Difference between revisions of "SwFMOD.itt"
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Neon Knight (talk | contribs) (Created page with "{{Infobox Localization |name=SwFMOD |language=Italian |game=Unreal |lines_done=2 |lines_total=2 }} <pre> [Public] Object=(Name=SwFMOD.SwFMOD,Class=Class,MetaClass=Engine.Audio...") |
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Object=(Name=SwFMOD.SwFMOD,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=) | Object=(Name=SwFMOD.SwFMOD,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=) | ||
; EN: Preferences=(Caption="SwFModEx Audio Support",Parent="Audio",Class=SwFMOD.SwFMOD,Immediate=True) | ; EN: Preferences=(Caption="SwFModEx Audio Support",Parent="Audio",Class=SwFMOD.SwFMOD,Immediate=True) | ||
Preferences=(Caption="Supporto per audio SwFMODEx | Preferences=(Caption="Supporto per audio SwFMODEx",Parent="Audio",Class=SwFMOD.SwFMOD,Immediate=True) | ||
[SwFMOD] | [SwFMOD] | ||
; EN: ClassCaption="SwFModEx Audio Support" | ; EN: ClassCaption="SwFModEx Audio Support" | ||
ClassCaption="Supporto per audio SwFMODEx | ClassCaption="Supporto per audio SwFMODEx" | ||
</pre> | </pre> | ||
{{Navbox Localization Language-Specific | {{Navbox Localization Language-Specific |
Latest revision as of 16:51, 1 July 2021
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Italian speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
SwFMOD | |
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Language | Italian |
Game | Unreal |
Status | 2/2 |
[Public] Object=(Name=SwFMOD.SwFMOD,Class=Class,MetaClass=Engine.AudioSubsystem,Autodetect=) ; EN: Preferences=(Caption="SwFModEx Audio Support",Parent="Audio",Class=SwFMOD.SwFMOD,Immediate=True) Preferences=(Caption="Supporto per audio SwFMODEx",Parent="Audio",Class=SwFMOD.SwFMOD,Immediate=True) [SwFMOD] ; EN: ClassCaption="SwFModEx Audio Support" ClassCaption="Supporto per audio SwFMODEx"