List of added lines

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Revision as of 21:49, 13 November 2009 by Skaarj ZR (talk | contribs) (fixed newlines)
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Core.int

[Errors]

NoTXTFile=Can not exec non-text (.txt) file type '%s'

Editor.int

[Public]

Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)


[UpdateUModCommandlet]

HelpCmd=updateumod

HelpOneLiner=Add, delete, replace or extract files from a umod

HelpUsage=updateumod UmodFile Command [Filename]

HelpParm[0]=UmodFile

HelpDesc[0]=The umod file to change or view

HelpParm[1]=Command

HelpDesc[1]=One of EXTRACT, ADD, DELETE, REPLACE or LIST

HelpParm[2]=Filename

HelpDesc[2]=The file to EXTRACT, ADD, DELETE or REPLACE


[PackageFlagCommandlet]

HelpCmd=packageflag

HelpOneLiner=Set package flags in package files

HelpUsage=packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]

HelpParm[0]=src.ext

HelpDesc[0]=Existing package file to load

HelpParm[1]=dest.exe

HelpDesc[1]=Name of new package file with the new flag settings

HelpParm[2]=flag

HelpDesc[2]=+ to set a flag, or - to remove a flag, followed by one of:

HelpParm[3]=" "

HelpDesc[3]=" AllowDownload"

HelpParm[4]=" "

HelpDesc[4]=" ClientOptional"

HelpParm[5]=" "

HelpDesc[5]=" ServerSideOnly"

HelpParm[6]=" "

HelpDesc[6]=" BrokenLinks"

HelpParm[7]=" "

HelpDesc[7]=" Unsecure"


[BatchExportCommandlet]

HelpCmd=batchexport

HelpOneLiner=Export objects in bulk

HelpUsage=batchexport package.ext classname export_ext

HelpParm[0]=package.ext

HelpDesc[0]=Package whose objects you wish to export

HelpParm[1]=classname

HelpDesc[1]=Class of object to export

HelpParm[2]=export_ext

HelpDesc[2]=File extension to export to

HelpParm[3]=path

HelpDesc[3]=Path to export files to, like c:\MyPath


[DataRipCommandlet]

HelpCmd=datarip

HelpOneLiner=Create a package with Texture, Music and Sound data ripped out.

HelpUsage=datarip srcpackage.ext dstpackage.ext

HelpParm[0]=srcpackage.ext

HelpDesc[0]=Source Package

HelpParm[1]=dstpackage.ext

HelpDesc[1]=Destination Package


[ChecksumPackageCommandlet]

HelpCmd=checksumpackage

HelpOneLiner=Display checksum for package file

HelpUsage=checksumpackage packagename

HelpParm[0]=packagename

HelpDesc[0]=The name of the package to checksum.


Engine.int

[Public]

Preferences=(Caption="Decals",Parent="Advanced Options")

Preferences=(Caption="Blood",Parent="Decals")

Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)


[Errors]

Banned=You have been banned

TempBanned=You have been temporarily banned

Kicked=You have been kicked


[Progress]

ReceiveOptionalFile=Receiving optional file '%s' (Press F10 to Skip)

ReceiveSize=Size %iK, Complete %3.1f%% = %iK, %i Packages remaining

Galaxy.int

[Public]

Preferences=(Caption="Audio",Parent="Advanced Options")

Preferences=(Caption="GalaxyAudio",Parent="Audio",Class=Galaxy.GalaxyAudioSubsystem,Immediate=True)


IpDrv.int

[Public]

Object=(Name=IpDrv.CompressCommandlet,Class=Class,MetaClass=Core.Commandlet)

Object=(Name=IpDrv.DecompressCommandlet,Class=Class,MetaClass=Core.Commandlet)

[CompressCommandlet]

HelpCmd=compress

HelpOneLiner=Compress an Unreal package for auto-downloading. A file with extension .uz will be created.

HelpUsage=compress File1 [File2 [File3 ...]]

HelpParm[0]=Files

HelpDesc[0]=The wildcard or file names to compress.


[DecompressCommandlet]

HelpCmd=decompress

HelpOneLiner=Decompress a file compressed with ucc compress.

HelpUsage=decompress CompressedFile

HelpParm[0]=CompressedFile

HelpDesc[0]=The .uz file to decompress.


UBrowser.int

[Public]

Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)


[UBrowserServerPing]

AdminEmailText="Admin Email"

AdminNameText="Admin Name"

ChangeLevelsText="Change Level"

MultiplayerBotsText="Bots in Multiplayer"

FragLimitText="Frag Limit"

TimeLimitText="Time Limit"

GameModeText="Game Mode"

GameTypeText="Game Type"

GameVersionText="Game Version"

GameSubVersionText="Game SubVersion"

WorldLogText="ngStats World Stat-Logging"

TrueString="Enabled"

FalseString="Disabled"


[UBrowserServerListWindow]

PlayerCountName="Players"

ServerCountName="Servers"

QueryServerText="Querying Master Server"

QueryFailedText="Master Server Failed: "

PingingText="Pinging Servers"

CompleteText="Complete"

InfoName="Info"


[UBrowserOpenBar]

OpenText="Open:"

OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."


[UBrowserMainClientWindow]

FavoritesName="Favorites"

NewsName="Community News"


[UBrowserServerGrid]

ServerName="Server"

PingName="Ping"

MapNameName="Map Name"

PlayersName="Players"

VersionName="Version"


[UBrowserInfoMenu]

RefreshName="&Refresh Info"

AttachName="&Attach window"

CloseName="&Close window"


[UBrowserMainWindow]

WindowTitleString="Server Browser"


[UBrowserRightClickMenu]

RefreshName="&Refresh All Servers"

FavoritesName="Add to &Favorites"

RemoveFavoritesName="Remove from &Favorites"

RefreshServerName="&Ping This Server"

PingAllName="Ping &All Servers"

InfoName="&Server and Player Info"

JoinPasswordName="Join with &Password"

JoinServerName="&Join server"

SpectateServerName="Join as &Spectator"


[UBrowserPlayerGrid]

NameText="Name"

FragsText="Frags"

PingText="Ping"

TeamText="Team"

MeshText="Mesh"

SkinText="Skin"

IDText="ID"

[UBrowserGSpyLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserHTTPLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserSubsetFact]

NotFoundError="Could not find the window: "

NotReadyError="Window is not ready: "


[UBrowserRulesGrid]

RuleText="Rule"

ValueText="Value"


UMenu.int

Almost completely!

UnrealI.int (Maybe not complete, needs more work since it was cleaned up)


[Public]

Object=(Name=Unreali.Quadshot,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=Unreali.NaliPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Nali")


[QuadShot]

DeathMessage="%o was blasted to bits by %k's %w."

PickupMessage="You got the Quad-Barreled ShotGun"

ItemName="QuadShot"


Unrealshare.int (Maybe not complete, needs more work since it was cleaned up)

[Public]

Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals") Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings") Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali") Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest") Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue") Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female") Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2") Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3") Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male") Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2") Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3") Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4") Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5") Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6") Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7") Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal") Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal) Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient) Preferences=(Caption="Player",Parent="Decals",Class=UnrealShare.UnrealiPlayer,Immediate=True)