SglDrv.int

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[Public]

Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)

Preferences=(Caption="Rendering",Parent="Advanced Options")

Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)


[SglRenderDevice]

ClassCaption="PowerVR SGL for Windows"

AskInstalled=Do you have a PowerVR card installed?

AskUse=Do you want Unreal to use your PowerVR card?