Difference between revisions of "Dispersion Pistol"

From Oldunreal-Wiki
Jump to navigation Jump to search
Line 33: Line 33:
|-
|-
|'''Power level 1'''
|'''Power level 1'''
|-
|Ammo per shot:
|Ammo per shot:
|1
|1
Line 46: Line 47:
|-
|-
|'''Power level 2'''
|'''Power level 2'''
|-
|Ammo per shot:
|Ammo per shot:
|2
|2
Line 59: Line 61:
|-
|-
|'''Power level 3'''
|'''Power level 3'''
|-
|Ammo per shot:
|Ammo per shot:
|3
|3
Line 86: Line 89:
|-
|-
|'''Power level 5'''
|'''Power level 5'''
|-
|Ammo per shot:
|Ammo per shot:
|5
|5

Revision as of 22:20, 26 August 2008

Dispersion Pistol is your most basic weapon. It does get amplified by amplifier and has self-regenerating ammo. Each weapon power up increases dealt damage, maximum ammo capacity, however it decreases fire rate. Now for the specs:

Weapon: Dispersion Pistol
Weapon Class: UnrealShare.DispersionPistol
Ammo: Self-recharging
Ammo class: UnrealShare.DefaultAmmo
Amplifier affection: Damage is multiplied
Max ammo: Different by power level
Damage: Different by power level
Fire rate: Different by power level
Alt damage: Different by charge
Alt fire rate: Different by charge
Power level 1
Ammo per shot: 1
Max ammo: 50
Damage: 15
Fire rate: 2.7 shots / second
Power level 2
Ammo per shot: 2
Max ammo: 60
Damage: 25
Fire rate: 2.35 shots / second
Power level 3
Ammo per shot: 3
Max ammo: 70
Damage: 40
Fire rate: 1.85 shots / second
Power level 4
Ammo per shot: 4
Max ammo: 80
Damage: 55
Fire rate: 1.15 shots / second
Power level 5
Ammo per shot: 5
Max ammo: 90
Damage: 75
Fire rate: 1.15 shots / second
Self recharge characteristiscs
If you have less than 10 ammo 1 ammo every 1.1 seconds
If you have more than 10 ammo 1 ammo every (AmmoAmmount / 9.1) seconds