessage[4]="annihilated" FemDeathMessage[4]="annihilated" DeathMessage[5]="put down" FemDeathMessage[5]="put down" DeathMessage[6]="splooged" FemDeathMessage[6]="splooged" DeathMessage[7]="perforated" FemDeathMessage[7]="perforated" DeathMessage[8]="shredded" FemDeathMessage[8]="shredded" DeathMessage[9]="destroyed" FemDeathMessage[9]="destroyed" DeathMessage[10]="whacked" FemDeathMessage[10]="whacked" DeathMessage[11]="canned" FemDeathMessage[11]="canned" DeathMessage[12]="busted" FemDeathMessage[12]="busted" DeathMessage[13]="creamed" FemDeathMessage[13]="creamed" DeathMessage[14]="smeared" FemDeathMessage[14]="smeared" DeathMessage[15]="shut out" FemDeathMessage[15]="shut out" DeathMessage[16]="beaten down" FemDeathMessage[16]="beaten down" DeathMessage[17]="smacked down" FemDeathMessage[17]="smacked down" DeathMessage[18]="pureed" FemDeathMessage[18]="pureed" DeathMessage[19]="sliced" FemDeathMessage[19]="sliced" DeathMessage[20]="diced" FemDeathMessage[20]="diced" DeathMessage[21]="ripped" FemDeathMessage[21]="ripped" DeathMessage[22]="blasted" FemDeathMessage[22]="blasted" DeathMessage[23]="torn up" FemDeathMessage[23]="torn up" DeathMessage[24]="spanked" FemDeathMessage[24]="spanked" DeathMessage[25]="eviscerated" FemDeathMessage[25]="eviscerated" DeathMessage[26]="neutered" FemDeathMessage[26]="neutered" DeathMessage[27]="whipped" FemDeathMessage[27]="whipped" DeathMessage[28]="shafted" FemDeathMessage[28]="shafted" DeathMessage[29]="trashed" FemDeathMessage[29]="trashed" DeathMessage[30]="smashed" FemDeathMessage[30]="smashed" DeathMessage[31]="trounced" FemDeathMessage[31]="trounced" DeathModifier[0]="thoroughly " DeathModifier[1]="completely " DeathModifier[2]="absolutely " DeathModifier[3]="totally " DeathModifier[4]="utterly " MajorDeathMessage[0]=" ripped a new one" FemMajorDeathMessage[0]=" ripped a new one" MajorDeathMessage[1]=" messed up real bad" FemMajorDeathMessage[1]=" messed up real bad" MajorDeathMessage[2]=" given a new definition of pain" FemMajorDeathMessage[2]=" given a new definition of pain" HeadLossMessage[0]="decapitated" FemHeadLossMessage[0]="decapitated" HeadLossMessage[1]="beheaded" FemHeadLossMessage[1]="beheaded" DeathVerb=" was " DeathPrep=" by " DeathTerm="killed" FemDeathTerm="killed" ExplodeMessage=" was blown up" FemExplodeMessage=" was blown up" SuicideMessage=" had a sudden heart attack." FemSuicideMessage=" had a sudden heart attack." FallMessage=" left a small crater." FemFallMessage=" left a small crater." DrownedMessage=" forgot to come up for air." FemDrownedMessage=" forgot to come up for air." BurnedMessage=" was incinerated" FemBurnedMessage=" was incinerated" CorrodedMessage=" was slimed" FemCorrodedMessage=" was slimed" HackedMessage=" was hacked" FemHackedMessage=" was hacked" BleededMessage=" bled to death." FemBleededMessage=" bled to death." [UnrealHUD] IdentifyName="Name" IdentifyHealth="Health" SomeoneName="Someone" VersionMessage="Version" TeamName[0]="Red Team: " TeamName[1]="Blue Team: " TeamName[2]="Green Team: " TeamName[3]="Gold Team: " DemoPlaybackProg="Demo: %f %" DemoRecInfo="[REC]" [DispersionPistol] DeathMessage="%o was killed by %k's %w. What a loser!" FemDeathMessage="%o was killed by %k's %w. What a loser!" FemKillMessage="%o was killed by %k's %w. What a loser!" PickupMessage="You got the Dispersion Pistol" ItemName="Dispersion Pistol" [UnrealVideoMenu] LowText="Low" HighText="High" ShadowDetail[0]="Blob" ShadowDetail[1]="LowRes" ShadowDetail[2]="MedRes" ShadowDetail[3]="HighRes" ShadowDetail[4]="UltraRes" SkyFogDetail[0]="High Detail" SkyFogDetail[1]="Low Detail" SkyFogDetail[2]="Off" HelpMessage[1]="Adjust display brightness using the left and right arrow keys." HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration." HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution." HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays" HelpMessage[5]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change." HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys." HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys." HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys." HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change." HelpMessage[10]="If true, you will hear voice messages during gametypes that use them." HelpMessage[11]="If true, you will hear a beep when you receive a message." HelpMessage[12]="If true, some specific meshes may use flat shading." HelpMessage[13]="If true, some specific meshes may use curved surfaces for extra detail." HelpMessage[14]="If true, pawns cast shadows. Changes to this setting will take effect on the next level change." HelpMessage[15]="if true, decoration cast shadows. Changes to this setting will take effect on the next level change." HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions. Changes to this setting will take effect on the next level change." HelpMessage[17]="Use this option to precaching map content like sounds and textures." HelpMessage[18]="Use this option to active/deactivate trilinear filtering." HelpMessage[19]="Skybox fogging." HelpMessage[20]="The scaling of user HUD." MenuList[1]="Brightness" MenuList[2]="Toggle Fullscreen Mode" MenuList[3]="Select Resolution" MenuList[4]="Field of View" MenuList[5]="Texture Detail" MenuList[6]="Music Volume" MenuList[7]="Sound Volume" MenuList[8]="Speech Volume" MenuList[9]="Sound Quality" MenuList[10]="Voice Messages" MenuList[11]="Message Beep" MenuList[12]="Flat Shading" MenuList[13]="Curvy Meshes" MenuList[14]="Cast Shadows" MenuList[15]="Deco Shadows" MenuList[16]="Realistic Shadows" MenuList[17]="PreCaching Content" MenuList[18]="Trilinear Filtering" MenuList[19]="Skybox Fogging" MenuList[20]="HUD Scale" MenuTitle="AUDIO/VIDEO" [Translator] NewMessage="Universal Translator" HintString="Hint:" PickupMessage="Press F2 to activate the Translator" ItemName="Universal Translator" [UnrealMeshMenu] HelpMessage[4]="Change your class using the left and right arrow keys." HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'." HelpMessage[6]="Should spectate the match instead of playing." HelpMessage[7]="Press enter to start game." MenuList[4]="Class:" MenuList[5]="Passwords are now entered from the Unreal Server browser." MenuList[6]="Spectate:" MenuList[7]="Start Game" [UnrealPlayerMenu] Teams[0]="Red" Teams[1]="Blue" Teams[2]="Green" Teams[3]="Gold" Teams[4]="None" HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game." HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)." HelpMessage[3]="Change your skin using the left and right arrow keys." MenuList[1]="Name: " MenuList[2]="Team Color:" MenuList[3]="Skin:" MenuTitle="Select Digital Representation" [UnrealJoinGameMenu] InternetOption="(Dial-Up)" FastInternetOption="(Dial-Up)" VeryFastInternetOption="(Broadband)" HighSpeedInternetOption="(Broadband)" LANOption="(LAN)" HelpMessage[1]="Listen for local servers" HelpMessage[2]="Choose a server from a list of favorites" HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server." HelpMessage[4]="Set networking speed." HelpMessage[5]="Open GameSpy Lite" MenuList[1]="Find Local Servers" MenuList[2]="Choose From Favorites" MenuList[3]="Open" MenuList[4]="Net Speed" MenuList[5]="Go to the Unreal server list" MenuTitle="JOIN GAME" [UnrealOptionsMenu] HideString="Hidden" InternetOption="(Dial-Up)" FastInternetOption="(Dial-Up)" VeryFastInternetOption="(Broadband)" HighSpeedInternetOption="(Broadband)" LANOption="(LAN)" HelpMessage[1]="Enable or disable vertical aiming help." HelpMessage[2]="Toggle enabling of joystick." HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game." HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)" HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up." HelpMessage[6]="If true, when you let go of the mouselook key the view will automatically center itself." HelpMessage[7]="If true, the mouse is always used for looking up and down, with no need for a mouselook key." HelpMessage[8]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs." HelpMessage[9]="If true, your screen will flash when you fire your weapon." HelpMessage[10]="Choose the crosshair appearing at the center of your screen" HelpMessage[11]="Select where your weapon will appear." HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move." HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration." HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)" HelpMessage[15]="Never auto-switch to better weapon on pickup." HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration." HelpMessage[17]="Adjust the amount of bobbing when moving." HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay." HelpMessage[19]="This option determines the look of console and menus. Press Enter to restart the game and apply the changes." HelpMessage[20]="Open advanced preferences configuration menu." MenuList[1]="Auto Aim" MenuList[2]="Joystick Enabled" MenuList[3]="Mouse Sensitivity" MenuList[4]="Mouse Smoothing" MenuList[5]="Invert Mouse" MenuList[6]="Look Spring" MenuList[7]="Always Mouse Look" MenuList[8]="Auto Slope Look" MenuList[9]="Weapon Flash" MenuList[10]="Crosshair" MenuList[11]="Weapon Hand" MenuList[12]="Dodging" MenuList[13]="Customize Controls" MenuList[14]="Prioritize Weapons" MenuList[15]="No Auto Weapon Switch" MenuList[16]="HUD Configuration" MenuList[17]="View Bob" MenuList[18]="Net Speed" MenuList[19]="Console" MenuList[20]="Advanced Options" MenuTitle="OPTIONS MENU" [ASMD] DeathMessage="%k inflicted mortal damage upon %o with the %w." FemDeathMessage="%k inflicted mortal damage upon %o with the %w." FemKillMessage="%k inflicted mortal damage upon %o with the %w." PickupMessage="You got the ASMD" ItemName="ASMD" [Eightball] DeathMessage="%o was smacked down multiple times by %k's %w." FemDeathMessage="%o was smacked down multiple times by %k's %w." FemKillMessage="%o was smacked down multiple times by %k's %w." PickupMessage="You got the Eightball gun" ItemName="Eightball" [UnrealKeyboardMenu] OrString=" or " HelpMessage[1]="" MenuList[1]="Fire" MenuList[2]="Alternate Fire" MenuList[3]="Move Forward" MenuList[4]="Move Backward" MenuList[5]="Turn Left" MenuList[6]="Turn Right" MenuList[7]="Strafe Left" MenuList[8]="Strafe Right" MenuList[9]="Jump/Up" MenuList[10]="Crouch/Down" MenuList[11]="Mouse Look" MenuList[12]="Activate Item" MenuList[13]="Next Item" MenuList[14]="Previous Item" MenuList[15]="Look Up" MenuList[16]="Look Down" MenuList[17]="Center View" MenuList[18]="Walk" MenuList[19]="Strafe" MenuList[20]="Next Weapon" MenuList[21]="Prev Weapon" MenuList[22]="Grab" MenuList[23]="Show Admin Menu" MenuList[24]="Show Music Menu" MenuList[25]="RESET TO DEFAULTS" MenuTitle="CONTROLS" [UnrealSlotMenu] MonthNames[0]="January" MonthNames[1]="February" MonthNames[2]="March" MonthNames[3]="April" MonthNames[4]="May" MonthNames[5]="June" MonthNames[6]="July" MonthNames[7]="August" MonthNames[8]="September" MonthNames[9]="October" MonthNames[10]="November" MonthNames[11]="December" EmptySlot="..Empty.." [TranslatorEvent] M_NewMessage="New Translator Message" M_TransMessage="Translator Message" M_HintMessage="New hint message (press F3 to read)." [AutoMag] DeathMessage="%o got gatted by %k's %w." FemDeathMessage="%o got gatted by %k's %w." FemKillMessage="%o got gatted by %k's %w." PickupMessage="You got the AutoMag" ItemName="Automag" [UnrealChooseGameMenu] HelpMessage[1]="Choose which game to play." MenuTitle="CHOOSE GAME" [UnrealDMGameOptionsMenu] GameStyle[0]="Classic" GameStyle[1]="Hardcore" GameStyle[2]="Turbo" DeathMessages[0]="Classic" DeathMessages[1]="Weapon Based" HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit." HelpMessage[4]="Time limit (in minutes) to end game. If 0, there is no limit." HelpMessage[5]="Maximum number of players allowed in the game." HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player." HelpMessage[7]="Configure bot game and individual parameters." HelpMessage[8]="Choose Game Style: Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement." HelpMessage[9]="Classic or new style (weapon based) deathmessages." MenuList[3]="Frag limit" MenuList[4]="Time Limit" MenuList[5]="Max Players" MenuList[6]="Weapons Stay" MenuList[7]="Configure Bots" MenuList[8]="Game Style" MenuList[9]="Death Messages" [UnrealNewGameMenu] ModeString[0]="Enhanced" ModeString[1]="Classic" HelpMessage[1]="Tourist mode." HelpMessage[2]="Ready for some action!" HelpMessage[3]="Not for the faint of heart." HelpMessage[4]="Death wish." HelpMessage[5]="For players who want an extra difficulty." HelpMessage[6]="For the hardcore gamers." HelpMessage[7]="HOLY SHIT!" HelpMessage[8]="Should gameplay contain some minor bugfixes or remain classic?" MenuList[1]="EASY" MenuList[2]="MEDIUM" MenuList[3]="HARD" MenuList[4]="UNREAL" MenuList[5]="EXTREME" MenuList[6]="NIGHTMARE" MenuList[7]="ULTRA-UNREAL" MenuList[8]="Balance Mode: " [Stinger] DeathMessage="%o was perforated by %k's %w." FemDeathMessage="%o was perforated by %k's %w." FemKillMessage="%o was perforated by %k's %w." PickupMessage="You picked up the Stinger" ItemName="Stinger" [UnrealCoopGameOptions] HelpMessage[3]="Skill level setting." HelpMessage[4]="If enabled, weapons respawn instantly, but can only be picked up once by a given player." HelpMessage[5]="If enabled, no friendly fire is allowed." HelpMessage[6]="If enabled, weapons will be respawned instantly." HelpMessage[7]="If enabled, items will be respawned instantly." MenuList[3]="Difficulty" MenuList[4]="No Friendly Fire" MenuList[5]="Weapons Stay" MenuList[6]="Instant Weapon Respawn" MenuList[7]="Instant Item Respawn" [UpgradeMenu] MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the OldUnreal web site for a newer version?" [UnrealScoreBoard] DeadStr="You are dead. Hit [Fire] to respawn!" SpectatorStr="You are spectating. Hit [Fire] to view from another player!" [TazerProj] ComboKillMessage="%o couldn't avoid the shock blast from %k's %w" [UnrealNewKeyboardMenu] MenuWidth=340 [Hawk] NameArticle=" a " MenuName="Hawk" [UTranslocator] DeathMessage="%o was telefragged by %k." PickupMessage="You got the Translocator Source Module" ItemName="Translocator" ItemArticle="the" [MiniGunSentry] PickupMessage="You got an Automatic Sentry Gun" ItemName="Minigun Sentry" M_Activated=" deployed." [UIKeyTrigger] SuccessMessage="Access granded." FailtureMessage="You need a key to open this door." [Woodruff] PickupMessage="You got some Master of the woods +" ItemName="Master of the Woods" [WoodruffSchool] PickupMessage="You got a bundle Master of the woods +" ItemName="Master of the woods"
Rest of the file (Unreal Tournament)
[UnrealGameInfo] DeathMessage[0]="killed" DeathMessage[1]="ruled" DeathMessage[2]="smoked" DeathMessage[3]="slaughtered" DeathMessage[4]="annihilated" DeathMessage[5]="put down" DeathMessage[6]="splooged" DeathMessage[7]="perforated" DeathMessage[8]="shredded" DeathMessage[9]="destroyed" DeathMessage[10]="whacked" DeathMessage[11]="canned" DeathMessage[12]="busted" DeathMessage[13]="creamed" DeathMessage[14]="smeared" DeathMessage[15]="shut out" DeathMessage[16]="beaten down" DeathMessage[17]="smacked down" DeathMessage[18]="pureed" DeathMessage[19]="sliced" DeathMessage[20]="diced" DeathMessage[21]="ripped" DeathMessage[22]="blasted" DeathMessage[23]="torn up" DeathMessage[24]="spanked" DeathMessage[25]="eviscerated" DeathMessage[26]="neutered" DeathMessage[27]="whipped" DeathMessage[28]="shafted" DeathMessage[29]="trashed" DeathMessage[30]="smashed" DeathMessage[31]="trounced" DeathModifier[0]="thoroughly " DeathModifier[1]="completely " DeathModifier[2]="absolutely " DeathModifier[3]="totally " DeathModifier[4]="utterly " MajorDeathMessage[0]="ripped a new one" MajorDeathMessage[1]="messed up real bad" MajorDeathMessage[2]="given a new definition of pain" HeadLossMessage[0]="decapitated" HeadLossMessage[1]="beheaded" DeathVerb=" was " DeathPrep=" by " DeathTerm="killed" ExplodeMessage=" was blown up." SuicideMessage=" had a sudden heart attack." FallMessage=" left a small crater." DrownedMessage=" forgot to come up for air." BurnedMessage=" was incinerated." CorrodedMessage=" was slimed." HackedMessage=" was hacked." [UnrealHUD] IdentifyName="Name" IdentifyHealth="Health" VersionMessage="Version" TeamName[0]="Red Team: " TeamName[1]="Blue Team: " TeamName[2]="Green Team: " TeamName[3]="Gold Team: " [DispersionPistol] DeathMessage="%o was killed by %k's %w. What a loser!" PickupMessage="You got the Dispersion Pistol" ItemName="Dispersion Pistol" [UnrealVideoMenu] LowText="Low" HighText="High" HelpMessage[1]="Adjust display brightness using the left and right arrow keys." HelpMessage[2]="Display Unreal Tournament in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration." HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution." HelpMessage[4]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change." HelpMessage[5]="Adjust the volume of the music using the left and right arrow keys." HelpMessage[6]="Adjust the volume of sound effects in the game using the left and right arrow keys." HelpMessage[7]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change." HelpMessage[8]="If true, you will hear voice messages during gametypes that use them." HelpMessage[9]="If true, you will hear a beep when you receive a message." MenuList[1]="Brightness" MenuList[2]="Toggle Fullscreen Mode" MenuList[3]="Select Resolution" MenuList[4]="Texture Detail" MenuList[5]="Music Volume" MenuList[6]="Sound Volume" MenuList[7]="Sound Quality" MenuList[8]="Voice Messages" MenuList[9]="Message Beep" MenuTitle="AUDIO/VIDEO" [Translator] NewMessage="Universal Translator" PickupMessage="Press F2 to activate the Translator" ItemName="Universal Translator" [UnrealMeshMenu] HelpMessage[4]="Change your class using the left and right arrow keys." HelpMessage[5]="Enter the admin password here, or game password if required." HelpMessage[6]="Press enter to start game." MenuList[4]="Class:" MenuList[5]="Password:" MenuList[6]="Start Game" [UnrealPlayerMenu] Teams[0]="Red" Teams[1]="Blue" Teams[2]="Green" Teams[3]="Gold" HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game." HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)." HelpMessage[3]="Change your skin using the left and right arrow keys." MenuList[1]="Name: " MenuList[2]="Team Color:" MenuList[3]="Skin:" MenuTitle="Select Digital Representation" [UnrealJoinGameMenu] InternetOption=" Internet (28.8 - 56K)" FastInternetOption=" Fast Internet (ISDN, cable modem)" LANOption=" LAN" HelpMessage[1]="Listen for local servers" HelpMessage[2]="Choose a server from a list of favorites" HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server." HelpMessage[4]="Set networking speed." HelpMessage[5]="Open GameSpy Lite" MenuList[1]="Find Local Servers" MenuList[2]="Choose From Favorites" MenuList[3]="Open" MenuList[4]="Net Speed" MenuList[5]="Go to the UT server list" MenuTitle="JOIN GAME" [UnrealOptionsMenu] HideString="Hidden" InternetOption="Modem" FastInternetOption="ISDN/Cable" LANOption=" LAN" HelpMessage[1]="Enable or disable vertical aiming help." HelpMessage[2]="Toggle enabling of joystick." HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game." HelpMessage[4]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up." HelpMessage[5]="If true, when you let go of the mouselook key the view will automatically center itself." HelpMessage[6]="If true, the mouse is always used for looking up and down, with no need for a mouselook key." HelpMessage[7]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs." HelpMessage[8]="If true, your screen will flash when you fire your weapon." HelpMessage[9]="Choose the crosshair appearing at the center of your screen" HelpMessage[10]="Select where your weapon will appear." HelpMessage[11]="If enabled, double tapping on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move." HelpMessage[12]="Hit enter to customize keyboard, mouse, and joystick configuration." HelpMessage[13]="Hit enter to prioritize weapon switching order." HelpMessage[14]="Use the left and right arrow keys to select a Heads Up Display configuration." HelpMessage[15]="Adjust the amount of bobbing when moving." HelpMessage[16]="Set your optimal networking speed. This has an impact on internet gameplay." HelpMessage[17]="Open advanced preferences configuration menu." MenuList[1]="Auto Aim" MenuList[2]="Joystick Enabled" MenuList[3]="Mouse Sensitivity" MenuList[4]="Invert Mouse" MenuList[5]="LookSpring" MenuList[6]="Always MouseLook" MenuList[7]="Auto Slope Look" MenuList[8]="Weapon Flash" MenuList[9]="Crosshair" MenuList[10]="Weapon Hand" MenuList[11]="Dodging" MenuList[12]="Customize Controls" MenuList[13]="Prioritize Weapons" MenuList[14]="HUD Configuration" MenuList[15]="View Bob" MenuList[16]="Net Speed" MenuList[17]="Advanced Options" MenuTitle="OPTIONS MENU" [ASMD] DeathMessage="%k inflicted mortal damage upon %o with the %w." PickupMessage="You got the ASMD" ItemName="ASMD" [Eightball] DeathMessage="%o was smacked down multiple times by %k's %w." PickupMessage="You got the Eightball gun" ItemName="Eightball" [UnrealKeyboardMenu] OrString=" or " HelpMessage[1]="" MenuList[1]="Fire" MenuList[2]="Alternate Fire" MenuList[3]="Move Forward" MenuList[4]="Move Backward" MenuList[5]="Turn Left" MenuList[6]="Turn Right" MenuList[7]="Strafe Left" MenuList[8]="Strafe Right" MenuList[9]="Jump/Up" MenuList[10]="Crouch/Down" MenuList[11]="Mouse Look" MenuList[12]="Activate Item" MenuList[13]="Next Item" MenuList[14]="Previous Item" MenuList[15]="Look Up" MenuList[16]="Look Down" MenuList[17]="Center View" MenuList[18]="Walk" MenuList[19]="Strafe" MenuList[20]="Next Weapon" MenuList[21]="RESET TO DEFAULTS" MenuTitle="CONTROLS" [UnrealSlotMenu] MonthNames[0]="January" MonthNames[1]="February" MonthNames[2]="March" MonthNames[3]="April" MonthNames[4]="May" MonthNames[5]="June" MonthNames[6]="July" MonthNames[7]="August" MonthNames[8]="September" MonthNames[9]="October" MonthNames[10]="November" MonthNames[11]="December" [TranslatorEvent] M_NewMessage="New Translator Message" M_TransMessage="Translator Message" [AutoMag] DeathMessage="%o got gatted by %k's %w." PickupMessage="You got the AutoMag" ItemName="Automag" [UnrealChooseGameMenu] HelpMessage[1]="Choose which game to play." HelpMessage[2]="Choose which game to play." HelpMessage[3]="Choose which game to play." HelpMessage[4]="Choose which game to play." HelpMessage[5]="Choose which game to play." HelpMessage[6]="Choose which game to play." HelpMessage[7]="Choose which game to play." HelpMessage[8]="Choose which game to play." HelpMessage[9]="Choose which game to play." HelpMessage[10]="Choose which game to play." HelpMessage[11]="Choose which game to play." HelpMessage[12]="Choose which game to play." HelpMessage[13]="Choose which game to play." HelpMessage[14]="Choose which game to play." HelpMessage[15]="Choose which game to play." HelpMessage[16]="Choose which game to play." HelpMessage[17]="Choose which game to play." HelpMessage[18]="Choose which game to play." HelpMessage[19]="Choose which game to play." MenuTitle="CHOOSE GAME" [UnrealDMGameOptionsMenu] GameStyle[0]="Classic" GameStyle[1]="Hardcore" GameStyle[2]="Turbo" HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit." HelpMessage[4]="Time limit (in minutes) to end game. If 0, there is no limit." HelpMessage[5]="Maximum number of players allowed in the game." HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player." HelpMessage[7]="Configure bot game and individual parameters." HelpMessage[8]="Choose Game Style: Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement." HelpMessage[9]="Classic or new style (weapon based) deathmessages." MenuList[3]="Frag limit" MenuList[4]="Time Limit" MenuList[5]="Max Players" MenuList[6]="Weapons Stay" MenuList[7]="Configure Bots" MenuList[8]="Game Style" MenuList[9]="Death Messages" [UnrealNewGameMenu] HelpMessage[1]="Tourist mode." HelpMessage[2]="Ready for some action!" HelpMessage[3]="Not for the faint of heart." HelpMessage[4]="Death wish." MenuList[1]="EASY" MenuList[2]="MEDIUM" MenuList[3]="HARD" MenuList[4]="UNREAL" [Stinger] DeathMessage="%o was perforated by %k's %w." PickupMessage="You picked up the Stinger" ItemName="Stinger" [UnrealCoopGameOptions] Difficulties[0]="Easy" Difficulties[1]="Medium" Difficulties[2]="Hard" Difficulties[3]="Unreal" HelpMessage[3]="Skill level setting." MenuList[3]="Difficulty" [UpgradeMenu] MenuList[1]="You need a newer version of Unreal Tournament to play on this server. Would you like to go to the OldUnreal web site for a newer version?" [WaterZone] ZoneName="Underwater"
Categories:
- Unreal Localization
- Unreal English Localization
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files