Difference between revisions of "Trench.int"

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<nowiki>[LevelInfo2]</nowiki>
{{Infobox Localization
|language=English
|game=Unreal
|lines_done=9
|lines_total=9
}}
<pre>
[LevelInfo2]
Title="The Trench"
LevelEntryText="Entering The Trench"


[LevelSummary]
Title="The Trench"
Title="The Trench"
LevelEntryText="Entering The Trench"


 
[TranslatorEvent38]
<nowiki>[TranslatorEvent38]</nowiki>
 
Message="Corporeal Pelli Onsov: If you're reading my log entry I am probably dead and our ship has been overrun by aliens called "
Message="Corporeal Pelli Onsov: If you're reading my log entry I am probably dead and our ship has been overrun by aliens called "


 
[TranslatorEvent1]
<nowiki>[TranslatorEvent1]</nowiki>
 
Message="Log: M. Mottobanov: We've set ISV-Kran so that it will scan for human activity outside the baydoors. As soon as one steps into the red light the baydoors will open. The platform will only be down for a short period of time."
Message="Log: M. Mottobanov: We've set ISV-Kran so that it will scan for human activity outside the baydoors. As soon as one steps into the red light the baydoors will open. The platform will only be down for a short period of time."
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."


 
[TranslatorEvent0]
<nowiki>[TranslatorEvent0]</nowiki>
Message="N. Onatop Log: We made it so far... only to come face to face with another of those titanic beasts. We'll rest now and tackle this problem tomorrow. Unable to communicate with ISV-Kran, our radio receives only static."
 
Message="N. Onatop Log: We made it so far... only to come face to face with another of those titanic beasts. We'll rest now and tackle this problem tomorrow. Unable to communicate with ISV-Kran, our radio receives only static. "
 
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."
[[Category:English Localization]]
</pre>
{{Navbox Localization Language-Specific
|language=English
|game=Unreal
}}

Revision as of 03:04, 14 August 2020

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
Trench.int
Language English
Game Unreal
Status 9/9
[LevelInfo2]
Title="The Trench"
LevelEntryText="Entering The Trench"

[LevelSummary]
Title="The Trench"
LevelEntryText="Entering The Trench"

[TranslatorEvent38]
Message="Corporeal Pelli Onsov: If you're reading my log entry I am probably dead and our ship has been overrun by aliens called "

[TranslatorEvent1]
Message="Log: M. Mottobanov: We've set ISV-Kran so that it will scan for human activity outside the baydoors. As soon as one steps into the red light the baydoors will open. The platform will only be down for a short period of time."
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."

[TranslatorEvent0]
Message="N. Onatop Log: We made it so far...  only to come face to face with another of those titanic beasts. We'll rest now and tackle this problem tomorrow. Unable to communicate with ISV-Kran, our radio receives only static."
Hint="Get to the ship and stand in the red light. The baydoors will open and a lift will go down. You'll have to be quick to get up the lift and jump off into the bay before the lift crushes you."
Unreal English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intWindow.intWinDrv.intD3D9Drv.intFMODAudioDrv.intGalaxy.intGlideDrv.intIpServer.intMeTaLDrv.intOpenGLDrv.intSglDrv.intSoftDrv.intUBrowser.intUMenu.intUnrealI.intUnrealShare.intUWindow.intXDrv.intXMesaGLDrv.intXOpenGLDrv.int
Unreal exclusives: SetupUnreal.intSetupUnrealPatch.intD3D8Drv.intEFX.intOGLDrv.intOldOpenGLDrv.intOldWeapons.intPhysXPhysics.intScriptedAI.intSDL2Drv.intSwFMOD.intUnreal.intUnrealIntegrity.intUnrealLinux.intUnrealLinux.bin.intUnrealOSX.intUnrealOSX.bin.intUnrealSDL2.intUnrealSDL2.bin.intUnrealXLinux.intUnrealXLinux.bin.intUWebAdmin.intWebAdminHTML.int
Assets: Bluff.intCeremony.intChizra.intDark.intDasaCellars.intDasaPass.intDCrater.intDig.intDKNightOp.intDmAriza.intDmBeyondTheSun.intDmCurse.intDmDeathFan.intDmDeck16.intDmElsinore.intDmExar.intDMfith.intDmHealPod.intDmMorbias.intDmRadikus.intDmRetrospective.intDmRiot.intDmTundra.intDug.intEndGame.intExtremeBeg.intExtremeCore.intExtremeDark.intExtremeDarkGen.intExtremeDGen.intExtremeEnd.intExtremeGen.intExtremeLab.intFemale1Skins.intFemale2Skins.intGateway.intHarobed.intIsvDeck1.intIsvKran32.intIsvKran4.intMale1Skins.intMale2Skins.intMale3Skins.intNaliBoat.intNaliC.intNaliLord.intNoork.intNyleve.intPassage.intQueenEnd.intRuins.intSkTrooperSkins.intSkyBase.intSkyCaves.intSkyTown.intSpireVillage.intTerraLift.intTerraniux.intTheSunspire.intTrench.intVeloraEnd.intVortex2.int
Return to Na Pali: UDSDemo.intUPak.intUPakFix.intAbyss.intCrashsite.intCrashsite1.intCrashsite2.intDmAthena.intDmDaybreak.intDmHazard.intDmStomp.intDmSunSpeak.intDmTerra.intDuskFalls.intEldora.intEnd.intFoundry.intGlacena.intGlathriel1.intGlathriel2.intInterIntro.intInter1.intInter2.intInter3.intInter4.intInterCrashsite.intInter5.intInter6.intInter7.intInter8.intInter9.intInter10.intInter11.intInter12.intInter13.intInter14.intIntro1.intIntro2.intNagomi.intNagomiSun.intNalic2.intNevec.intSpireLand.intToxic.intUGCredits.intUpack.intVelora.int
Fusion Mappack: DM-Cybrosis.intDM-Letting.intDM-Loxi.intDM-Mojo.intDM-Shrapnel.intDM-Twilight.int
Division Mappack: DmBayC.intDmCreek.intDmDespair.intDmEclipse.intDmKrazy.intDmLocke.intDmMorbfanza.intDmScruular.intDmSplash.intDmVilla.int