SglDrv.int

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Revision as of 18:34, 20 May 2018 by Neon Knight (talk | contribs) (Preformatting.)
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[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)

[SglRenderDevice]
ClassCaption="PowerVR SGL for Windows"
AskInstalled=Do you have a PowerVR card installed?
AskUse=Do you want Unreal to use your PowerVR card?