Dm-ES-FX
DM-ES-FX
- Title : TheEmperorStalwartUK's FX Map
- Release Date : Late August 2003
- Filename : DM-ES-FX
- Author : TheEmperorStalwartUK
- Web Page : None
- Description : A FX Map
- Other levels by author : DMRevenge, DMMazeArena
--- Play Information ---
- Game : Unreal
- Version: 225f
- Level Name : TheEmperorStalwartUK's FX Map
- Single Player : No
- Cooperative : No
- Deathmatch : Yes
- Dark Match : No
- New Sounds : No
- New Graphics : Yes
- New Music : No
- Known bugs : None Known
--- Construction ---
- Editor(s) used : UnrealEd v226f with UnrealEd fix 4, Frhed binary program
- Base : From Scratch
- Author : TheEmperorStalwartUK
- Version : 225
- Release Date : August 2003
MAP
DM-ES-FX . . . . Author........ TheEmperorStalwartUK . . . . review by Flapjax MAP
DM-ES-FX . . . . Author TheEmperorStalwartUK . . . . review by Flapjax
PROS
- unorthodox design
- textural extravaganza
- gravity pockets a kin to the above
CONS
- may well be Over The Top for a Hard Core Unreal gamer
COMMENTS
What were you thinking (?) when you were making this map ??? That's not eye candy ... it's an eye banquet ... it's an eye orgy. I believe I predicted that TESUK would someday give up maps that would "knock our socks off". Well - if just in sheer UNIQUENESS he has certainly succeeded. This map is so radically different that it is in a class by itself. Although there are other maps that break the "traditional structure" environment ... this one blows most out of the water. In that regard, GamePlay ... is on uncharted turf. A typical Unreal player may have a difficult time accepting such a radical concept. I do - anyway, but I confess to soaking up it's bizarreness like a sponge. That said, this map is a circle of rooms around a larger central cylindrical room. ALL textures are the FX "motion" type and immediately (!!!) bring surrealism on it's feet for a standing ovation. As if this bewildering catacombs of psychedelic psychodrama isn't enough to back you up in your chair ... gravity effects have been given this same bizarre treatment. "Wild" ... is a timid description. If nothing else, TESUK's DM-ES-FX map places a far reached boundry on the potential of our beloved Unreal Editor -AND- in no uncertain terms illustrates the cavu type mind of one of our best mappers. d:-)