UPak.itt
[Public]
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Intro1;Return To Napali")
Object=(Name=UPak.CrashSiteGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakSinglePlayer,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakTransitionInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.CloakMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakCoopGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.DuskFallsGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.CloakGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.MarineMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.GravityMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.TestGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.TerranWeaponMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakIntro,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.CreditsGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.GrenadeLauncher,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UPak.RocketLauncher,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UPak.CARifle,Class=Class,MetaClass=Engine.Weapon)
[TransitionNullHUD]
Statheader=Statistiche uccisioni:
CARStat=Fucile d'Assalto
RLStat=Lanciarazzi
GLStat=Lanciagranate
ASMDStat=ASMD
AutomagStat=Automag
DispersionStat=Pistola Dissolvente
EightballStat=Lancia 8-ball
FlakCannonStat=Cannone Flak
GESBioRifleStat=BioFucile GES
MinigunStat=Minigun
RazorjackStat=Razorjack
RifleStat=Fucile
StingerStat=Stinger
TotalStat=Uccisioni totali
LogEntryMsg=VOCE DI REGISTRO:
[UPakSinglePlayer]
GameName=Return to Na Pali
[GrenadeLauncher]
PickupMessage="Hai preso il Lanciagranate."
ItemName=Lanciagranate
[Cloak]
ExpireMessage=disattivo.
PickupMessage=Hai preso il Mimetizzatore.
ItemName=Mimetizzatore
M_Activated=" attivo"
M_Deactivated=" disattivo"
[CARifle]
PickupMessage=Hai preso il Fucile d'Assalto.
ItemName=Fucile d'Assalto
[RocketLauncher]
PickupMessage=Hai preso il Lanciarazzi.
ItemName=Lanciarazzi
[UPakChooseGameMenu]
MenuList[0]="Return to Na Pali"
MenuList[1]=Unreal
MenuList[2]=Unreal
[UPakDebugger]
ItemName=UPak Debugger
[UPakScubaGear]
PickupMessage=Hai preso la muta subacquea
M_Deactivated=disattivo... in ricarica.
[UPakMaleOne]
MenuName=Uomo 1
[UPakFemaleOne]
MenuName=Donna 1
[UPakFemaleTwo]
MenuName=Donna 2
[UPakMaleThree]
MenuName=Uomo 3
[UPakMaleTwo]
MenuName=Uomo 2
[CARifleClip]
PickupMessage=Hai preso un caricatore CAR da 50 colpi.
[GLAmmo]
PickupMessage=Hai preso 10 granate.
[RLAmmo]
PickupMessage=Hai preso 10 razzi.
[CompTablet]
PickupMessage=Hai preso la CompTablet.
[GravityMatch]
GameName=Partita Gravità
[CloakMatch]
GameName=Partita Mimetizzazione
[TerranWeaponMatch]
GameName=Partita Armi Terrestri
[MarineMatch]
GameName=Partita Marine