Difference between revisions of "SglDrv.int"
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{{Infobox Localization | |||
|language=English | |||
|game=Unreal | |||
|lines_done= | |||
|lines_total= | |||
}} | |||
{{Infobox Localization | |||
|language=English | |||
|game=Unreal Tournament | |||
|lines_done= | |||
|lines_total= | |||
}} | |||
<pre> | <pre> | ||
[Public] | [Public] | ||
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AskUse="Do you want Unreal to use your PowerVR card?" | AskUse="Do you want Unreal to use your PowerVR card?" | ||
</pre> | </pre> | ||
Revision as of 01:31, 13 July 2020
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Expression error: Unexpected >= operator.
SglDrv.int | |
---|---|
Language | English |
Game | Unreal |
Status | / |
Expression error: Unexpected <= operator.Expression error: Unexpected > operator.
Localization Project page |
---|
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Expression error: Unexpected >= operator.
SglDrv.int | |
---|---|
Language | English |
Game | Unreal Tournament |
Status | / |
Expression error: Unexpected <= operator.Expression error: Unexpected > operator.
[Public] Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll) Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True) [SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled="Do you have a PowerVR card installed?" AskUse="Do you want Unreal to use your PowerVR card?"