Difference between revisions of "SglDrv.int"
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+ | {{Infobox Localization | ||
+ | |language=English | ||
+ | |game=Unreal | ||
+ | |lines_done= | ||
+ | |lines_total= | ||
+ | }} | ||
+ | {{Infobox Localization | ||
+ | |language=English | ||
+ | |game=Unreal Tournament | ||
+ | |lines_done= | ||
+ | |lines_total= | ||
+ | }} | ||
<pre> | <pre> | ||
[Public] | [Public] | ||
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AskUse="Do you want Unreal to use your PowerVR card?" | AskUse="Do you want Unreal to use your PowerVR card?" | ||
</pre> | </pre> | ||
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Revision as of 01:31, 13 July 2020
We're moving! |
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The localization project is moving to the Github repository. Completed and incomplete pages will be transferred there. |
Expression error: Unexpected >= operator.
SglDrv.int | |
---|---|
Language | English |
Game | Unreal |
Status | / |
Expression error: Unexpected > operator.
We're moving! |
---|
The localization project is moving to the Github repository. Completed and incomplete pages will be transferred there. |
Expression error: Unexpected >= operator.
SglDrv.int | |
---|---|
Language | English |
Game | Unreal Tournament |
Status | / |
Expression error: Unexpected > operator.
[Public] Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll) Preferences=(Caption="PowerVR SGL Support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True) [SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled="Do you have a PowerVR card installed?" AskUse="Do you want Unreal to use your PowerVR card?"