OpenGLDrv.int

From Oldunreal-Wiki
Revision as of 18:53, 20 May 2018 by Neon Knight (talk | contribs) (Preformatting.)
Jump to navigation Jump to search
[Public]
Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="OpenGL Support",Parent="Rendering",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True)

[OpenGLRenderDevice]
ClassCaption="OpenGL Support"
AskInstalled=Do you have a OpenGL compatible 3D accelerator installed?
AskUse=Do you want Unreal to use your OpenGL accelerator?

[Errors]
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution