Difference between revisions of "Oldunreal 227 Linux FAQ"
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== On which distributions is Unreal 227 running on? == | == On which distributions is Unreal 227 running on? == | ||
For the moment I have reports that it is running on: | For the moment I have reports that it is running on: | ||
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Slackware 12.1 (but maybe artsd needs to be killed or Unreal needs to be started up without sound with the -nosound option) | Slackware 12.1 (but maybe artsd needs to be killed or Unreal needs to be started up without sound with the -nosound option) | ||
== Unreal segfaults at startup == | |||
'''Currently the following reasons are known:'''<br /> | |||
<br /> | |||
A messed up ini:<br /> | |||
remove or rename UnrealLinux.ini and let Unreal create new one<br /> | |||
<br /> | |||
A sound daemon is blocking dsp: <br /> | |||
Try to start Unreal with -nosound option to confirm. If starting up then check if maybe a daemon like artsd is blocking the output<br /> | |||
<br /> | |||
Maybe the sounddriver does not work correctly with OpenAL or FMOD:<br /> | |||
Try first to change the sound output to OpenAL (or if you set it up first to OpenAL then try FMOD). Default is FMOD. <br /> | |||
in Section [Engine.Engine] <br /> | |||
<nowiki>;AudioDevice=FMODAudioDrv.FMODAudioDevice</nowiki> <br /> | |||
<nowiki>AudioDevice=ALAudio.ALAudioSubsystem</nowiki> <br /> | |||
== How do I access Advanced Options? == | == How do I access Advanced Options? == |
Revision as of 18:18, 20 May 2009
On which distributions is Unreal 227 running on?
For the moment I have reports that it is running on:
SuSE 11.0
Slackware 12.1 (but maybe artsd needs to be killed or Unreal needs to be started up without sound with the -nosound option)
Unreal segfaults at startup
Currently the following reasons are known:
A messed up ini:
remove or rename UnrealLinux.ini and let Unreal create new one
A sound daemon is blocking dsp:
Try to start Unreal with -nosound option to confirm. If starting up then check if maybe a daemon like artsd is blocking the output
Maybe the sounddriver does not work correctly with OpenAL or FMOD:
Try first to change the sound output to OpenAL (or if you set it up first to OpenAL then try FMOD). Default is FMOD.
in Section [Engine.Engine]
;AudioDevice=FMODAudioDrv.FMODAudioDevice
AudioDevice=ALAudio.ALAudioSubsystem
How do I access Advanced Options?
its not available for Linux users. You need to edit the UnrealLinux.ini instead. But all options possible options are already added and commented with a semicolon (;) you just need to change the commented lines.
Open your UnrealLinux.ini and change the following lines in section [Engine.Engine]:
Console=UBrowser.UBrowserConsole
;Console=UMenu.UnrealConsole
into
;Console=UBrowser.UBrowserConsole
Console=UMenu.UnrealConsole