SkaarjPack.int

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Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
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SkaarjPack
Language English
Game Unreal Tournament 2004
Status 84/84
[Public]
;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=SkaarjPack.Invasion,Description="DM|Invasion|SkaarjPack.Tab_IAInvasion|SkaarjPack.MapListSkaarjInvasion|false")

[DamTypeBelch]
DeathString="%o was sauteed by a gasbag."
FemaleSuicide="A Gasbag blew itself up."
MaleSuicide="A Gasbag blew itself up."

[DamTypeBruteRocket]
DeathString="%o was blasted by a Brute Rocket."
FemaleSuicide="A brute fired its rocket prematurely."
MaleSuicide="A brute fired its rocket prematurely."

[DamTypeKrallBolt]
DeathString="%o was zapped by a krall."

[DamTypeSkaarjProj]
DeathString="%o was scorched by a skaarj."

[DamTypeWarlordRocket]
DeathString="%o was utterly destroyed by a Warlord."
FemaleSuicide="A Warlord fired its rocket prematurely."
MaleSuicide="A Warlord fired its rocket prematurely."

[HUDInvasion]
YouveLostTheMatch="The Invasion Continues"

[Invasion]
InvasionPropText[0]="Starting Wave"
InvasionPropText[1]="Final Wave"
InvasionPropText[2]="Wave Configuration"
InvasionPropText[3]="Invaders"
InvasionPropText[4]="Wave Number"
InvasionPropText[5]="Max Invaders"
InvasionPropText[6]="Duration"
InvasionPropText[7]="Difficulty"
InvasionDescText[0]="Specify the first wave of incoming monsters for a map."
InvasionDescText[1]="Specify the final wave which must be defeated to complete a map."
InvasionDescText[2]="Configure the properties for each wave."
InvasionDescText[3]="Select the wave to configure"
InvasionDescText[4]="Place a check next to each monster which should be part of this wave."
InvasionDescText[5]="Maximum amount of monsters that may be in the map at one time."
InvasionDescText[6]="Length of time (in seconds) the wave should last."
InvasionDescText[7]="Adjusts the relative intelligence of the invaders"
SPBotDesc="Specify the number of bots (max 2 for invasion) that should join."
GameName="Invasion"
Description="Along side the other players, you must hold out as long as possible against the waves of attacking monsters."
GIPropsDisplayText[0]="Monster Skill"
GIPropDescText[0]="Set the skill of the invading monsters."

[InvasionDeathMessage]
SomeoneString="a monster"

[InvasionMessage]
OutMessage="is OUT!"

[InvasionWaveConfig]
WCFGClose.Caption="Close"
WCFGCreat01.Caption="Pupae"
WCFGCreat01.Hint="The Skaarj Pupae."
WCFGCreat02.Caption="Razor Fly"
WCFGCreat02.Hint="The Razor Fly."
WCFGCreat03.Caption="Manta"
WCFGCreat03.Hint="The Manta."
WCFGCreat04.Caption="Krall"
WCFGCreat04.Hint="The Krall."
WCFGCreat05.Caption="Elite Krall"
WCFGCreat05.Hint="The Elite Krall."
WCFGCreat06.Caption="Gasbag"
WCFGCreat06.Hint="The Gasbag."
WCFGCreat07.Caption="Brute"
WCFGCreat07.Hint="The Brute."
WCFGCreat08.Caption="Skaarj"
WCFGCreat08.Hint="The Skaarj."
WCFGCreat09.Caption="Behemoth"
WCFGCreat09.Hint="The Behemoth."
WCFGCreat10.Caption="Ice Skaarj"
WCFGCreat10.Hint="Ice Skaarj."
WCFGCreat11.Caption="Fire Skaarj"
WCFGCreat11.Hint="The Fire Skaarj."
WCFGCreat12.Caption="Warlord"
WCFGCreat12.Hint="The Warlord."
WCFGCreat13.Caption="Pupae"
WCFGCreat13.Hint="The Skaarj Pupae."
WCFGCreat14.Caption="Pupae"
WCFGCreat14.Hint="The Skaarj Pupae."
WCFGCreat15.Caption="Razor Fly"
WCFGCreat15.Hint="The Razor Fly."
WCFGCreat16.Caption="Razor Fly"
WCFGCreat16.Hint="The Razor Fly."
WCFGDifficulty.Hint="How hard should the monsters on this wave be."
WCFGDuration.Caption="Duration"
WCFGDuration.Hint="How long should each wave last."
WCFGLabel1.Caption="Configure each wave..."
WCFGLabel2.Caption="Difficulty"
WCFGReset.Caption="Reset"
WCFGWaveNo.Caption="Wave No"
WCFGWaveNo.Hint="Select which wave to adjust."

[MeleeDamage]
DeathString="%o was eviscerated."
FemaleSuicide="%o was hacked."
MaleSuicide="%o was hacked."

[ScoreboardInvasion]
TeamScoreString="Team Score"
WaveString="Wave"

[TAB_IAInvasion]
IAInvasionInitialWave.Caption="Initial Wave"
IAInvasionInitialWave.Hint="Choose the initial wave."
IAInvasionWaveConfig.Caption="Configure Waves"
Unreal Tournament 2004 English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intUWeb.intWindow.intWinDrv.int
UT2004 exclusives: BonusPack.intGamePlay.intGUI2K4.intLicense.intOnslaught.intOnslaughtFull.intSkaarjPack.intUnrealGame.intUT2K4Assault.intUT2K4AssaultFull.intUT2004.intUTClassic.intUTV2004c.intUTV2004s.intVehicles.intXAdmin.intXGame.intXInterface.intXMaps.intXPickups.intXPlayers.intXVoting.intXWeapons.intXWebAdmin.int
Assets: AS-Convoy.intAS-FallenCity.intAS-Glacier.intAS-Junkyard.intAS-Mothership.intAS-RobotFactory.intBR-Anubis.intBR-Bifrost.intBR-BridgeOfFate.intBR-Canyon.intBR-Colossus.intBR-DE-ElecFields.intBR-Disclosure.intBR-IceFields.intBR-Serenity.intBR-Skyline.intBR-Slaughterhouse.intBR-TwinTombs.intCTF-1on1-Joust.intCTF-AbsoluteZero.intCTF-Avaris.intCTF-BridgeOfFate.intCTF-Chrome.intCTF-Citadel.intCTF-Colossus.intCTF-December.intCTF-DE-ElecFields.intCTF-DoubleDammage.intCTF-Face3.intCTF-FaceClassic.intCTF-Geothermal.intCTF-Grassyknoll.intCTF-Grendelkeep.intCTF-January.intCTF-LostFaith.intCTF-Magma.intCTF-Maul.intCTF-MoonDragon.intCTF-Orbital2.intCTF-Smote.intCTF-TwinTombs.intDM-1on1-Albatross.intDM-1on1-Crash.intDM-1on1-Desolation.intDM-1on1-Idoma.intDM-1on1-Irondust.intDM-1on1-Mixer.intDM-1on1-Roughinery.intDM-1on1-Serpentine.intDM-1on1-Spirit.intDM-1on1-Squader.intDM-1on1-Trite.intDM-Antalus.intDM-Asbestos.intDM-Compressed.intDM-Corrugation.intDM-Curse4.intDM-Deck17.intDM-DE-Grendelkeep.intDM-DE-Ironic.intDM-DE-Osiris2.intDM-DesertIsle.intDM-Flux2.intDM-Gael.intDM-Gestalt.intDM-Goliath.intDM-HyperBlast2.intDM-Icetomb.intDM-Inferno.intDM-Injector.intDM-Insidious.intDM-IronDeity.intDM-Junkyard.intDM-Leviathan.intDM-Metallurgy.intDM-Morpheus3.intDM-Oceanic.intDM-Phobos2.intDM-Plunge.intDM-Rankin.intDM-Rrajigar.intDM-Rustatorium.intDM-Sulphur.intDM-TokaraForest.intDM-TrainingDay.intDOM-Access.intDOM-Aswan.intDOM-Atlantis.intDOM-Conduit.intDOM-Core.intDOM-Junkyard.intDOM-OutRigger.intDOM-Renascent.intDOM-Ruination.intDOM-ScorchedEarth.intDOM-SepukkuGorge.intDOM-Suntemple.intEndgame.intEntry.intMOV-UT2-Intro.intMOV-UT2004-Intro.intNoIntro.intNvidiaLogo.intONS-ArcticStronghold.intONS-Crossfire.intONS-Dawn.intONS-Dria.intONS-FrostBite.intONS-Primeval.intONS-RedPlanet.intONS-Severance.intONS-Torlan.intParticleExamples.intTUT-BR.intTUT-CTF.intTUT-DM.intTUT-DOM.intTUT-ONS.int
Addons: OnslaughtBP.intAS-BP2-Acatana.intAS-BP2-Jumpship.intAS-BP2-Outback.intAS-BP2-SubRosa.intAS-BP2-Thrust.intCTF-BP2-Concentrate.intCTF-BP2-Pistola.intDM-BP2-Calandras.intDM-BP2-GoopGod.intONS-Adara.intONS-Aridoom.intONS-Ascendancy.intONS-IslandHop.intONS-Tricky.intONS-Urban.int