SoldierSkins.int

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Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
SoldierSkins
Language English
Game Unreal Tournament
Status 5/5
[public]
Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="Marine")
Object=(Name=SoldierSkins.blkt2,Class=Texture)
Object=(Name=SoldierSkins.blkt3,Class=Texture)
Object=(Name=SoldierSkins.blkt4,Class=Texture)
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")
Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="Riker")
Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture)
Object=(Name=SoldierSkins.blkt5Othello,Class=Texture)
Object=(Name=SoldierSkins.blkt5Riker,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_3,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)

Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Metal Guard")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)

Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="Raw Steel")
Object=(Name=SoldierSkins.RawS2,Class=Texture)
Object=(Name=SoldierSkins.RawS3,Class=Texture)
Object=(Name=SoldierSkins.RawS4,Class=Texture)
Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="Arkon")
Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="Bruce")
Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="Kregore")
Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="Manwell")
Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="Slain")
Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture)
Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture)
Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture)
Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture)
Object=(Name=SoldierSkins.RawS5Slain,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_3,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)

Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="Soldier")
Object=(Name=SoldierSkins.sldr2,Class=Texture)
Object=(Name=SoldierSkins.sldr3,Class=Texture)
Object=(Name=SoldierSkins.sldr4,Class=Texture)
Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="Brock")
Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="Harlin")
Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="Johnson")
Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="Rankin")
Object=(Name=SoldierSkins.sldr5Brock,Class=Texture)
Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture)
Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture)
Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_3,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)

Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="War Machine")
Object=(Name=SoldierSkins.hkil2,Class=Texture)
Object=(Name=SoldierSkins.hkil3,Class=Texture)
Object=(Name=SoldierSkins.hkil4,Class=Texture)
Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="Vector")
Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="Matrix")
Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="Tensor")
Object=(Name=SoldierSkins.hkil5Vector,Class=Texture)
Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture)
Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)
Unreal Tournament English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intWindow.intWinDrv.intD3D9Drv.intFMODAudioDrv.intGalaxy.intGlideDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSglDrv.intSoftDrv.intUBrowser.intUMenu.intUnrealI.intUnrealShare.intUWindow.intXDrv.intXMesaGLDrv.intXOpenGLDrv.intUWeb.int
UT exclusives: Botpack.intCluster.intSDLDrv.intSDLGLDrv.intSDLSoftDrv.intudemo.intUnrealTournament.intUTBrowser.intUTMenu.intUTServerAdmin.int
Assets: AS-Frigate.intAS-Guardia.intAS-HiSpeed.intAS-Mazon.intAS-Oceanfloor.intAS-Overlord.intAS-Rook.intAS-Tutorial.intBossSkins.intCityIntro.intCommandoSkins.intCTF-Command.intCTF-Coret.intCTF-Dreary.intCTF-EternalCave.intCTF-Face.intCTF-Gauntlet.intCTF-LavaGiant.intCTF-Niven.intCTF-November.intCTF-Tutorial.intDM-Barricade.intDM-Codex.intDM-Conveyor.intDM-Curse][.intDM-Deck16][.intDM-Fetid.intDM-Fractal.intDM-Gothic.intDM-Grinder.intDM-HyperBlast.intDM-KGalleon.intDM-Liandri.intDM-Morbias][.intDM-Morpheus.intDM-Oblivion.intDM-Peak.intDM-Phobos.intDM-Pressure.intDM-Pyramid.intDM-Stalwart.intDM-StalwartXL.intDM-Tempest.intDM-Turbine.intDM-Tutorial.intDM-Zeto.intDOM-Cinder.intDOM-Condemned.intDOM-Cryptic.intDOM-Gearbolt.intDOM-Ghardhen.intDOM-Lament.intDOM-Leadworks.intDOM-MetalDream.intDOM-Olden.intDOM-Sesmar.intDOM-Tutorial.intEOL_Assault.intEOL_Challenge.intEOL_CTF.intEOL_Deathmatch.intEOL_Domination.intEOL_Statues.intFCommandoSkins.intSGirlSkins.intSoldierSkins.intUTCredits.intUT-Logo-Map.int
GOTY Edition: de.intmultimesh.intrelics.intrelicsbindings.inttcowmeshskins.inttnalimeshskins.inttskmskins.intCTF-Cybrosis][.intCTF-Darji16.intCTF-Face][.intCTF-HallOfGiants.intCTF-High.intCTF-Hydro16.intCTF-Kosov.intCTF-Noxion16.intCTF-Nucleus.intCTF-Orbital.intDM-Agony.intDM-ArcaneTemple.intDM-Crane.intDM-Cybrosis][.intDM-HealPod][.intDM-Malevolence.intDM-Mojo][.intDM-Shrapnel][.intDM-SpaceNoxx.int
Bonus Pack 4: skeletalchars.intCTF-Beatitude.intCTF-EpicBoy.intCTF-Face-SE.intCTF-Ratchet.intDM-Bishop.intDM-Closer.intDM-Grit-TOURNEY.intDM-Viridian-TOURNEY.intDOM-Bullet.intDOM-Cidom.intDOM-Lament][.intDOM-WolfsBay.int
Rocket Arena: RocketArena.intRocketArenaMultimesh.intRA-Akuma.intRA-Clawfist.intRA-CliffyB.intRA-DavidM.intRA-DavidM2.intRA-Ebolt.intRA-GE][.intRA-Heiko.intRA-Inoxx.intRA-OutWorld.intRA-Shinigami.intRA-Warren.intRA-Qwerty.intRA-Revolver.int
Chaos UT: ChaosUT.intChaosUTMiscMuts.intChaosGames.intChreks.intChrekSkins.intChrekvoicedozer.intChrekvoicescout.intCTF-CUT_ChaosCastle-pf.intCTF-CUT_Horus.intDM-CUT_Eclipse.intDM-CUT_Proxyking.intDM-CUT_SkullMoon.intDM-CUT_StorageAlpha.intDM-CUT_ThebellTolls.intDM-CUT_WeaponsOfChaos.intDM-CUT_WeaponsOfWar.intUTChaosMap.intKOTH_BaseStationTheta.int