SoldierSkins.jpt

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[public] Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="海兵隊") Object=(Name=SoldierSkins.blkt2,Class=Texture) Object=(Name=SoldierSkins.blkt3,Class=Texture) Object=(Name=SoldierSkins.blkt4,Class=Texture) Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="マルコム") Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="オセロ") Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="ライカー") Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture) Object=(Name=SoldierSkins.blkt5Othello,Class=Texture) Object=(Name=SoldierSkins.blkt5Riker,Class=Texture) Object=(Name=SoldierSkins.blkt1T_0,Class=Texture) Object=(Name=SoldierSkins.blkt1T_1,Class=Texture) Object=(Name=SoldierSkins.blkt1T_2,Class=Texture) Object=(Name=SoldierSkins.blkt1T_3,Class=Texture) Object=(Name=SoldierSkins.blkt2T_0,Class=Texture) Object=(Name=SoldierSkins.blkt2T_1,Class=Texture) Object=(Name=SoldierSkins.blkt2T_2,Class=Texture) Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)

Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="メタルガード") Object=(Name=SoldierSkins.Gard2,Class=Texture) Object=(Name=SoldierSkins.Gard3,Class=Texture) Object=(Name=SoldierSkins.Gard4,Class=Texture) Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="ドレイク") Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="レドキン") Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="レイス") Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="ヴォン") Object=(Name=SoldierSkins.Gard5Drake,Class=Texture) Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture) Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture) Object=(Name=SoldierSkins.Gard5Von,Class=Texture) Object=(Name=SoldierSkins.Gard1t_0,Class=Texture) Object=(Name=SoldierSkins.Gard1t_1,Class=Texture) Object=(Name=SoldierSkins.Gard1t_2,Class=Texture) Object=(Name=SoldierSkins.Gard1t_3,Class=Texture) Object=(Name=SoldierSkins.Gard2t_0,Class=Texture) Object=(Name=SoldierSkins.Gard2t_1,Class=Texture) Object=(Name=SoldierSkins.Gard2t_2,Class=Texture) Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)


Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="ロウスティール") Object=(Name=SoldierSkins.RawS2,Class=Texture) Object=(Name=SoldierSkins.RawS3,Class=Texture) Object=(Name=SoldierSkins.RawS4,Class=Texture) Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="アルコン") Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="ブルース") Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="クレゴア") Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="マンウェル") Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="スレイン") Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture) Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture) Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture) Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture) Object=(Name=SoldierSkins.RawS5Slain,Class=Texture) Object=(Name=SoldierSkins.RawS1T_0,Class=Texture) Object=(Name=SoldierSkins.RawS1T_1,Class=Texture) Object=(Name=SoldierSkins.RawS1T_2,Class=Texture) Object=(Name=SoldierSkins.RawS1T_3,Class=Texture) Object=(Name=SoldierSkins.RawS2T_0,Class=Texture) Object=(Name=SoldierSkins.RawS2T_1,Class=Texture) Object=(Name=SoldierSkins.RawS2T_2,Class=Texture) Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)

Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="ソルジャー") Object=(Name=SoldierSkins.sldr2,Class=Texture) Object=(Name=SoldierSkins.sldr3,Class=Texture) Object=(Name=SoldierSkins.sldr4,Class=Texture) Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="ブロック") Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="ハーリン") Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="ジョンソン") Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="ランキン") Object=(Name=SoldierSkins.sldr5Brock,Class=Texture) Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture) Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture) Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture) Object=(Name=SoldierSkins.sldr1t_0,Class=Texture) Object=(Name=SoldierSkins.sldr1t_1,Class=Texture) Object=(Name=SoldierSkins.sldr1t_2,Class=Texture) Object=(Name=SoldierSkins.sldr1t_3,Class=Texture) Object=(Name=SoldierSkins.sldr2t_0,Class=Texture) Object=(Name=SoldierSkins.sldr2t_1,Class=Texture) Object=(Name=SoldierSkins.sldr2t_2,Class=Texture) Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)

Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="ウォーマシン") Object=(Name=SoldierSkins.hkil2,Class=Texture) Object=(Name=SoldierSkins.hkil3,Class=Texture) Object=(Name=SoldierSkins.hkil4,Class=Texture) Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="ベクトル") Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="マトリックス") Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="テンソル") Object=(Name=SoldierSkins.hkil5Vector,Class=Texture) Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture) Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture) Object=(Name=SoldierSkins.hkil1t_0,Class=Texture) Object=(Name=SoldierSkins.hkil1t_1,Class=Texture) Object=(Name=SoldierSkins.hkil1t_2,Class=Texture) Object=(Name=SoldierSkins.hkil1t_3,Class=Texture) Object=(Name=SoldierSkins.hkil2t_0,Class=Texture) Object=(Name=SoldierSkins.hkil2t_1,Class=Texture) Object=(Name=SoldierSkins.hkil2t_2,Class=Texture) Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)