User contributions for GreatEmerald
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- 10:01, 26 June 2012 diff hist +63 Golem Studio →Default attributes: Explained TangentCount
- 09:59, 26 June 2012 diff hist +90 Golem Studio →Default attributes: Notes about relays
- 09:53, 26 June 2012 diff hist −99 Golem Studio →Entity window: Cleanup
- 09:50, 26 June 2012 diff hist +200 Golem Studio →Actions tab: Explained Immediate Action
- 09:45, 26 June 2012 diff hist +1,140 Golem Studio →Render window: Keystrokes
- 16:36, 25 June 2012 diff hist +3,409 Golem Studio Fixes and expansions
- 18:16, 24 June 2012 diff hist +310 Golem Studio →Materials tab
- 17:33, 24 June 2012 diff hist +1,553 Golem Studio →Materials tab: Expanded
- 13:34, 24 June 2012 diff hist +574 Golem Studio →Materials tab: Small update
- 12:06, 23 June 2012 diff hist +1,342 Golem Studio →Context menu options: Completed that
- 11:25, 22 June 2012 diff hist +4,126 Golem Studio →Joints tab
- 11:22, 21 June 2012 diff hist +2,316 Golem Studio →Physical Ragdoll: Another semi-long table incoming.
- 11:21, 21 June 2012 diff hist +156 N File:GlmEd-Ragdoll-Joints.png The ''Joints'' tab of the ''Edit Object'' window, when editing a ''Physical Ragdoll'' object in Golem Studio. Category:Golem Category:Unreal II current
- 10:51, 21 June 2012 diff hist +174 N File:GlmEd-Ragdoll-Solids.png The ''Solids'' tab of the ''Edit Object'' window, when editing the properties of a ''Physical Ragdoll'' object in Golem Studio. Category:Golem Category:Unreal II current
- 18:46, 20 June 2012 diff hist +1,816 Golem Studio →Model: Completed this as well
- 17:16, 20 June 2012 diff hist +292 User talk:GreatEmerald current
- 17:08, 20 June 2012 diff hist +285 User:GreatEmerald current
- 09:54, 20 June 2012 diff hist +4,823 Golem Studio →Materials tab: Finished
- 09:53, 20 June 2012 diff hist +271 N File:GlmEd-Material-Reflective.png The model of Aida, with every material given a Constant colour yellow, second colour function argument set to ''Constant'' and using auto generated ''Reflection Vector'' coordiante source. She looks like a golden statue this way. Edited and rendered in [
- 09:49, 20 June 2012 diff hist +191 N File:GlmEd-Material-DotProduct3.png The model of Aida, with the body and head textures changed to use the ''DotProduct3'' colour function. She looks like a being of pure magic this way. Edited and rendered in Golem Studio.
- 09:46, 20 June 2012 diff hist +179 N File:GlmEd-Material-Subtract.png The model of Aida, made by changing the head and body material stage colour functions to ''Subtract''. She looks like a dark elf this way. Edited and rendered in Golem Studio.
- 18:25, 19 June 2012 diff hist +3,487 Golem Studio →Materials: This is also going to take a while.
- 16:45, 19 June 2012 diff hist +129 N File:GlmEd-Materials.png The ''Materials'' tab in the ''Edit Object'' window of Golem Studio, seen when editing objects in the ''Materials'' category.
- 16:24, 19 June 2012 diff hist +2,065 Golem Studio →Lipsync Curve: Finished this section
- 21:02, 18 June 2012 diff hist +6 Golem Studio →Default attributes
- 21:02, 18 June 2012 diff hist +2,093 Golem Studio →Working with objects: Added LOD section
- 21:59, 16 June 2012 diff hist +2,557 Golem Studio →Sub-Attributes tab: Finished this huge section, finally.
- 13:12, 16 June 2012 diff hist +1,749 Golem Studio →Entity Scripts: Added info on the sub-attributes tab
- 12:26, 16 June 2012 diff hist +2,049 Golem Studio →Abilities: Phew, this huge table is finally complete!
- 22:03, 15 June 2012 diff hist +1,431 Golem Studio →Abilities: Still not done, but close.
- 10:47, 15 June 2012 diff hist +10,078 Golem Studio →Abilities: Now getting close to the end, but it's still a bit of a way to go
- 08:56, 14 June 2012 diff hist +3,503 Golem Studio →Abilities: Yeap, this is still not halfway done.
- 22:46, 13 June 2012 diff hist +3,367 Golem Studio →Scripts tab: Oh boy, this table is going to be a thing.
- 15:30, 13 June 2012 diff hist +4,523 Golem Studio →Working with objects: Started entity scripts. This will take a while.
- 15:13, 13 June 2012 diff hist +97 N File:GlmEd-Scripts.png The Scripts tab in the Edit Object window of an Entity Scripts object, from the Golem Studio.
- 11:05, 13 June 2012 diff hist +120 Golem Studio →Custom attributes: A few more expansions
- 10:44, 13 June 2012 diff hist +386 Golem Studio →Custom attributes: And now I understand parameters. Awesome.
- 10:37, 13 June 2012 diff hist +69 Golem Studio →Entity window: Explained params
- 10:18, 13 June 2012 diff hist +169 Golem Studio →Working with objects: One is now known
- 21:39, 12 June 2012 diff hist +7,253 Golem Studio →Working with objects: Expanded, the last list is still missing a few entries
- 13:54, 12 June 2012 diff hist +2,439 Golem Studio
- 13:44, 12 June 2012 diff hist +111 N File:GlmEd-Hierarchy.png The Hierearchy tab of the Edit Object window from Golem Studio, listing some of the bones in the Aida mesh.
- 12:24, 12 June 2012 diff hist +313 Golem Studio →Agent tab: A note
- 12:21, 12 June 2012 diff hist +2,008 Golem Studio →Agent tab: Finished this section. Now for the fun part.
- 11:53, 12 June 2012 diff hist +109 N File:GlmEd-EntityAgent.png The Agent tab in the Entity window, in Golem Studio. It's run through Wine and has a custom skin applied.
- 22:25, 11 June 2012 diff hist +3,715 Golem Studio →Interface: More expansion!
- 17:56, 11 June 2012 diff hist +6,237 Golem Studio More expansion
- 16:50, 11 June 2012 diff hist +59 N File:GlmEd-EditObject.png The Edit Object window of the Golem Studio, using Wine.
- 16:12, 11 June 2012 diff hist +54 N File:GlmEd-NewObject.png The New Object window of Golem Studio, using Wine.
- 16:39, 10 June 2012 diff hist +1,697 Golem Studio →Interface: Slight expansion