XOpenGLDrv.int

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Revision as of 03:54, 2 July 2020 by Neon Knight (talk | contribs)
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[Public]
Object=(Name=XOpenGLDrv.XOpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll)
Preferences=(Caption="XOpenGL Support",Parent="Rendering",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="Options")
Preferences=(Caption="Debug Options",Parent="XOpenGL Support",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="DebugOptions")

[XOpenGLRenderDevice]
ClassCaption="XOpenGL Support"
AskInstalled="Do you have a OpenGL compatible 3D accelerator installed?"
AskUse="Do you want Unreal to use your OpenGL accelerator?"

[Errors]
NoFindGL="Can't find OpenGL driver %s"
MissingFunc="Missing OpenGL function %s (%i)"
ResFailed="Failed to set resolution"