XOpenGLDrv.int

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Revision as of 21:15, 21 June 2020 by Neon Knight (talk | contribs) (Created page with "<code><pre> [Public] Object=(Name=XOpenGLDrv.XOpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="XOpenGL Support",Pare...")
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[Public]
Object=(Name=XOpenGLDrv.XOpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll)
Preferences=(Caption="XOpenGL Support",Parent="Rendering",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="Options")
Preferences=(Caption="Debug Options",Parent="XOpenGL Support",Class=XOpenGLDrv.XOpenGLRenderDevice,Immediate=True, Category="DebugOptions")

[XOpenGLRenderDevice]
ClassCaption="XOpenGL Support"
AskInstalled=Do you have a OpenGL compatible 3D accelerator installed?
AskUse=Do you want Unreal to use your OpenGL accelerator?

[Errors]
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution