Difference between revisions of "SDLGLDrv.int"

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[SDLGLRenderDevice]
[SDLGLRenderDevice]
ClassCaption="SDL OpenGL Support"
ClassCaption="SDL OpenGL Support"
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice?
AskUse="Do you want Unreal to use your SDL OpenGL RenderDevice?"


[Errors]
[Errors]
NoFindGL=Can't find OpenGL driver %s
NoFindGL="Can't find OpenGL driver %s"
MissingFunc=Missing OpenGL function %s (%i)
MissingFunc="Missing OpenGL function %s (%i)"
ResFailed=Failed to set resolution
ResFailed="Failed to set resolution"
</pre>
</pre>
[[Category:English Localization]]
[[Category:English Localization]]

Revision as of 03:51, 2 July 2020

[Public]
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True)

[SDLGLRenderDevice]
ClassCaption="SDL OpenGL Support"
AskUse="Do you want Unreal to use your SDL OpenGL RenderDevice?"

[Errors]
NoFindGL="Can't find OpenGL driver %s"
MissingFunc="Missing OpenGL function %s (%i)"
ResFailed="Failed to set resolution"