Difference between revisions of "UnrealShare.int"

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<nowiki>[Public]</nowiki>
{{Infobox Localization
 
|name=UnrealShare
Object=(Name=UnrealShare.DeathmatchGame,Class=Class,MetaClass=Engine.GameInfo)
|language=English
 
|game=Unreal
|lines_done=621
|lines_total=621
|game2=Unreal Tournament
|lines_done2=563
|lines_total2=563
}}
__TOC__
== Public section (Unreal) ==
<pre>
[Public]
Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo)
 
Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Automag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.UTranslocator,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals")
Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals")
Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings")
Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings")
Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali")
Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali")
Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest")
Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest")
Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue")
Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue")
Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female")
Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female")
Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2")
Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2")
Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3")
Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3")
Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male")
Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male")
Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2")
Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2")
Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3")
Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3")
Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4")
Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4")
Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5")
Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5")
Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6")
Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6")
Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7")
Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7")
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal")
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal")
Object=(Name="Fire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Fire")
Object=(Name="Fire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Fire")
Object=(Name="AltFire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Alternate Fire")
Object=(Name="AltFire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Alternate Fire")
Object=(Name="NextWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Next Weapon")
Object=(Name="NextWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Next Weapon")
Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon")
Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon")
Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon")
Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon")
Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward")
Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward")
Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward")
Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward")
Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left")
Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left")
Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right")
Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right")
Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left")
Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left")
Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right")
Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right")
Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up")
Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up")
Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down")
Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down")
Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk")
Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk")
Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe")
Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe")
 
Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Movement,Feign Death")
Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item")
Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item")
Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item")
Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item")
Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item")
Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item")
 
Object=(Name="ActivateTranslator",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Translator")
Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look")
Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look")
Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up")
Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up")
Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down")
Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down")
Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View")
Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View")
Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview")
Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview")
 
Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration")
Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Game,Feign Death")
Object=(Name="Suicide",Class=Class,MetaClass=Engine.Input,Description="Game,Suicide")
 
Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu")
 
Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu")
 
Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat")
Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat")
Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat")
Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat")
Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores")
Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores")
 
Object=(Name="QuickSave",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Save")
Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration")
Object=(Name="QuickLoad",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Load")
 
Object=(Name="Shot",Class=Class,MetaClass=Engine.Input,Description="Game,Screenshot")
Preferences=(Caption="Game Types",Parent="Advanced Options")
Object=(Name="Brightness",Class=Class,MetaClass=Engine.Input,Description="Game,Change Brightness")
 
Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu")
Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu")
Object=(Name="Cancel",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Cancel Connection")
Object=(Name="Disconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Disconnect")
Object=(Name="Reconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Reconnect")
Object=(Name="ConsoleKey",Class=Class,MetaClass=Engine.Input,Description="Console,Console Button")
Object=(Name="ConsoleKeyChar",Class=Class,MetaClass=Engine.Input,Description="Console,Console Character")
Object=(Name="Type",Class=Class,MetaClass=Engine.Input,Description="Console,Quick Console")
Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True)
Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True)
Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True)
Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True)
Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True)
Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True)
Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="Map Lists",Parent="Networking")
Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal)
Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal)
Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient)
Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient)
Preferences=(Caption="Player",Parent="Decals",Class=UnrealShare.UnrealiPlayer,Immediate=True)
Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)
Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)
 
</pre>
 
== Public section (Unreal Tournament) ==
<nowiki>[CoopGame]</nowiki>
<pre>
 
[Public]
ClassCaption="Cooperative Play"
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
GameName="Coop Game"
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
<nowiki>[DeathMatchGame]</nowiki>
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
 
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
</pre>
== Rest of the file (Shared) ==
<pre>
[DeathMatchGame]
ClassCaption="Deathmatch"
ClassCaption="Deathmatch"
GlobalNameChange=" changed name to "
GlobalNameChange=" changed name to "
NoNameChange=" is already in use"
NoNameChange=" is already in use"
 
TimeMessage[0]="5 minutes left in the game!"
<nowiki>TimeMessage[0]="5 minutes left in the game!"</nowiki>
TimeMessage[1]="4 minutes left in the game!"
 
TimeMessage[2]="3 minutes left in the game!"
<nowiki>TimeMessage[1]="4 minutes left in the game!"</nowiki>
TimeMessage[3]="2 minutes left in the game!"
 
TimeMessage[4]="1 minute left in the game!"
<nowiki>TimeMessage[2]="3 minutes left in the game!"</nowiki>
TimeMessage[5]="30 seconds left!"
 
TimeMessage[6]="10 seconds left!"
<nowiki>TimeMessage[3]="2 minutes left in the game!"</nowiki>
TimeMessage[7]="5 seconds and counting..."
 
TimeMessage[8]="4..."
<nowiki>TimeMessage[4]="1 minute left in the game!"</nowiki>
TimeMessage[9]="3..."
 
TimeMessage[10]="2..."
<nowiki>TimeMessage[5]="30 seconds left!"</nowiki>
TimeMessage[11]="1..."
 
TimeMessage[12]="Time Up!"
<nowiki>TimeMessage[6]="10 seconds left!"</nowiki>
 
<nowiki>TimeMessage[7]="5 seconds and counting..."</nowiki>
 
<nowiki>TimeMessage[8]="4..."</nowiki>
 
<nowiki>TimeMessage[9]="3..."</nowiki>
 
<nowiki>TimeMessage[10]="2..."</nowiki>
 
<nowiki>TimeMessage[11]="1..."</nowiki>
 
<nowiki>TimeMessage[12]="Time Up!"</nowiki>
 
GameName="DeathMatch"
GameName="DeathMatch"


 
[UnrealGameInfo]
<nowiki>[UnrealGameInfo]</nowiki>
DeathMessage[0]="killed"
 
DeathMessage[1]="ruled"
<nowiki>DeathMessage[0]="killed"</nowiki>
DeathMessage[2]="smoked"
 
DeathMessage[3]="slaughtered"
<nowiki>DeathMessage[1]="ruled"</nowiki>
DeathMessage[4]="annihilated"
 
DeathMessage[5]="put down"
<nowiki>DeathMessage[2]="smoked"</nowiki>
DeathMessage[6]="splooged"
 
DeathMessage[7]="perforated"
<nowiki>DeathMessage[3]="slaughtered"</nowiki>
DeathMessage[8]="shredded"
 
DeathMessage[9]="destroyed"
<nowiki>DeathMessage[4]="annihilated"</nowiki>
DeathMessage[10]="whacked"
 
DeathMessage[11]="canned"
<nowiki>DeathMessage[5]="put down"</nowiki>
DeathMessage[12]="busted"
 
DeathMessage[13]="creamed"
<nowiki>DeathMessage[6]="splooged"</nowiki>
DeathMessage[14]="smeared"
 
DeathMessage[15]="shut out"
<nowiki>DeathMessage[7]="perforated"</nowiki>
DeathMessage[16]="beaten down"
 
DeathMessage[17]="smacked down"
<nowiki>DeathMessage[8]="shredded"</nowiki>
DeathMessage[18]="pureed"
 
DeathMessage[19]="sliced"
<nowiki>DeathMessage[9]="destroyed"</nowiki>
DeathMessage[20]="diced"
 
DeathMessage[21]="ripped"
<nowiki>DeathMessage[10]="whacked"</nowiki>
DeathMessage[22]="blasted"
 
DeathMessage[23]="torn up"
<nowiki>DeathMessage[11]="canned"</nowiki>
DeathMessage[24]="spanked"
 
DeathMessage[25]="eviscerated"
<nowiki>DeathMessage[12]="busted"</nowiki>
DeathMessage[26]="neutered"
 
DeathMessage[27]="whipped"
<nowiki>DeathMessage[13]="creamed"</nowiki>
DeathMessage[28]="shafted"
 
DeathMessage[29]="trashed"
<nowiki>DeathMessage[14]="smeared"</nowiki>
DeathMessage[30]="smashed"
 
DeathMessage[31]="trounced"
<nowiki>DeathMessage[15]="shut out"</nowiki>
DeathModifier[0]="thoroughly "
 
DeathModifier[1]="completely "
<nowiki>DeathMessage[16]="beaten down"</nowiki>
DeathModifier[2]="absolutely "
 
DeathModifier[3]="totally "
<nowiki>DeathMessage[17]="smacked down"</nowiki>
DeathModifier[4]="utterly "
 
MajorDeathMessage[0]=" ripped a new one"
<nowiki>DeathMessage[18]="pureed"</nowiki>
MajorDeathMessage[1]=" messed up real bad"
 
MajorDeathMessage[2]=" given a new definition of pain"
<nowiki>DeathMessage[19]="sliced"</nowiki>
HeadLossMessage[0]="decapitated"
 
HeadLossMessage[1]="beheaded"
<nowiki>DeathMessage[20]="diced"</nowiki>
 
<nowiki>DeathMessage[21]="ripped"</nowiki>
 
<nowiki>DeathMessage[22]="blasted"</nowiki>
 
<nowiki>DeathMessage[23]="torn up"</nowiki>
 
<nowiki>DeathMessage[24]="spanked"</nowiki>
 
<nowiki>DeathMessage[25]="eviscerated"</nowiki>
 
<nowiki>DeathMessage[26]="neutered"</nowiki>
 
<nowiki>DeathMessage[27]="whipped"</nowiki>
 
<nowiki>DeathMessage[28]="shafted"</nowiki>
 
<nowiki>DeathMessage[29]="trashed"</nowiki>
 
<nowiki>DeathMessage[30]="smashed"</nowiki>
 
<nowiki>DeathMessage[31]="trounced"</nowiki>
 
<nowiki>DeathModifier[0]="thoroughly "</nowiki>
 
<nowiki>DeathModifier[1]="completely "</nowiki>
 
<nowiki>DeathModifier[2]="absolutely "</nowiki>
 
<nowiki>DeathModifier[3]="totally "</nowiki>
 
<nowiki>DeathModifier[4]="utterly "</nowiki>
 
<nowiki>MajorDeathMessage[0]="ripped a new one"</nowiki>
 
<nowiki>MajorDeathMessage[1]="messed up real bad"</nowiki>
 
<nowiki>MajorDeathMessage[2]="given a new definition of pain"</nowiki>
 
<nowiki>HeadLossMessage[0]="decapitated"</nowiki>
 
<nowiki>HeadLossMessage[1]="beheaded"</nowiki>
 
DeathVerb=" was "
DeathVerb=" was "
DeathPrep=" by "
DeathPrep=" by "
DeathTerm="killed"
DeathTerm="killed"
ExplodeMessage=" was blown up"
ExplodeMessage=" was blown up"
SuicideMessage=" had a sudden heart attack."
SuicideMessage=" had a sudden heart attack."
FallMessage=" left a small crater."
FallMessage=" left a small crater."
DrownedMessage=" forgot to come up for air."
DrownedMessage=" forgot to come up for air."
BurnedMessage=" was incinerated"
BurnedMessage=" was incinerated"
CorrodedMessage=" was slimed"
CorrodedMessage=" was slimed"
HackedMessage=" was hacked"
HackedMessage=" was hacked"
BleededMessage=" bled to death."


 
[UnrealHUD]
<nowiki>[UnrealHUD]</nowiki>
 
IdentifyName="Name"
IdentifyName="Name"
IdentifyHealth="Health"
IdentifyHealth="Health"
SomeoneName="Someone"
SomeoneName="Someone"
VersionMessage="Version"
VersionMessage="Version"
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "


<nowiki>TeamName[0]="Red Team: "</nowiki>
[UnrealGameOptionsMenu]
 
<nowiki>TeamName[1]="Blue Team: "</nowiki>
 
<nowiki>TeamName[2]="Green Team: "</nowiki>
 
<nowiki>TeamName[3]="Gold Team: "</nowiki>
 
 
<nowiki>[UnrealGameOptionsMenu]</nowiki>
 
AdvancedString="Advanced Options"
AdvancedString="Advanced Options"
AdvancedHelp="Edit advanced game configuration options."
AdvancedHelp="Edit advanced game configuration options."
 
HelpMessage[1]="Adjust the speed at which time passes in the game."
<nowiki>HelpMessage[1]="Adjust the speed at which time passes in the game."</nowiki>
HelpMessage[2]="If true, reduces the gore in the game."
 
MenuList[1]="Game Speed"
<nowiki>HelpMessage[2]="If true, reduces the gore in the game."</nowiki>
MenuList[2]="Reduced Gore"
 
<nowiki>MenuList[1]="Game Speed"</nowiki>
 
<nowiki>MenuList[2]="Reduced Gore"</nowiki>
 
MenuTitle="GAME OPTIONS"
MenuTitle="GAME OPTIONS"


 
[UnrealQuitMenu]
<nowiki>[UnrealQuitMenu]</nowiki>
YesSelString="[YES] No "
 
NoSelString=" Yes [NO]"
<nowiki>YesSelString=" [YES] No"</nowiki>
HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."
 
MenuList[0]="A Digital Extremes/Epic Megagames"
<nowiki>NoSelString=" Yes [NO]"</nowiki>
MenuList[1]="Collaboration"
 
MenuList[2]="Game Design: James Schmalz"
<nowiki>HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."</nowiki>
MenuList[3]="   Cliff Bleszinski"
 
MenuList[4]="Level Design: Cliff Bleszinski"
<nowiki>MenuList[0]="A Digital Extremes/Epic Megagames"</nowiki>
MenuList[5]="   T. Elliot Cannon Pancho Eekels"
 
MenuList[6]="   Jeremy War Cedric Fiorentino"
<nowiki>MenuList[1]="Collaboration"</nowiki>
MenuList[7]="   Shane Caudle"
 
MenuList[8]="Animator: Dave Carter"
<nowiki>MenuList[2]="Game Design: James Schmalz"</nowiki>
MenuList[9]="Art: James Schmalz "
 
MenuList[10]="   Mike Leatham Artur Bialas"
<nowiki>MenuList[3]="Cliff Bleszinski"</nowiki>
MenuList[11]="Programming: Tim Sweeney Steven Polge"
 
MenuList[12]="   Erik de Neve James Schmalz"
<nowiki>MenuList[4]="Level Design: Cliff Bleszinski"</nowiki>
MenuList[13]="   Carlo Vogelsang Nick Michon"
 
MenuList[14]="Music: Alexander Brandon"
<nowiki>MenuList[5]="T. Elliot Cannon Pancho Eekels"</nowiki>
MenuList[15]="   Michiel van den Bos"
 
MenuList[16]="Sound Effects: Dave Ewing"
<nowiki>MenuList[6]="Jeremy War Cedric Fiorentino"</nowiki>
MenuList[17]="Producer for GT: Jason Schreiber"
 
MenuList[18]="Biz: Mark Rein Nigel Kent"
<nowiki>MenuList[7]="Shane Caudle"</nowiki>
MenuList[19]="    Craig Lafferty"
 
MenuList[20]="Oldunreal patch: Jochen Goernitz"
<nowiki>MenuList[8]="Animator: Dave Carter"</nowiki>
MenuList[21]="    and the Oldunreal community"
 
<nowiki>MenuList[9]="Art: James Schmalz "</nowiki>
 
<nowiki>MenuList[10]="Mike Leatham Artur Bialas"</nowiki>
 
<nowiki>MenuList[11]="Programming: Tim Sweeney Steven Polge"</nowiki>
 
<nowiki>MenuList[12]="Erik de Neve James Schmalz"</nowiki>
 
<nowiki>MenuList[13]="Carlo Vogelsang Nick Michon"</nowiki>
 
<nowiki>MenuList[14]="Music: Alexander Brandon"</nowiki>
 
<nowiki>MenuList[15]="Michiel van den Bos"</nowiki>
 
<nowiki>MenuList[16]="Sound Effects: Dave Ewing"</nowiki>
 
<nowiki>MenuList[17]="Producer for GT: Jason Schreiber"</nowiki>
 
<nowiki>MenuList[18]="Biz:Mark Rein Nigel Kent Craig Lafferty"</nowiki>
 
MenuTitle="Quit?"
MenuTitle="Quit?"


 
[UnrealIndivBotMenu]
<nowiki>[UnrealIndivBotMenu]</nowiki>
HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change."
 
HelpMessage[2]="Hit enter to edit the name of this bot."
<nowiki>HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change."</nowiki>
HelpMessage[3]="Use the left and right arrow keys to change the class of this bot."
 
HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot."
<nowiki>HelpMessage[2]="Hit enter to edit the name of this bot."</nowiki>
HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)."
 
HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)."
<nowiki>HelpMessage[3]="Use the left and right arrow keys to change the class of this bot."</nowiki>
MenuList[1]="Configuration"
 
MenuList[2]="Name"
<nowiki>HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot."</nowiki>
MenuList[3]="Class"
 
MenuList[4]="Skin"
<nowiki>HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)."</nowiki>
MenuList[5]="Skill Adjust"
 
MenuList[6]="Team"
<nowiki>HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)."</nowiki>
 
<nowiki>MenuList[1]="Configuration"</nowiki>
 
<nowiki>MenuList[2]="Name"</nowiki>
 
<nowiki>MenuList[3]="Class"</nowiki>
 
<nowiki>MenuList[4]="Skin"</nowiki>
 
<nowiki>MenuList[5]="Skill Adjust"</nowiki>
 
<nowiki>MenuList[6]="Team"</nowiki>
 
MenuTitle="Artificial Intelligence Configuration"
MenuTitle="Artificial Intelligence Configuration"


 
[DispersionPistol]
<nowiki>[DispersionPistol]</nowiki>
DeathMessage="%o was killed by %k's %w. What a loser!"
 
DeathMessage="%o was killed by %k's %w. What a loser!"
 
PickupMessage="You got the Dispersion Pistol"
PickupMessage="You got the Dispersion Pistol"
ItemName="Dispersion Pistol"
ItemName="Dispersion Pistol"


 
[UnrealVideoMenu]
<nowiki>[UnrealVideoMenu]</nowiki>
 
LowText="Low"
LowText="Low"
HighText="High"
HighText="High"
 
ShadowDetail[0]="Blob"
<nowiki>HelpMessage[1]="Adjust display brightness using the left and right arrow keys."</nowiki>
ShadowDetail[1]="Low Res"
 
ShadowDetail[2]="Mid Res"
<nowiki>HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."</nowiki>
ShadowDetail[3]="High Res"
 
ShadowDetail[4]="Ultra Res"
<nowiki>HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution."</nowiki>
HelpMessage[1]="Adjust display brightness using the left and right arrow keys."
 
HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."
<nowiki>HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays"</nowiki>
HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution."
 
HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays"
<nowiki>HelpMessage[5]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change."</nowiki>
HelpMessage[5]="Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change."
 
HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys."
<nowiki>HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys."</nowiki>
HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys."
 
HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys."
<nowiki>HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys."</nowiki>
HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change."
 
HelpMessage[10]="If enabled, you will hear voice messages during gametypes that use them."
<nowiki>HelpMessage[8]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change."</nowiki>
HelpMessage[11]="If enabled, you will hear a beep when you receive a message."
 
HelpMessage[12]="If enabled, some specific meshes may use flat shading."
<nowiki>HelpMessage[9]="If true, you will hear voice messages during gametypes that use them."</nowiki>
HelpMessage[13]="If enabled, some specific meshes may use curved surfaces for extra detail."
 
HelpMessage[14]="If enabled, pawns cast shadows. Changes to this setting will take effect on the next level change."
<nowiki>HelpMessage[10]="If true, you will hear a beep when you receive a message."</nowiki>
HelpMessage[15]="If enabled, decoration cast shadows. Changes to this setting will take effect on the next level change."
 
HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions."
<nowiki>MenuList[1]="Brightness"</nowiki>
HelpMessage[17]="Use this option to precaching map content like sounds and textures."
 
HelpMessage[18]="Use this option to active/deactivate trilinear filtering."
<nowiki>MenuList[2]="Toggle Fullscreen Mode"</nowiki>
MenuList[1]="Brightness"
 
MenuList[2]="Toggle Fullscreen Mode"
<nowiki>MenuList[3]="Select Resolution"</nowiki>
MenuList[3]="Select Resolution"
 
MenuList[4]="Field of View"
<nowiki>MenuList[4]="Adjust Widescreen"</nowiki>
MenuList[5]="Texture Detail"
 
MenuList[6]="Music Volume"
<nowiki>MenuList[5]="Texture Detail"</nowiki>
MenuList[7]="Sound Volume"
 
MenuList[8]="Speech Volume"
<nowiki>MenuList[6]="Music Volume"</nowiki>
MenuList[9]="Sound Quality"
 
MenuList[10]="Voice Messages"
<nowiki>MenuList[7]="Sound Volume"</nowiki>
MenuList[11]="Message Beep"
 
MenuList[12]="Flat Shading"
<nowiki>MenuList[8]="Sound Quality"</nowiki>
MenuList[13]="Curvy Meshes"
 
MenuList[14]="Cast Shadows"
<nowiki>MenuList[9]="Voice Messages"</nowiki>
MenuList[15]="Deco Shadows"
 
MenuList[16]="Realistic Shadows"
<nowiki>MenuList[10]="Message Beep"</nowiki>
MenuList[17]="PreCaching Content"
 
MenuList[18]="Trilinear Filtering"
MenuTitle="AUDIO/VIDEO"
MenuTitle="AUDIO/VIDEO"


 
[UnrealFavoritesMenu]
<nowiki>[UnrealFavoritesMenu]</nowiki>
EditList[0]="Name for Server:"
 
EditList[1]="Address:"
<nowiki>EditList[0]="Name for Server:"</nowiki>
HelpMessage[1]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[2]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>EditList[1]="Address:"</nowiki>
HelpMessage[3]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[4]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>HelpMessage[1]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
HelpMessage[5]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[6]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>HelpMessage[2]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
HelpMessage[7]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[8]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>HelpMessage[3]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
HelpMessage[9]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[10]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>HelpMessage[4]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
HelpMessage[11]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
 
HelpMessage[12]="Hit enter to go to this server. Hit the right arrow key to edit this entry."
<nowiki>HelpMessage[5]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[6]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[7]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[8]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[9]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[10]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[11]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
<nowiki>HelpMessage[12]="Hit enter to go to this server. Hit the right arrow key to edit this entry."</nowiki>
 
MenuTitle="FAVORITES"
MenuTitle="FAVORITES"


 
[Translator]
<nowiki>[Translator]</nowiki>
 
NewMessage="Universal Translator"
NewMessage="Universal Translator"
 
HintString="Hint:"
PickupMessage="Press F2 to activate the Translator"
PickupMessage="Press F2 to activate the Translator"
ItemName="Universal Translator"


[UnrealTeamScoreBoard]
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "


<nowiki>[UnrealTeamScoreBoard]</nowiki>
[UnrealScoreBoard]
 
DeadStr="You are dead. Hit [Fire] to respawn!"
<nowiki>TeamName[0]="Red Team: "</nowiki>
SpectatorStr="You are spectating.  Hit [Fire] to view from another player!"
 
<nowiki>TeamName[1]="Blue Team: "</nowiki>
 
<nowiki>TeamName[2]="Green Team: "</nowiki>
 
<nowiki>TeamName[3]="Gold Team: "</nowiki>
 
 
<nowiki>[UnrealServerMenu]</nowiki>


[UnrealServerMenu]
BotTitle="BOTMATCH"
BotTitle="BOTMATCH"
 
HelpMessage[1]="Choose Game Type."
<nowiki>HelpMessage[1]="Choose Game Type."</nowiki>
HelpMessage[2]="Choose Map."
 
HelpMessage[3]="Modify Game Options."
<nowiki>HelpMessage[2]="Choose Map."</nowiki>
HelpMessage[4]="Start Game."
 
HelpMessage[5]="Start a dedicated server on this machine."
<nowiki>HelpMessage[3]="Modify Game Options."</nowiki>
MenuList[1]="Select Game"
 
MenuList[2]="Select Map"
<nowiki>HelpMessage[4]="Start Game."</nowiki>
MenuList[3]="Configure Game"
 
MenuList[4]="Start Game"
<nowiki>HelpMessage[5]="Start a dedicated server on this machine."</nowiki>
MenuList[5]="Launch Dedicated Server"
 
<nowiki>MenuList[1]="Select Game"</nowiki>
 
<nowiki>MenuList[2]="Select Map"</nowiki>
 
<nowiki>MenuList[3]="Configure Game"</nowiki>
 
<nowiki>MenuList[4]="Start Game"</nowiki>
 
<nowiki>MenuList[5]="Launch Dedicated Server"</nowiki>
 
MenuTitle="MULTIPLAYER"
MenuTitle="MULTIPLAYER"


[UnrealMeshMenu]
HelpMessage[4]="Change your class using the left and right arrow keys."
HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'."
HelpMessage[6]="Should spectate the match instead of playing."
HelpMessage[7]="Press enter to start game."
MenuList[4]="Class:"
MenuList[5]="Passwords are now entered from the Unreal Server browser."
MenuList[6]="Spectate:"
MenuList[7]="Start Game"


<nowiki>[UnrealMeshMenu]</nowiki>
[UnrealPlayerMenu]
 
Teams[0]="Red"
<nowiki>HelpMessage[4]="Change your class using the left and right arrow keys."</nowiki>
Teams[1]="Blue"
 
Teams[2]="Green"
<nowiki>HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'."</nowiki>
Teams[3]="Gold"
 
Teams[4]="None"
<nowiki>HelpMessage[6]="Should spectate the match instead of playing."</nowiki>
HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game."
 
HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)."
<nowiki>HelpMessage[7]="Press enter to start game."</nowiki>
HelpMessage[3]="Change your skin using the left and right arrow keys."
 
MenuList[1]="Name: "
<nowiki>MenuList[4]="Class:"</nowiki>
MenuList[2]="Team Color:"
 
MenuList[3]="Skin:"
<nowiki>MenuList[5]="Passwords are now entered from the Unreal Server browser."</nowiki>
 
<nowiki>MenuList[6]="Spectate:"</nowiki>
 
<nowiki>MenuList[7]="Start Game"</nowiki>
 
 
<nowiki>[UnrealPlayerMenu]</nowiki>
 
<nowiki>Teams[0]="Red"</nowiki>
 
<nowiki>Teams[1]="Blue"</nowiki>
 
<nowiki>Teams[2]="Green"</nowiki>
 
<nowiki>Teams[3]="Gold"</nowiki>
 
<nowiki>Teams[4]="None"</nowiki>
 
<nowiki>HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game."</nowiki>
 
<nowiki>HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)."</nowiki>
 
<nowiki>HelpMessage[3]="Change your skin using the left and right arrow keys."</nowiki>
 
<nowiki>MenuList[1]="Name: "</nowiki>
 
<nowiki>MenuList[2]="Team Color:"</nowiki>
 
<nowiki>MenuList[3]="Skin:"</nowiki>
 
MenuTitle="Select Digital Representation"
MenuTitle="Select Digital Representation"


 
[UnrealJoinGameMenu]
<nowiki>[UnrealJoinGameMenu]</nowiki>
InternetOption="(Dial-Up)"
 
FastInternetOption="(Dial-Up)"
InternetOption=" Internet (28.8 - 56K)"
VeryFastInternetOption="(Broadband)"
 
HighSpeedInternetOption="(Broadband)"
FastInternetOption=" Fast Internet (ISDN, cable modem)"
LANOption="(LAN)"
 
HelpMessage[1]="Listen for local servers"
LANOption=" LAN"
HelpMessage[2]="Choose a server from a list of favorites"
 
HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server."
<nowiki>HelpMessage[1]="Listen for local servers"</nowiki>
HelpMessage[4]="Set networking speed."
 
HelpMessage[5]="Open Unreal Server List"
<nowiki>HelpMessage[2]="Choose a server from a list of favorites"</nowiki>
MenuList[1]="Find Local Servers"
 
MenuList[2]="Choose From Favorites"
<nowiki>HelpMessage[3]="Hit enter to type in a server address. Hit enter again to go to this server."</nowiki>
MenuList[3]="Open"
 
MenuList[4]="Net Speed"
<nowiki>HelpMessage[4]="Set networking speed."</nowiki>
MenuList[5]="Go to the Unreal server list"
 
<nowiki>HelpMessage[5]="Open GameSpy Lite"</nowiki>
 
<nowiki>MenuList[1]="Find Local Servers"</nowiki>
 
<nowiki>MenuList[2]="Choose From Favorites"</nowiki>
 
<nowiki>MenuList[3]="Open"</nowiki>
 
<nowiki>MenuList[4]="Net Speed"</nowiki>
 
<nowiki>MenuList[5]="Go to the Unreal server list"</nowiki>
 
MenuTitle="JOIN GAME"
MenuTitle="JOIN GAME"


 
[UnrealOptionsMenu]
<nowiki>[UnrealOptionsMenu]</nowiki>
 
HideString="Hidden"
HideString="Hidden"
 
InternetOption="(Dial-Up)"
InternetOption="Modem"
FastInternetOption="(Dial-Up)"
 
VeryFastInternetOption="(Broadband)"
FastInternetOption="ISDN/Cable"
HighSpeedInternetOption="(Broadband)"
 
LANOption="(LAN)"
LANOption=" LAN"
HelpMessage[1]="Enable or disable vertical aiming help."
 
HelpMessage[2]="Toggle enabling of joystick."
<nowiki>HelpMessage[1]="Enable or disable vertical aiming help."</nowiki>
HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
 
HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)"
<nowiki>HelpMessage[2]="Toggle enabling of joystick."</nowiki>
HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up."
 
HelpMessage[6]="If enabled, when you let go of the mouselook key the view will automatically center itself."
<nowiki>HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."</nowiki>
HelpMessage[7]="If enabled, the mouse is always used for looking up and down, with no need for a mouselook key."
 
HelpMessage[8]="If enabled, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs."
<nowiki>HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)"</nowiki>
HelpMessage[9]="If enabled, your screen will flash when you fire your weapon."
 
HelpMessage[10]="Choose the crosshair appearing at the center of your screen"
<nowiki>HelpMessage[5]="Invert the mouse X axis. When true, pushing the mouse forward causes you to look down rather than up."</nowiki>
HelpMessage[11]="Select where your weapon will appear."
 
HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move."
<nowiki>HelpMessage[6]="If true, when you let go of the mouselook key the view will automatically center itself."</nowiki>
HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration."
 
HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)"
<nowiki>HelpMessage[7]="If true, the mouse is always used for looking up and down, with no need for a mouselook key."</nowiki>
HelpMessage[15]="Never auto-switch to better weapon on pickup."
 
HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration."
<nowiki>HelpMessage[8]="If true, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs."</nowiki>
HelpMessage[17]="Adjust the amount of bobbing when moving."
 
HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay."
<nowiki>HelpMessage[9]="If true, your screen will flash when you fire your weapon."</nowiki>
HelpMessage[19]="Open advanced preferences configuration menu."
 
MenuList[1]="Auto Aim"
<nowiki>HelpMessage[10]="Choose the crosshair appearing at the center of your screen"</nowiki>
MenuList[2]="Joystick Enabled"
 
MenuList[3]="Mouse Sensitivity"
<nowiki>HelpMessage[11]="Select where your weapon will appear."</nowiki>
MenuList[4]="Mouse Smoothing"
 
MenuList[5]="Invert Mouse"
<nowiki>HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move."</nowiki>
MenuList[6]="LookSpring"
 
MenuList[7]="Always MouseLook"
<nowiki>HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration."</nowiki>
MenuList[8]="Auto Slope Look"
 
MenuList[9]="Weapon Flash"
<nowiki>HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)"</nowiki>
MenuList[10]="Crosshair"
 
MenuList[11]="Weapon Hand"
<nowiki>HelpMessage[15]="Never auto-switch to better weapon on pickup."</nowiki>
MenuList[12]="Dodging"
 
MenuList[13]="Customize Controls"
<nowiki>HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration."</nowiki>
MenuList[14]="Prioritize Weapons"
 
MenuList[15]="No Auto Weapon Switch"
<nowiki>HelpMessage[17]="Adjust the amount of bobbing when moving."</nowiki>
MenuList[16]="HUD Configuration"
 
MenuList[17]="View Bob"
<nowiki>HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay."</nowiki>
MenuList[18]="Net Speed"
 
MenuList[19]="Advanced Options"
<nowiki>HelpMessage[19]="Open advanced preferences configuration menu."</nowiki>
 
<nowiki>MenuList[1]="Auto Aim"</nowiki>
 
<nowiki>MenuList[2]="Joystick Enabled"</nowiki>
 
<nowiki>MenuList[3]="Mouse Sensitivity"</nowiki>
 
<nowiki>MenuList[4]="Mouse Smoothing"</nowiki>
 
<nowiki>MenuList[5]="Invert Mouse"</nowiki>
 
<nowiki>MenuList[6]="LookSpring"</nowiki>
 
<nowiki>MenuList[7]="Always MouseLook"</nowiki>
 
<nowiki>MenuList[8]="Auto Slope Look"</nowiki>
 
<nowiki>MenuList[9]="Weapon Flash"</nowiki>
 
<nowiki>MenuList[10]="Crosshair"</nowiki>
 
<nowiki>MenuList[11]="Weapon Hand"</nowiki>
 
<nowiki>MenuList[12]="Dodging"</nowiki>
 
<nowiki>MenuList[13]="Customize Controls"</nowiki>
 
<nowiki>MenuList[14]="Prioritize Weapons"</nowiki>
 
<nowiki>MenuList[15]="No Auto Weapon Switch"</nowiki>
 
<nowiki>MenuList[16]="HUD Configuration"</nowiki>
 
<nowiki>MenuList[17]="View Bob"</nowiki>
 
<nowiki>MenuList[18]="Net Speed"</nowiki>
 
<nowiki>MenuList[19]="Advanced Options"</nowiki>
 
MenuTitle="OPTIONS MENU"
MenuTitle="OPTIONS MENU"


 
[TeamGame]
<nowiki>[TeamGame]</nowiki>
 
ClassCaption="Team Play"
ClassCaption="Team Play"
NewTeamMessage=" is now on "
NewTeamMessage=" is now on "
 
TeamColor[0]="Red"
<nowiki>TeamColor[0]="Red"</nowiki>
TeamColor[1]="Blue"
 
TeamColor[2]="Green"
<nowiki>TeamColor[1]="Blue"</nowiki>
TeamColor[3]="Gold"
 
<nowiki>TeamColor[2]="Green"</nowiki>
 
<nowiki>TeamColor[3]="Gold"</nowiki>
 
GameName="Team Game"
GameName="Team Game"


 
[ASMD]
<nowiki>[ASMD]</nowiki>
 
DeathMessage="%k inflicted mortal damage upon %o with the %w."
DeathMessage="%k inflicted mortal damage upon %o with the %w."
PickupMessage="You got the ASMD"
PickupMessage="You got the ASMD"
ItemName="ASMD"
ItemName="ASMD"


 
[UnrealWeaponMenu]
<nowiki>[UnrealWeaponMenu]</nowiki>
 
MenuTitle="PRIORITIES"
MenuTitle="PRIORITIES"


 
[UnrealBotConfigMenu]
<nowiki>[UnrealBotConfigMenu]</nowiki>
HelpMessage[1]="If enabled, bots adjust their skill level based on how they are doing against players."
 
HelpMessage[2]="Base skill level of bots (between 0 and 3)."
<nowiki>HelpMessage[1]="If true, bots adjust their skill level based on how they are doing against players."</nowiki>
HelpMessage[3]="If enabled, bots enter the game in random order. If false, they enter in their configuration order."
 
HelpMessage[4]="Change the configuration of individual bots."
<nowiki>HelpMessage[2]="Base skill level of bots (between 0 and 3)."</nowiki>
HelpMessage[5]="Number of bots to start play (max 15)."
 
HelpMessage[6]="Use bots when playing with other people."
<nowiki>HelpMessage[3]="If true, bots enter the game in random order. If false, they enter in their configuration order."</nowiki>
MenuList[1]="Auto-Adjust Skills"
 
MenuList[2]="Base Skill"
<nowiki>HelpMessage[4]="Change the configuration of individual bots."</nowiki>
MenuList[3]="Random Order"
 
MenuList[4]="Configure Individual Bots"
<nowiki>HelpMessage[5]="Number of bots to start play (max 15)."</nowiki>
MenuList[5]="Number of Bots"
 
MenuList[6]="Bots in Multiplayer"
<nowiki>HelpMessage[6]="Use bots when playing with other people."</nowiki>
 
<nowiki>MenuList[1]="Auto-Adjust Skills"</nowiki>
 
<nowiki>MenuList[2]="Base Skill"</nowiki>
 
<nowiki>MenuList[3]="Random Order"</nowiki>
 
<nowiki>MenuList[4]="Configure Individual Bots"</nowiki>
 
<nowiki>MenuList[5]="Number of Bots"</nowiki>
 
<nowiki>MenuList[6]="Bots in Multiplayer"</nowiki>
 
MenuTitle="BOTS"
MenuTitle="BOTS"


 
[Eightball]
<nowiki>[Eightball]</nowiki>
 
DeathMessage="%o was smacked down multiple times by %k's %w."
DeathMessage="%o was smacked down multiple times by %k's %w."
PickupMessage="You got the Eightball gun"
PickupMessage="You got the Eightball gun"
ItemName="Eightball"
ItemName="Eightball"


 
[UnrealKeyboardMenu]
<nowiki>[UnrealKeyboardMenu]</nowiki>
 
OrString=" or "
OrString=" or "
 
HelpMessage[1]=""
<nowiki>HelpMessage[1]=""</nowiki>
MenuList[1]="Fire"
 
MenuList[2]="Alternate Fire"
<nowiki>MenuList[1]="Fire"</nowiki>
MenuList[3]="Move Forward"
 
MenuList[4]="Move Backward"
<nowiki>MenuList[2]="Alternate Fire"</nowiki>
MenuList[5]="Turn Left"
 
MenuList[6]="Turn Right"
<nowiki>MenuList[3]="Move Forward"</nowiki>
MenuList[7]="Strafe Left"
 
MenuList[8]="Strafe Right"
<nowiki>MenuList[4]="Move Backward"</nowiki>
MenuList[9]="Jump/Up"
 
MenuList[10]="Crouch/Down"
<nowiki>MenuList[5]="Turn Left"</nowiki>
MenuList[11]="Mouse Look"
 
MenuList[12]="Activate Item"
<nowiki>MenuList[6]="Turn Right"</nowiki>
MenuList[13]="Next Item"
 
MenuList[14]="Previous Item"
<nowiki>MenuList[7]="Strafe Left"</nowiki>
MenuList[15]="Look Up"
 
MenuList[16]="Look Down"
<nowiki>MenuList[8]="Strafe Right"</nowiki>
MenuList[17]="Center View"
 
MenuList[18]="Walk"
<nowiki>MenuList[9]="Jump/Up"</nowiki>
MenuList[19]="Strafe"
 
MenuList[20]="Next Weapon"
<nowiki>MenuList[10]="Crouch/Down"</nowiki>
MenuList[21]="Prev Weapon"
 
MenuList[22]="Grab Decoration"
<nowiki>MenuList[11]="Mouse Look"</nowiki>
MenuList[23]="Show Admin Menu"
 
MenuList[24]="Show Music Menu"
<nowiki>MenuList[12]="Activate Item"</nowiki>
MenuList[25]="RESET TO DEFAULTS"
 
<nowiki>MenuList[13]="Next Item"</nowiki>
 
<nowiki>MenuList[14]="Previous Item"</nowiki>
 
<nowiki>MenuList[15]="Look Up"</nowiki>
 
<nowiki>MenuList[16]="Look Down"</nowiki>
 
<nowiki>MenuList[17]="Center View"</nowiki>
 
<nowiki>MenuList[18]="Walk"</nowiki>
 
<nowiki>MenuList[19]="Strafe"</nowiki>
 
<nowiki>MenuList[20]="Next Weapon"</nowiki>
 
<nowiki>MenuList[21]="Prev Weapon"</nowiki>
 
<nowiki>MenuList[22]="Grab"</nowiki>
 
<nowiki>MenuList[23]="Show Admin Menu"</nowiki>
 
<nowiki>MenuList[24]="Show Music Menu"</nowiki>
 
<nowiki>MenuList[25]="RESET TO DEFAULTS"</nowiki>
 
MenuTitle="CONTROLS"
MenuTitle="CONTROLS"


[UnrealNewKeyboardMenu]
MenuWidth=340


<nowiki>[Cow]</nowiki>
[CoopGame]
ClassCaption="Cooperative Play"
GameName="Coop Game"


[Cow]
MenuName="Cow"
MenuName="Cow"


[ShieldBelt]
PickupMessage="You got the Shield Belt"
ItemName="Shield Belt"


<nowiki>[ShieldBelt]</nowiki>
[Flashlight]
 
PickupMessage="You got the Shield Belt."
 
 
<nowiki>[Flashlight]</nowiki>
 
ExpireMessage="Flashlight batteries have died."
ExpireMessage="Flashlight batteries have died."
PickupMessage="You picked up the Flashlight"
ItemName="Flashlight"


PickupMessage="You picked up the flashlight"
[DevilFish]
 
 
<nowiki>[DevilFish]</nowiki>
 
MenuName="DevilFish"
MenuName="DevilFish"


[UnrealMainMenu]
HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."
HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."
HelpMessage[3]="Hit enter to customize controls."
HelpMessage[4]="Change sound and display options"
HelpMessage[5]="Hit enter to quit game."
HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"
MenuList[1]="GAME"
MenuList[2]="MULTIPLAYER"
MenuList[3]="OPTIONS"
MenuList[4]="AUDIO/VIDEO"
MenuList[5]="QUIT"
MenuList[7]="ORDER INFO"


<nowiki>[UnrealMainMenu]</nowiki>
[UnrealLoadMenu]
 
<nowiki>HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."</nowiki>
 
<nowiki>HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."</nowiki>
 
<nowiki>HelpMessage[3]="Hit enter to customize controls."</nowiki>
 
<nowiki>HelpMessage[4]="Change sound and display options"</nowiki>
 
<nowiki>HelpMessage[5]="Hit enter to quit game."</nowiki>
 
<nowiki>HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"</nowiki>
 
<nowiki>MenuList[1]="GAME"</nowiki>
 
<nowiki>MenuList[2]="MULTIPLAYER"</nowiki>
 
<nowiki>MenuList[3]="OPTIONS"</nowiki>
 
<nowiki>MenuList[4]="AUDIO/VIDEO"</nowiki>
 
<nowiki>MenuList[5]="QUIT"</nowiki>
 
<nowiki>MenuList[7]="ORDER INFO"</nowiki>
 
 
<nowiki>[UnrealLoadMenu]</nowiki>
 
RestartString="Restart "
RestartString="Restart "
MenuTitle="LOAD GAME"
MenuTitle="LOAD GAME"


[UnrealSlotMenu]
EmptySlot="..Empty.."
MonthNames[0]="January"
MonthNames[1]="February"
MonthNames[2]="March"
MonthNames[3]="April"
MonthNames[4]="May"
MonthNames[5]="June"
MonthNames[6]="July"
MonthNames[7]="August"
MonthNames[8]="September"
MonthNames[9]="October"
MonthNames[10]="November"
MonthNames[11]="December"


<nowiki>[UnrealSlotMenu]</nowiki>
[TranslatorEvent]
 
<nowiki>MonthNames[0]="January"</nowiki>
 
<nowiki>MonthNames[1]="February"</nowiki>
 
<nowiki>MonthNames[2]="March"</nowiki>
 
<nowiki>MonthNames[3]="April"</nowiki>
 
<nowiki>MonthNames[4]="May"</nowiki>
 
<nowiki>MonthNames[5]="June"</nowiki>
 
<nowiki>MonthNames[6]="July"</nowiki>
 
<nowiki>MonthNames[7]="August"</nowiki>
 
<nowiki>MonthNames[8]="September"</nowiki>
 
<nowiki>MonthNames[9]="October"</nowiki>
 
<nowiki>MonthNames[10]="November"</nowiki>
 
<nowiki>MonthNames[11]="December"</nowiki>
 
 
<nowiki>[TranslatorEvent]</nowiki>
 
M_NewMessage="New Translator Message"
M_NewMessage="New Translator Message"
M_TransMessage="Translator Message"
M_TransMessage="Translator Message"
M_HintMessage="New hint message (press F3 to read)."
M_HintMessage="New hint message (press F3 to read)."


 
[NaliFruit]
<nowiki>[NaliFruit]</nowiki>
 
PickupMessage="You picked the Nali Healing Fruit +"
PickupMessage="You picked the Nali Healing Fruit +"
ItemName="Nali Healing Fruit "


 
[Health]
<nowiki>[Woodruff]</nowiki>
 
PickupMessage="You got some Master of the woods +"
 
 
<nowiki>[Health]</nowiki>
 
PickupMessage="You picked up a Health Pack +"
PickupMessage="You picked up a Health Pack +"
ItemName="Health Pack"


 
[BabyCow]
<nowiki>[BabyCow]</nowiki>
 
MenuName="Baby Cow"
MenuName="Baby Cow"


[UnrealGameMenu]
HelpMessage[1]="Hit enter to save the current game."
HelpMessage[2]="Hit enter to load a saved game."
HelpMessage[3]="Select a difficulty level, and start a new game."
HelpMessage[4]="Hit enter to modify game options.  Note that you cannot do this if you are playing in a multiplayer game."
HelpMessage[5]="DeathMatch against Bots."
MenuList[1]="SAVE GAME"
MenuList[2]="LOAD GAME"
MenuList[3]="NEW GAME"
MenuList[4]="GAME OPTIONS"
MenuList[5]="BOTMATCH"


<nowiki>[UnrealGameMenu]</nowiki>
[UnrealMultiPlayerMenu]
 
HelpMessage[1]="Join a network game."
<nowiki>HelpMessage[1]="Hit enter to save the current game."</nowiki>
HelpMessage[2]="Set up and start a network game."
 
HelpMessage[3]="Configure appearance, name, and team name."
<nowiki>HelpMessage[2]="Hit enter to load a saved game."</nowiki>
MenuList[1]="JOIN GAME"
 
MenuList[2]="START GAME"
<nowiki>HelpMessage[3]="Select a difficulty level, and start a new game."</nowiki>
MenuList[3]="PLAYER SETUP"
 
<nowiki>HelpMessage[4]="Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game."</nowiki>
 
<nowiki>HelpMessage[5]="DeathMatch against Bots."</nowiki>
 
<nowiki>MenuList[1]="SAVE GAME"</nowiki>
 
<nowiki>MenuList[2]="LOAD GAME"</nowiki>
 
<nowiki>MenuList[3]="NEW GAME"</nowiki>
 
<nowiki>MenuList[4]="GAME OPTIONS"</nowiki>
 
<nowiki>MenuList[5]="BOTMATCH"</nowiki>
 
 
<nowiki>[UnrealMultiPlayerMenu]</nowiki>
 
<nowiki>HelpMessage[1]="Join a network game."</nowiki>
 
<nowiki>HelpMessage[2]="Set up and start a network game."</nowiki>
 
<nowiki>HelpMessage[3]="Configure appearance, name, and team name."</nowiki>
 
<nowiki>MenuList[1]="JOIN GAME"</nowiki>
 
<nowiki>MenuList[2]="START GAME"</nowiki>
 
<nowiki>MenuList[3]="PLAYER SETUP"</nowiki>
 
 
<nowiki>[UnrealChooseGameMenu]</nowiki>
 
<nowiki>HelpMessage[1]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[2]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[3]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[4]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[5]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[6]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[7]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[8]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[9]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[10]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[11]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[12]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[13]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[14]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[15]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[16]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[17]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[18]="Choose which game to play."</nowiki>
 
<nowiki>HelpMessage[19]="Choose which game to play."</nowiki>


[UnrealChooseGameMenu]
HelpMessage[1]="Choose which game to play."
HelpMessage[2]="Choose which game to play."
HelpMessage[3]="Choose which game to play."
HelpMessage[4]="Choose which game to play."
HelpMessage[5]="Choose which game to play."
HelpMessage[6]="Choose which game to play."
HelpMessage[7]="Choose which game to play."
HelpMessage[8]="Choose which game to play."
HelpMessage[9]="Choose which game to play."
HelpMessage[10]="Choose which game to play."
HelpMessage[11]="Choose which game to play."
HelpMessage[12]="Choose which game to play."
HelpMessage[13]="Choose which game to play."
HelpMessage[14]="Choose which game to play."
HelpMessage[15]="Choose which game to play."
HelpMessage[16]="Choose which game to play."
HelpMessage[17]="Choose which game to play."
HelpMessage[18]="Choose which game to play."
HelpMessage[19]="Choose which game to play."
MenuTitle="CHOOSE GAME"
MenuTitle="CHOOSE GAME"


 
[AutoMag]
<nowiki>[AutoMag]</nowiki>
 
DeathMessage="%o got gatted by %k's %w."
DeathMessage="%o got gatted by %k's %w."
 
PickupMessage="You got the Automag"
PickupMessage="You got the AutoMag"
 
ItemName="Automag"
ItemName="Automag"


 
[UnrealHelpMenu]
<nowiki>[UnrealHelpMenu]</nowiki>
HelpMessage[1]="Open the troubleshooting document."
 
MenuList[1]="TroubleShooting"
<nowiki>HelpMessage[1]="Open the troubleshooting document."</nowiki>
 
<nowiki>MenuList[1]="TroubleShooting"</nowiki>
 
MenuTitle="HELP"
MenuTitle="HELP"


[UnrealDMGameOptionsMenu]
GameStyle[0]="Classic"
GameStyle[1]="Hardcore"
GameStyle[2]="Turbo"
DeathMessages[0]="Classic"
DeathMessages[1]="Weapon Based"
HelpMessage[3]="Number of frags scored by leading player to end game.  If 0, there is no limit."
HelpMessage[4]="Time limit (in minutes) to end game.  If 0, there is no limit."
HelpMessage[5]="Maximum number of players allowed in the game."
HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player."
HelpMessage[7]="Configure bot game and individual parameters."
HelpMessage[8]="Choose Game Style:  Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement."
HelpMessage[9]="Classic or new style (weapon based) deathmessages."
MenuList[3]="Frag limit"
MenuList[4]="Time Limit"
MenuList[5]="Max Players"
MenuList[6]="Weapons Stay"
MenuList[7]="Configure Bots"
MenuList[8]="Game Style"
MenuList[9]="Death Messages"


<nowiki>[UnrealDMGameOptionsMenu]</nowiki>
[YesNoMenu]
 
YesSelString="[YES] No"
<nowiki>GameStyle[0]="Classic"</nowiki>
NoSelString=" Yes [NO]"
 
<nowiki>GameStyle[1]="Hardcore"</nowiki>
 
<nowiki>GameStyle[2]="Turbo"</nowiki>
 
<nowiki>HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit."</nowiki>
 
<nowiki>HelpMessage[4]="Time limit (in minutes) to end game. If 0, there is no limit."</nowiki>
 
<nowiki>HelpMessage[5]="Maximum number of players allowed in the game."</nowiki>
 
<nowiki>HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player."</nowiki>
 
<nowiki>HelpMessage[7]="Configure bot game and individual parameters."</nowiki>
 
<nowiki>HelpMessage[8]="Choose Game Style: Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement."</nowiki>
 
<nowiki>HelpMessage[9]="Classic or new style (weapon based) deathmessages."</nowiki>
 
<nowiki>MenuList[3]="Frag limit"</nowiki>
 
<nowiki>MenuList[4]="Time Limit"</nowiki>
 
<nowiki>MenuList[5]="Max Players"</nowiki>
 
<nowiki>MenuList[6]="Weapons Stay"</nowiki>
 
<nowiki>MenuList[7]="Configure Bots"</nowiki>
 
<nowiki>MenuList[8]="Game Style"</nowiki>
 
<nowiki>MenuList[9]="DeathMessages"</nowiki>
 
 
<nowiki>[YesNoMenu]</nowiki>
 
<nowiki>YesSelString="[YES] No"</nowiki>
 
<nowiki>NoSelString=" Yes [NO]"</nowiki>
 
 
<nowiki>[UnrealListenMenu]</nowiki>
 
<nowiki>HelpMessage[1]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[2]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[3]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[4]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[5]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[6]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[7]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[8]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[9]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[10]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[11]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[12]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[13]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[14]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[15]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[16]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[17]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[18]="Hit Enter to select this server."</nowiki>
 
<nowiki>HelpMessage[19]="Hit Enter to select this server."</nowiki>


[UnrealListenMenu]
HelpMessage[1]="Hit Enter to select this server."
HelpMessage[2]="Hit Enter to select this server."
HelpMessage[3]="Hit Enter to select this server."
HelpMessage[4]="Hit Enter to select this server."
HelpMessage[5]="Hit Enter to select this server."
HelpMessage[6]="Hit Enter to select this server."
HelpMessage[7]="Hit Enter to select this server."
HelpMessage[8]="Hit Enter to select this server."
HelpMessage[9]="Hit Enter to select this server."
HelpMessage[10]="Hit Enter to select this server."
HelpMessage[11]="Hit Enter to select this server."
HelpMessage[12]="Hit Enter to select this server."
HelpMessage[13]="Hit Enter to select this server."
HelpMessage[14]="Hit Enter to select this server."
HelpMessage[15]="Hit Enter to select this server."
HelpMessage[16]="Hit Enter to select this server."
HelpMessage[17]="Hit Enter to select this server."
HelpMessage[18]="Hit Enter to select this server."
HelpMessage[19]="Hit Enter to select this server."
MenuTitle="LOCAL SERVERS"
MenuTitle="LOCAL SERVERS"


[SCUBAGear]
PickupMessage="You picked up the SCUBA Gear"
ItemName="SCUBA Gear"


<nowiki>[SCUBAGear]</nowiki>
[Amplifier]
 
ExpireMessage="Energy Amplifier is out of power."
PickupMessage="You picked up the SCUBA gear"
 
 
<nowiki>[Amplifier]</nowiki>
 
ExpireMessage="Amplifier is out of power."
 
PickupMessage="You got the Energy Amplifier"
PickupMessage="You got the Energy Amplifier"
ItemName="Energy Amplifier"


[UnrealNewGameMenu]
HelpMessage[1]="Tourist mode."
HelpMessage[2]="Ready for some action!"
HelpMessage[3]="Not for the faint of heart."
HelpMessage[4]="Death wish."
HelpMessage[5]="For players who want an extra difficulty."
HelpMessage[6]="For the hardcore gamers."
HelpMessage[7]="HOLY SHIT!"
MenuList[1]="EASY"
MenuList[2]="MEDIUM"
MenuList[3]="HARD"
MenuList[4]="UNREAL"
MenuList[5]="EXTREME"
MenuList[6]="NIGHTMARE"
MenuList[7]="ULTRA-UNREAL"


<nowiki>[UnrealNewGameMenu]</nowiki>
[TazerProj]
 
<nowiki>HelpMessage[1]="Tourist mode."</nowiki>
 
<nowiki>HelpMessage[2]="Ready for some action!"</nowiki>
 
<nowiki>HelpMessage[3]="Not for the faint of heart."</nowiki>
 
<nowiki>HelpMessage[4]="Death wish."</nowiki>
 
<nowiki>MenuList[1]="EASY"</nowiki>
 
<nowiki>MenuList[2]="MEDIUM"</nowiki>
 
<nowiki>MenuList[3]="HARD"</nowiki>
 
<nowiki>MenuList[4]="UNREAL"</nowiki>
 
 
<nowiki>[TazerProj]</nowiki>
 
ComboKillMessage="%o couldn't avoid the shock blast from %k's %w"
ComboKillMessage="%o couldn't avoid the shock blast from %k's %w"


 
[SinglePlayer]
<nowiki>[SinglePlayer]</nowiki>
 
GameName="Unreal"
GameName="Unreal"


 
[UnrealSaveMenu]
<nowiki>[UnrealSaveMenu]</nowiki>
 
CantSave="CAN'T SAVE WHEN DEAD"
CantSave="CAN'T SAVE WHEN DEAD"
MenuTitle="SAVE GAME"
MenuTitle="SAVE GAME"


 
[Stinger]
<nowiki>[Stinger]</nowiki>
 
DeathMessage="%o was perforated by %k's %w."
DeathMessage="%o was perforated by %k's %w."
PickupMessage="You picked up the Stinger"
PickupMessage="You picked up the Stinger"
ItemName="Stinger"
ItemName="Stinger"


 
[RocketCan]
<nowiki>[RocketCan]</nowiki>
 
PickupMessage="You picked up 12 Eightballs"
PickupMessage="You picked up 12 Eightballs"
ItemName="Eightballs"


 
[VoiceBox]
<nowiki>[VoiceBox]</nowiki>
 
PickupMessage="You picked up the Voice Box"
PickupMessage="You picked up the Voice Box"
ItemName="Voice Box"


 
[WeaponPowerUp]
<nowiki>[WeaponPowerUp]</nowiki>
 
PickupMessage="You got the Dispersion Pistol Powerup"
PickupMessage="You got the Dispersion Pistol Powerup"
ItemName="Dispersion Pistol Powerup"


[Flare]
PickupMessage="You got a Flare"
ItemName="Flare"


<nowiki>[Flare]</nowiki>
[ShellBox]
 
PickupMessage="You got a flare"
 
 
<nowiki>[ShellBox]</nowiki>
 
PickupMessage="You picked up 50 bullets"
PickupMessage="You picked up 50 bullets"
ItemName="Bullet Box"


[ASMDAmmo]
PickupMessage="You picked up an ASMD Core"
ItemName="ASMD Core"


<nowiki>[ASMDAmmo]</nowiki>
[MaleThree]
 
PickupMessage="You picked up an ASMD core."
 
 
<nowiki>[MaleThree]</nowiki>
 
MenuName="Male 3"
MenuName="Male 3"


 
[FemaleOne]
<nowiki>[FemaleOne]</nowiki>
 
MenuName="Female 1"
MenuName="Female 1"


[OKMenu]
OKString="[OK]"


<nowiki>[OKMenu]</nowiki>
[UnrealTeamGameOptionsMenu]
 
HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons."
<nowiki>OKString="[OK]"</nowiki>
MenuList[10]="Friendly Fire Scale"
 
 
<nowiki>[UnrealTeamGameOptionsMenu]</nowiki>
 
<nowiki>HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons."</nowiki>
 
<nowiki>MenuList[10]="Friendly Fire Scale"</nowiki>
 
 
<nowiki>[UnrealCoopGameOptions]</nowiki>
 
<nowiki>Difficulties[0]="Easy"</nowiki>


<nowiki>Difficulties[1]="Medium"</nowiki>
[UnrealCoopGameOptions]
 
HelpMessage[3]="Skill level setting."
<nowiki>Difficulties[2]="Hard"</nowiki>
HelpMessage[4]="If enabled, no friendly fire is allowed."
 
HelpMessage[5]="If enabled, weapons respawn instantly, but can only be picked up once by a given player."
<nowiki>Difficulties[3]="Unreal"</nowiki>
HelpMessage[6]="If enabled, weapons will be respawned instantly."
 
HelpMessage[7]="If enabled, items will be respawned instantly."
<nowiki>HelpMessage[3]="Skill level setting."</nowiki>
MenuList[3]="Difficulty"
 
MenuList[4]="No Friendly Fire"
<nowiki>MenuList[3]="Difficulty"</nowiki>
MenuList[5]="Weapons Stay"
 
MenuList[6]="Instant Weapon Respawn"
 
MenuList[7]="Instant Item Respawn"
<nowiki>[SuperHealth]</nowiki>


[SuperHealth]
PickupMessage="You picked up the Super Health Pack"
PickupMessage="You picked up the Super Health Pack"
ItemName="Super Health Pack"


[UpgradeMenu]
MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the Unreal web site for a newer version?"


<nowiki>[UpgradeMenu]</nowiki>
[StingerAmmo]
 
<nowiki>MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the Unreal web site for a newer version?"</nowiki>
 
 
<nowiki>[StingerAmmo]</nowiki>
 
PickupMessage="You picked up 40 Tarydium Shards"
PickupMessage="You picked up 40 Tarydium Shards"
ItemName="Tarydium Shards"


 
[Shells]
<nowiki>[Shells]</nowiki>
 
PickupMessage="You picked up 12 shells"
PickupMessage="You picked up 12 shells"
ItemName="Shells"


 
[KevlarSuit]
<nowiki>[KevlarSuit]</nowiki>
 
PickupMessage="You picked up the Kevlar Suit"
PickupMessage="You picked up the Kevlar Suit"
ItemName="Kevlar Suit"


[Clip]
PickupMessage="You picked up a Clip"
ItemName="Clip"


<nowiki>[Clip]</nowiki>
[Bandages]
PickupMessage="You got some Bandages +"
ItemName="Bandages"


PickupMessage="You picked up a clip"
[Armor]
PickupMessage="You got the Assault Vest"
ItemName="Assault Vest"


[Hawk]
MenuName="Hawk"
</pre>
== Rest of the file (Unreal) ==
<pre>
[MiniGunSentry]
PickupMessage="You got an Automatic Sentry Gun"
ItemName="Minigun Sentry"
M_Activated=" deployed."


<nowiki>[Bandages]</nowiki>
[Woodruff]
PickupMessage="You got some Master of the Woods +"
ItemName="Master of the Woods"


PickupMessage="You got some bandages +"
[UIKeyTrigger]
SuccessMessage="Access granted."
FailtureMessage="You need a key to open this door."


[UTranslocator]
DeathMessage="%o was telefragged by %k."
PickupMessage="You got the Translocator Source Module"
ItemName="Translocator"
ItemArticle="the"


<nowiki>[Armor]</nowiki>
[WoodruffSchool]
 
PickupMessage="You got a bunch of Master of the Woods +"
PickupMessage="You got the Assault Vest"
</pre>
 
{{Navbox Localization Language-Specific
 
|language=English
<nowiki>[UIKeyTrigger]</nowiki>
|game=Unreal
 
}}
SuccessMessage="Access granded."
{{Navbox Localization Language-Specific
 
|language=English
FailtureMessage="You need a key to open this door."
|game=Unreal Tournament
}}

Revision as of 16:13, 28 May 2021

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
UnrealShare
Language English
Game 1 Unreal
Status 621/621
Game 2 Unreal Tournament
Status 563/563

Public section (Unreal)

[Public]
Object=(Name=UnrealShare.DeathMatchGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.UnrealGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.TeamGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.CoopGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.VRikersGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.EntryGameInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.UTranslocator,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)
Object=(Name=UnrealShare.Scorch,Class=Class,MetaClass=Engine.Effects,Description="Decals")
Object=(Name=UnrealShare.UnrealBlood,Class=Class,MetaClass=Engine.Effects,Description="Blood Settings")
Object=(Name=UnrealShare.JNali1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali")
Object=(Name=UnrealShare.JNali2,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Priest")
Object=(Name=UnrealShare.JNaliStatue1,Class=Class,MetaClass=Engine.Texture,Description="Nali2;Nali Statue")
Object=(Name=Unreali.F2Female2,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female")
Object=(Name=Unreali.F2Female3,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female2")
Object=(Name=Unreali.F2Female4,Class=Class,MetaClass=Engine.Texture,Description="Female2;F2 Female3")
Object=(Name=Unreali.JMale2,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male")
Object=(Name=Unreali.JMale3,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male2")
Object=(Name=Unreali.JMale4,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male3")
Object=(Name=Unreali.JMale5,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male4")
Object=(Name=Unreali.JMale6,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male5")
Object=(Name=Unreali.JMale7,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male6")
Object=(Name=Unreali.JMale8,Class=Class,MetaClass=Engine.Texture,Description="Male1;M1 Male7")
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Vortex2;Unreal")
Object=(Name="Fire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Fire")
Object=(Name="AltFire",Class=Class,MetaClass=Engine.Input,Description="Weapon,Alternate Fire")
Object=(Name="NextWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Next Weapon")
Object=(Name="PrevWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Prev Weapon")
Object=(Name="ThrowWeapon",Class=Class,MetaClass=Engine.Input,Description="Weapon,Throw Weapon")
Object=(Name="MoveForward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Forward")
Object=(Name="MoveBackward",Class=Class,MetaClass=Engine.Input,Description="Movement,Move Backward")
Object=(Name="TurnLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Left")
Object=(Name="TurnRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Turn Right")
Object=(Name="StrafeLeft",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Left")
Object=(Name="StrafeRight",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe Right")
Object=(Name="Jump",Class=Class,MetaClass=Engine.Input,Description="Movement,Jump/Up")
Object=(Name="Duck",Class=Class,MetaClass=Engine.Input,Description="Movement,Crouch/Down")
Object=(Name="Walking",Class=Class,MetaClass=Engine.Input,Description="Movement,Walk")
Object=(Name="Strafe",Class=Class,MetaClass=Engine.Input,Description="Movement,Strafe")
Object=(Name="FeignDeath",Class=Class,MetaClass=Engine.Input,Description="Movement,Feign Death")
Object=(Name="InventoryActivate",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Item")
Object=(Name="InventoryNext",Class=Class,MetaClass=Engine.Input,Description="Inventory,Next Item")
Object=(Name="InventoryPrevious",Class=Class,MetaClass=Engine.Input,Description="Inventory,Previous Item")
Object=(Name="ActivateTranslator",Class=Class,MetaClass=Engine.Input,Description="Inventory,Activate Translator")
Object=(Name="Look",Class=Class,MetaClass=Engine.Input,Description="View,Mouse Look")
Object=(Name="LookUp",Class=Class,MetaClass=Engine.Input,Description="View,Look Up")
Object=(Name="LookDown",Class=Class,MetaClass=Engine.Input,Description="View,Look Down")
Object=(Name="CenterView",Class=Class,MetaClass=Engine.Input,Description="View,Center View")
Object=(Name="UToggleBehindview",Class=Class,MetaClass=Engine.Input,Description="View,Toggle Behindview")
Object=(Name="Grab",Class=Class,MetaClass=Engine.Input,Description="Game,Grab Decoration")
Object=(Name="Suicide",Class=Class,MetaClass=Engine.Input,Description="Game,Suicide")
Object=(Name="Talk",Class=Class,MetaClass=Engine.Input,Description="Game,Chat")
Object=(Name="TeamTalk",Class=Class,MetaClass=Engine.Input,Description="Game,Team Chat")
Object=(Name="ShowScores",Class=Class,MetaClass=Engine.Input,Description="Game,Show Scores")
Object=(Name="QuickSave",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Save")
Object=(Name="QuickLoad",Class=Class,MetaClass=Engine.Input,Description="Game,Quick Load")
Object=(Name="Shot",Class=Class,MetaClass=Engine.Input,Description="Game,Screenshot")
Object=(Name="Brightness",Class=Class,MetaClass=Engine.Input,Description="Game,Change Brightness")
Object=(Name="UShowMusicMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Music menu")
Object=(Name="UShowAdminMenu",Class=Class,MetaClass=Engine.Input,Description="Game,Admin menu")
Object=(Name="Cancel",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Cancel Connection")
Object=(Name="Disconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Disconnect")
Object=(Name="Reconnect",Class=Class,MetaClass=Engine.Input,Description="Network Connection,Reconnect")
Object=(Name="ConsoleKey",Class=Class,MetaClass=Engine.Input,Description="Console,Console Button")
Object=(Name="ConsoleKeyChar",Class=Class,MetaClass=Engine.Input,Description="Console,Console Character")
Object=(Name="Type",Class=Class,MetaClass=Engine.Input,Description="Console,Quick Console")
Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealShare.CoopGame,Immediate=True)
Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealShare.DeathmatchGame,Immediate=True)
Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealShare.TeamGame,Immediate=True)
Preferences=(Caption="Config",Parent="Decals",Class=UnrealShare.Scorch,Immediate=True,Category=Decal)
Preferences=(Caption="Client",Parent="Blood",Class=UnrealShare.UnrealBlood,Immediate=True,Category=BloodClient)
Preferences=(Caption="Deathmatch Maps",Parent="Map Lists",Class=UnrealShare.DmMapList,Immediate=True)

Public section (Unreal Tournament)

[Public]
Object=(Name=UnrealShare.DispersionPistol,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.ASMD,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Eightball,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.AutoMag,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.Stinger,Class=Class,MetaClass=Engine.Weapon)
Object=(Name=UnrealShare.FemaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 1")
Object=(Name=UnrealShare.MaleThree,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 3")
Object=(Name=UnrealShare.UnrealSpectator,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Spectator")
Object=(Name=UnrealShare.FemaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 1")
Object=(Name=UnrealShare.MaleThreeBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 3")
Object=(Name=UnrealShare.SinglePlayer,Class=Class,MetaClass=UnrealShare.SinglePlayer)

Rest of the file (Shared)

[DeathMatchGame]
ClassCaption="Deathmatch"
GlobalNameChange=" changed name to "
NoNameChange=" is already in use"
TimeMessage[0]="5 minutes left in the game!"
TimeMessage[1]="4 minutes left in the game!"
TimeMessage[2]="3 minutes left in the game!"
TimeMessage[3]="2 minutes left in the game!"
TimeMessage[4]="1 minute left in the game!"
TimeMessage[5]="30 seconds left!"
TimeMessage[6]="10 seconds left!"
TimeMessage[7]="5 seconds and counting..."
TimeMessage[8]="4..."
TimeMessage[9]="3..."
TimeMessage[10]="2..."
TimeMessage[11]="1..."
TimeMessage[12]="Time Up!"
GameName="DeathMatch"

[UnrealGameInfo]
DeathMessage[0]="killed"
DeathMessage[1]="ruled"
DeathMessage[2]="smoked"
DeathMessage[3]="slaughtered"
DeathMessage[4]="annihilated"
DeathMessage[5]="put down"
DeathMessage[6]="splooged"
DeathMessage[7]="perforated"
DeathMessage[8]="shredded"
DeathMessage[9]="destroyed"
DeathMessage[10]="whacked"
DeathMessage[11]="canned"
DeathMessage[12]="busted"
DeathMessage[13]="creamed"
DeathMessage[14]="smeared"
DeathMessage[15]="shut out"
DeathMessage[16]="beaten down"
DeathMessage[17]="smacked down"
DeathMessage[18]="pureed"
DeathMessage[19]="sliced"
DeathMessage[20]="diced"
DeathMessage[21]="ripped"
DeathMessage[22]="blasted"
DeathMessage[23]="torn up"
DeathMessage[24]="spanked"
DeathMessage[25]="eviscerated"
DeathMessage[26]="neutered"
DeathMessage[27]="whipped"
DeathMessage[28]="shafted"
DeathMessage[29]="trashed"
DeathMessage[30]="smashed"
DeathMessage[31]="trounced"
DeathModifier[0]="thoroughly "
DeathModifier[1]="completely "
DeathModifier[2]="absolutely "
DeathModifier[3]="totally "
DeathModifier[4]="utterly "
MajorDeathMessage[0]=" ripped a new one"
MajorDeathMessage[1]=" messed up real bad"
MajorDeathMessage[2]=" given a new definition of pain"
HeadLossMessage[0]="decapitated"
HeadLossMessage[1]="beheaded"
DeathVerb=" was "
DeathPrep=" by "
DeathTerm="killed"
ExplodeMessage=" was blown up"
SuicideMessage=" had a sudden heart attack."
FallMessage=" left a small crater."
DrownedMessage=" forgot to come up for air."
BurnedMessage=" was incinerated"
CorrodedMessage=" was slimed"
HackedMessage=" was hacked"
BleededMessage=" bled to death."

[UnrealHUD]
IdentifyName="Name"
IdentifyHealth="Health"
SomeoneName="Someone"
VersionMessage="Version"
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "

[UnrealGameOptionsMenu]
AdvancedString="Advanced Options"
AdvancedHelp="Edit advanced game configuration options."
HelpMessage[1]="Adjust the speed at which time passes in the game."
HelpMessage[2]="If true, reduces the gore in the game."
MenuList[1]="Game Speed"
MenuList[2]="Reduced Gore"
MenuTitle="GAME OPTIONS"

[UnrealQuitMenu]
YesSelString="[YES]  No "
NoSelString=" Yes  [NO]"
HelpMessage[1]="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."
MenuList[0]="A Digital Extremes/Epic Megagames"
MenuList[1]="Collaboration"
MenuList[2]="Game Design: James Schmalz"
MenuList[3]="    Cliff Bleszinski"
MenuList[4]="Level Design: Cliff Bleszinski"
MenuList[5]="    T. Elliot Cannon  Pancho Eekels"
MenuList[6]="    Jeremy War  Cedric Fiorentino"
MenuList[7]="    Shane Caudle"
MenuList[8]="Animator: Dave Carter"
MenuList[9]="Art: James Schmalz "
MenuList[10]="    Mike Leatham  Artur Bialas"
MenuList[11]="Programming: Tim Sweeney  Steven Polge"
MenuList[12]="    Erik de Neve  James Schmalz"
MenuList[13]="    Carlo Vogelsang  Nick Michon"
MenuList[14]="Music: Alexander Brandon"
MenuList[15]="    Michiel van den Bos"
MenuList[16]="Sound Effects: Dave Ewing"
MenuList[17]="Producer for GT: Jason Schreiber"
MenuList[18]="Biz: Mark Rein Nigel Kent"
MenuList[19]="    Craig Lafferty"
MenuList[20]="Oldunreal patch: Jochen Goernitz"
MenuList[21]="    and the Oldunreal community"
MenuTitle="Quit?"

[UnrealIndivBotMenu]
HelpMessage[1]="Which Bot Configuration is being edited. Use left and right arrows to change."
HelpMessage[2]="Hit enter to edit the name of this bot."
HelpMessage[3]="Use the left and right arrow keys to change the class of this bot."
HelpMessage[4]="Use the left and right arrow keys to change the skin of this bot."
HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)."
HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)."
MenuList[1]="Configuration"
MenuList[2]="Name"
MenuList[3]="Class"
MenuList[4]="Skin"
MenuList[5]="Skill Adjust"
MenuList[6]="Team"
MenuTitle="Artificial Intelligence Configuration"

[DispersionPistol]
DeathMessage="%o was killed by %k's %w.  What a loser!"
PickupMessage="You got the Dispersion Pistol"
ItemName="Dispersion Pistol"

[UnrealVideoMenu]
LowText="Low"
HighText="High"
ShadowDetail[0]="Blob"
ShadowDetail[1]="Low Res"
ShadowDetail[2]="Mid Res"
ShadowDetail[3]="High Res"
ShadowDetail[4]="Ultra Res"
HelpMessage[1]="Adjust display brightness using the left and right arrow keys."
HelpMessage[2]="Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."
HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution."
HelpMessage[4]="Use the left and right arrows to adjust Field of View (FoV) for widescreen displays"
HelpMessage[5]="Use the low texture detail option to improve performance.  Changes to this setting will take effect on the next level change."
HelpMessage[6]="Adjust the volume of the music using the left and right arrow keys."
HelpMessage[7]="Adjust the volume of sound effects in the game using the left and right arrow keys."
HelpMessage[8]="Adjust the volume of speech, taunt and grunt effects in the game using the left and right arrow keys."
HelpMessage[9]="Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory.  Changes to this setting will take effect on the next level change."
HelpMessage[10]="If enabled, you will hear voice messages during gametypes that use them."
HelpMessage[11]="If enabled, you will hear a beep when you receive a message."
HelpMessage[12]="If enabled, some specific meshes may use flat shading."
HelpMessage[13]="If enabled, some specific meshes may use curved surfaces for extra detail."
HelpMessage[14]="If enabled, pawns cast shadows. Changes to this setting will take effect on the next level change."
HelpMessage[15]="If enabled, decoration cast shadows. Changes to this setting will take effect on the next level change."
HelpMessage[16]="If blob, use blob shadows, else use realistic shadows with different resolutions."
HelpMessage[17]="Use this option to precaching map content like sounds and textures."
HelpMessage[18]="Use this option to active/deactivate trilinear filtering."
MenuList[1]="Brightness"
MenuList[2]="Toggle Fullscreen Mode"
MenuList[3]="Select Resolution"
MenuList[4]="Field of View"
MenuList[5]="Texture Detail"
MenuList[6]="Music Volume"
MenuList[7]="Sound Volume"
MenuList[8]="Speech Volume"
MenuList[9]="Sound Quality"
MenuList[10]="Voice Messages"
MenuList[11]="Message Beep"
MenuList[12]="Flat Shading"
MenuList[13]="Curvy Meshes"
MenuList[14]="Cast Shadows"
MenuList[15]="Deco Shadows"
MenuList[16]="Realistic Shadows"
MenuList[17]="PreCaching Content"
MenuList[18]="Trilinear Filtering"
MenuTitle="AUDIO/VIDEO"

[UnrealFavoritesMenu]
EditList[0]="Name for Server:"
EditList[1]="Address:"
HelpMessage[1]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[2]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[3]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[4]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[5]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[6]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[7]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[8]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[9]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[10]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[11]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
HelpMessage[12]="Hit enter to go to this server.  Hit the right arrow key to edit this entry."
MenuTitle="FAVORITES"

[Translator]
NewMessage="Universal Translator"
HintString="Hint:"
PickupMessage="Press F2 to activate the Translator"
ItemName="Universal Translator"

[UnrealTeamScoreBoard]
TeamName[0]="Red Team: "
TeamName[1]="Blue Team: "
TeamName[2]="Green Team: "
TeamName[3]="Gold Team: "

[UnrealScoreBoard]
DeadStr="You are dead. Hit [Fire] to respawn!"
SpectatorStr="You are spectating.  Hit [Fire] to view from another player!"

[UnrealServerMenu]
BotTitle="BOTMATCH"
HelpMessage[1]="Choose Game Type."
HelpMessage[2]="Choose Map."
HelpMessage[3]="Modify Game Options."
HelpMessage[4]="Start Game."
HelpMessage[5]="Start a dedicated server on this machine."
MenuList[1]="Select Game"
MenuList[2]="Select Map"
MenuList[3]="Configure Game"
MenuList[4]="Start Game"
MenuList[5]="Launch Dedicated Server"
MenuTitle="MULTIPLAYER"

[UnrealMeshMenu]
HelpMessage[4]="Change your class using the left and right arrow keys."
HelpMessage[5]="To enter with an adminpassword or gamepassword, launch the server Browser, right click a server and select 'Join with password'."
HelpMessage[6]="Should spectate the match instead of playing."
HelpMessage[7]="Press enter to start game."
MenuList[4]="Class:"
MenuList[5]="Passwords are now entered from the Unreal Server browser."
MenuList[6]="Spectate:"
MenuList[7]="Start Game"

[UnrealPlayerMenu]
Teams[0]="Red"
Teams[1]="Blue"
Teams[2]="Green"
Teams[3]="Gold"
Teams[4]="None"
HelpMessage[1]="Hit enter to type in your name. Be sure to do this before joining a multiplayer game."
HelpMessage[2]="Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)."
HelpMessage[3]="Change your skin using the left and right arrow keys."
MenuList[1]="Name: "
MenuList[2]="Team Color:"
MenuList[3]="Skin:"
MenuTitle="Select Digital Representation"

[UnrealJoinGameMenu]
InternetOption="(Dial-Up)"
FastInternetOption="(Dial-Up)"
VeryFastInternetOption="(Broadband)"
HighSpeedInternetOption="(Broadband)"
LANOption="(LAN)"
HelpMessage[1]="Listen for local servers"
HelpMessage[2]="Choose a server from a list of favorites"
HelpMessage[3]="Hit enter to type in a server address.  Hit enter again to go to this server."
HelpMessage[4]="Set networking speed."
HelpMessage[5]="Open Unreal Server List"
MenuList[1]="Find Local Servers"
MenuList[2]="Choose From Favorites"
MenuList[3]="Open"
MenuList[4]="Net Speed"
MenuList[5]="Go to the Unreal server list"
MenuTitle="JOIN GAME"

[UnrealOptionsMenu]
HideString="Hidden"
InternetOption="(Dial-Up)"
FastInternetOption="(Dial-Up)"
VeryFastInternetOption="(Broadband)"
HighSpeedInternetOption="(Broadband)"
LANOption="(LAN)"
HelpMessage[1]="Enable or disable vertical aiming help."
HelpMessage[2]="Toggle enabling of joystick."
HelpMessage[3]="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
HelpMessage[4]="Enable or disable mouse smoothing (disable for high resolution mice)"
HelpMessage[5]="Invert the mouse X axis.  When true, pushing the mouse forward causes you to look down rather than up."
HelpMessage[6]="If enabled, when you let go of the mouselook key the view will automatically center itself."
HelpMessage[7]="If enabled, the mouse is always used for looking up and down, with no need for a mouselook key."
HelpMessage[8]="If enabled, when not mouse-looking your view will automatically be adjusted to look up and down slopes and stairs."
HelpMessage[9]="If enabled, your screen will flash when you fire your weapon."
HelpMessage[10]="Choose the crosshair appearing at the center of your screen"
HelpMessage[11]="Select where your weapon will appear."
HelpMessage[12]="If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move."
HelpMessage[13]="Hit enter to customize keyboard, mouse, and joystick configuration."
HelpMessage[14]="Hit enter to prioritize weapon switching order. (If never auto-switch is false)"
HelpMessage[15]="Never auto-switch to better weapon on pickup."
HelpMessage[16]="Use the left and right arrow keys to select a Heads Up Display configuration."
HelpMessage[17]="Adjust the amount of bobbing when moving."
HelpMessage[18]="Set your optimal networking speed. This has an impact on internet gameplay."
HelpMessage[19]="Open advanced preferences configuration menu."
MenuList[1]="Auto Aim"
MenuList[2]="Joystick Enabled"
MenuList[3]="Mouse Sensitivity"
MenuList[4]="Mouse Smoothing"
MenuList[5]="Invert Mouse"
MenuList[6]="LookSpring"
MenuList[7]="Always MouseLook"
MenuList[8]="Auto Slope Look"
MenuList[9]="Weapon Flash"
MenuList[10]="Crosshair"
MenuList[11]="Weapon Hand"
MenuList[12]="Dodging"
MenuList[13]="Customize Controls"
MenuList[14]="Prioritize Weapons"
MenuList[15]="No Auto Weapon Switch"
MenuList[16]="HUD Configuration"
MenuList[17]="View Bob"
MenuList[18]="Net Speed"
MenuList[19]="Advanced Options"
MenuTitle="OPTIONS MENU"

[TeamGame]
ClassCaption="Team Play"
NewTeamMessage=" is now on "
TeamColor[0]="Red"
TeamColor[1]="Blue"
TeamColor[2]="Green"
TeamColor[3]="Gold"
GameName="Team Game"

[ASMD]
DeathMessage="%k inflicted mortal damage upon %o with the %w."
PickupMessage="You got the ASMD"
ItemName="ASMD"

[UnrealWeaponMenu]
MenuTitle="PRIORITIES"

[UnrealBotConfigMenu]
HelpMessage[1]="If enabled, bots adjust their skill level based on how they are doing against players."
HelpMessage[2]="Base skill level of bots (between 0 and 3)."
HelpMessage[3]="If enabled, bots enter the game in random order. If false, they enter in their configuration order."
HelpMessage[4]="Change the configuration of individual bots."
HelpMessage[5]="Number of bots to start play (max 15)."
HelpMessage[6]="Use bots when playing with other people."
MenuList[1]="Auto-Adjust Skills"
MenuList[2]="Base Skill"
MenuList[3]="Random Order"
MenuList[4]="Configure Individual Bots"
MenuList[5]="Number of Bots"
MenuList[6]="Bots in Multiplayer"
MenuTitle="BOTS"

[Eightball]
DeathMessage="%o was smacked down multiple times by %k's %w."
PickupMessage="You got the Eightball gun"
ItemName="Eightball"

[UnrealKeyboardMenu]
OrString=" or "
HelpMessage[1]=""
MenuList[1]="Fire"
MenuList[2]="Alternate Fire"
MenuList[3]="Move Forward"
MenuList[4]="Move Backward"
MenuList[5]="Turn Left"
MenuList[6]="Turn Right"
MenuList[7]="Strafe Left"
MenuList[8]="Strafe Right"
MenuList[9]="Jump/Up"
MenuList[10]="Crouch/Down"
MenuList[11]="Mouse Look"
MenuList[12]="Activate Item"
MenuList[13]="Next Item"
MenuList[14]="Previous Item"
MenuList[15]="Look Up"
MenuList[16]="Look Down"
MenuList[17]="Center View"
MenuList[18]="Walk"
MenuList[19]="Strafe"
MenuList[20]="Next Weapon"
MenuList[21]="Prev Weapon"
MenuList[22]="Grab Decoration"
MenuList[23]="Show Admin Menu"
MenuList[24]="Show Music Menu"
MenuList[25]="RESET TO DEFAULTS"
MenuTitle="CONTROLS"

[UnrealNewKeyboardMenu]
MenuWidth=340

[CoopGame]
ClassCaption="Cooperative Play"
GameName="Coop Game"

[Cow]
MenuName="Cow"

[ShieldBelt]
PickupMessage="You got the Shield Belt"
ItemName="Shield Belt"

[Flashlight]
ExpireMessage="Flashlight batteries have died."
PickupMessage="You picked up the Flashlight"
ItemName="Flashlight"

[DevilFish]
MenuName="DevilFish"

[UnrealMainMenu]
HelpMessage[1]="Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."
HelpMessage[2]="Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."
HelpMessage[3]="Hit enter to customize controls."
HelpMessage[4]="Change sound and display options"
HelpMessage[5]="Hit enter to quit game."
HelpMessage[7]="Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"
MenuList[1]="GAME"
MenuList[2]="MULTIPLAYER"
MenuList[3]="OPTIONS"
MenuList[4]="AUDIO/VIDEO"
MenuList[5]="QUIT"
MenuList[7]="ORDER INFO"

[UnrealLoadMenu]
RestartString="Restart "
MenuTitle="LOAD GAME"

[UnrealSlotMenu]
EmptySlot="..Empty.."
MonthNames[0]="January"
MonthNames[1]="February"
MonthNames[2]="March"
MonthNames[3]="April"
MonthNames[4]="May"
MonthNames[5]="June"
MonthNames[6]="July"
MonthNames[7]="August"
MonthNames[8]="September"
MonthNames[9]="October"
MonthNames[10]="November"
MonthNames[11]="December"

[TranslatorEvent]
M_NewMessage="New Translator Message"
M_TransMessage="Translator Message"
M_HintMessage="New hint message (press F3 to read)."

[NaliFruit]
PickupMessage="You picked the Nali Healing Fruit +"
ItemName="Nali Healing Fruit "

[Health]
PickupMessage="You picked up a Health Pack +"
ItemName="Health Pack"

[BabyCow]
MenuName="Baby Cow"

[UnrealGameMenu]
HelpMessage[1]="Hit enter to save the current game."
HelpMessage[2]="Hit enter to load a saved game."
HelpMessage[3]="Select a difficulty level, and start a new game."
HelpMessage[4]="Hit enter to modify game options.  Note that you cannot do this if you are playing in a multiplayer game."
HelpMessage[5]="DeathMatch against Bots."
MenuList[1]="SAVE GAME"
MenuList[2]="LOAD GAME"
MenuList[3]="NEW GAME"
MenuList[4]="GAME OPTIONS"
MenuList[5]="BOTMATCH"

[UnrealMultiPlayerMenu]
HelpMessage[1]="Join a network game."
HelpMessage[2]="Set up and start a network game."
HelpMessage[3]="Configure appearance, name, and team name."
MenuList[1]="JOIN GAME"
MenuList[2]="START GAME"
MenuList[3]="PLAYER SETUP"

[UnrealChooseGameMenu]
HelpMessage[1]="Choose which game to play."
HelpMessage[2]="Choose which game to play."
HelpMessage[3]="Choose which game to play."
HelpMessage[4]="Choose which game to play."
HelpMessage[5]="Choose which game to play."
HelpMessage[6]="Choose which game to play."
HelpMessage[7]="Choose which game to play."
HelpMessage[8]="Choose which game to play."
HelpMessage[9]="Choose which game to play."
HelpMessage[10]="Choose which game to play."
HelpMessage[11]="Choose which game to play."
HelpMessage[12]="Choose which game to play."
HelpMessage[13]="Choose which game to play."
HelpMessage[14]="Choose which game to play."
HelpMessage[15]="Choose which game to play."
HelpMessage[16]="Choose which game to play."
HelpMessage[17]="Choose which game to play."
HelpMessage[18]="Choose which game to play."
HelpMessage[19]="Choose which game to play."
MenuTitle="CHOOSE GAME"

[AutoMag]
DeathMessage="%o got gatted by %k's %w."
PickupMessage="You got the Automag"
ItemName="Automag"

[UnrealHelpMenu]
HelpMessage[1]="Open the troubleshooting document."
MenuList[1]="TroubleShooting"
MenuTitle="HELP"

[UnrealDMGameOptionsMenu]
GameStyle[0]="Classic"
GameStyle[1]="Hardcore"
GameStyle[2]="Turbo"
DeathMessages[0]="Classic"
DeathMessages[1]="Weapon Based"
HelpMessage[3]="Number of frags scored by leading player to end game.  If 0, there is no limit."
HelpMessage[4]="Time limit (in minutes) to end game.  If 0, there is no limit."
HelpMessage[5]="Maximum number of players allowed in the game."
HelpMessage[6]="If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player."
HelpMessage[7]="Configure bot game and individual parameters."
HelpMessage[8]="Choose Game Style:  Hardcore game speed is faster and weapons do more damage than Classic. Turbo is Hardcore with really fast movement."
HelpMessage[9]="Classic or new style (weapon based) deathmessages."
MenuList[3]="Frag limit"
MenuList[4]="Time Limit"
MenuList[5]="Max Players"
MenuList[6]="Weapons Stay"
MenuList[7]="Configure Bots"
MenuList[8]="Game Style"
MenuList[9]="Death Messages"

[YesNoMenu]
YesSelString="[YES]  No"
NoSelString=" Yes  [NO]"

[UnrealListenMenu]
HelpMessage[1]="Hit Enter to select this server."
HelpMessage[2]="Hit Enter to select this server."
HelpMessage[3]="Hit Enter to select this server."
HelpMessage[4]="Hit Enter to select this server."
HelpMessage[5]="Hit Enter to select this server."
HelpMessage[6]="Hit Enter to select this server."
HelpMessage[7]="Hit Enter to select this server."
HelpMessage[8]="Hit Enter to select this server."
HelpMessage[9]="Hit Enter to select this server."
HelpMessage[10]="Hit Enter to select this server."
HelpMessage[11]="Hit Enter to select this server."
HelpMessage[12]="Hit Enter to select this server."
HelpMessage[13]="Hit Enter to select this server."
HelpMessage[14]="Hit Enter to select this server."
HelpMessage[15]="Hit Enter to select this server."
HelpMessage[16]="Hit Enter to select this server."
HelpMessage[17]="Hit Enter to select this server."
HelpMessage[18]="Hit Enter to select this server."
HelpMessage[19]="Hit Enter to select this server."
MenuTitle="LOCAL SERVERS"

[SCUBAGear]
PickupMessage="You picked up the SCUBA Gear"
ItemName="SCUBA Gear"

[Amplifier]
ExpireMessage="Energy Amplifier is out of power."
PickupMessage="You got the Energy Amplifier"
ItemName="Energy Amplifier"

[UnrealNewGameMenu]
HelpMessage[1]="Tourist mode."
HelpMessage[2]="Ready for some action!"
HelpMessage[3]="Not for the faint of heart."
HelpMessage[4]="Death wish."
HelpMessage[5]="For players who want an extra difficulty."
HelpMessage[6]="For the hardcore gamers."
HelpMessage[7]="HOLY SHIT!"
MenuList[1]="EASY"
MenuList[2]="MEDIUM"
MenuList[3]="HARD"
MenuList[4]="UNREAL"
MenuList[5]="EXTREME"
MenuList[6]="NIGHTMARE"
MenuList[7]="ULTRA-UNREAL"

[TazerProj]
ComboKillMessage="%o couldn't avoid the shock blast from %k's %w"

[SinglePlayer]
GameName="Unreal"

[UnrealSaveMenu]
CantSave="CAN'T SAVE WHEN DEAD"
MenuTitle="SAVE GAME"

[Stinger]
DeathMessage="%o was perforated by %k's %w."
PickupMessage="You picked up the Stinger"
ItemName="Stinger"

[RocketCan]
PickupMessage="You picked up 12 Eightballs"
ItemName="Eightballs"

[VoiceBox]
PickupMessage="You picked up the Voice Box"
ItemName="Voice Box"

[WeaponPowerUp]
PickupMessage="You got the Dispersion Pistol Powerup"
ItemName="Dispersion Pistol Powerup"

[Flare]
PickupMessage="You got a Flare"
ItemName="Flare"

[ShellBox]
PickupMessage="You picked up 50 bullets"
ItemName="Bullet Box"

[ASMDAmmo]
PickupMessage="You picked up an ASMD Core"
ItemName="ASMD Core"

[MaleThree]
MenuName="Male 3"

[FemaleOne]
MenuName="Female 1"

[OKMenu]
OKString="[OK]"

[UnrealTeamGameOptionsMenu]
HelpMessage[10]="Percentage of damage taken when hit by friendly fire.  Note that you always take full damage from your own weapons."
MenuList[10]="Friendly Fire Scale"

[UnrealCoopGameOptions]
HelpMessage[3]="Skill level setting."
HelpMessage[4]="If enabled, no friendly fire is allowed."
HelpMessage[5]="If enabled, weapons respawn instantly, but can only be picked up once by a given player."
HelpMessage[6]="If enabled, weapons will be respawned instantly."
HelpMessage[7]="If enabled, items will be respawned instantly."
MenuList[3]="Difficulty"
MenuList[4]="No Friendly Fire"
MenuList[5]="Weapons Stay"
MenuList[6]="Instant Weapon Respawn"
MenuList[7]="Instant Item Respawn"

[SuperHealth]
PickupMessage="You picked up the Super Health Pack"
ItemName="Super Health Pack"

[UpgradeMenu]
MenuList[1]="You need a newer version of Unreal to play on this server. Would you like to go to the Unreal web site for a newer version?"

[StingerAmmo]
PickupMessage="You picked up 40 Tarydium Shards"
ItemName="Tarydium Shards"

[Shells]
PickupMessage="You picked up 12 shells"
ItemName="Shells"

[KevlarSuit]
PickupMessage="You picked up the Kevlar Suit"
ItemName="Kevlar Suit"

[Clip]
PickupMessage="You picked up a Clip"
ItemName="Clip"

[Bandages]
PickupMessage="You got some Bandages +"
ItemName="Bandages"

[Armor]
PickupMessage="You got the Assault Vest"
ItemName="Assault Vest"

[Hawk]
MenuName="Hawk"

Rest of the file (Unreal)

[MiniGunSentry]
PickupMessage="You got an Automatic Sentry Gun"
ItemName="Minigun Sentry"
M_Activated=" deployed."

[Woodruff]
PickupMessage="You got some Master of the Woods +"
ItemName="Master of the Woods"

[UIKeyTrigger]
SuccessMessage="Access granted."
FailtureMessage="You need a key to open this door."

[UTranslocator]
DeathMessage="%o was telefragged by %k."
PickupMessage="You got the Translocator Source Module"
ItemName="Translocator"
ItemArticle="the"

[WoodruffSchool]
PickupMessage="You got a bunch of Master of the Woods +"
Unreal English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intWindow.intWinDrv.intD3D9Drv.intFMODAudioDrv.intGalaxy.intGlideDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSglDrv.intSoftDrv.intUBrowser.intUMenu.intUnrealI.intUnrealShare.intUWindow.intXDrv.intXMesaGLDrv.intXOpenGLDrv.int
Unreal exclusives: SetupUnreal.intSetupUnrealPatch.intD3D8Drv.intEFX.intOGLDrv.intOldOpenGLDrv.intOldWeapons.intPhysXPhysics.intScriptedAI.intSDL2Drv.intSwFMOD.intUnreal.intUnrealIntegrity.intUnrealLinux.intUnrealLinux.bin.intUnrealOSX.intUnrealOSX.bin.intUnrealSDL2.intUnrealSDL2.bin.intUnrealXLinux.intUnrealXLinux.bin.intUWebAdmin.intWebAdminHTML.int
Assets: Bluff.intCeremony.intChizra.intDark.intDasaCellars.intDasaPass.intDCrater.intDig.intDKNightOp.intDmAriza.intDmBeyondTheSun.intDmCurse.intDmDeathFan.intDmDeck16.intDmElsinore.intDmExar.intDMfith.intDmHealPod.intDmMorbias.intDmRadikus.intDmRetrospective.intDmRiot.intDmTundra.intDug.intEndGame.intExtremeBeg.intExtremeCore.intExtremeDark.intExtremeDarkGen.intExtremeDGen.intExtremeEnd.intExtremeGen.intExtremeLab.intFemale1Skins.intFemale2Skins.intGateway.intHarobed.intIsvDeck1.intIsvKran32.intIsvKran4.intMale1Skins.intMale2Skins.intMale3Skins.intNaliBoat.intNaliC.intNaliLord.intNoork.intNyleve.intPassage.intQueenEnd.intRuins.intSkTrooperSkins.intSkyBase.intSkyCaves.intSkyTown.intSpireVillage.intTerraLift.intTerraniux.intTheSunspire.intTrench.intVeloraEnd.intVortex2.int
Return to Na Pali: UDSDemo.intUPak.intUPakFix.intAbyss.intCrashsite.intCrashsite1.intCrashsite2.intDmAthena.intDmDaybreak.intDmHazard.intDmStomp.intDmSunSpeak.intDmTerra.intDuskFalls.intEldora.intEnd.intFoundry.intGlacena.intGlathriel1.intGlathriel2.intInterIntro.intInter1.intInter2.intInter3.intInter4.intInterCrashsite.intInter5.intInter6.intInter7.intInter8.intInter9.intInter10.intInter11.intInter12.intInter13.intInter14.intIntro1.intIntro2.intNagomi.intNagomiSun.intNalic2.intNevec.intSpireLand.intToxic.intUGCredits.intUpack.intVelora.int
Fusion Mappack: DM-Cybrosis.intDM-Letting.intDM-Loxi.intDM-Mojo.intDM-Shrapnel.intDM-Twilight.int
Division Mappack: DmBayC.intDmCreek.intDmDespair.intDmEclipse.intDmKrazy.intDmLocke.intDmMorbfanza.intDmScruular.intDmSplash.intDmVilla.int
Unreal Tournament English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intWindow.intWinDrv.intD3D9Drv.intFMODAudioDrv.intGalaxy.intGlideDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSglDrv.intSoftDrv.intUBrowser.intUMenu.intUnrealI.intUnrealShare.intUWindow.intXDrv.intXMesaGLDrv.intXOpenGLDrv.intUWeb.int
UT exclusives: Botpack.intCluster.intSDLDrv.intSDLGLDrv.intSDLSoftDrv.intudemo.intUnrealTournament.intUTBrowser.intUTMenu.intUTServerAdmin.int
Assets: AS-Frigate.intAS-Guardia.intAS-HiSpeed.intAS-Mazon.intAS-Oceanfloor.intAS-Overlord.intAS-Rook.intAS-Tutorial.intBossSkins.intCityIntro.intCommandoSkins.intCTF-Command.intCTF-Coret.intCTF-Dreary.intCTF-EternalCave.intCTF-Face.intCTF-Gauntlet.intCTF-LavaGiant.intCTF-Niven.intCTF-November.intCTF-Tutorial.intDM-Barricade.intDM-Codex.intDM-Conveyor.intDM-Curse][.intDM-Deck16][.intDM-Fetid.intDM-Fractal.intDM-Gothic.intDM-Grinder.intDM-HyperBlast.intDM-KGalleon.intDM-Liandri.intDM-Morbias][.intDM-Morpheus.intDM-Oblivion.intDM-Peak.intDM-Phobos.intDM-Pressure.intDM-Pyramid.intDM-Stalwart.intDM-StalwartXL.intDM-Tempest.intDM-Turbine.intDM-Tutorial.intDM-Zeto.intDOM-Cinder.intDOM-Condemned.intDOM-Cryptic.intDOM-Gearbolt.intDOM-Ghardhen.intDOM-Lament.intDOM-Leadworks.intDOM-MetalDream.intDOM-Olden.intDOM-Sesmar.intDOM-Tutorial.intEOL_Assault.intEOL_Challenge.intEOL_CTF.intEOL_Deathmatch.intEOL_Domination.intEOL_Statues.intFCommandoSkins.intSGirlSkins.intSoldierSkins.intUTCredits.intUT-Logo-Map.int
GOTY Edition: de.intmultimesh.intrelics.intrelicsbindings.inttcowmeshskins.inttnalimeshskins.inttskmskins.intCTF-Cybrosis][.intCTF-Darji16.intCTF-Face][.intCTF-HallOfGiants.intCTF-High.intCTF-Hydro16.intCTF-Kosov.intCTF-Noxion16.intCTF-Nucleus.intCTF-Orbital.intDM-Agony.intDM-ArcaneTemple.intDM-Crane.intDM-Cybrosis][.intDM-HealPod][.intDM-Malevolence.intDM-Mojo][.intDM-Shrapnel][.intDM-SpaceNoxx.int
Bonus Pack 4: skeletalchars.intCTF-Beatitude.intCTF-EpicBoy.intCTF-Face-SE.intCTF-Ratchet.intDM-Bishop.intDM-Closer.intDM-Grit-TOURNEY.intDM-Viridian-TOURNEY.intDOM-Bullet.intDOM-Cidom.intDOM-Lament][.intDOM-WolfsBay.int
Rocket Arena: RocketArena.intRocketArenaMultimesh.intRA-Akuma.intRA-Clawfist.intRA-CliffyB.intRA-DavidM.intRA-DavidM2.intRA-Ebolt.intRA-GE][.intRA-Heiko.intRA-Inoxx.intRA-OutWorld.intRA-Shinigami.intRA-Warren.intRA-Qwerty.intRA-Revolver.int
Chaos UT: ChaosUT.intChaosUTMiscMuts.intChaosGames.intChreks.intChrekSkins.intChrekvoicedozer.intChrekvoicescout.intCTF-CUT_ChaosCastle-pf.intCTF-CUT_Horus.intDM-CUT_Eclipse.intDM-CUT_Proxyking.intDM-CUT_SkullMoon.intDM-CUT_StorageAlpha.intDM-CUT_ThebellTolls.intDM-CUT_WeaponsOfChaos.intDM-CUT_WeaponsOfWar.intUTChaosMap.intKOTH_BaseStationTheta.int