User contributions for GreatEmerald
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- 22:50, 23 April 2013 diff hist +284 Oldunreal 227 Linux FAQ →Sound issues: Add more information, clean obsolete information
- 09:16, 16 July 2012 diff hist −4 m Golem Agent Language →References: Removed redundancy current
- 09:13, 16 July 2012 diff hist +463 Golem Agent Language →Command statements: Added "waitblendin" and "waitblendout"
- 09:05, 16 July 2012 diff hist +127 Golem Studio →GEM file: Added a note current
- 09:01, 16 July 2012 diff hist +203 Golem Studio →Abilities: Added more info on UseFilterAsExclusion
- 08:58, 16 July 2012 diff hist +46 Golem Studio →Custom attributes of Entity Scripts: Added AutoAgentExecute, although still unknown right now
- 08:56, 16 July 2012 diff hist +290 Golem Agent Language →Command statements: Added "timer", although it's still not clear
- 08:40, 16 July 2012 diff hist +597 Golem Agent Language →If-Else statements: Added "has" and "hasno"
- 23:05, 15 July 2012 diff hist +105 Golem Agent Language →Inputs section: Added a note
- 23:00, 15 July 2012 diff hist +108 Golem Studio →Custom attributes of Entity Blueprint: Clarified AttachScriptProxy
- 22:48, 15 July 2012 diff hist +143 Golem Studio →Entity Scripts: Noted that notify is obsolete
- 22:30, 15 July 2012 diff hist +24 Golem Studio →Custom attributes of Entity Blueprint: Clarified AttachScriptMimic
- 17:42, 15 July 2012 diff hist +97 Golem Agent Language Added References for attribution
- 17:06, 15 July 2012 diff hist +3,358 Golem Agent Language →Test section: Finished article
- 16:32, 15 July 2012 diff hist +2,405 Golem Agent Language →Local inputs: Added transition sections
- 15:55, 15 July 2012 diff hist +8,277 Golem Agent Language →Random-Chance statements: huge expansion
- 23:00, 14 July 2012 diff hist +1,827 Golem Agent Language →Control-flow statements: completed this section
- 20:43, 14 July 2012 diff hist +5,679 Golem Agent Language →Command statements: finished the section
- 19:31, 14 July 2012 diff hist +2 m Golem Agent Language →Channel statements
- 16:04, 14 July 2012 diff hist +3,058 Golem Agent Language →Action sections: Expanded
- 14:29, 14 July 2012 diff hist +1,113 Golem Agent Language →Action sections: expanded
- 14:13, 14 July 2012 diff hist +154 Golem Agent Language →Channels section: Small addition
- 14:03, 14 July 2012 diff hist +4,120 Golem Agent Language →File structure: Large expansion
- 11:15, 14 July 2012 diff hist +829 Golem Agent Language →File structure: Slight expansion
- 20:01, 13 July 2012 diff hist +35 m Golem Studio Fixed links
- 19:58, 13 July 2012 diff hist +3,999 Golem Agent Language Expanded
- 15:27, 13 July 2012 diff hist +1,894 N Golem Agent Language Created page with "The '''Golem Agent Language''' ('''GAL''') is a fairly simple text-based scripting language that is used by the Agent objects in Golem Studio of Unreal II. It is required ..."
- 19:46, 12 July 2012 diff hist −6 m Mapping
- 19:36, 12 July 2012 diff hist −9 m Mapping
- 12:39, 29 June 2012 diff hist +87 Golem Studio →Context menu options of Entity Scripts: Expanded notifications
- 12:02, 29 June 2012 diff hist −14 Golem Studio →Custom attributes of Entity Blueprint: Slight mistake
- 12:01, 29 June 2012 diff hist +557 Golem Studio →Custom attributes of Entity Scripts: Added more, explained some
- 11:53, 29 June 2012 diff hist +183 Golem Studio →Default attributes of Entity Scripts
- 11:50, 29 June 2012 diff hist +381 Golem Studio →Triangles tab: expanded
- 11:46, 29 June 2012 diff hist −62 Golem Studio →Context menu options of Entity Blueprint: Clarified
- 11:43, 29 June 2012 diff hist +460 Golem Studio →Custom attributes of Entity Blueprint: More explanations
- 11:28, 29 June 2012 diff hist +306 Golem Studio →Color/Alpha Frames: Note about deprecation
- 11:25, 29 June 2012 diff hist +146 Golem Studio →Triangles tab: A bit more info
- 11:22, 29 June 2012 diff hist +348 Golem Studio →Triangles tab: A bit more clarification
- 11:19, 29 June 2012 diff hist +178 Golem Studio →Render window: Clarification
- 18:06, 27 June 2012 diff hist +806 Golem Studio Beautified to conform to Wikimedia standards
- 17:38, 27 June 2012 diff hist +1,052 Golem Studio →Vertices: And that's it, the known documentation is complete! Just needs finishing touches.
- 13:13, 27 June 2012 diff hist +3,487 Golem Studio →Triangles: Completed
- 12:37, 27 June 2012 diff hist +177 N File:GlmEd-Triangles.png The ''Triangles'' tab of the ''Edit Object'' window, seen when working with objects in the ''Triangles'' category in Golem Studio. Category:Golem Category:Unreal II current
- 12:27, 27 June 2012 diff hist +532 Golem Studio →Workspace window: Added information on the MNU file
- 08:38, 27 June 2012 diff hist +34 Golem Studio →Custom attributes: Explained one
- 22:11, 26 June 2012 diff hist +4,107 Golem Studio →Point Normal Frames: Added several sections with little information in them. Most seem obsolete.
- 10:04, 26 June 2012 diff hist +84 Mapping →Unreal II Tutorials
- 10:01, 26 June 2012 diff hist +63 Golem Studio →Default attributes: Explained TangentCount
- 09:59, 26 June 2012 diff hist +90 Golem Studio →Default attributes: Notes about relays