XOpenGLDrv.int
Revision as of 03:54, 2 July 2020 by Neon Knight (talk | contribs)
[Public] Object=(Name=XOpenGLDrv.XOpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="XOpenGL Support",Parent="Rendering",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="Options") Preferences=(Caption="Debug Options",Parent="XOpenGL Support",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="DebugOptions") [XOpenGLRenderDevice] ClassCaption="XOpenGL Support" AskInstalled="Do you have a OpenGL compatible 3D accelerator installed?" AskUse="Do you want Unreal to use your OpenGL accelerator?" [Errors] NoFindGL="Can't find OpenGL driver %s" MissingFunc="Missing OpenGL function %s (%i)" ResFailed="Failed to set resolution"