SglDrv.int
Revision as of 20:12, 12 October 2020 by Neon Knight (talk | contribs)
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
SglDrv | |
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Language | English |
Game 1 | Unreal |
Status | 4/4 |
Game 2 | Unreal Tournament |
Status | 4/4 |
[Public] Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll) Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
Rest of the file (Unreal)
[SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled="Do you have a PowerVR card installed?" AskUse="Do you want Unreal to use your PowerVR card?"
Rest of the file (Unreal Tournament)
[SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled="Do you have a PowerVR card installed?" AskUse="Do you want Unreal Tournament to use your PowerVR card?"
Categories:
- Unreal Localization
- Unreal English Localization
- Localization pages with less than 10 lines
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files