Difference between revisions of "SglDrv.int"

From Oldunreal-Wiki
Jump to navigation Jump to search
(Preformatting.)
Line 1: Line 1:
<pre>
+
<code><pre>
 
[Public]
 
[Public]
 
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
 
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Rendering",Parent="Advanced Options")
+
Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
 
  
 
[SglRenderDevice]
 
[SglRenderDevice]
 
ClassCaption="PowerVR SGL for Windows"
 
ClassCaption="PowerVR SGL for Windows"
AskInstalled=Do you have a PowerVR card installed?
+
AskInstalled="Do you have a PowerVR card installed?"
AskUse=Do you want Unreal to use your PowerVR card?
+
AskUse="Do you want Unreal to use your PowerVR card?"
</pre>
+
</pre></code>
 
[[Category:English Localization]]
 
[[Category:English Localization]]

Revision as of 21:59, 21 June 2020

[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)

[SglRenderDevice]
ClassCaption="PowerVR SGL for Windows"
AskInstalled="Do you have a PowerVR card installed?"
AskUse="Do you want Unreal to use your PowerVR card?"