UnrealShare.ptt

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Revision as of 21:45, 26 September 2010 by Editordeartigos (talk | contribs)
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[Public]

Object=(Name=UnrealShare.DeathmatchGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UnrealShare.Automag,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Mulher 1")

Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Homem 3")

Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Espectador")

Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Mulher 1")

Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Homem 3")

Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)

Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Marcas de impacto")

Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Parâmetros do sangue")

Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali")

Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest")

Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue")

Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Mulher2;F2 Mulher")

Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Mulher2;F2 Mulher2")

Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Mulher2;F2 Mulher3")

Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem")

Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem2")

Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem3")

Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem4")

Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem5")

Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem6")

Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Homem1;M1 Homem7")

Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal")

Object=(Name="Tiro",Class=Class,MetaClass=Engine.Input,Description="Arma,Tiro")

Object=(Name="TiroAlt",Class=Class,MetaClass=Engine.Input,Description="Arma,Tiro alternativo")

Object=(Name="PróxArma",Class=Class,MetaClass=Engine.Input,Description="Arma,Próx Arma")

Object=(Name="AnteArma",Class=Class,MetaClass=Engine.Input,Description="Arma,Ante Arma")

Object=(Name="JogarArma",Class=Class,MetaClass=Engine.Input,Description="Arma,Jogar Arma")

Object=(Name="ParaFrente",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward")

Object=(Name="ParaTrás",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward")

Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left")

Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right")

Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left")

Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right")

Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up")

Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down")

Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk")

Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe")

Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item")

Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item")

Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item")

Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look")

Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up")

Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down")

Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View")

Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview")

Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Game,Feign Death")

Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu")

Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu")

Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat")

Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat")

Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores")

Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration")

Preferences=(Caption="Game Types",Parent="Advanced Options")

Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True)

Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True)

Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True)

Preferences=(Caption="Networking",Parent="Advanced Options")

Preferences=(Caption="Map Lists",Parent="Networking")

Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal)

Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient)

Preferences=(Caption="Player",Parent="Decals",Class=UnrealShare.UnrealiPlayer,Immediate=True)

Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)


[CoopGame]

ClassCaption="Jogo cooperativo"

GameName="Jogo cooperativo"


[DeathMatchGame]

ClassCaption="Partida da Morte"

GlobalNameChange=" mudou de nome para "

NoNameChange=" já esta em uso"

TimeMessage[0]="5 minutos para o fim da partida!"

TimeMessage[1]="4 minutos para o fim da partida!"

TimeMessage[2]="3 minutos para o fim da partida!"

TimeMessage[3]="2 minutos para o fim da partida!"

TimeMessage[4]="1 minutos para o fim da partida!"

TimeMessage[5]="30 segundos para o fim!"

TimeMessage[6]="10 segundos para o fim!"

TimeMessage[7]="5 segundos e contando..."

TimeMessage[8]="4..."

TimeMessage[9]="3..."

TimeMessage[10]="2..."

TimeMessage[11]="1..."

TimeMessage[12]="Tempo esgotado!"

GameName="Partida da Morte"


[UnrealGameInfo]

DeathMessage[0]="morto"

DeathMessage[1]="dominado"

DeathMessage[2]="smoked"

DeathMessage[3]="estraçalhado"

DeathMessage[4]="aniquilado"

DeathMessage[5]="put down"

DeathMessage[6]="splooged"

DeathMessage[7]="perforated"

DeathMessage[8]="shredded"

DeathMessage[9]="destruido"

DeathMessage[10]="whacked"

DeathMessage[11]="canned"

DeathMessage[12]="busted"

DeathMessage[13]="creamed"

DeathMessage[14]="smeared"

DeathMessage[15]="shut out"

DeathMessage[16]="beaten down"

DeathMessage[17]="smacked down"

DeathMessage[18]="pureed"

DeathMessage[19]="sliced"

DeathMessage[20]="diced"

DeathMessage[21]="ripped"

DeathMessage[22]="blasted"

DeathMessage[23]="torn up"

DeathMessage[24]="spanked"

DeathMessage[25]="eviscerated"

DeathMessage[26]="neutered"

DeathMessage[27]="whipped"

DeathMessage[28]="shafted"

DeathMessage[29]="trashed"

DeathMessage[30]="smashed"

DeathMessage[31]="trounced"

DeathModifier[0]="thoroughly "

DeathModifier[1]="completely "

DeathModifier[2]="absolutely "

DeathModifier[3]="totally "

DeathModifier[4]="utterly "

MajorDeathMessage[0]="ripped a new one"

MajorDeathMessage[1]="messed up real bad"

MajorDeathMessage[2]="given a new definition of pain"

HeadLossMessage[0]="decapitado"

HeadLossMessage[1]="degolado"

DeathVerb=" foi "

DeathPrep=" por "

DeathTerm="morto"

ExplodeMessage=" explodiu-se"

SuicideMessage=" teve um infarto súbito."

FallMessage=" deixou uma pequena caixa."

DrownedMessage=" esqueceu-se de subir para respirar."

BurnedMessage=" foi incinerado"

CorrodedMessage=" foi corroído"

HackedMessage=" foi mutilado"


[UnrealHUD]

IdentifyName="Name"

IdentifyHealth="Health"

SomeoneName="Someone"

VersionMessage="Version"

TeamName[0]="Time vermelho: "

TeamName[1]="Time azul: "

TeamName[2]="Time verde: "

TeamName[3]="Time dourado: "


[UnrealGameOptionsMenu]

AdvancedString="Advanced Options"

AdvancedHelp="Edit advanced game configuration options."

HelpMessage[1]="Adjust the speed at which time passes in the game."

HelpMessage[2]="If true, reduces the gore in the game."

MenuList[1]="Game Speed"

MenuList[2]="Reduced Gore"

MenuTitle="GAME OPTIONS"


[UnrealQuitMenu]

YesSelString=" [YES] No"

NoSelString=" Yes [NO]"

HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."

MenuList[0]="A Digital Extremes/Epic Megagames"

MenuList[1]="Collaboration"

MenuList[2]="Game Design: James Schmalz"

MenuList[3]="Cliff Bleszinski"

MenuList[4]="Level Design: Cliff Bleszinski"

MenuList[5]="T. Elliot Cannon Pancho Eekels"

MenuList[6]="Jeremy War Cedric Fiorentino"

MenuList[7]="Shane Caudle"

MenuList[8]="Animator: Dave Carter"

MenuList[9]="Art: James Schmalz "

MenuList[10]="Mike Leatham Artur Bialas"

MenuList[11]="Programming: Tim Sweeney Steven Polge"

MenuList[12]="Erik de Neve James Schmalz"

MenuList[13]="Carlo Vogelsang Nick Michon"

MenuList[14]="Music: Alexander Brandon"

MenuList[15]="Michiel van den Bos"

MenuList[16]="Sound Effects: Dave Ewing"

MenuList[17]="Producer for GT: Jason Schreiber"

MenuList[18]="Biz:Mark Rein Nigel Kent Craig Lafferty"

MenuTitle="Quit?"


[UnrealIndivBotMenu]

HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change."

HelpMessage[2]="Hit enter to edit the name of this bot."

HelpMessage[3]="Use the left and right arrow keys to change the class of this bot."

HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot."

HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)."

HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)."

MenuList[1]="Configuration"

MenuList[2]="Name"

MenuList[3]="Class"

MenuList[4]="Skin"

MenuList[5]="Skill Adjust"

MenuList[6]="Team"

MenuTitle="Artificial Intelligence Configuration"


[DispersionPistol]

DeathMessage="%o was killed by %k's %w. What a loser!"

PickupMessage="You got the Dispersion Pistol"

ItemName="Dispersion Pistol"


[UnrealVideoMenu]

LowText="Low"

HighText="High"

HelpMessage[1]="Adjust display brightness using the left and right arrow keys."

HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."

HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution."

HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays"

HelpMessage[5]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change."

HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys."

HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys."

HelpMessage[8]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change."

HelpMessage[9]="If true, you will hear voice messages during gametypes that use them."

HelpMessage[10]="If true, you will hear a beep when you receive a message."

HelpMessage[11]="If true, some specific meshes may use flat shading."

HelpMessage[12]="If true, some specific meshes may use curved surfaces for extra detail."

HelpMessage[13]="If true, pawns cast shadows. Changes to this setting will take effect on the next level change."

HelpMessage[14]="If true, decoration cast shadows. Changes to this setting will take effect on the next level change."

HelpMessage[15]="If blob, use blob shadows, else use realistic shadows with different resolutions. Changes to this setting will take effect on the next level change."

HelpMessage[16]="If true, it fixes rendering problems with huge meshes."

MenuList[1]="Brightness"

MenuList[2]="Toggle Fullscreen Mode"

MenuList[3]="Select Resolution"

MenuList[4]="Adjust Widescreen"

MenuList[5]="Texture Detail"

MenuList[6]="Music Volume"

MenuList[7]="Sound Volume"

MenuList[8]="Sound Quality"

MenuList[9]="Voice Messages"

MenuList[10]="Message Beep"

MenuList[11]="Flat Shading"

MenuList[12]="Curvy Meshes"

MenuList[13]="Cast Shadows"

MenuList[14]="Deco Shadows"

MenuList[15]="Realistic Shadows"

MenuList[16]="Full Mesh Rendering"

MenuTitle="AUDIO/VIDEO"


[UnrealFavoritesMenu]

EditList[0]="Name for Server:"

EditList[1]="Address:"

HelpMessage[1]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[2]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[3]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[4]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[5]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[6]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[7]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[8]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[9]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[10]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[11]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

HelpMessage[12]="Hit enter to go to this server. Hit the right arrow key to edit this entry."

MenuTitle="FAVORITES"


[Translator]

NewMessage="Universal Translator"

PickupMessage="Press F2 to activate the Translator"


[UnrealTeamScoreBoard]

TeamName[0]="Red Team: "

TeamName[1]="Blue Team: "

TeamName[2]="Green Team: "

TeamName[3]="Gold Team: "


[UnrealScoreBoard]

DeadStr=You are dead. Hit [Fire] to respawn!

SpectatorStr=You are spectating. Hit [Fire] to view from another player!


[UnrealServerMenu]

BotTitle="BOTMATCH"

HelpMessage[1]="Choose Game Type."

HelpMessage[2]="Choose Map."

HelpMessage[3]="Modify Game Options."

HelpMessage[4]="Start Game."

HelpMessage[5]="Start a dedicated server on this machine."

MenuList[1]="Select Game"

MenuList[2]="Select Map"

MenuList[3]="Configure Game"

MenuList[4]="Start Game"

MenuList[5]="Launch Dedicated Server"

MenuTitle="MULTIPLAYER"


[UnrealMeshMenu]

HelpMessage[4]="Change your class using the left and right arrow keys."

HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'."

HelpMessage[6]="Should spectate the match instead of playing."

HelpMessage[7]="Press enter to start game."

MenuList[4]="Class:"

MenuList[5]="Passwords are now entered from the Unreal Server browser."

MenuList[6]="Spectate:"

MenuList[7]="Start Game"


[UnrealPlayerMenu]

Teams[0]="Red"

Teams[1]="Blue"

Teams[2]="Green"

Teams[3]="Gold"

Teams[4]="None"

HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game."

HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)."

HelpMessage[3]="Change your skin using the left and right arrow keys."

MenuList[1]="Name: "

MenuList[2]="Team Color:"

MenuList[3]="Skin:"

MenuTitle="Select Digital Representation"


[UnrealJoinGameMenu]

InternetOption=" Internet (28.8 - 56K)"

FastInternetOption=" Fast Internet (ISDN, cable modem)"

LANOption=" LAN"

HelpMessage[1]="Listen for local servers"

HelpMessage[2]="Choose a server from a list of favorites"

HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server."

HelpMessage[4]="Set networking speed."

HelpMessage[5]="Open GameSpy Lite"

MenuList[1]="Find Local Servers"

MenuList[2]="Choose From Favorites"

MenuList[3]="Open"

MenuList[4]="Net Speed"

MenuList[5]="Go to the Unreal server list"

MenuTitle="JOIN GAME"


[UnrealOptionsMenu]

HideString="Hidden"

InternetOption="Modem"

FastInternetOption="ISDN/Cable"

LANOption=" LAN"

HelpMessage[1]="Enable or disable vertical aiming help."

HelpMessage[2]="Toggle enabling of joystick."

HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."

HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)"

HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up."

HelpMessage[6]="If true, when you let go of the mouselook key the view will automatically center itself."

HelpMessage[7]="If true, the mouse is always used for looking up and down, with no need for a mouselook key."

HelpMessage[8]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs."

HelpMessage[9]="If true, your screen will flash when you fire your weapon."

HelpMessage[10]="Choose the crosshair appearing at the center of your screen"

HelpMessage[11]="Select where your weapon will appear."

HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move."

HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration."

HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)"

HelpMessage[15]="Never auto-switch to better weapon on pickup."

HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration."

HelpMessage[17]="Adjust the amount of bobbing when moving."

HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay."

HelpMessage[19]="Open advanced preferences configuration menu."

MenuList[1]="Auto Aim"

MenuList[2]="Joystick Enabled"

MenuList[3]="Mouse Sensitivity"

MenuList[4]="Mouse Smoothing"

MenuList[5]="Invert Mouse"

MenuList[6]="LookSpring"

MenuList[7]="Always MouseLook"

MenuList[8]="Auto Slope Look"

MenuList[9]="Weapon Flash"

MenuList[10]="Crosshair"

MenuList[11]="Weapon Hand"

MenuList[12]="Dodging"

MenuList[13]="Customize Controls"

MenuList[14]="Prioritize Weapons"

MenuList[15]="No Auto Weapon Switch"

MenuList[16]="HUD Configuration"

MenuList[17]="View Bob"

MenuList[18]="Net Speed"

MenuList[19]="Advanced Options"

MenuTitle="OPTIONS MENU"


[TeamGame]

ClassCaption="Team Play"

NewTeamMessage=" is now on "

TeamColor[0]="Red"

TeamColor[1]="Blue"

TeamColor[2]="Green"

TeamColor[3]="Gold"

GameName="Team Game"


[ASMD]

DeathMessage="%k inflicted mortal damage upon %o with the %w."

PickupMessage="You got the ASMD"

ItemName="ASMD"


[UnrealWeaponMenu]

MenuTitle="PRIORITIES"


[UnrealBotConfigMenu]

HelpMessage[1]="If true, bots adjust their skill level based on how they are doing against players."

HelpMessage[2]="Base skill level of bots (between 0 and 3)."

HelpMessage[3]="If true, bots enter the game in random order. If false, they enter in their configuration order."

HelpMessage[4]="Change the configuration of individual bots."

HelpMessage[5]="Number of bots to start play (max 15)."

HelpMessage[6]="Use bots when playing with other people."

MenuList[1]="Auto-Adjust Skills"

MenuList[2]="Base Skill"

MenuList[3]="Random Order"

MenuList[4]="Configure Individual Bots"

MenuList[5]="Number of Bots"

MenuList[6]="Bots in Multiplayer"

MenuTitle="BOTS"


[Eightball]

DeathMessage="%o was smacked down multiple times by %k's %w."

PickupMessage="You got the Eightball gun"

ItemName="Eightball"


[UnrealKeyboardMenu]

OrString=" or "

HelpMessage[1]=""

MenuList[1]="Fire"

MenuList[2]="Alternate Fire"

MenuList[3]="Move Forward"

MenuList[4]="Move Backward"

MenuList[5]="Turn Left"

MenuList[6]="Turn Right"

MenuList[7]="Strafe Left"

MenuList[8]="Strafe Right"

MenuList[9]="Jump/Up"

MenuList[10]="Crouch/Down"

MenuList[11]="Mouse Look"

MenuList[12]="Activate Item"

MenuList[13]="Next Item"

MenuList[14]="Previous Item"

MenuList[15]="Look Up"

MenuList[16]="Look Down"

MenuList[17]="Center View"

MenuList[18]="Walk"

MenuList[19]="Strafe"

MenuList[20]="Next Weapon"

MenuList[21]="Prev Weapon"

MenuList[22]="Grab"

MenuList[23]="Show Admin Menu"

MenuList[24]="Show Music Menu"

MenuList[25]="RESET TO DEFAULTS"

MenuTitle="CONTROLS"


[Cow]

MenuName="Cow"


[ShieldBelt]

PickupMessage="You got the Shield Belt."


[Flashlight]

ExpireMessage="Flashlight batteries have died."

PickupMessage="You picked up the flashlight"


[DevilFish]

MenuName="DevilFish"


[UnrealMainMenu]

HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."

HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."

HelpMessage[3]="Hit enter to customize controls."

HelpMessage[4]="Change sound and display options"

HelpMessage[5]="Hit enter to quit game."

HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"

MenuList[1]="GAME"

MenuList[2]="MULTIPLAYER"

MenuList[3]="OPTIONS"

MenuList[4]="AUDIO/VIDEO"

MenuList[5]="QUIT"

MenuList[7]="ORDER INFO"


[UnrealLoadMenu]

RestartString="Restart "

MenuTitle="LOAD GAME"


[UnrealSlotMenu]

MonthNames[0]="January"

MonthNames[1]="February"

MonthNames[2]="March"

MonthNames[3]="April"

MonthNames[4]="May"

MonthNames[5]="June"

MonthNames[6]="July"

MonthNames[7]="August"

MonthNames[8]="September"

MonthNames[9]="October"

MonthNames[10]="November"

MonthNames[11]="December"


[TranslatorEvent]

M_NewMessage="New Translator Message"

M_TransMessage="Translator Message"

M_HintMessage="New hint message (press F3 to read)."


[NaliFruit]

PickupMessage="You picked the Nali Healing Fruit +"


[Woodruff]

PickupMessage="You got some Master of the woods +"


[Health]

PickupMessage="You picked up a Health Pack +"


[BabyCow]

MenuName="Baby Cow"


[UnrealGameMenu]

HelpMessage[1]="Hit enter to save the current game."

HelpMessage[2]="Hit enter to load a saved game."

HelpMessage[3]="Select a difficulty level, and start a new game."

HelpMessage[4]="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game."

HelpMessage[5]="DeathMatch against Bots."

MenuList[1]="SAVE GAME"

MenuList[2]="LOAD GAME"

MenuList[3]="NEW GAME"

MenuList[4]="GAME OPTIONS"

MenuList[5]="BOTMATCH"


[UnrealMultiPlayerMenu]

HelpMessage[1]="Join a network game."

HelpMessage[2]="Set up and start a network game."

HelpMessage[3]="Configure appearance, name, and team name."

MenuList[1]="JOIN GAME"

MenuList[2]="START GAME"

MenuList[3]="PLAYER SETUP"


[UnrealChooseGameMenu]

HelpMessage[1]="Choose which game to play."

HelpMessage[2]="Choose which game to play."

HelpMessage[3]="Choose which game to play."

HelpMessage[4]="Choose which game to play."

HelpMessage[5]="Choose which game to play."

HelpMessage[6]="Choose which game to play."

HelpMessage[7]="Choose which game to play."

HelpMessage[8]="Choose which game to play."

HelpMessage[9]="Choose which game to play."

HelpMessage[10]="Choose which game to play."

HelpMessage[11]="Choose which game to play."

HelpMessage[12]="Choose which game to play."

HelpMessage[13]="Choose which game to play."

HelpMessage[14]="Choose which game to play."

HelpMessage[15]="Choose which game to play."

HelpMessage[16]="Choose which game to play."

HelpMessage[17]="Choose which game to play."

HelpMessage[18]="Choose which game to play."

HelpMessage[19]="Choose which game to play."

MenuTitle="CHOOSE GAME"


[AutoMag]

DeathMessage="%o got gatted by %k's %w."

PickupMessage="You got the AutoMag"

ItemName="Automag"


[UnrealHelpMenu]

HelpMessage[1]="Abre o documento de resolução de problemas."

MenuList[1]="Resolução de problemas"

MenuTitle="AJUDA"


[UnrealDMGameOptionsMenu]

GameStyle[0]="Clássico"

GameStyle[1]="Intensivão"

GameStyle[2]="Turbo"

HelpMessage[3]="Número de pontos do jogador na liderança para terminar o jogo. Se 0, não há limite."

HelpMessage[4]="Limite de tempo (em minutos) para terminar o jogo. Se 0, não há limite."

HelpMessage[5]="Número máximo de jogadores permitidos."

HelpMessage[6]="Se As Armas continuam estiver habilitado, as armas reaparecem instantaneamente, mas só podem ser pegas uma única vez por jogador."

HelpMessage[7]="Configura um jogo contra robôs e os parâmetros individuais."

HelpMessage[8]="Escolha o estilo de jogo: No Intensivão a velocidade é maior e as armas inflingem mais dano do que no Clássico. Turbo é Intensivão com movimentos muito mais rápidos."

HelpMessage[9]="Mensagens de morte clássicas ou novas (definidas por arma)."

MenuList[3]="Limite de mortes"

MenuList[4]="Limite de tempo"

MenuList[5]="Limite de jogadores"

MenuList[6]="As armas continuam"

MenuList[7]="Cofigurar os robôs"

MenuList[8]="Estilo de jogo"

MenuList[9]="Mensagens de morte"


[YesNoMenu]

YesSelString="[SIM] Não"

NoSelString=" Sim [NÃO]"


[UnrealListenMenu]

HelpMessage[1]="Aperte Enter para selecionar este servidor."

HelpMessage[2]="Aperte Enter para selecionar este servidor."

HelpMessage[3]="Aperte Enter para selecionar este servidor."

HelpMessage[4]="Aperte Enter para selecionar este servidor."

HelpMessage[5]="Aperte Enter para selecionar este servidor."

HelpMessage[6]="Aperte Enter para selecionar este servidor."

HelpMessage[7]="Aperte Enter para selecionar este servidor."

HelpMessage[8]="Aperte Enter para selecionar este servidor."

HelpMessage[9]="Aperte Enter para selecionar este servidor."

HelpMessage[10]="Aperte Enter para selecionar este servidor."

HelpMessage[11]="Aperte Enter para selecionar este servidor."

HelpMessage[12]="Aperte Enter para selecionar este servidor."

HelpMessage[13]="Aperte Enter para selecionar este servidor."

HelpMessage[14]="Aperte Enter para selecionar este servidor."

HelpMessage[15]="Aperte Enter para selecionar este servidor."

HelpMessage[16]="Aperte Enter para selecionar este servidor."

HelpMessage[17]="Aperte Enter para selecionar este servidor."

HelpMessage[18]="Aperte Enter para selecionar este servidor."

HelpMessage[19]="Aperte Enter para selecionar este servidor."

MenuTitle="SERVIDORES LOCAIS"


[SCUBAGear]

PickupMessage="Você pegou o equipamento de mergulho"


[Amplifier]

ExpireMessage="O Amplificador esta sem energia."

PickupMessage="Você pegou o Amplificador de Energia"


[UnrealNewGameMenu]

HelpMessage[1]="Modo turista."

HelpMessage[2]="Preparado para a ação!"

HelpMessage[3]="Não recomendado para os mais fracos."

HelpMessage[4]="Desejo de morte."

MenuList[1]="FÁCIL"

MenuList[2]="MÉDIO"

MenuList[3]="DIFÍCIL"

MenuList[4]="SURREAL"


[TazerProj]

ComboKillMessage="%o não conseguiu evitar o impacto chocante do %k de %w"


[SinglePlayer]

GameName="Unreal"


[UnrealSaveMenu]

CantSave="NÃO PODE SALVAR O JOGO SE ESTIVER MORTO(A)"

MenuTitle="SALVAR JOGO"


[Stinger]

DeathMessage="%o foi perfurado pelo %k de %w."

PickupMessage="Você pegou o Perfurador"

ItemName="Perfurador"


[RocketCan]

PickupMessage="Você pegou 12 Eightballs"


[VoiceBox]

PickupMessage="Você pegou a caixa de voz"


[WeaponPowerUp]

PickupMessage="Você pegou o energizador da Pistola de Dispersão"


[Flare]

PickupMessage="Você pegou um sinalizador"


[ShellBox]

PickupMessage="Você pegou 50 munições"


[ASMDAmmo]

PickupMessage="Você pegou um núcleo de ASMD."


[MaleThree]

MenuName="Homem 3"


[FemaleOne]

MenuName="Mulher 1"


[OKMenu]

OKString="[OK]"


[UnrealTeamGameOptionsMenu]

HelpMessage[10]="Porcentagem de dano recebido quando atingido por fogo amigo. Note que você sempre receberá dano total das suas próprias armas."

MenuList[10]="Escala de fogo amigo"


[UnrealCoopGameOptions]

Difficulties[0]="Fácil"

Difficulties[1]="Médio"

Difficulties[2]="Difícil"

Difficulties[3]="Surreal"

HelpMessage[3]="Pâmetro de nível de habilidade."

MenuList[3]="Dificuldade"


[SuperHealth]

PickupMessage="Você pegou o Super Health Pack"


[UpgradeMenu]

MenuList[1]="Você precisa de uma versão mais recente do Unreal para jogar neste servidor. Você gostaria de visitar o site do Unreal para obter uma versão mais nova?"


[StingerAmmo]

PickupMessage="Você pegou 40 Fragmentos de Tarydium"


[Shells]

PickupMessage="Você pegou 12 cápsulas"


[KevlarSuit]

PickupMessage="Você pegou um traje de Kevlar"


[Clip]

PickupMessage="Você pegou um pente"


[Bandages]

PickupMessage="Você pegou algumas ataduras +"


[Armor]

PickupMessage="Você pegou o traje de Assalto"


[UTranslocator]

DeathMessage="%o foi telefragmentado(a) por %k."

PickupMessage="You got the Translocator Source Module"

ItemName="Translocador"

ItemArticle="o(a)"


[Hawk]

MenuName="Gavião"


[MiniGunSentry]

PickupMessage="Você pegou uma Sentinela Automática"

ItemName="Metralhadora Sentinela"

M_Activated=" implantada."


[UIKeyTrigger]

SuccessMessage="Accesso permitido."

FailtureMessage="Você precisa de uma chave para abrir esta porta."