Difference between revisions of "SDLGLDrv.int"
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(Created page with '<nowiki>[Public]</nowiki> Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) Preferences=(Caption="Rendering",Parent="Adva…') |
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ResFailed=Failed to set resolution | ResFailed=Failed to set resolution | ||
[[Category:English Localization]] |
Revision as of 22:26, 13 September 2011
[Public]
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True)
[SDLGLRenderDevice]
ClassCaption="SDL OpenGL Support"
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice?
[Errors]
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution