Difference between revisions of "Editor.det"

From Oldunreal-Wiki
Jump to navigation Jump to search
Line 1: Line 1:
<nowiki>[Public]</nowiki>
{{Untranslated|language=German}}
 
{{Infobox Localization
|language=German
|game=Unreal
|lines_done=
|lines_total=
}}
{{Infobox Localization
|language=German
|game=Unreal Tournament
|lines_done=
|lines_total=
}}
__TOC__
== Unreal ==
<pre>
[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
 
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Editor",Parent="Erweiterte Optionen")
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
 
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Erweitert",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Erweitert",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Farben",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Farben",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Raster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Raster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Rotationsraster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="Rotationsraster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
**Preferences=(Caption="AudioPackage Commandlet",Parent="Editor",Class=Editor.AudioPackageCommandlet,Immediate=True)
**Preferences=(Caption="MusicPackages Commandlet",Parent="Editor",Class=Editor.MusicPackagesCommandlet,Immediate=True)


 
[MasterCommandlet]
<nowiki>[MasterCommandlet]</nowiki>
 
HelpCmd=master
HelpCmd=master
**HelpOneLiner="Build master installer files"
**HelpUsage="master [-option...] [parm=value]..."
**HelpParm[0]="MasterPath"
**HelpDesc[0]="Root directory to copy source files from."
**HelpParm[1]="SrcPath"
**HelpDesc[1]="Root directory to copy source (release) files to."
**HelpParm[2]="RefPath"
**HelpDesc[2]="Path for delta-compressed path reference."


HelpOneLiner=Build master installer files
[UpdateUModCommandlet]
 
<nowiki>HelpUsage=master [-option...] [parm=value]...</nowiki>
 
<nowiki>HelpParm[0]=MasterPath</nowiki>
 
<nowiki>HelpDesc[0]=Root directory to copy source files from</nowiki>
 
<nowiki>HelpParm[1]=SrcPath</nowiki>
 
<nowiki>HelpDesc[1]=Root directory to copy source (release) files to</nowiki>
 
<nowiki>HelpParm[2]=RefPath</nowiki>
 
<nowiki>HelpDesc[2]=Path for delta-compressed path reference</nowiki>
 
 
<nowiki>[UpdateUModCommandlet]</nowiki>
 
HelpCmd=updateumod
HelpCmd=updateumod
**HelpOneLiner="Add, delete, replace or extract files from an umod."
**HelpUsage="updateumod UmodFile Command [Filename]"
**HelpParm[0]="UmodFile"
**HelpDesc[0]="The umod file to change or view."
**HelpParm[1]="Command"
**HelpDesc[1]="Can be one of the following:"
HelpParm[2]=" "
HelpDesc[2]="EXTRACT"
HelpParm[3]=" "
HelpDesc[3]="ADD"
HelpParm[4]=" "
HelpDesc[4]="DELETE"
HelpParm[5]=" "
HelpDesc[5]="REPLACE"
HelpParm[6]=" "
HelpDesc[6]="LIST"
**HelpParm[7]="Filename"
**HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."


HelpOneLiner=Add, delete, replace or extract files from a umod
[ConformCommandlet]
 
<nowiki>HelpUsage=updateumod UmodFile Command [Filename]</nowiki>
 
<nowiki>HelpParm[0]=UmodFile</nowiki>
 
<nowiki>HelpDesc[0]=The umod file to change or view</nowiki>
 
<nowiki>HelpParm[1]=Command</nowiki>
 
<nowiki>HelpDesc[1]=One of EXTRACT, ADD, DELETE, REPLACE or LIST</nowiki>
 
<nowiki>HelpParm[2]=Filename</nowiki>
 
<nowiki>HelpDesc[2]=The file to EXTRACT, ADD, DELETE or REPLACE</nowiki>
 
 
<nowiki>[ConformCommandlet]</nowiki>
 
HelpCmd=conform
HelpCmd=conform
**HelpOneLiner="Generate conforming binary files"
**HelpUsage="conform existing_file.ext old_file.ext"
**HelpParm[0]="existingfile.ext"
**HelpDesc[0]="Existing binary file to load, conform, and save."
**HelpParm[1]="oldfile.ext"
**HelpDesc[1]="Old file to make source file binary compatible with."


HelpOneLiner=Generate conforming binary files
[PackageFlagCommandlet]
HelpCmd=packageflag
**HelpOneLiner="Set package flags in package files."
**HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
**HelpParm[0]="src.ext"
**HelpDesc[0]="Existing package file to load."
**HelpParm[1]="dest.ext"
**HelpDesc[1]="Name of new package file with the new flag settings."
**HelpParm[2]="flag"
**HelpDesc[2]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpParm[3]=" "
HelpDesc[3]="  AllowDownload"
HelpParm[4]=" "
HelpDesc[4]="  ClientOptional"
HelpParm[5]=" "
HelpDesc[5]="  ServerSideOnly"
HelpParm[6]=" "
HelpDesc[6]="  BrokenLinks"
HelpParm[7]=" "
HelpDesc[7]="  Unsecure"


HelpUsage=conform existing_file.ext old_file.ext
[MakeCommandlet]
HelpCmd=make
**HelpOneLiner="Rebuild UnrealScript packages."
**HelpUsage="make [-option...] [parm=value]..."
HelpParm[0]="Silent"
**HelpDesc[0]="No prompts; assume \"yes\" to all questions."
HelpParm[1]="NoBind"
**HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpParm[2]="All"
**HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."


<nowiki>HelpParm[0]=existingfile.ext</nowiki>
[BatchExportCommandlet]
HelpCmd=batchexport
**HelpOneLiner="Export objects in bulk."
**HelpUsage="batchexport package.ext classname export_ext [path]"
**HelpParm[0]="package.ext"
**HelpDesc[0]="Package whose objects you wish to export."
HelpParm[1]="classname"
**HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpParm[2]="  "
HelpDesc[2]="  class, texture, sound, music, level, model, polys, textbuffer"
**HelpParm[3]="export_ext"
**HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="  "
HelpDesc[4]="  class: uc, h"
HelpParm[5]="  "
HelpDesc[5]="  texture: bmp, pcx"
HelpParm[6]="  "
HelpDesc[6]="  sound: wav"
HelpParm[7]="  "
**HelpDesc[7]="  music: s3m, xm, it or any other tracker format"
HelpParm[8]="  "
HelpDesc[8]="  level: t3d"
HelpParm[9]="  "
HelpDesc[9]="  model: t3d"
HelpParm[10]="  "
HelpDesc[10]="  polys: t3d"
HelpParm[11]="  "
HelpDesc[11]="  textbuffer: txt"
**HelpParm[12]="path"
**HelpDesc[12]="Path to export files to, like C:\MyPath."


<nowiki>HelpDesc[0]=Existing binary file to load, conform, and save</nowiki>
[DataRipCommandlet]
HelpCmd=datarip
**HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
**HelpUsage="datarip srcpackage.ext dstpackage.ext"
**HelpParm[0]="srcpackage.ext"
**HelpDesc[0]="Source Package."
**HelpParm[1]="dstpackage.ext"
**HelpDesc[1]="Destination Package."


<nowiki>HelpParm[1]=oldfile.ext</nowiki>
[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
**HelpOneLiner="Display checksum for package file."
**HelpUsage="checksumpackage packagename"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to checksum."


<nowiki>HelpDesc[1]=Old file to make source file binary compatible with</nowiki>
[StripSourceCommandlet]
HelpCmd=StripSource
**HelpOneLiner="Strip the script buffers from a package."
**HelpUsage="stripsource packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to strip sources."


[DumpIntCommandlet]
HelpCmd=DumpInt
**HelpOneLiner="Dump the language text contents out of a file."
**HelpUsage="dumpint packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to dump language text of."


<nowiki>[PackageFlagCommandlet]</nowiki>
[ExportPackageCommandlet]
HelpCmd=ExportPackage
**HelpOneLiner="Simply export a package contents to .uc files in prior directory."
**HelpUsage="exportpackage packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to export UC files of."


HelpCmd=packageflag
[CompareIntCommandlet]
HelpCmd=CompareInt
**HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
**HelpUsage="compareint packageint miscint"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packageint"
**HelpDesc[0]="Main language file."
**HelpParm[1]="miscint"
**HelpDesc[1]="Secondary language file (to edit)."


HelpOneLiner=Set package flags in package files
[AudioPackageCommandlet]
HelpCmd=audiopackage
**HelpOneLiner="Create an audio package out of a directory."
**HelpUsage="audiopackage <input directory>"
HelpWebLink=" "


<nowiki>HelpUsage=packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]</nowiki>
[MusicPackagesCommandlet]
HelpCmd=musicpackages
**HelpOneLiner="Creates music packages out of a directory."
**HelpUsage="musicpackages <input directory>"
HelpWebLink=" "


<nowiki>HelpParm[0]=src.ext</nowiki>
[ListObjectsCommandlet]
HelpCmd=listobjects
**HelpOneLiner="Lists Objects in package."
**HelpUsage="listobjects [-s1 -s2 ...] <pkg> [<baseclass>]"
HelpWebLink=""
HelpParm[0]="-cp"
**HelpDesc[0]="Prints pathname instead of name for Class."
HelpParm[1]="-op"
**HelpDesc[1]="Prints pathname instead of name for Object."
HelpParm[2]="-na"
**HelpDesc[2]="Do not align output."
HelpParm[3]="-ni"
**HelpDesc[3]="Do not indent object hierarchy."
HelpParm[4]="-nc"
**HelpDesc[4]="Do not display class."
HelpParm[5]="-co"
**HelpDesc[5]="Just display Object Classes instead of each Object."
HelpParm[6]="pkg"
**HelpDesc[6]="Package file."
HelpParm[7]="baseclass"
**HelpDesc[7]="Optional base class of listed objects."


<nowiki>HelpDesc[0]=Existing package file to load</nowiki>
[ReduceTexturesCommandlet]
HelpCmd=reducetextures
**HelpOneLiner="Purges unneeded uncompressed mipmaps."
**HelpUsage="reducetextures <inpkg> <outpkg>"
HelpWebLink=" "


<nowiki>HelpParm[1]=dest.exe</nowiki>
[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
**HelpOneLiner="Dumps information about textures."
**HelpUsage="dumptextureinfo <pkg>"
HelpWebLink=" "


<nowiki>HelpDesc[1]=Name of new package file with the new flag settings</nowiki>
[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
**HelpOneLiner="Saves an embedded package to a separate file."
**HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]=" "
HelpDesc[0]=" "
HelpParm[1]=" "
HelpDesc[1]=" "


<nowiki>HelpParm[2]=flag</nowiki>
[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
**HelpOneLiner="Dumps information about meshes."
**HelpUsage="dumptextureinfo <pkg>"
HelpWebLink=" "


<nowiki>HelpDesc[2]=+ to set a flag, or - to remove a flag, followed by one of:</nowiki>
[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
**HelpOneLiner="Batch exports meshes."
**HelpUsage="batchmeshexport <pkg> <format> <outpath>"
HelpWebLink=" "


<nowiki>HelpParm[3]=" "</nowiki>
[RebuildImportsCommandlet]
HelpCmd=rebuildimports
**HelpOneLiner="Rebuilds import script for a package."
**HelpUsage="rebuildimports <pkg> [-upkg]"
HelpWebLink=" "
HelpParm[0]="-upkg"
**HelpDesc[0]="Switches output to upkg format. Default is uc."


<nowiki>HelpDesc[3]=" </nowiki>AllowDownload"
[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
**HelpOneLiner="Batch exports all mip map levels."
**HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"
HelpWebLink=" "


<nowiki>HelpParm[4]=" "</nowiki>
[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
**HelpOneLiner="Extract package with directory structure."
**HelpUsage="fullbatchexport <pkg> <outpath>"
HelpWebLink=" "


<nowiki>HelpDesc[4]=" </nowiki>ClientOptional"
[FontPageDiffCommandlet]
HelpCmd=fontpagediff
**HelpOneLiner="Compares font pages."
**HelpUsage="fontpagediff <left font> <right font>"
HelpWebLink=" "


<nowiki>HelpParm[5]=" "</nowiki>
[FontExporter]
HelpCmd=FontExporter
**HelpOneLiner="Exports font pages."
**HelpUsage="FontExporter <pkg> <outpath>"
HelpWebLink=" "
</pre>
== Unreal Tournament ==
<pre>
[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Erweitert",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Farben",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Raster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Rotationsraster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)


<nowiki>HelpDesc[5]=" </nowiki>ServerSideOnly"
[MasterCommandlet]
HelpCmd=master
**HelpOneLiner="Build master installer files"
**HelpUsage="master [-option...] [parm=value]..."
HelpParm[0]="MasterPath"
**HelpDesc[0]="Root directory to copy source files from."
HelpParm[1]="SrcPath"
**HelpDesc[1]="Root directory to copy source (release) files to."
HelpParm[2]="RefPath"
**HelpDesc[2]="Path for delta-compressed path reference."


<nowiki>HelpParm[6]=" "</nowiki>
[UpdateUModCommandlet]
HelpCmd=updateumod
**HelpOneLiner="Add, delete, replace or extract files from an umod."
**HelpUsage="updateumod UmodFile Command [Filename]"
**HelpParm[0]="UmodFile"
**HelpDesc[0]="The umod file to change or view."
**HelpParm[1]="Command"
**HelpDesc[1]="Can be one of the following:"
HelpParm[2]=" "
HelpDesc[2]="EXTRACT"
HelpParm[3]=" "
HelpDesc[3]="ADD"
HelpParm[4]=" "
HelpDesc[4]="DELETE"
HelpParm[5]=" "
HelpDesc[5]="REPLACE"
HelpParm[6]=" "
HelpDesc[6]="LIST"
**HelpParm[7]="Filename"
**HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."


<nowiki>HelpDesc[6]=" </nowiki>BrokenLinks"
[ConformCommandlet]
HelpCmd=conform
**HelpOneLiner="Generate conforming binary files"
**HelpUsage="conform existing_file.ext old_file.ext"
**HelpParm[0]="existingfile.ext"
**HelpDesc[0]="Existing binary file to load, conform, and save."
**HelpParm[1]="oldfile.ext"
**HelpDesc[1]="Old file to make source file binary compatible with."


<nowiki>HelpParm[7]=" "</nowiki>
[PackageFlagCommandlet]
 
HelpCmd=packageflag
<nowiki>HelpDesc[7]=" </nowiki>Unsecure"
**HelpOneLiner="Set package flags in package files."
 
**HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
 
**HelpParm[0]="src.ext"
<nowiki>[MakeCommandlet]</nowiki>
**HelpDesc[0]="Existing package file to load."
**HelpParm[1]="dest.ext"
**HelpDesc[1]="Name of new package file with the new flag settings."
**HelpParm[2]="flag"
**HelpDesc[2]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpParm[3]=" "
HelpDesc[3]="  AllowDownload"
HelpParm[4]=" "
HelpDesc[4]=" ClientOptional"
HelpParm[5]=" "
HelpDesc[5]="  ServerSideOnly"
HelpParm[6]=" "
HelpDesc[6]="  BrokenLinks"
HelpParm[7]=" "
HelpDesc[7]="  Unsecure"


[MakeCommandlet]
HelpCmd=make
HelpCmd=make
**HelpOneLiner="Rebuild UnrealScript packages."
**HelpUsage="make [-option...] [parm=value]..."
HelpParm[0]="Silent"
**HelpDesc[0]="No prompts; assume \"yes\" to all questions."
HelpParm[1]="NoBind"
**HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpParm[2]="All"
**HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."


HelpOneLiner=Rebuild UnrealScript packages
[MergeDXTCommandlet]
 
HelpCmd="mergedxt"
<nowiki>HelpUsage=make [-option...] [parm=value]...</nowiki>
**HelpOneLiner="Merge DXT textures with standard textures."
 
**HelpUsage="mergedxt srcpath oldpath destpath"
<nowiki>HelpParm[0]=Silent</nowiki>
**HelpParm[0]="srcpath"
 
**HelpDesc[0]="Path containing source files."
<nowiki>HelpDesc[0]=No prompts; assume "yes" to all questions</nowiki>
**HelpParm[1]="oldpath"
 
**HelpDesc[1]="Path containing old files."
<nowiki>HelpParm[1]=NoBind</nowiki>
**HelpParm[2]="destpath"
 
**HelpDesc[2]="Path for destination files."
<nowiki>HelpDesc[1]=Don't force native functions to be bound to DLLs</nowiki>
 
<nowiki>HelpParm[2]=All</nowiki>
 
<nowiki>HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental)</nowiki>
 
 
<nowiki>[BatchExportCommandlet]</nowiki>


[BatchExportCommandlet]
HelpCmd=batchexport
HelpCmd=batchexport
**HelpOneLiner="Export objects in bulk."
**HelpUsage="batchexport package.ext classname export_ext [path]"
**HelpParm[0]="package.ext"
**HelpDesc[0]="Package whose objects you wish to export."
HelpParm[1]="classname"
**HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpParm[2]="  "
HelpDesc[2]="  class, texture, sound, music, level, model, polys, textbuffer"
**HelpParm[3]="export_ext"
**HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="  "
HelpDesc[4]="  class: uc, h"
HelpParm[5]="  "
HelpDesc[5]="  texture: bmp, pcx"
HelpParm[6]="  "
HelpDesc[6]="  sound: wav"
HelpParm[7]="  "
**HelpDesc[7]="  music: s3m, xm, it or any other tracker format"
HelpParm[8]="  "
HelpDesc[8]="  level: t3d"
HelpParm[9]="  "
HelpDesc[9]="  model: t3d"
HelpParm[10]="  "
HelpDesc[10]="  polys: t3d"
HelpParm[11]="  "
HelpDesc[11]="  textbuffer: txt"
**HelpParm[12]="path"
**HelpDesc[12]="Path to export files to, like C:\MyPath."


HelpOneLiner=Export objects in bulk
[DataRipCommandlet]
 
HelpUsage=batchexport package.ext classname export_ext
 
<nowiki>HelpParm[0]=package.ext</nowiki>
 
<nowiki>HelpDesc[0]=Package whose objects you wish to export</nowiki>
 
<nowiki>HelpParm[1]=classname</nowiki>
 
<nowiki>HelpDesc[1]=Class of object to export</nowiki>
 
<nowiki>HelpParm[2]=export_ext</nowiki>
 
<nowiki>HelpDesc[2]=File extension to export to</nowiki>
 
<nowiki>HelpParm[3]=path</nowiki>
 
<nowiki>HelpDesc[3]=Path to export files to, like c:\MyPath</nowiki>
 
 
<nowiki>[DataRipCommandlet]</nowiki>
 
HelpCmd=datarip
HelpCmd=datarip
**HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
**HelpUsage="datarip srcpackage.ext dstpackage.ext"
**HelpParm[0]="srcpackage.ext"
**HelpDesc[0]="Source Package."
**HelpParm[1]="dstpackage.ext"
**HelpDesc[1]="Destination Package."


HelpOneLiner=Create a package with Texture, Music and Sound data ripped out.
[ChecksumPackageCommandlet]
 
HelpUsage=datarip srcpackage.ext dstpackage.ext
 
<nowiki>HelpParm[0]=srcpackage.ext</nowiki>
 
<nowiki>HelpDesc[0]=Source Package</nowiki>
 
<nowiki>HelpParm[1]=dstpackage.ext</nowiki>
 
<nowiki>HelpDesc[1]=Destination Package</nowiki>
 
 
<nowiki>[ChecksumPackageCommandlet]</nowiki>
 
HelpCmd=checksumpackage
HelpCmd=checksumpackage
**HelpOneLiner="Display checksum for package file."
**HelpUsage="checksumpackage packagename"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to checksum."


HelpOneLiner=Display checksum for package file
[MD5Commandlet]
 
HelpCmd=md5
HelpUsage=checksumpackage packagename
**HelpOneLiner="Manage the Packages.md5 checksums list."
 
**HelpUsage="md5 [-option] [Filename|Wildcard]"
<nowiki>HelpParm[0]=packagename</nowiki>
**HelpParm[0]="-a Wildcard"
 
**HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list."
<nowiki>HelpDesc[0]=The name of the package to checksum.</nowiki>
**HelpParm[1]="-l [Filename]"
**HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used."
**HelpParm[2]="-m Filename"
**HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
**HelpParm[3]="-p Wildcard"
**HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list."


[PackageDumpCommandlet]
HelpCmd=packagedump
**HelpOneLiner="Dump the structure of an Unreal Package to stdout."
**HelpUsage="packagedump [Filename]"


[StripSourceCommandlet]
[StripSourceCommandlet]
HelpCmd=StripSource
HelpCmd=StripSource
 
**HelpOneLiner="Strip the script buffers from a package."
HelpOneLiner=Strip the script buffers from a package.
**HelpUsage="stripsource packagename"
 
HelpUsage=stripsource packagename
 
HelpWebLink="http://www.oldunreal.com"
HelpWebLink="http://www.oldunreal.com"
 
**HelpParm[0]="packagename"
HelpParm[0]=packagename
**HelpDesc[0]="The name of the package to strip sources."
 
HelpDesc[0]=The name of the package to strip sources.
 


[DumpIntCommandlet]
[DumpIntCommandlet]
HelpCmd=DumpInt
HelpCmd=DumpInt
 
**HelpOneLiner="Dump the language text contents out of a file."
HelpOneLiner=Dump the language text contents out of a file.
**HelpUsage="dumpint packagename"
 
HelpUsage=dumpint packagename
 
HelpWebLink="http://www.oldunreal.com"
HelpWebLink="http://www.oldunreal.com"
 
**HelpParm[0]="packagename"
HelpParm[0]=packagename
**HelpDesc[0]="The name of the package to dump language text of."
 
HelpDesc[0]=The name of the package to dump language text of.
 


[ExportPackageCommandlet]
[ExportPackageCommandlet]
HelpCmd=ExportPackage
HelpCmd=ExportPackage
 
**HelpOneLiner="Simply export a package contents to .uc files in prior directory."
HelpOneLiner=Simply export a package contents to .uc files in prior directory.
**HelpUsage="exportpackage packagename"
 
HelpUsage=exportpackage packagename
 
HelpWebLink="http://www.oldunreal.com"
HelpWebLink="http://www.oldunreal.com"
 
**HelpParm[0]="packagename"
HelpParm[0]=packagename
**HelpDesc[0]="The name of the package to export UC files of."
 
HelpDesc[0]=The name of the package to export UC files of.
 


[CompareIntCommandlet]
[CompareIntCommandlet]
HelpCmd=CompareInt
HelpCmd=CompareInt
 
**HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
HelpOneLiner=Compare 2 language files and delete/remove language entries that you compare with.
**HelpUsage="compareint packageint miscint"
 
HelpUsage=compareint packageint miscint
 
HelpWebLink="http://www.oldunreal.com"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packageint"
**HelpDesc[0]="Main language file."
**HelpParm[1]="miscint"
**HelpDesc[1]="Secondary language file (to edit)."


HelpParm[0]=packageint
[DumpFontInfoCommandlet]
 
HelpCmd=dumpfontinfo
HelpDesc[0]=Main language file.
**HelpOneLiner="Dumps information about fonts."
 
**HelpUsage="dumpfontinfo <pkg>"
HelpParm[1]=miscint
HelpWebLink=" "


HelpDesc[1]=Secondary language file (to edit).
[ListObjectsCommandlet]
HelpCmd=listobjects
**HelpOneLiner="Lists Objects in package."
**HelpUsage="listobjects [-s1 -s2 ...] <pkg> [<baseclass>]"
HelpWebLink=" "
HelpParm[0]="-cp"
**HelpDesc[0]="Prints pathname instead of name for Class."
HelpParm[1]="-op"
**HelpDesc[1]="Prints pathname instead of name for Object."
HelpParm[2]="-na"
**HelpDesc[2]="Do not align output."
HelpParm[3]="-ni"
**HelpDesc[3]="Do not indent object hierarchy."
HelpParm[4]="-nc"
**HelpDesc[4]="Do not display class."
HelpParm[5]="-co"
**HelpDesc[5]="Just display Object Classes instead of each Object."
HelpParm[6]="pkg"
**HelpDesc[6]="Package file."
HelpParm[7]="baseclass"
**HelpDesc[7]="Optional base class of listed objects."


[[Category:German Localization]]
[ExecCommandlet]
HelpCmd=exec
**HelpOneLiner="Executes a command file in a minimal editor environment."
**HelpUsage="exec filename"
</pre>

Revision as of 05:40, 13 July 2020

Untranslated lines
The following page contains untranslated lines for the German language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent German speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.

Expression error: Unexpected >= operator.

Editor.det
Language German
Game Unreal
Status /

Expression error: Unexpected <= operator.Expression error: Unexpected > operator.

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent German speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.

Expression error: Unexpected >= operator.

Editor.det
Language German
Game Unreal Tournament
Status /

Expression error: Unexpected <= operator.Expression error: Unexpected > operator.

Unreal

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Erweitert",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Farben",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Raster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Rotationsraster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
**Preferences=(Caption="AudioPackage Commandlet",Parent="Editor",Class=Editor.AudioPackageCommandlet,Immediate=True)
**Preferences=(Caption="MusicPackages Commandlet",Parent="Editor",Class=Editor.MusicPackagesCommandlet,Immediate=True)

[MasterCommandlet]
HelpCmd=master
**HelpOneLiner="Build master installer files"
**HelpUsage="master [-option...] [parm=value]..."
**HelpParm[0]="MasterPath"
**HelpDesc[0]="Root directory to copy source files from."
**HelpParm[1]="SrcPath"
**HelpDesc[1]="Root directory to copy source (release) files to."
**HelpParm[2]="RefPath"
**HelpDesc[2]="Path for delta-compressed path reference."

[UpdateUModCommandlet]
HelpCmd=updateumod
**HelpOneLiner="Add, delete, replace or extract files from an umod."
**HelpUsage="updateumod UmodFile Command [Filename]"
**HelpParm[0]="UmodFile"
**HelpDesc[0]="The umod file to change or view."
**HelpParm[1]="Command"
**HelpDesc[1]="Can be one of the following:"
HelpParm[2]=" "
HelpDesc[2]="EXTRACT"
HelpParm[3]=" "
HelpDesc[3]="ADD"
HelpParm[4]=" "
HelpDesc[4]="DELETE"
HelpParm[5]=" "
HelpDesc[5]="REPLACE"
HelpParm[6]=" "
HelpDesc[6]="LIST"
**HelpParm[7]="Filename"
**HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."

[ConformCommandlet]
HelpCmd=conform
**HelpOneLiner="Generate conforming binary files"
**HelpUsage="conform existing_file.ext old_file.ext"
**HelpParm[0]="existingfile.ext"
**HelpDesc[0]="Existing binary file to load, conform, and save."
**HelpParm[1]="oldfile.ext"
**HelpDesc[1]="Old file to make source file binary compatible with."

[PackageFlagCommandlet]
HelpCmd=packageflag
**HelpOneLiner="Set package flags in package files."
**HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
**HelpParm[0]="src.ext"
**HelpDesc[0]="Existing package file to load."
**HelpParm[1]="dest.ext"
**HelpDesc[1]="Name of new package file with the new flag settings."
**HelpParm[2]="flag"
**HelpDesc[2]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpParm[3]=" "
HelpDesc[3]="  AllowDownload"
HelpParm[4]=" "
HelpDesc[4]="  ClientOptional"
HelpParm[5]=" "
HelpDesc[5]="  ServerSideOnly"
HelpParm[6]=" "
HelpDesc[6]="  BrokenLinks"
HelpParm[7]=" "
HelpDesc[7]="  Unsecure"

[MakeCommandlet]
HelpCmd=make
**HelpOneLiner="Rebuild UnrealScript packages."
**HelpUsage="make [-option...] [parm=value]..."
HelpParm[0]="Silent"
**HelpDesc[0]="No prompts; assume \"yes\" to all questions."
HelpParm[1]="NoBind"
**HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpParm[2]="All"
**HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."

[BatchExportCommandlet]
HelpCmd=batchexport
**HelpOneLiner="Export objects in bulk."
**HelpUsage="batchexport package.ext classname export_ext [path]"
**HelpParm[0]="package.ext"
**HelpDesc[0]="Package whose objects you wish to export."
HelpParm[1]="classname"
**HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpParm[2]="   "
HelpDesc[2]="   class, texture, sound, music, level, model, polys, textbuffer"
**HelpParm[3]="export_ext"
**HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="   "
HelpDesc[4]="   class: uc, h"
HelpParm[5]="   "
HelpDesc[5]="   texture: bmp, pcx"
HelpParm[6]="   "
HelpDesc[6]="   sound: wav"
HelpParm[7]="   "
**HelpDesc[7]="   music: s3m, xm, it or any other tracker format"
HelpParm[8]="   "
HelpDesc[8]="   level: t3d"
HelpParm[9]="   "
HelpDesc[9]="   model: t3d"
HelpParm[10]="   "
HelpDesc[10]="   polys: t3d"
HelpParm[11]="   "
HelpDesc[11]="   textbuffer: txt"
**HelpParm[12]="path"
**HelpDesc[12]="Path to export files to, like C:\MyPath."

[DataRipCommandlet]
HelpCmd=datarip
**HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
**HelpUsage="datarip srcpackage.ext dstpackage.ext"
**HelpParm[0]="srcpackage.ext"
**HelpDesc[0]="Source Package."
**HelpParm[1]="dstpackage.ext"
**HelpDesc[1]="Destination Package."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
**HelpOneLiner="Display checksum for package file."
**HelpUsage="checksumpackage packagename"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to checksum."

[StripSourceCommandlet]
HelpCmd=StripSource
**HelpOneLiner="Strip the script buffers from a package."
**HelpUsage="stripsource packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to strip sources."

[DumpIntCommandlet]
HelpCmd=DumpInt
**HelpOneLiner="Dump the language text contents out of a file."
**HelpUsage="dumpint packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to dump language text of."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
**HelpOneLiner="Simply export a package contents to .uc files in prior directory."
**HelpUsage="exportpackage packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to export UC files of."

[CompareIntCommandlet]
HelpCmd=CompareInt
**HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
**HelpUsage="compareint packageint miscint"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packageint"
**HelpDesc[0]="Main language file."
**HelpParm[1]="miscint"
**HelpDesc[1]="Secondary language file (to edit)."

[AudioPackageCommandlet]
HelpCmd=audiopackage
**HelpOneLiner="Create an audio package out of a directory."
**HelpUsage="audiopackage <input directory>"
HelpWebLink=" "

[MusicPackagesCommandlet]
HelpCmd=musicpackages
**HelpOneLiner="Creates music packages out of a directory."
**HelpUsage="musicpackages <input directory>"
HelpWebLink=" "

[ListObjectsCommandlet]
HelpCmd=listobjects
**HelpOneLiner="Lists Objects in package."
**HelpUsage="listobjects [-s1 -s2 ...] <pkg> [<baseclass>]"
HelpWebLink=""
HelpParm[0]="-cp"
**HelpDesc[0]="Prints pathname instead of name for Class."
HelpParm[1]="-op"
**HelpDesc[1]="Prints pathname instead of name for Object."
HelpParm[2]="-na"
**HelpDesc[2]="Do not align output."
HelpParm[3]="-ni"
**HelpDesc[3]="Do not indent object hierarchy."
HelpParm[4]="-nc"
**HelpDesc[4]="Do not display class."
HelpParm[5]="-co"
**HelpDesc[5]="Just display Object Classes instead of each Object."
HelpParm[6]="pkg"
**HelpDesc[6]="Package file."
HelpParm[7]="baseclass"
**HelpDesc[7]="Optional base class of listed objects."

[ReduceTexturesCommandlet]
HelpCmd=reducetextures
**HelpOneLiner="Purges unneeded uncompressed mipmaps."
**HelpUsage="reducetextures <inpkg> <outpkg>"
HelpWebLink=" "

[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
**HelpOneLiner="Dumps information about textures."
**HelpUsage="dumptextureinfo <pkg>"
HelpWebLink=" "

[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
**HelpOneLiner="Saves an embedded package to a separate file."
**HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpWebLink="http://www.oldunreal.com"
HelpParm[0]=" "
HelpDesc[0]=" "
HelpParm[1]=" "
HelpDesc[1]=" "

[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
**HelpOneLiner="Dumps information about meshes."
**HelpUsage="dumptextureinfo <pkg>"
HelpWebLink=" "

[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
**HelpOneLiner="Batch exports meshes."
**HelpUsage="batchmeshexport <pkg> <format> <outpath>"
HelpWebLink=" "

[RebuildImportsCommandlet]
HelpCmd=rebuildimports
**HelpOneLiner="Rebuilds import script for a package."
**HelpUsage="rebuildimports <pkg> [-upkg]"
HelpWebLink=" "
HelpParm[0]="-upkg"
**HelpDesc[0]="Switches output to upkg format. Default is uc."

[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
**HelpOneLiner="Batch exports all mip map levels."
**HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"
HelpWebLink=" "

[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
**HelpOneLiner="Extract package with directory structure."
**HelpUsage="fullbatchexport <pkg> <outpath>"
HelpWebLink=" "

[FontPageDiffCommandlet]
HelpCmd=fontpagediff
**HelpOneLiner="Compares font pages."
**HelpUsage="fontpagediff <left font> <right font>"
HelpWebLink=" "

[FontExporter]
HelpCmd=FontExporter
**HelpOneLiner="Exports font pages."
**HelpUsage="FontExporter <pkg> <outpath>"
HelpWebLink=" "

Unreal Tournament

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Erweitert",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Farben",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Raster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Rotationsraster",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

[MasterCommandlet]
HelpCmd=master
**HelpOneLiner="Build master installer files"
**HelpUsage="master [-option...] [parm=value]..."
HelpParm[0]="MasterPath"
**HelpDesc[0]="Root directory to copy source files from."
HelpParm[1]="SrcPath"
**HelpDesc[1]="Root directory to copy source (release) files to."
HelpParm[2]="RefPath"
**HelpDesc[2]="Path for delta-compressed path reference."

[UpdateUModCommandlet]
HelpCmd=updateumod
**HelpOneLiner="Add, delete, replace or extract files from an umod."
**HelpUsage="updateumod UmodFile Command [Filename]"
**HelpParm[0]="UmodFile"
**HelpDesc[0]="The umod file to change or view."
**HelpParm[1]="Command"
**HelpDesc[1]="Can be one of the following:"
HelpParm[2]=" "
HelpDesc[2]="EXTRACT"
HelpParm[3]=" "
HelpDesc[3]="ADD"
HelpParm[4]=" "
HelpDesc[4]="DELETE"
HelpParm[5]=" "
HelpDesc[5]="REPLACE"
HelpParm[6]=" "
HelpDesc[6]="LIST"
**HelpParm[7]="Filename"
**HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."

[ConformCommandlet]
HelpCmd=conform
**HelpOneLiner="Generate conforming binary files"
**HelpUsage="conform existing_file.ext old_file.ext"
**HelpParm[0]="existingfile.ext"
**HelpDesc[0]="Existing binary file to load, conform, and save."
**HelpParm[1]="oldfile.ext"
**HelpDesc[1]="Old file to make source file binary compatible with."

[PackageFlagCommandlet]
HelpCmd=packageflag
**HelpOneLiner="Set package flags in package files."
**HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
**HelpParm[0]="src.ext"
**HelpDesc[0]="Existing package file to load."
**HelpParm[1]="dest.ext"
**HelpDesc[1]="Name of new package file with the new flag settings."
**HelpParm[2]="flag"
**HelpDesc[2]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpParm[3]=" "
HelpDesc[3]="  AllowDownload"
HelpParm[4]=" "
HelpDesc[4]="  ClientOptional"
HelpParm[5]=" "
HelpDesc[5]="  ServerSideOnly"
HelpParm[6]=" "
HelpDesc[6]="  BrokenLinks"
HelpParm[7]=" "
HelpDesc[7]="  Unsecure"

[MakeCommandlet]
HelpCmd=make
**HelpOneLiner="Rebuild UnrealScript packages."
**HelpUsage="make [-option...] [parm=value]..."
HelpParm[0]="Silent"
**HelpDesc[0]="No prompts; assume \"yes\" to all questions."
HelpParm[1]="NoBind"
**HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpParm[2]="All"
**HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."

[MergeDXTCommandlet]
HelpCmd="mergedxt"
**HelpOneLiner="Merge DXT textures with standard textures."
**HelpUsage="mergedxt srcpath oldpath destpath"
**HelpParm[0]="srcpath"
**HelpDesc[0]="Path containing source files."
**HelpParm[1]="oldpath"
**HelpDesc[1]="Path containing old files."
**HelpParm[2]="destpath"
**HelpDesc[2]="Path for destination files."

[BatchExportCommandlet]
HelpCmd=batchexport
**HelpOneLiner="Export objects in bulk."
**HelpUsage="batchexport package.ext classname export_ext [path]"
**HelpParm[0]="package.ext"
**HelpDesc[0]="Package whose objects you wish to export."
HelpParm[1]="classname"
**HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpParm[2]="   "
HelpDesc[2]="   class, texture, sound, music, level, model, polys, textbuffer"
**HelpParm[3]="export_ext"
**HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="   "
HelpDesc[4]="   class: uc, h"
HelpParm[5]="   "
HelpDesc[5]="   texture: bmp, pcx"
HelpParm[6]="   "
HelpDesc[6]="   sound: wav"
HelpParm[7]="   "
**HelpDesc[7]="   music: s3m, xm, it or any other tracker format"
HelpParm[8]="   "
HelpDesc[8]="   level: t3d"
HelpParm[9]="   "
HelpDesc[9]="   model: t3d"
HelpParm[10]="   "
HelpDesc[10]="   polys: t3d"
HelpParm[11]="   "
HelpDesc[11]="   textbuffer: txt"
**HelpParm[12]="path"
**HelpDesc[12]="Path to export files to, like C:\MyPath."

[DataRipCommandlet]
HelpCmd=datarip
**HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
**HelpUsage="datarip srcpackage.ext dstpackage.ext"
**HelpParm[0]="srcpackage.ext"
**HelpDesc[0]="Source Package."
**HelpParm[1]="dstpackage.ext"
**HelpDesc[1]="Destination Package."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
**HelpOneLiner="Display checksum for package file."
**HelpUsage="checksumpackage packagename"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to checksum."

[MD5Commandlet]
HelpCmd=md5
**HelpOneLiner="Manage the Packages.md5 checksums list."
**HelpUsage="md5 [-option] [Filename|Wildcard]"
**HelpParm[0]="-a Wildcard"
**HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list."
**HelpParm[1]="-l [Filename]"
**HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used."
**HelpParm[2]="-m Filename"
**HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
**HelpParm[3]="-p Wildcard"
**HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list."

[PackageDumpCommandlet]
HelpCmd=packagedump
**HelpOneLiner="Dump the structure of an Unreal Package to stdout."
**HelpUsage="packagedump [Filename]"

[StripSourceCommandlet]
HelpCmd=StripSource
**HelpOneLiner="Strip the script buffers from a package."
**HelpUsage="stripsource packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to strip sources."

[DumpIntCommandlet]
HelpCmd=DumpInt
**HelpOneLiner="Dump the language text contents out of a file."
**HelpUsage="dumpint packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to dump language text of."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
**HelpOneLiner="Simply export a package contents to .uc files in prior directory."
**HelpUsage="exportpackage packagename"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packagename"
**HelpDesc[0]="The name of the package to export UC files of."

[CompareIntCommandlet]
HelpCmd=CompareInt
**HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
**HelpUsage="compareint packageint miscint"
HelpWebLink="http://www.oldunreal.com"
**HelpParm[0]="packageint"
**HelpDesc[0]="Main language file."
**HelpParm[1]="miscint"
**HelpDesc[1]="Secondary language file (to edit)."

[DumpFontInfoCommandlet]
HelpCmd=dumpfontinfo
**HelpOneLiner="Dumps information about fonts."
**HelpUsage="dumpfontinfo <pkg>"
HelpWebLink=" "

[ListObjectsCommandlet]
HelpCmd=listobjects
**HelpOneLiner="Lists Objects in package."
**HelpUsage="listobjects [-s1 -s2 ...] <pkg> [<baseclass>]"
HelpWebLink=" "
HelpParm[0]="-cp"
**HelpDesc[0]="Prints pathname instead of name for Class."
HelpParm[1]="-op"
**HelpDesc[1]="Prints pathname instead of name for Object."
HelpParm[2]="-na"
**HelpDesc[2]="Do not align output."
HelpParm[3]="-ni"
**HelpDesc[3]="Do not indent object hierarchy."
HelpParm[4]="-nc"
**HelpDesc[4]="Do not display class."
HelpParm[5]="-co"
**HelpDesc[5]="Just display Object Classes instead of each Object."
HelpParm[6]="pkg"
**HelpDesc[6]="Package file."
HelpParm[7]="baseclass"
**HelpDesc[7]="Optional base class of listed objects."

[ExecCommandlet]
HelpCmd=exec
**HelpOneLiner="Executes a command file in a minimal editor environment."
**HelpUsage="exec filename"