UPak.itt

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Revision as of 21:59, 28 December 2010 by 93.194.244.194 (talk)
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[Public]

Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Intro1;Return To Napali")

Object=(Name=UPak.CrashSiteGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakSinglePlayer,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakTransitionInfo,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CloakMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakCoopGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.DuskFallsGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CloakGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.MarineMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.GravityMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.TestGameInfo,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.TerranWeaponMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakIntro,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CreditsGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.GrenadeLauncher,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UPak.RocketLauncher,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UPak.CARifle,Class=Class,MetaClass=Engine.Weapon)


[TransitionNullHUD]

Statheader=Statistiche uccisioni:

CARStat=Fucile d'Assalto

RLStat=Lanciarazzi

GLStat=Lanciagranate

ASMDStat=ASMD

AutomagStat=Automag

DispersionStat=Pistola Dissolvente

EightballStat=Lancia 8-ball

FlakCannonStat=Cannone Flak

GESBioRifleStat=BioFucile GES

MinigunStat=Minigun

RazorjackStat=Razorjack

RifleStat=Fucile

StingerStat=Stinger

TotalStat=Uccisioni totali

LogEntryMsg=VOCE DI REGISTRO:


[UPakSinglePlayer]

GameName=Return to Na Pali


[GrenadeLauncher]

PickupMessage="Hai preso il Lanciagranate."

ItemName=Lanciagranate


[Cloak]

ExpireMessage=disattivo.

PickupMessage=Hai preso il Mimetizzatore.

ItemName=Mimetizzatore

M_Activated=" attivo"

M_Deactivated=" disattivo"


[CARifle]

PickupMessage=Hai preso il Fucile d'Assalto.

ItemName=Fucile d'Assalto


[RocketLauncher]

PickupMessage=Hai preso il Lanciarazzi.

ItemName=Lanciarazzi


[UPakChooseGameMenu]

MenuList[0]="Return to Na Pali"

MenuList[1]=Unreal

MenuList[2]=Unreal


[UPakDebugger]

ItemName=UPak Debugger


[UPakScubaGear]

PickupMessage=Hai preso la muta subacquea

M_Deactivated=disattivo... in ricarica.


[UPakMaleOne]

MenuName=Uomo 1


[UPakFemaleOne]

MenuName=Donna 1


[UPakFemaleTwo]

MenuName=Donna 2


[UPakMaleThree]

MenuName=Uomo 3


[UPakMaleTwo]

MenuName=Uomo 2


[CARifleClip]

PickupMessage=Hai preso un caricatore CAR da 50 colpi.


[GLAmmo]

PickupMessage=Hai preso 10 granate.


[RLAmmo]

PickupMessage=Hai preso 10 razzi.


[CompTablet]

PickupMessage=Hai preso la CompTablet.


[GravityMatch]

GameName=Partita Gravità


[CloakMatch]

GameName=Partita Mimetizzazione


[TerranWeaponMatch]

GameName=Partita Armi Terrestri


[MarineMatch]

GameName=Partita Marine