Difference between revisions of "UPak.est"

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<nowiki>[Public]</nowiki>
<nowiki>[Public]</nowiki>
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Intro1;Return To Napali")
Object=(Name=UPak.CrashSiteGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakSinglePlayer,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakTransitionInfo,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.CloakMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakCoopGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.DuskFallsGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.CloakGame,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.MarineMatch,Class=Class,MetaClass=Engine.GameInfo)


Object=(Name=UPak.GravityMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.GravityMatch,Class=Class,MetaClass=Engine.GameInfo)


Object=(Name=UPak.CloakMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.TestGameInfo,Class=Class,MetaClass=Engine.GameInfo)


Object=(Name=UPak.TerranWeaponMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.TerranWeaponMatch,Class=Class,MetaClass=Engine.GameInfo)


Object=(Name=UPak.MarineMatch,Class=Class,MetaClass=Engine.GameInfo)
Object=(Name=UPak.UPakIntro,Class=Class,MetaClass=Engine.GameInfo)
 
Object=(Name=UPak.CreditsGame,Class=Class,MetaClass=Engine.GameInfo)
 
Object=(Name=UPak.GrenadeLauncher,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UPak.RocketLauncher,Class=Class,MetaClass=Engine.Weapon)
 
Object=(Name=UPak.CARifle,Class=Class,MetaClass=Engine.Weapon)  





Revision as of 21:59, 28 December 2010

[Public] Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="Intro1;Return To Napali")

Object=(Name=UPak.CrashSiteGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakSinglePlayer,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakTransitionInfo,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CloakMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakCoopGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.DuskFallsGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CloakGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.MarineMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.GravityMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.TestGameInfo,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.TerranWeaponMatch,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.UPakIntro,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.CreditsGame,Class=Class,MetaClass=Engine.GameInfo)

Object=(Name=UPak.GrenadeLauncher,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UPak.RocketLauncher,Class=Class,MetaClass=Engine.Weapon)

Object=(Name=UPak.CARifle,Class=Class,MetaClass=Engine.Weapon)


[TransitionNullHUD]

Statheader=Estadísticas de Muerte:

CARStat=Rifle de Asalto de Combate

RLStat=Lanzacohetes

GLStat=Lanzagranadas

ASMDStat=ASMD

AutomagStat=Automag

DispersionStat=Pistola de dispersión

EightballStat=Eightball

FlakCannonStat=Cañón de metralla

GESBioRifleStat=Biorifle GES

MinigunStat=Ametralladora

RazorjackStat=Lanzacuchillas

RifleStat=Rifle Francotirador

StingerStat=Perforador

TotalStat=Muertes en total

LogEntryMsg=ENTRADA AL DIARIO:


[UPakSinglePlayer]

GameName=Paquete de misiones de Unreal


[GrenadeLauncher]

PickupMessage="Tienes el Lanzagranadas."

ItemName=Lanzagranadas


[Cloak]

ExpireMessage=desactivado.

PickupMessage=Tienes el dispositivo de camuflaje.

ItemName=Dispositivo de camuflaje

M_Activated=" activado"

M_Deactivated=" desactivado"


[CARifle]

PickupMessage=Tienes el Rifle de Asalto de Combate

ItemName=Rifle de Asalto de Combate


[RocketLauncher]

PickupMessage=Tienes el Lanzamisiles.

ItemName=Lanzamisiles


[UPakChooseGameMenu]

MenuList[0]="Regreso a Na Pali"

MenuList[1]=Unreal

MenuList[2]=Unreal


[UPakDebugger]

ItemName=Analizador UPak


[UPakScubaGear]

PickupMessage=Tienes el equipo de buceo

M_Deactivated=desactivado... Recargando.


[UPakMaleOne]

MenuName=Varón 1


[UPakFemaleOne]

MenuName=Mujer 1


[UPakFemaleTwo]

MenuName=Mujer 2


[UPakMaleThree]

MenuName=Varón 3


[UPakMaleTwo]

MenuName=Varón 2


[CARifleClip]

PickupMessage=Tienes un cargador de 50 balas para el RAC.


[GLAmmo]

PickupMessage=Tienes 10 granadas.


[RLAmmo]

PickupMessage=Tienes 10 cohetes.


[CompTablet]

PickupMessage=Tienes la CompTablet.


[GravityMatch]

GameName=GravityMatch


[CloakMatch]

GameName=CloakMatch


[TerranWeaponMatch]

GameName=TerranWeaponMatch


[MarineMatch]

GameName=MarineMatch