SglDrv.int
Revision as of 18:16, 23 June 2020 by Neon Knight (talk | contribs)
[Public] Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll) Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True) [SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled="Do you have a PowerVR card installed?" AskUse="Do you want Unreal to use your PowerVR card?"