GlideDrv.det
Revision as of 21:58, 13 September 2011 by Hellkeeper (talk | contribs)
[Public]
Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll)
Preferences=(Caption="Rendering",Parent="Erweiterte Optionen")
Preferences=(Caption="3dfx-Glide-Unterstützung",Parent="Rendering",Class=GlideDrv.GlideRenderDevice,Immediate=True)
[GlideRenderDevice]
ClassCaption="3dfx Glide für Windows"
AskInstalled=Besitzt Du eine 3dfx-Karte?
AskUse=Möchtest Du, daß Unreal die 3dfx-Karte verwendet?