Difference between revisions of "SDLGLDrv.int"
Jump to navigation
Jump to search
Hellkeeper (talk | contribs) |
Neon Knight (talk | contribs) (Preformatting.) |
||
Line 1: | Line 1: | ||
< | <pre> | ||
[Public] | |||
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) | Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) | ||
Preferences=(Caption="Rendering",Parent="Advanced Options") | Preferences=(Caption="Rendering",Parent="Advanced Options") | ||
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) | Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) | ||
[SDLGLRenderDevice] | |||
ClassCaption="SDL OpenGL Support" | ClassCaption="SDL OpenGL Support" | ||
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice? | AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice? | ||
[Errors] | |||
NoFindGL=Can't find OpenGL driver %s | NoFindGL=Can't find OpenGL driver %s | ||
MissingFunc=Missing OpenGL function %s (%i) | MissingFunc=Missing OpenGL function %s (%i) | ||
ResFailed=Failed to set resolution | ResFailed=Failed to set resolution | ||
</pre> | |||
[[Category:English Localization]] | [[Category:English Localization]] |
Revision as of 19:15, 20 May 2018
[Public] Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) [SDLGLRenderDevice] ClassCaption="SDL OpenGL Support" AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice? [Errors] NoFindGL=Can't find OpenGL driver %s MissingFunc=Missing OpenGL function %s (%i) ResFailed=Failed to set resolution