SglDrv.int

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Revision as of 20:59, 21 June 2020 by Neon Knight (talk | contribs)
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[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)

[SglRenderDevice]
ClassCaption="PowerVR SGL for Windows"
AskInstalled="Do you have a PowerVR card installed?"
AskUse="Do you want Unreal to use your PowerVR card?"