Difference between revisions of "SDLGLDrv.int"

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<nowiki>[Public]</nowiki>
<pre>
 
[Public]
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1)
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True)
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True)


 
[SDLGLRenderDevice]
<nowiki>[SDLGLRenderDevice]</nowiki>
 
ClassCaption="SDL OpenGL Support"
ClassCaption="SDL OpenGL Support"
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice?
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice?


 
[Errors]
<nowiki>[Errors]</nowiki>
 
NoFindGL=Can't find OpenGL driver %s
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution
ResFailed=Failed to set resolution
</pre>
[[Category:English Localization]]
[[Category:English Localization]]

Revision as of 19:15, 20 May 2018

[Public]
Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True)

[SDLGLRenderDevice]
ClassCaption="SDL OpenGL Support"
AskUse=Do you want Unreal to use your SDL OpenGL RenderDevice?

[Errors]
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution