SoldierSkins.frt

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Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent French speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
Untranslated lines for Unreal Tournament
The following page contains untranslated lines for Unreal Tournament in the French language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
SoldierSkins
Language French
Game Unreal Tournament
Status 3/5
[public]
Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="(**)Marine")
Object=(Name=SoldierSkins.blkt2,Class=Texture)
Object=(Name=SoldierSkins.blkt3,Class=Texture)
Object=(Name=SoldierSkins.blkt4,Class=Texture)
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")
Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="Riker")
Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture)
Object=(Name=SoldierSkins.blkt5Othello,Class=Texture)
Object=(Name=SoldierSkins.blkt5Riker,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_3,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)

Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Garde de Métal")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)

Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="Acier Brut")
Object=(Name=SoldierSkins.RawS2,Class=Texture)
Object=(Name=SoldierSkins.RawS3,Class=Texture)
Object=(Name=SoldierSkins.RawS4,Class=Texture)
Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="Arkon")
Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="Bruce")
Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="Kregore")
Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="Manwell")
Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="Slain")
Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture)
Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture)
Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture)
Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture)
Object=(Name=SoldierSkins.RawS5Slain,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_3,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)

Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="Soldat")
Object=(Name=SoldierSkins.sldr2,Class=Texture)
Object=(Name=SoldierSkins.sldr3,Class=Texture)
Object=(Name=SoldierSkins.sldr4,Class=Texture)
Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="Brock")
Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="Harlin")
Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="Johnson")
Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="Rankin")
Object=(Name=SoldierSkins.sldr5Brock,Class=Texture)
Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture)
Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture)
Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_3,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)

Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="(**)War Machine")
Object=(Name=SoldierSkins.hkil2,Class=Texture)
Object=(Name=SoldierSkins.hkil3,Class=Texture)
Object=(Name=SoldierSkins.hkil4,Class=Texture)
Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="Vector")
Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="Matrix")
Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="Tensor")
Object=(Name=SoldierSkins.hkil5Vector,Class=Texture)
Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture)
Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)
Unreal Tournament French Localization
Shared files: ALAudio.frtCore.frtD3DDrv.frtEditor.frtEngine.frtIpDrv.frtSetup.frtStartup.frtUnrealEd.frtWindow.frtWinDrv.frtD3D9Drv.frtFMODAudioDrv.frtGalaxy.frtGlideDrv.frtIpServer.frtMeTaLDrv.frtOpenGLDrv.frtSglDrv.frtSoftDrv.frtUBrowser.frtUMenu.frtUnrealI.frtUnrealShare.frtUWindow.frtXDrv.frtXMesaGLDrv.frtXOpenGLDrv.frtUWeb.frt
UT exclusives: Botpack.frtCluster.frtSDLDrv.frtSDLGLDrv.frtSDLSoftDrv.frtudemo.frtUnrealTournament.frtUTBrowser.frtUTMenu.frtUTServerAdmin.frt
Assets: AS-Frigate.frtAS-Guardia.frtAS-HiSpeed.frtAS-Mazon.frtAS-Oceanfloor.frtAS-Overlord.frtAS-Rook.frtAS-Tutorial.frtBossSkins.frtCityIntro.frtCommandoSkins.frtCTF-Command.frtCTF-Coret.frtCTF-Dreary.frtCTF-EternalCave.frtCTF-Face.frtCTF-Gauntlet.frtCTF-LavaGiant.frtCTF-Niven.frtCTF-November.frtCTF-Tutorial.frtDM-Barricade.frtDM-Codex.frtDM-Conveyor.frtDM-Curse][.frtDM-Deck16][.frtDM-Fetid.frtDM-Fractal.frtDM-Gothic.frtDM-Grinder.frtDM-HyperBlast.frtDM-KGalleon.frtDM-Liandri.frtDM-Morbias][.frtDM-Morpheus.frtDM-Oblivion.frtDM-Peak.frtDM-Phobos.frtDM-Pressure.frtDM-Pyramid.frtDM-Stalwart.frtDM-StalwartXL.frtDM-Tempest.frtDM-Turbine.frtDM-Tutorial.frtDM-Zeto.frtDOM-Cinder.frtDOM-Condemned.frtDOM-Cryptic.frtDOM-Gearbolt.frtDOM-Ghardhen.frtDOM-Lament.frtDOM-Leadworks.frtDOM-MetalDream.frtDOM-Olden.frtDOM-Sesmar.frtDOM-Tutorial.frtEOL_Assault.frtEOL_Challenge.frtEOL_CTF.frtEOL_Deathmatch.frtEOL_Domination.frtEOL_Statues.frtFCommandoSkins.frtSGirlSkins.frtSoldierSkins.frtUTCredits.frtUT-Logo-Map.frt
GOTY Edition: de.frtmultimesh.frtrelics.frtrelicsbindings.frttcowmeshskins.frttnalimeshskins.frttskmskins.frtCTF-Cybrosis][.frtCTF-Darji16.frtCTF-Face][.frtCTF-HallOfGiants.frtCTF-High.frtCTF-Hydro16.frtCTF-Kosov.frtCTF-Noxion16.frtCTF-Nucleus.frtCTF-Orbital.frtDM-Agony.frtDM-ArcaneTemple.frtDM-Crane.frtDM-Cybrosis][.frtDM-HealPod][.frtDM-Malevolence.frtDM-Mojo][.frtDM-Shrapnel][.frtDM-SpaceNoxx.frt
Bonus Pack 4: skeletalchars.frtCTF-Beatitude.frtCTF-EpicBoy.frtCTF-Face-SE.frtCTF-Ratchet.frtDM-Bishop.frtDM-Closer.frtDM-Grit-TOURNEY.frtDM-Viridian-TOURNEY.frtDOM-Bullet.frtDOM-Cidom.frtDOM-Lament][.frtDOM-WolfsBay.frt
Rocket Arena: RocketArena.frtRocketArenaMultimesh.frtRA-Akuma.frtRA-Clawfist.frtRA-CliffyB.frtRA-DavidM.frtRA-DavidM2.frtRA-Ebolt.frtRA-GE][.frtRA-Heiko.frtRA-Inoxx.frtRA-OutWorld.frtRA-Shinigami.frtRA-Warren.frtRA-Qwerty.frtRA-Revolver.frt
Chaos UT: ChaosUT.frtChaosUTMiscMuts.frtChaosGames.frtChreks.frtChrekSkins.frtChrekvoicedozer.frtChrekvoicescout.frtCTF-CUT_ChaosCastle-pf.frtCTF-CUT_Horus.frtDM-CUT_Eclipse.frtDM-CUT_Proxyking.frtDM-CUT_SkullMoon.frtDM-CUT_StorageAlpha.frtDM-CUT_ThebellTolls.frtDM-CUT_WeaponsOfChaos.frtDM-CUT_WeaponsOfWar.frtUTChaosMap.frtKOTH_BaseStationTheta.frt